Shernoff, D.J.; Ryu, J.-C.; Ruzek, E.; Coller, B.; Prantil, V.
The Transportability of a Game-Based Learning Approach to Undergraduate Mechanical Engineering Education: Effects on Student Conceptual Understanding, Engagement, and Experience. Sustainability 2020, 12, 6986.
https://doi.org/10.3390/su12176986
AMA Style
Shernoff DJ, Ryu J-C, Ruzek E, Coller B, Prantil V.
The Transportability of a Game-Based Learning Approach to Undergraduate Mechanical Engineering Education: Effects on Student Conceptual Understanding, Engagement, and Experience. Sustainability. 2020; 12(17):6986.
https://doi.org/10.3390/su12176986
Chicago/Turabian Style
Shernoff, David J., Ji-Chul Ryu, Erik Ruzek, Brianno Coller, and Vincent Prantil.
2020. "The Transportability of a Game-Based Learning Approach to Undergraduate Mechanical Engineering Education: Effects on Student Conceptual Understanding, Engagement, and Experience" Sustainability 12, no. 17: 6986.
https://doi.org/10.3390/su12176986
APA Style
Shernoff, D. J., Ryu, J.-C., Ruzek, E., Coller, B., & Prantil, V.
(2020). The Transportability of a Game-Based Learning Approach to Undergraduate Mechanical Engineering Education: Effects on Student Conceptual Understanding, Engagement, and Experience. Sustainability, 12(17), 6986.
https://doi.org/10.3390/su12176986