Differential Game Analysis of Scientific Crowdsourcing on Knowledge Transfer
Abstract
:1. Introduction
2. Literature Review
3. Model Formulation
3.1. Scientific Crowdsourcing Knowledge Transfer Mechanism
3.2. Game Model Construction and Solution
3.2.1. Model Assumption and Parameters Description
3.2.2. The Stackelberg Game Model Led by the Initiator
3.2.3. The Benefit Sharing Model
3.3. Comparison Analysis
3.3.1. Knowledge Transfer Behavior Comparison
3.3.2. Scientific Crowdsourcing Total Revenue Comparison
3.3.3. The Optimal Revenue Distribution Mechanism in Scientific Crowdsourcing
4. Simulation and Discussion
4.1. Generic Simulation
4.2. How Does the Revenue Distribution Coefficient Impact Revenue?
4.3. Does the Knowledge Coupling Degree Play a Key Role in Regulating Knowledge Transfer Behavior and Revenue?
5. Conclusions
Author Contributions
Funding
Acknowledgments
Conflicts of Interest
References
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Parameter | Description |
---|---|
α | Influence coefficient of the solver’s knowledge dissemination ability on final knowledge transfer quality |
β | Influence coefficient of the initiator’s knowledge absorption ability on final knowledge transfer quality |
γ | The natural decay rate of knowledge transfer quality when knowledge transfer effort is zero |
k | Knowledge coupling degree of between initiator and solver |
θ | Revenue distribution coefficient |
µ | Discount factor |
φ | Cost sharing coefficient |
λ | Influence coefficient of knowledge transfer quality on the final scientific crowdsourcing value |
η | Constant |
Q | Knowledge transfer quality |
ɛup | Solver’s knowledge transfer cost coefficient |
ɛdown | Initiator’s knowledge transfer cost coefficient |
Iup | Solver’s knowledge dissemination ability |
Idown | Initiator’s knowledge absorption ability |
Cup | Solver’s knowledge dissemination cost |
Cdown | Initiator’s knowledge absorption cost |
Vup | Solver’s scientific crowdsourcing revenue objective function |
Vdown | Initiator’s scientific crowdsourcing revenue objective function |
Stackelberg Master–Slave Game | Benefit Sharing | Difference | |
---|---|---|---|
Iup | 0.819 | 1.024 | 20.00% |
Idown | 0.461 | 0.768 | 40.00% |
Vup | 0.569 + 0.305Q | 0.577 + 0.305Q | 1.52% |
Vdown | 0.842 + 0.457Q | 0.866 + 0.457Q | 2.74% |
V | 1.411 + 0.762Q | 1.444 + 0.762Q | 2.25% |
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Wang, G.; Yu, L. Differential Game Analysis of Scientific Crowdsourcing on Knowledge Transfer. Sustainability 2019, 11, 2735. https://doi.org/10.3390/su11102735
Wang G, Yu L. Differential Game Analysis of Scientific Crowdsourcing on Knowledge Transfer. Sustainability. 2019; 11(10):2735. https://doi.org/10.3390/su11102735
Chicago/Turabian StyleWang, Guohao, and Liying Yu. 2019. "Differential Game Analysis of Scientific Crowdsourcing on Knowledge Transfer" Sustainability 11, no. 10: 2735. https://doi.org/10.3390/su11102735
APA StyleWang, G., & Yu, L. (2019). Differential Game Analysis of Scientific Crowdsourcing on Knowledge Transfer. Sustainability, 11(10), 2735. https://doi.org/10.3390/su11102735