Recently, crowdsensing, which can provide various sensing services using consumer mobile devices, is attracting considerable attention. The success of these services depends on active user participation and, thus, a proper incentive mechanism is essential. However, if the sensing information provided by a user includes personal information, and an attacker compromises the service provider, participation will be less active. Accordingly, personal information protection is an important element in crowdsensing services. In this study, we resolve this problem by separating the steps of sensing data processing and the reward payment process. An arbitrary node in a sensing data processing pool consisting of user nodes is selected for sensing data processing, and only the processing results are sent to the service provider server to reward the data providing node. The proposed user-participatory crowdsensing system is implemented on the Kaa Internet of things (IoT) platform to evaluate its performance and demonstrate its feasibility.
This is an open access article distributed under the Creative Commons Attribution License
which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited