Improving Sexual Health Education Programs for Adolescent Students through Game-Based Learning and Gamification
Haruna, H.; Hu, X.; Chu, S.K.W.; Mellecker, R.R.; Gabriel, G.; Ndekao, P.S. Improving Sexual Health Education Programs for Adolescent Students through Game-Based Learning and Gamification. Int. J. Environ. Res. Public Health 2018, 15, 2027. https://doi.org/10.3390/ijerph15092027
Haruna H, Hu X, Chu SKW, Mellecker RR, Gabriel G, Ndekao PS. Improving Sexual Health Education Programs for Adolescent Students through Game-Based Learning and Gamification. International Journal of Environmental Research and Public Health. 2018; 15(9):2027. https://doi.org/10.3390/ijerph15092027
Chicago/Turabian StyleHaruna, Hussein, Xiao Hu, Samuel K.W. Chu, Robin R. Mellecker, Goodluck Gabriel, and Patrick S. Ndekao. 2018. "Improving Sexual Health Education Programs for Adolescent Students through Game-Based Learning and Gamification" International Journal of Environmental Research and Public Health 15, no. 9: 2027. https://doi.org/10.3390/ijerph15092027