A Game Theoretic Optimization Method for Energy Efficient Global Connectivity in Hybrid Wireless Sensor Networks
Abstract
:1. Introduction
- For efficient resource management in hybrid WSNs, we present an optimization method based on game theory. By using the proposed model, cluster heads connecting cellular networks can find the optimal base station under the given cost function.
- We formulate different characteristics of cellular networks into a cost function for game theoretic models. To apply the divergent advances in cellular networks, e.g., femtocells, LTE-M, Sigfox, etc., we set a parameter that represents power price per a communication unit, such as a slot or a packet. Depending on wireless multiplexing technologies, base stations have constraints in available slots or SNIR (signal to noise plus interference ratio). Thus, we provide a cost function for TDMA/FDMA and CDMA, respectively.
- We perform simulation and analysis on the proposed model with respect to efficiency, flexibility and resilience against changes (mobility). From the result, we can find interesting facts, such as the optimal coordination is important for lowering power price, i.e., using low power wireless technologies.
2. System Model and Motivations
2.1. Two-Tier Hybrid WSN
2.2. Background
2.3. Cellular Model for Cluster Heads
2.4. Optimization Problems for Cluster Heads
3. Optimal Base Station Selection of Hybrid Cluster Heads
3.1. Optimization Process Overview
- Cluster heads identify reachable (within communication range) base stations, (of cluster head i), and report the information to a sink node with their location .
- The sink node gathers information from cluster heads and applies the proposed game theory model with the pre-knowledge on the base stations.
- For each cluster head, the sink node calculates a feasibility vector and reports it.
- A cluster head selects a base station based on its strategy with the feasibility vector.
- Repeat the whole process at every time interval .
3.2. Game Theoretic Models for TDMA and FDMA Systems
- Set the initial value for .
- Store as .
- For all , solve Equation (5) by assuming that the cluster heads in the set keep their solutions fixed.
- Repeat Steps 2 and 3 until .
3.3. Game Theory Formulation for CDMA System
3.4. Base Station Selection Strategies
Algorithm 1: Process of the i-th cluster head. |
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Algorithm 2: Process of the sink node. |
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4. Evaluations
4.1. Simulation Setup
4.2. TDMA Base Station
4.3. CDMA Base Station
5. Related Work
6. Conclusions
Acknowledgments
Author Contributions
Conflicts of Interest
References
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BS1 | BS2 | BS3 | BS4 | BS5 | BS6 | BS7 | |
1.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | |
1.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | |
0.74 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.26 | |
0.81 | 0.00 | 0.00 | 0.00 | 0.19 | 0.00 | 0.00 | |
0.59 | 0.00 | 0.00 | 0.00 | 0.41 | 0.00 | 0.00 | |
0.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | 1.00 | |
0.02 | 0.98 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | |
0.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.72 | 0.28 | |
0.19 | 0.00 | 0.00 | 0.02 | 0.79 | 0.00 | 0.00 | |
Average | 0.49 | 0.11 | 0.00 | 0.00 | 0.15 | 0.08 | 0.17 |
0.22 | 0.00 | 0.00 | 0.00 | 0.20 | 0.48 | 0.10 | |
0.14 | 0.29 | 0.57 | 0.00 | 0.00 | 0.00 | 0.00 | |
0.14 | 0.28 | 0.00 | 0.00 | 0.00 | 0.15 | 0.43 | |
0.24 | 0.00 | 0.00 | 0.53 | 0.23 | 0.00 | 0.00 | |
0.11 | 0.00 | 0.00 | 0.00 | 0.43 | 0.46 | 0.00 | |
0.25 | 0.00 | 0.00 | 0.00 | 0.00 | 0.26 | 0.49 | |
0.09 | 0.41 | 0.30 | 0.00 | 0.00 | 0.00 | 0.20 | |
0.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.11 | 0.89 | |
0.24 | 0.00 | 0.00 | 0.31 | 0.45 | 0.00 | 0.00 | |
Average | 0.16 | 0.11 | 0.10 | 0.09 | 0.15 | 0.16 | 0.23 |
BS1 | BS2 | BS3 | BS4 | BS5 | BS6 | BS7 | |
---|---|---|---|---|---|---|---|
22.55 | 41.85 | 22.36 | 37.19 | 30.53 | 32.93 | 44.44 | |
22.55 | 42.35 | 22.45 | 37.25 | 30.54 | 32.94 | 44.54 | |
22.55 | 42.11 | 22.38 | 37.22 | 30.56 | 33.06 | 45.47 | |
22.55 | 41.92 | 22.40 | 37.92 | 32.67 | 33.21 | 44.54 | |
22.55 | 41.93 | 22.39 | 37.45 | 32.16 | 33.91 | 44.65 | |
22.55 | 43.13 | 22.41 | 37.26 | 30.59 | 33.22 | 50.43 | |
22.55 | 46.99 | 23.02 | 37.40 | 30.58 | 32.99 | 44.89 | |
22.55 | 42.20 | 22.40 | 37.31 | 30.79 | 37.66 | 49.23 | |
22.55 | 41.99 | 22.48 | 42.28 | 35.12 | 33.23 | 44.59 | |
Average | 22.55 | 42.72 | 22.48 | 37.92 | 31.50 | 33.68 | 45.86 |
BS1 | BS2 | BS3 | BS4 | BS5 | BS6 | BS7 | |
---|---|---|---|---|---|---|---|
1.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | |
1.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | |
1.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | |
1.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | |
1.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | |
0.97 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.03 | |
1.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | |
0.74 | 0.00 | 0.00 | 0.00 | 0.00 | 0.26 | 0.00 | |
0.63 | 0.00 | 0.00 | 0.00 | 0.37 | 0.00 | 0.00 | |
Average | 0.93 | 0.00 | 0.00 | 0.00 | 0.04 | 0.03 | 0.00 |
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Lee, J.; Pak, D. A Game Theoretic Optimization Method for Energy Efficient Global Connectivity in Hybrid Wireless Sensor Networks. Sensors 2016, 16, 1380. https://doi.org/10.3390/s16091380
Lee J, Pak D. A Game Theoretic Optimization Method for Energy Efficient Global Connectivity in Hybrid Wireless Sensor Networks. Sensors. 2016; 16(9):1380. https://doi.org/10.3390/s16091380
Chicago/Turabian StyleLee, JongHyup, and Dohyun Pak. 2016. "A Game Theoretic Optimization Method for Energy Efficient Global Connectivity in Hybrid Wireless Sensor Networks" Sensors 16, no. 9: 1380. https://doi.org/10.3390/s16091380
APA StyleLee, J., & Pak, D. (2016). A Game Theoretic Optimization Method for Energy Efficient Global Connectivity in Hybrid Wireless Sensor Networks. Sensors, 16(9), 1380. https://doi.org/10.3390/s16091380