Advancing Cognitive–Motor Assessment: Reliability and Validity of Virtual Reality-Based Testing in Elite Athletes
Abstract
1. Introduction
2. Materials and Methods
2.1. VR Cognitive–Motor Tests
2.2. Data Collection
2.3. Data Preparation
2.4. Confirmatory Factor Analysis (CFA)
2.5. Calculation of Composite Scores
3. Results
3.1. Distribution of Scores
3.2. Test–Retest Reliability
4. Discussion
5. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
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| Domains | Test Name | Description | Performance Metrics |
|---|---|---|---|
| Memory (ME) | Digits Backwards (DB) | Participants recall sequences of 3, 4, and 5 digits (presented visually) in reverse order via motor response. | Time (s), accuracy (% correct) |
| Matching Pairs (MP) | Participants uncover matching image pairs from a grid, simulating a memory card game. | Time (s), accuracy (% correct) | |
| Manual Dexterity (MD) | Buzz Wire Right (BWR) | Participants guide a ring-shaped wand along a wire with the right hand, testing coordination. | Time (s), accuracy (% errors) |
| Buzz Wire Left (BWL) | Mirrored version of Buzz Wire Right, using the left hand. | Time (s), accuracy (% errors) | |
| Decision-Making (DM) | Ball Pop All (BP) | Participants pop moving spheres with handheld tools, assessing visual and motor processing. | Accuracy (% targets hit) |
| Ball Pop Even (BPE) | Variant of Ball Pop All, requiring popping only even-numbered spheres (response inhibition). | Accuracy (% targets hit) | |
| Balance and Gait (BG) | Tandem Balance Left (TBL) | Tandem stance (left foot forward) under five 10 s visual conditions (control, forward/back, diagonal, tilt, dark room). | Sway (mm, head and hand movement) |
| Tandem Balance Right (TBR) | Tandem stance (right foot forward) under identical visual conditions as Tandem Balance Left. | Sway (mm, head and hand movement) | |
| Dual-Task Balance (DTB) | Tandem stance (dominant foot forward) using writing hand to complete a projected trail-making task (numbers 1–20). | Sway speed (mm/s), | |
| Tandem Walk (TW) | Six heel-to-toe walks along a 3 m virtual plank, walks 4 to 6 involve stepping over a gap (40% of height) with arms bent at elbows and hands held in spheres that move with the participant. | Time (s), accuracy (% error) |
| Domain | Metric | Standardised Factor Loading |
|---|---|---|
| BG | TBL sway | 1.000 |
| TBR sway | 1.049 | |
| DBT sway speed | 0.427 | |
| TW IES | −0.016 | |
| DM | BP Accuracy | 1.000 |
| BPE Accuracy | 0.617 | |
| MD | BWR IES | 1.000 |
| BWL IES | 0.814 | |
| ME | DB IES | 1.000 |
| MP IES | 0.528 |
| <48 h | >48 h | |||||
|---|---|---|---|---|---|---|
| ICC(3,1) [95% CI] | ICC(3,k) [95% CI] | Pearson’s r (p-Value) | ICC(3,1) [95% CI] | ICC(3,k) [95% CI] | Pearson’s r (p-Value) | |
| BG | 0.689 [0.64, 0.73] | 0.816 [0.78, 0.84] | 0.689 (p < 0.001) | 0.701 [0.61, 0.78] | 0.824 [0.76, 0.87] | 0.702 (p < 0.001) |
| DM | 0.576 [0.52, 0.63] | 0.731 [0.68, 0.77] | 0.578 (p < 0.001) | 0.663 [0.56, 0.75] | 0.797 [0.72, 0.85] | 0.667 (p < 0.001) |
| MD | 0.658 [0.61, 0.70] | 0.794 [0.76, 0.83] | 0.673 (p < 0.001) | 0.604 [0.49, 0.70] | 0.753 [0.66, 0.82] | 0.625 (p < 0.001) |
| ME | 0.480 [0.41, 0.54] | 0.649 [0.58, 0.70] | 0.482 (p < 0.001) | 0.527 [0.40, 0.64] | 0.690 [0.57, 0.78] | 0.576 (p < 0.001) |
| CM | 0.520 [0.46, 0.58] | 0.685 [0.63, 0.73] | 0.525 (p < 0.001) | 0.620 [0.51, 0.71] | 0.765 [0.67, 0.83] | 0.634 (p < 0.001) |
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Share and Cite
Craig, C.; Noble, E.; Parra, M.A.; Grealy, M.A. Advancing Cognitive–Motor Assessment: Reliability and Validity of Virtual Reality-Based Testing in Elite Athletes. Virtual Worlds 2025, 4, 46. https://doi.org/10.3390/virtualworlds4040046
Craig C, Noble E, Parra MA, Grealy MA. Advancing Cognitive–Motor Assessment: Reliability and Validity of Virtual Reality-Based Testing in Elite Athletes. Virtual Worlds. 2025; 4(4):46. https://doi.org/10.3390/virtualworlds4040046
Chicago/Turabian StyleCraig, Cathy, Erin Noble, Mario A. Parra, and Madeleine A. Grealy. 2025. "Advancing Cognitive–Motor Assessment: Reliability and Validity of Virtual Reality-Based Testing in Elite Athletes" Virtual Worlds 4, no. 4: 46. https://doi.org/10.3390/virtualworlds4040046
APA StyleCraig, C., Noble, E., Parra, M. A., & Grealy, M. A. (2025). Advancing Cognitive–Motor Assessment: Reliability and Validity of Virtual Reality-Based Testing in Elite Athletes. Virtual Worlds, 4(4), 46. https://doi.org/10.3390/virtualworlds4040046

