A Survey on Computational and Emergent Digital Storytelling
Abstract
:1. Introduction
2. Related Work
- DS Authoring ToolsTools specifically developed for the creation of stories are examined in this category. In this perspective, even a word processor (like Microsoft Word) may be viewed as an authoring tool, but in this survey, we focus on more complex, specialized tools that assist in the creation of stories by producing content in an automated way. Mitchell et al. [27] hosted a workshop discussion on whether authoring tools are really necessary. This is an interdisciplinary topic to discuss.
- DS Systems and ApplicationsIn this category falls mobile applications that use DS to enhance user experience, in various cases and fields of interest. There are also more complex systems, combining databases, special hardware, desktop software applications and technologies such as VR, AR, and robotic mechanisms. In either case, this category includes projects fully or partially developed, either for commercial or research purposes.
- DS Methods, Frameworks and Case StudiesThese are theoretical studies and designs for projects that use computational DS in various fields. Some of them are ongoing projects, in the middle of implementing a proof-of-concept, a demo or a complete application—system.
2.1. General Purpose Computational and Emergent Storytelling Works and Systems
2.2. In the Field of Education
2.3. In the Field of Cultural Heritage
2.4. In Games (Entertainment or Serious)
2.5. Narrative Systems in Healthcare
2.6. Newer Genres in Interactive Narrative
2.6.1. Performing Arts
2.6.2. Cinematic Interactive Narratives
2.6.3. Interactive Documentaries (iDocs)
2.6.4. Interactive News
3. Media and Interaction on Related Work
3.1. Tangible Interactive Narratives
3.2. Gesture Recognition Narrative Systems
3.3. Embodied Storytelling Systems
3.4. Mixing AR, VR, 360° Video and Animation Technologies
4. Discussion
5. Conclusions and Future Work
Author Contributions
Funding
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
Abbreviations
AR | Augmented Reality |
DS | Digital Storytelling |
IDS | Interactive Digital Storytelling |
IDN | Interactive Digital Narrative |
GPT | Generative Pre-trained Transformer |
DN | Digital Narrative |
CDS | Computational Digital Storytelling |
CH | Cultural Heritage |
EM | Experience Manager |
PW | Possible Worlds |
MINE | Multiplayer Interactive Narrative Experience |
AI | Artificial Intelligence |
GPS | Global Positioning System |
NPC | Non-Player Character |
PCG | Procedural Content Generation |
GFI | Goals Feedback Interpretation |
API | Application Programming Interface |
IF | Interactive Fiction |
DGE | Data Generation Engine |
CIN | Cinematic Interactive Narrative |
iDoc | Interactive Documentary |
TN | Tangible Narratives |
UX | User Experience |
VR | Virtual Reality |
1 | http://tecfalabs.unige.ch/narrativeacts_vis/, accessed on 24 January 2023. |
2 | https://raffba.itch.io/med10, accessed on 24 January 2023. |
3 | https://eae-git.eng.utah.edu/01221789/utahpia2, accessed on 24 January 2023. |
4 | Film available on https://tilefilms.ie/productions/faoladh/, accessed on 24 January 2023. |
5 | https://www.google.com/maps/d/u/0/edit?mid=1HDbXisLOevXUTHFiHbBXAo7NWVxLIFo&usp=sharing, accessed on 24 January 2023. |
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No | Conference |
---|---|
1 | International Conference on Interactive Digital Storytelling (ICIDS) |
2 | ACM Conference on Hypertext and Social Media (HT) |
3 | International Conference on Computer Graphics and Interactive Techniques (SIGGRAPH) |
4 | International Conference on Advanced Informatics Concepts Theory and Applications (ICAICTA) |
5 | Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE) |
6 | Annual Conference of the Japanese Society for Artificial Intelligence (JSAI), AAAI Conference on Artificial Intelligence (AAAI) |
7 | Innovative Applications of Artificial Intelligence Conference (IAAI) |
8 | ACM/IEEE International Conference on Human-Robot Interaction (HRI) |
9 | International Conference on Soft Computing Models in Industrial and Environmental Applications (SOCO) |
10 | International Conference on Technologies for Interactive Digital Storytelling and Entertainment (TIDSE) |
11 | International Conference on Social Robotics (ICSR) |
12 | International Conference on Virtual Reality Continuum and its Applications in Industry (VRCAI) |
13 | International Conference on Interactive Experiences for TV and Online Video (TVX) |
14 | IEEE Integrated STEM Education Conference (ISEC) |
15 | International Conference on Virtual Worlds and Games for Serious Applications (VS-Games) |
16 | Conference on Tangible and Embedded Interaction (TEI) |
17 | Foundations of Digital Games Conference (FDG) |
No | Work Title/Authors | Category | ||
---|---|---|---|---|
DS Authoring Tool | DS System/ Application | Method/ Framework/ Case Study | ||
1 | Kawagoe S. et al. [34] | √ | ||
2 | Kybartas B. et al. [35] | √ | ||
3 | Subject and Subjectivity [32] | √ | √ | |
4 | Scheherazade-IF [36] | √ | ||
5 | Ink [37] | √ | ||
6 | Mimisbrunnur [38] | √ | ||
7 | Szilas N. et al. [39] | √ | ||
8 | StoryPlaces [40] | √ | ||
9 | Green D. et al. [41] | √ | ||
10 | Pujol et al. [29] | √ | √ | |
11 | The Story Maker [42] | √ | ||
12 | Narralive [28] | √ | √ | |
13 | Molnar A. et al. [43] | √ | ||
14 | Tracery [44] | √ | ||
15 | Villanelle [45,46] | √ | ||
16 | Novella [17] | √ | ||
17 | Brown S. et al. [47] | √ | ||
18 | ShowRunner [48] | √ | ||
19 | Battad Z. et al. [49] | √ | ||
20 | Felt [33] | √ | √ | |
21 | Katsui T. et al. [50,51] | √ | ||
22 | Battad Z. et al. [52] | √ | ||
23 | CANVAS [53] | √ | ||
24 | StoryAssembler [30] | √ | √ | |
25 | Stories of the town [31] | √ | √ | |
26 | WoTEdu [54] | √ | ||
27 | Turning Point [55] | √ | ||
28 | Revells and Chai [56] | √ | ||
29 | M.Suckling [57] | √ | ||
30 | De Kegel B. et al. [58] | √ | ||
31 | Honey I’m Home [59] | √ | ||
32 | Throwing Bottles at God [60] | √ | ||
33 | storyMINE [12] | √ | ||
34 | Nielsen T.L. et al. [61] | √ | ||
35 | Adversario [62] | √ | ||
36 | Letters to José [63] | √ | ||
37 | Olegoru [64] | √ | ||
38 | Vim [65] | √ | ||
39 | Liang H. et al. [66] | √ | ||
40 | Wicke P. et al. [67] | √ | ||
41 | Tokunaga et al. [68] | √ | ||
42 | Bowman A. [69] | √ | ||
43 | Svensson T. [70] | √ | ||
44 | The thousand autumns of Jacob de Zoet [71] | √ | ||
45 | Green C.P. et al. [72] | √ | ||
46 | Firebolt [73] | √ | ||
47 | Faoladh [74] | √ | ||
48 | Basaraba N. et al. [75] | √ | ||
49 | Tell a Tail 360° [76] | √ | ||
50 | Svensson T. et al. [77] | √ | ||
51 | Stavrakakis N. [78] | √ | ||
52 | Martin L.J. et al. [79] | √ | ||
53 | Leonid Berov [80] | √ | ||
54 | Chauvin S. et al. [8] | √ | ||
55 | Carolyn Miller [4] | √ | ||
56 | Schoenau-Fog H. [81] | √ | ||
57 | Womack and Freeman [82] | √ | ||
58 | Austin J. [83] | √ | ||
59 | Kreminski M. et al. [84] | √ | ||
60 | Szilas N. et al. [39] | √ | ||
61 | Martin L. et al. [85] | √ | ||
62 | Amos-Binks A. et al. [86] | √ | ||
63 | Xu W. et al. [87] | √ | ||
64 | Short E. [88] | √ | ||
65 | Koenitz H. et al. [89] | √ | ||
66 | Koenitz H. et al. [90] | √ | ||
67 | Bernstein M. et al. [91] | √ | ||
68 | Shelton et al. [92] | √ | ||
69 | Rizvic S. et al. [93] | √ | ||
70 | Smith A. et al. [94] | √ | ||
71 | Rizvic S. et al. [95] | √ | ||
72 | Rouse R. [96] | √ | ||
73 | Strugnell J. et al. [97] | √ | ||
74 | Kawano Y. et al. [98] | √ | ||
75 | Robertson J. et al. [99] | √ | ||
76 | Spawforth C. et al. [100] | √ | ||
77 | Cardona-Rivera R.E. et al. [101] | √ | ||
78 | Chu J. [102] | √ | ||
79 | Mapping Place [103] | √ | ||
80 | Chu S. at al. [104] | √ | ||
81 | Paradeda R. et al. [105] | √ | ||
82 | Paradeda R. et al. [106] | √ | ||
83 | Striepe and Lugrin [107] | √ | ||
84 | Ozaeta and Graña [108] | √ | ||
85 | Ko et al. [109] | √ | ||
86 | Kampa A. [110] | √ | ||
87 | Bhide S. et al. [111] | √ | ||
88 | fanSHEN [112] | √ | ||
89 | Vox Populi [113] | √ | ||
90 | Project Orpheus [114] | √ | ||
91 | Pillai J. and Verma M. [115] | √ | ||
92 | Mu C. [19] | √ |
No | Work Title/Authors | Education | Cultural Heritage | Games | Healthcare | Newer Genres of IDN | ||||
---|---|---|---|---|---|---|---|---|---|---|
Performing Arts | Cinematic IN | iDocs | Interactive News | General Purpose | ||||||
1 | Koenitz H. et al. [90] | √ | ||||||||
2 | Bernstein M. et al. [91] | √ | ||||||||
3 | C.C. Shelton [92] | √ | ||||||||
4 | Rizvic S. et al. [93] | √ | √ | √ | ||||||
5 | Smith A. et al. [94] | √ | ||||||||
6 | Olegoru [64] | √ | ||||||||
7 | Chu S. at al. [104] | √ | ||||||||
8 | Vim [65] | √ | ||||||||
9 | Liang H. et al. [66] | √ | ||||||||
10 | Ozaeta L. and Graña M. [108] | √ | ||||||||
11 | Mapping Place [103] | √ | ||||||||
12 | Svensson T. [70] | √ | ||||||||
13 | Rizvic S. et al. [95] | √ | √ | |||||||
14 | Roussou et al. [2] | √ | ||||||||
15 | Rouse R. [123] | √ | ||||||||
16 | WoTEdu [54] | √ | ||||||||
17 | Turning Point [55] | √ | √ | |||||||
18 | The Story Maker [42] | √ | ||||||||
19 | Revells T. et al. [56] | √ | ||||||||
20 | Narralive [28] | √ | √ | |||||||
21 | Letters to José [63] | √ | √ | √ | ||||||
22 | Chu J. [102] | √ | √ | |||||||
23 | Molnar A. et al. [43] | √ | ||||||||
24 | M.Suckling [57] | √ | ||||||||
25 | De Kegel B. et al. [58] | √ | ||||||||
26 | Honey I’m Home [59] | √ | ||||||||
27 | Throwing Bottles at God [60] | √ | ||||||||
28 | Tracery [44] | √ | √ | |||||||
29 | Strugnell J. et al. [97] | √ | ||||||||
30 | Kawano Y. et al. [98] | √ | ||||||||
31 | Robertson J. et al. [99] | √ | ||||||||
32 | storyMINE [12] | √ | ||||||||
33 | Spawforth C. et al. [100] | √ | ||||||||
34 | Nielsen T.L. et al. [61] | √ | ||||||||
35 | Adversario [62] | √ | ||||||||
36 | Cardona-Rivera R.E. et al. [101] | √ | ||||||||
37 | Villanelle [45,46] | √ | √ | |||||||
38 | Novella [17] | √ | ||||||||
39 | Bhide S. et al. [111] | √ | ||||||||
40 | Paradeda R. et al. [105] | √ | ||||||||
41 | Tokunaga et al. [68] | √ | ||||||||
42 | Bowman A. [69] | √ | √ | |||||||
43 | fanSHEN [112] | √ | ||||||||
44 | Vox Populi [113] | √ | √ | |||||||
45 | Green C.P. et al. [72] | √ | ||||||||
46 | The thousand autumns of Jacob de Zoet [71] | √ | ||||||||
47 | Ko et al. [109] | √ | ||||||||
48 | Kampa A. [110] | √ | √ | |||||||
49 | ShowRunner [48] | √ | √ | |||||||
50 | Firebolt [73] | √ | ||||||||
51 | Faoladh [74] | √ | ||||||||
52 | Project Orpheus [114] | √ | ||||||||
53 | Pillai J. and Verma M. [115] | √ | ||||||||
54 | Mu C. [19] | √ | ||||||||
55 | Basaraba N. et al. [75] | √ | √ | |||||||
56 | Tell a Tail 360° [76] | √ | √ | |||||||
57 | Svensson T. et al. [77] | √ | ||||||||
58 | Stavrakakis N. [78] | √ | ||||||||
59 | Martin L.J. et al. [79] | √ | ||||||||
60 | Leonid Berov [80] | √ | ||||||||
61 | Chauvin S. et al. [8] | √ | √ | |||||||
62 | Carolyn Miller [4] | √ | ||||||||
63 | Battad Z. et al. [49] | √ | ||||||||
64 | Felt [33] | √ | ||||||||
65 | Schoenau-Fog H. [81] | √ | ||||||||
66 | Womack and Freeman [82] | √ | ||||||||
67 | Austin J. [83] | √ | ||||||||
68 | Kreminski M. et al. [84] | √ | √ | |||||||
69 | Szilas N. et al. [39] | √ | √ | |||||||
70 | Martin L. et al. [85] | √ | ||||||||
71 | Amos-Binks A. et al. [86] | √ | ||||||||
72 | Katsui T. et al. [50,51] | √ | ||||||||
73 | Xu W. et al. [87] | √ | ||||||||
74 | Battad Z. et al. [52] | √ | ||||||||
75 | Short E. [88] | √ | ||||||||
76 | Koenitz H. et al. [89] | √ | ||||||||
77 | CANVAS [53] | √ | √ | |||||||
78 | StoryAssembler [30] | √ | ||||||||
79 | Stories of the town [31] | √ | ||||||||
80 | Kawagoe S. et al. [34] | √ | ||||||||
81 | Kybartas B. et al. [35] | √ | ||||||||
82 | Subject and Subjectivity [32] | √ | √ | |||||||
83 | Scheherazade-IF [36] | √ | ||||||||
84 | Ink [37] | √ | ||||||||
85 | Mimisbrunnur [38] | √ | ||||||||
86 | Szilas N. et al. [10] | √ | ||||||||
87 | StoryPlaces [40] | √ | ||||||||
88 | Green D. et al. [41] | √ | ||||||||
89 | Paradeda R. et al. [106] | √ | √ | |||||||
90 | Striepe H. and Lugrin B. [107] | √ | ||||||||
91 | Brown S. et al. [47] | √ | ||||||||
92 | Wicke P. et al. [67] | √ |
No | Work Title/Authors | Tangible IDN | Gesture Recognition | Embodied DS | VR/AR/360° Video/Animation | Interaction/UX |
---|---|---|---|---|---|---|
1 | Koenitz H. et al. [89] | √ | Cards | |||
2 | Letters to José [63] | √ | Paper objects | |||
3 | Chu J. [102] | √ | Special objects | |||
4 | Mapping Place [103] | √ | Embodied replicas | |||
5 | Olegoru [64] | √ | Special objects | |||
6 | Chu S. at al. [104] | √ | Special objects | |||
7 | Vim [65] | √ | Complex construction | |||
8 | Brown S. et al. [47] | √ | Hand gestures | |||
9 | Liang H. et al. [66] | √ | Hand gestures | |||
10 | Wicke P. et al. [67] | √ | √ | Hand gestures | ||
11 | Paradeda R. et al. [105] | √ | Robot | |||
12 | Paradeda R. et al. [106] | √ | Robot | |||
13 | Striepe H. and Lugrin B. [107] | √ | Robot | |||
14 | Ozaeta L. and Graña M. [108] | √ | Robot | |||
15 | Tokunaga et al. [68] | √ | Robot | |||
16 | CANVAS [53] | √ | Computer animation and sound | |||
17 | Rouse R. [123] | √ | Augmented Reality | |||
18 | Revells T. et al. [56] | √ | Virtual Reality | |||
19 | Carolyn Miller [4] | √ | AR, VR and mixed reality | |||
20 | Svensson T. [70] | √ | VR and AR | |||
21 | Ko et al. [109] | √ | 360° Video and VR | |||
22 | Kampa A. [110] | √ | Mobile app with AR | |||
23 | Bhide S. et al. [111] | √ | VR and Spacial sound | |||
24 | The thousand autumns of Jacob de Zoet [71] | √ | Sound recordings and VR | |||
25 | Firebolt [73] | √ | Animation and Video | |||
26 | Project Orpheus [114] | √ | 360° Video and VR | |||
27 | Pillai J. and Verma M. [115] | √ | Cinematic VR | |||
28 | Mu C. [19] | √ | Interactive Video | |||
29 | Tell a Tail 360° [76] | √ | 360° Video | |||
30 | Svensson T. et al. [77] | √ | VR and AR |
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Trichopoulos, G.; Alexandridis, G.; Caridakis, G. A Survey on Computational and Emergent Digital Storytelling. Heritage 2023, 6, 1227-1263. https://doi.org/10.3390/heritage6020068
Trichopoulos G, Alexandridis G, Caridakis G. A Survey on Computational and Emergent Digital Storytelling. Heritage. 2023; 6(2):1227-1263. https://doi.org/10.3390/heritage6020068
Chicago/Turabian StyleTrichopoulos, Georgios, Georgios Alexandridis, and George Caridakis. 2023. "A Survey on Computational and Emergent Digital Storytelling" Heritage 6, no. 2: 1227-1263. https://doi.org/10.3390/heritage6020068
APA StyleTrichopoulos, G., Alexandridis, G., & Caridakis, G. (2023). A Survey on Computational and Emergent Digital Storytelling. Heritage, 6(2), 1227-1263. https://doi.org/10.3390/heritage6020068