1. Introduction
In the last twenty years, digital technologies in the field of cultural heritage have experienced strong activity, obtaining numerous accomplishments in different fields of application and useful results both for the study and monitoring of cultural heritage, and in terms of wider access to the same. Regardless of the final purpose, the starting point is always represented by the responsible use of the tools for acquiring dimensional data and by a set of operations aimed at the digital representation of the study context.
The developments of photogrammetric systems combined with the workflow of terrestrial laser scanning have significantly contributed to the creation of more comprehensive and accurate point clouds, and this advancement has led to an increasingly prevalent use of these techniques for the digitization of cultural heritage. In this paper, we want to present a brief account of the objectives, the method, and the preliminary results obtained following the integrated survey activity carried out at the Roman amphitheater of
Suasa (see
Figure 1).
The University of Bologna has been using photogrammetric surveys and laser scanning for many years in order to integrate the graphic documentation of the contexts investigated and collect new information useful for the study and dissemination of its activities.
2. Suasa Roman Amphitheater
2.1. Research Aim
The case study presented in this work concerns the application of the integrated survey technique for the digital restitution of the Roman amphitheater of
Suasa [
1]. The archaeological remains of this monument occupy the eastern limit of the Roman city, located about 30 km west of Senigallia (Marche, Italy). This work is part of a larger study project of this building, also comprising its virtual reconstruction (see
Figure 2).
2.2. Archaeological Research in Suasa: The Amphiteater
The development of the center of
Suasa fits into the historical framework of the intense colonization of the region at the beginning of the clash between the Romans and a coalition of Umbrians, Etruscans, and Samnites [
2]. The city began as a
praefectura and became a
municipium during the second half of the 1st century BC and experienced a slow and progressive decline from the end of the 3rd century AD [
3]. Starting from the middle of the 20th century, a series of archaeological investigations aimed at restoring legibility and accessibility to the Suasan amphitheater, planned by the Soprintendenza Archeologica of the Marche region, have brought to light the main features of the building: the
arena, the
vomitoria, the
podium, and the
ima cavea [
4,
5].
Previous graphic documentation has been limited to a few paper drawings made at different scales of detail, which are not adequate enough for addressing the study of this monument. An essential requirement would be a complete and accurate survey, from which metric data can be extracted to uniquely characterize the architectural–constructive design of the amphitheater, such as dimensions, geometry, and shape.
3. Photogrammetric Survey and Laser Scanning: The 3D Reconstruction Workflow
The first phase of the survey involved the materialization of a network of points, acquired with the differential GNSS (Global Navigation Satellite System) technique in static mode. Subsequently, these were used to georeference the surveys carried out using the Total Station. The creation of this network of points made it possible to determine both the absolute coordinates of the Ground Control Points (GCPs) used for photogrammetry, and the georeferencing and control of the point clouds deriving from laser scanning. A photogrammetric survey of the area was carried out using UAV (Unmanned Aerial Vehicle) technology, specifically a DJI Mavic Air drone, which was set in order to acquire the external surfaces of the remains of the Roman amphitheater. Afterward, a trajectory suitable for recording information from the inside of the building was created. All frames were processed by Agisoft
Metashape Pro. The entire data set (1563 images with 4056 × 3040 resolution) was divided into 3 chunks both for hardware reasons and to retain divided sets of images acquired under different lighting conditions. The merging of these chunks was achieved using 18 Ground Control Points (GCPs), distributed over the entire surface of the amphitheater. From a geometric point of view, the obtained point cloud showed an average resolution of the ground texture of 7.91 mm/pixel (see
Figure 2).
For what concerns the laser scanning survey, the scans were carried out using the Leica P30 model, a time-of-flight laser scanner with an active sensor. This instrument, exploiting a “hybrid” technology called “Waveform Digitizing” (WFD), has made it possible to maintain extremely high acquisition density, precision, and resolution in the entire distance range, from a minimum of 0.3 m up to a maximum of 120 m. The individual point clouds, for a total of 30 acquisitions, were subsequently aligned, recorded, and georeferenced using the Leica Cyclone 9.0 proprietary software.
The two point clouds thus obtained, inserted within the same reference system, were easily merged within the
CloudCompare v2.12.4 software. The same software was also used for the
data cleaning of the merged point cloud, exploiting the potential offered by some tools such as
Remove duplicate points, SOR Filter, and Noise Filter, for the elimination of out-of-tolerance or insignificant points. Finally,
CloudCompare was chosen to extract various envelope profiles of the elements characterizing the amphitheater in .dxf format. The preliminary 3D model resulting from the two point clouds was uploaded on
Sketchfab to facilitate its accessibility, although the point clouds were severely decimated for the upload on the website [
6].
The profiles thus acquired, validated through comparison with polylines drawn directly on the point cloud in AutoCAD 2022, formed the starting point for understanding this monument.
4. Discussion and Conclusions
The intense survey activity implemented during the laboratory has allowed us to increase knowledge on various formal aspects of the Suasan building: the real dimensions, the definition of the geometric shape, and the construction typology. Thanks to the dimensional data of the axes of the arena, which were 60.08 m corresponding to 203 Roman feet (major axis) and 38.18 m relating to 129 feet (minor axis), it was possible to determine the ratio between the axes: 1.56 (i.e., 11:7). This information was used to calculate the constructive module of the amphitheater, corresponding to 5.46 m that is equal to 18.5 Roman feet. The calculation of the module made it possible to determine that the shape of the Suasan building was traced on the ground by the
Mensores aedificiorum by exploiting the advantages offered by the geometric scheme of an oval with four centers (see
Figure 3) [
7].
The amphitheater of
Suasa responds to the “construction rule” which sees the axes of the
vomitoria as radial and intersecting on the axis of major symmetry at two common points. In addition, the four
auditums open along the wall of the
podium are positioned almost perfectly in correspondence with the points along which the four circumferences that characterize the geometric figure of the amphitheater are welded. From a typological point of view, however, this building is a full-structure amphitheater built with an auditorium, which is supported by closed embankments divided into compartments. In the Suasan case, on the basis of the geometric scheme adopted, the construction involved the creation of eight large sectors placed side by side and delimited by the walls of the six
vomitoria. These were also delimited by the two main entrances, which were the
Porta Triumphalis (north/east) and the
Porta Libitinensis (south/west) [
8].
This type of construction finds its explanation above all in the choice of the location of the amphitheater, which completely exploits the hillside. Construction activities were carried out through a “simple” operation of relocation of the soil. It was removed from the upper part of the hill and carried over downhill for the preparation of the embankments of the steps of the cavea. As in many documented cases, the cavea was intended to accommodate the public of the Suasa amphitheater and had to be divided into three horizontal sectors (maeniana) by means of walkway rings (praecinctiones). These rings were delimited and subdivided in turn into vertical sectors (cunei) by radial stairways (scalaria). The slopes visible in the sections extracted from the digital model show how the first sector (ima cavea), built behind the podium delimiting the arena, was occupied by three medium-sized bleachers covered with limestone slabs. The media cavea could have included seven rows of steps smaller than in the ima cavea and a praecinctio, which separated it from the summa cavea. This latter was perhaps made up of a flight of steps (about 14 steps) made of wooden carpentry.
In conclusion, it can be argued that the achievements of this study point out that the use of multiple technologies for the acquisition of metric data represents the most complete way to manage a survey project. The perspectives for the continuation and, hopefully, the conclusion of this study foresee the reconstruction of the amphitheater through the Extended Matrix, which will be made accessible within the ATON
Framework [
9].
Author Contributions
Conceptualization, F.B. and A.C.; methodology, A.C.; software, F.B.; validation, F.B. and A.C.; formal analysis, A.C.; investigation, F.B.; writing—original draft preparation, F.B.; writing—review and editing, A.C. All authors have read and agreed to the published version of the manuscript.
Funding
This research received no external funding.
Institutional Review Board Statement
Not applicable.
Informed Consent Statement
Not applicable.
Data Availability Statement
The datasets presented in this article are not immediately available because they are part of an ongoing study. Requests for access to the datasets should be addressed to the authors.
Acknowledgments
We sincerely thank the Soprintendenza (SABAP Marche Nord) and I. Venanzoni for granting access and authorization to the site and for allowing the consequent publication. The authors would like to thank E. Giorgi, and C. Manfredi.
Conflicts of Interest
The authors declare no conflicts of interest. The funders had no role in the design of the study; in the collection, analyses, or interpretation of data; in the writing of the manuscript; or in the decision to publish the results.
References
- Remondino, F. Rilievo e modellazione 3D di siti e architetture complesse. Disegnarecon 2011, 4, 90–98. [Google Scholar]
- Dall’Aglio, P.L.; De Maria, S.; Mariotti, A. Archeologia Delle valli Marchigiane: Misa, Nevola e Cesano; Electa Editori Umbri: Perugia, Italy, 1991. [Google Scholar]
- Suasa, G.E. Genesi e sviluppo di un municipio romano dell’agro gallico. In Atlante tematico di topografia antica: ATTA: Rivista di Studi di Topografia Antica; Gigli, S.Q., Quilici, L., Eds.; L’Erma di Bretschneider: Roma, Italy, 2020; Volume 30, pp. 95–114. [Google Scholar]
- Quiri, P. Castellone di Suasa (AN): Anfiteatro romano di Suasa. In Scavi e Ricerche Nelle Marche. Introduzione alla Mostra; Luni, M., Ed.; Quattro Venti: Urbino, Italy, 1991; pp. 44–45. [Google Scholar]
- Quiri, P. Il nuovo programma di lavori nell’anfiteatro di Suasa, in La valorizzazione dei siti archeologici: Obiettivi, strategie e soluzioni. In Proceedings of the XI Borsa Mediterranea del Turismo Archeologico, Paestum, Italy, 13–16 November 2008; MP Mirabilia: Roma, Italy, 2008; pp. 57–59. [Google Scholar]
- Sketchfab. Available online: https://sketchfab.com/3d-models/anfiteatro-romano-di-suasa-006ae5b820044dedaf76be25211c12d6 (accessed on 22 February 2024).
- Trevisan, C. Sullo schema geometrico costruttivo degli anfiteatri romani: Gli esempi del Colosseo e dell’Arena di Verona. Disegnarecon 2000, 18–19, 117–132. [Google Scholar]
- Golvin, J.C. L’amphitheatre Romain. Essai sur la Théorisation de sa Forme et de ses Fonctions; Diffusion de Boccard: Parigi, France, 1988. [Google Scholar]
- Fanini, B.; Ferdani, D.; Demetrescu, E.; Berto, S.; D’Annibale, E. ATON: An Open-Source Framework for Creating Immersive, Collaborative and Liquid Web-Apps for Cultural Heritage. Appl. Sci. 2021, 11, 11062. [Google Scholar] [CrossRef]
| Disclaimer/Publisher’s Note: The statements, opinions and data contained in all publications are solely those of the individual author(s) and contributor(s) and not of MDPI and/or the editor(s). MDPI and/or the editor(s) disclaim responsibility for any injury to people or property resulting from any ideas, methods, instructions or products referred to in the content. |
© 2024 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).