Nabla Fractional Distributed Nash Seeking for Non-Cooperative Games
Abstract
1. Introduction
- (1)
- We propose a nabla fractional calculus–based discrete-time distributed NE-seeking algorithm for perfect information NGs, later extended to partial information NGs over both undirected and unbalanced directed graphs. In contrast to previous discrete-time algorithms [12,13,14,15,16,17,18], which adopt forward difference schemes, our method employs a backward difference update that permits larger step sizes. Compared to continuous-time algorithms [7,8,9,10,11], the proposed approach reduces communication overhead and is more amenable to practical implementation.
- (2)
- Based on the nabla fractional Lyapunov stability theory [31,32,33], we rigorously analyze the convergence of the proposed algorithm. Theoretical results show that for any fractional order 0<<1, the algorithms asymptotically converge to the NE with at least a Mittag–Leffler convergence rate, under the requirement that the communication graph is (strongly) connected. In contrast, the integer-order discrete algorithms in [12,13,14,15] additionally require the graph to have self-loops and the adjacency matrix to be either doubly stochastic or row-stochastic.
- (3)
- We validated the proposed algorithms through extensive numerical experiments and analyzed the impact of the step size and the fractional order on the convergence rate. First, using a potential game, from the perspective of numerical calculation, we provide an intuitive explanation for the nabla fractional gradient dynamics. Next, the algorithms are applied to a Nash–Cournot game over both undirected and unbalanced directed graphs, achieving asymptotic convergence to the NE. Furthermore, numerical results demonstrate that the convergence rate can be enhanced by tuning the and . Notably, compared to integer-order forward difference algorithms, the nabla fractional-order distributed algorithm attains higher accuracy in fewer iterations.
2. Preliminaries
2.1. Non-Cooperative Game
- (1)
- F is θ-Lipschitz, i.e., , for any .
- (2)
- F is μ-strongly monotone, i.e., , for any .
2.2. Graph Theory
2.3. Nabla Discrete Fractional-Order Calculus
- (1)
- , and .
- (2)
- , and .
3. Nabla Fractional Distributed NE Seeking with Perfect Information
4. Nabla Fractional Distributed NE Seeking with Partial Information
4.1. Algorithm over Undirected Graphs
4.2. Algorithm over Unbalanced Directed Graphs
- (1)
- There exists a positive left eigenvector associated with the 0 eigenvalue such that and .
- (2)
- , where and .
5. Numerical Experiments
5.1. Case 1: Potential Game
5.2. Case 2: Nash–Cournot Game
6. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
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Xiao, Y.; Ge, S.; Qiao, Y.; Gang, T.; Chen, L. Nabla Fractional Distributed Nash Seeking for Non-Cooperative Games. Fractal Fract. 2025, 9, 756. https://doi.org/10.3390/fractalfract9120756
Xiao Y, Ge S, Qiao Y, Gang T, Chen L. Nabla Fractional Distributed Nash Seeking for Non-Cooperative Games. Fractal and Fractional. 2025; 9(12):756. https://doi.org/10.3390/fractalfract9120756
Chicago/Turabian StyleXiao, Yao, Sunming Ge, Yihao Qiao, Tieqiang Gang, and Lijie Chen. 2025. "Nabla Fractional Distributed Nash Seeking for Non-Cooperative Games" Fractal and Fractional 9, no. 12: 756. https://doi.org/10.3390/fractalfract9120756
APA StyleXiao, Y., Ge, S., Qiao, Y., Gang, T., & Chen, L. (2025). Nabla Fractional Distributed Nash Seeking for Non-Cooperative Games. Fractal and Fractional, 9(12), 756. https://doi.org/10.3390/fractalfract9120756

