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Making Japenese Ukiyo-e Art 3D in Real-Time

School of Computer Science, University of St Andrews, Scotland KY16 9AJ, UK
Author to whom correspondence should be addressed.
Received: 10 February 2020 / Revised: 18 February 2020 / Accepted: 18 February 2020 / Published: 11 May 2020
(This article belongs to the Special Issue Machine Learning and Vision for Cultural Heritage)
Ukiyo-e is a traditional Japanese painting style most commonly printed using wood blocks. Ukiyo-e prints feature distinct line work, bright colours, and a non-perspective projection. Most previous research on ukiyo-e styled computer graphics has been focused on creation of 2D images. In this paper we propose a framework for rendering interactive 3D scenes with ukiyo-e style. The rendering techniques use standard 3D models as input and require minimal additional information to automatically render scenes in a ukiyo-e style. The described techniques are evaluated based on their ability to emulate ukiyo-e prints, performance, and temporal coherence. View Full-Text
Keywords: rendering; graphics; heritage; Japanese; Asian rendering; graphics; heritage; Japanese; Asian
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MDPI and ACS Style

Brown, I.; Arandjelović, O. Making Japenese Ukiyo-e Art 3D in Real-Time. Sci 2020, 2, 32.

AMA Style

Brown I, Arandjelović O. Making Japenese Ukiyo-e Art 3D in Real-Time. Sci. 2020; 2(2):32.

Chicago/Turabian Style

Brown, Innes, and Ognjen Arandjelović. 2020. "Making Japenese Ukiyo-e Art 3D in Real-Time" Sci 2, no. 2: 32.

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