Panke, K.;                     Pladere, T.;                     Velina, M.;                     Svede, A.;                     Krumina, G.    
        Objective User Visual Experience Evaluation When Working with Virtual Pixel-Based 3D System and Real Voxel-Based 3D System. Photonics 2019, 6, 106.
    https://doi.org/10.3390/photonics6040106
    AMA Style
    
                                Panke K,                                 Pladere T,                                 Velina M,                                 Svede A,                                 Krumina G.        
                Objective User Visual Experience Evaluation When Working with Virtual Pixel-Based 3D System and Real Voxel-Based 3D System. Photonics. 2019; 6(4):106.
        https://doi.org/10.3390/photonics6040106
    
    Chicago/Turabian Style
    
                                Panke, Karola,                                 Tatjana Pladere,                                 Mara Velina,                                 Aiga Svede,                                 and Gunta Krumina.        
                2019. "Objective User Visual Experience Evaluation When Working with Virtual Pixel-Based 3D System and Real Voxel-Based 3D System" Photonics 6, no. 4: 106.
        https://doi.org/10.3390/photonics6040106
    
    APA Style
    
                                Panke, K.,                                 Pladere, T.,                                 Velina, M.,                                 Svede, A.,                                 & Krumina, G.        
        
        (2019). Objective User Visual Experience Evaluation When Working with Virtual Pixel-Based 3D System and Real Voxel-Based 3D System. Photonics, 6(4), 106.
        https://doi.org/10.3390/photonics6040106