Panke, K.; Pladere, T.; Velina, M.; Svede, A.; Krumina, G.
Objective User Visual Experience Evaluation When Working with Virtual Pixel-Based 3D System and Real Voxel-Based 3D System. Photonics 2019, 6, 106.
https://doi.org/10.3390/photonics6040106
AMA Style
Panke K, Pladere T, Velina M, Svede A, Krumina G.
Objective User Visual Experience Evaluation When Working with Virtual Pixel-Based 3D System and Real Voxel-Based 3D System. Photonics. 2019; 6(4):106.
https://doi.org/10.3390/photonics6040106
Chicago/Turabian Style
Panke, Karola, Tatjana Pladere, Mara Velina, Aiga Svede, and Gunta Krumina.
2019. "Objective User Visual Experience Evaluation When Working with Virtual Pixel-Based 3D System and Real Voxel-Based 3D System" Photonics 6, no. 4: 106.
https://doi.org/10.3390/photonics6040106
APA Style
Panke, K., Pladere, T., Velina, M., Svede, A., & Krumina, G.
(2019). Objective User Visual Experience Evaluation When Working with Virtual Pixel-Based 3D System and Real Voxel-Based 3D System. Photonics, 6(4), 106.
https://doi.org/10.3390/photonics6040106