An Incentive Mechanism Based on Lottery for Data Quality in Mobile Crowdsensing
Abstract
:1. Introduction
2. Related Work
2.1. Non-Monetary Incentive Mechanism for Data Quality and User Participation
2.2. Monetary Incentive Mechanism for Data Quality and User Participation
3. The Lottery-Based Incentive Mechanism
3.1. Physical Model
3.2. Design of the Lottery-Based Incentive Mechanism
3.2.1. Mapping of the Lottery Model
3.2.2. Bonus Pool and User Utility
3.2.3. Users Data Quality Strategy and Bids
3.2.4. The Effect of Objective Reward Probability on the Lower Bound of Price
3.2.5. Winner Selection
3.2.6. Budget Allocation
4. Simulation Experiments
4.1. Discussion of Coefficients
4.1.1. Impact of the Budget Allocation Coefficient on Users’ Data Quality
4.1.2. Impact of the Budget Allocation Coefficient on User Participation
4.1.3. Impact of the Platform Budget and User Number on Platform Profits
4.2. Experimental Comparison
5. Conclusions
Author Contributions
Funding
Data Availability Statement
Conflicts of Interest
References
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Parameters | Definition |
---|---|
Number of rounds | |
Number of combinations of lottery numbers | |
The total number of users in t-th round | |
Number of tasks in t-th round | |
Total budget for the t-th round | |
The bonus pool for the t-th round | |
The budget allocation coefficient in the t-th round | |
The ability value of in the t-th round | |
The quality of data provided by in the t-th round | |
Data quality strategy for in the t-th round | |
The weight of the task in the t-th round | |
Objective reward probability | |
Subjective reward probability | |
Risk attitude coefficient of |
The Real-Life Lottery | Lottery Model in Crowdsensing | |
---|---|---|
Bonus Pool | 50% of lottery reward | Part of the platform budget |
Incentive recipients | Buyer | Participants |
Participation method | The buyer selects m numbers from n numbers to form a set of lottery numbers | After the user performs the task, the platform presents the user with a set of lottery numbers |
Participation costs | Spend $2 to choose m numbers | Spend the cost to complete the task |
Additional reward | Place additional bets on the purchased lottery tickets. | Spend more resources to improve data quality and receive greater rewards. |
Reference points | Lottery reward | Reference Quality |
Reward | Distribute rewards based on the number of matches between the lottery number and the number chosen by the buyers. | The reward is awarded according to whether the current lottery numbers match the user’s lottery numbers. |
Parameters | Value |
---|---|
[50, 300] | |
[500, 1000] | |
600 | |
(0, 1) | |
14,3 | |
0.0027 | |
[0.82, 0.94] | |
[0.5, 1] | |
[0.6, 0.8] | |
1.5 |
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Hu, X.; Sun, S.; Lv, Z.; Liu, J. An Incentive Mechanism Based on Lottery for Data Quality in Mobile Crowdsensing. Mathematics 2025, 13, 1650. https://doi.org/10.3390/math13101650
Hu X, Sun S, Lv Z, Liu J. An Incentive Mechanism Based on Lottery for Data Quality in Mobile Crowdsensing. Mathematics. 2025; 13(10):1650. https://doi.org/10.3390/math13101650
Chicago/Turabian StyleHu, Xinyu, Shengjie Sun, Zhi Lv, and Jiaqi Liu. 2025. "An Incentive Mechanism Based on Lottery for Data Quality in Mobile Crowdsensing" Mathematics 13, no. 10: 1650. https://doi.org/10.3390/math13101650
APA StyleHu, X., Sun, S., Lv, Z., & Liu, J. (2025). An Incentive Mechanism Based on Lottery for Data Quality in Mobile Crowdsensing. Mathematics, 13(10), 1650. https://doi.org/10.3390/math13101650