In order to understand the importance of creating new, relevant, and productive learning environments for the new generation of students, it is necessary to understand that every generation has specific characteristics formed by the conditions under which the people grew. Furthermore, these particular conditions influence expectations and learning styles for every generation of students.
2.1. Different Generation, Different Learning Preference
There are currently five general trends and social patterns identified by sociologists and referred to as: Traditionals, Baby boomers, Generation X, Generation Y, and Generation Z. All of these generations grew up under different economic and cultural conditions, and all have different preferences and expectations as learners [
5]. According to Levonius [
6], how learners are raised and educated affects their perception of formal learning, and this helps create distinct learning styles for that generation. In order to accommodate the learning needs of students, it is important to know the preferences and the expectations coming out of the era in which they were raised.
For example, Traditionals, born between 1925 and 1945, were raised in times of war and conquest, therefore they learned to value austerity [
6,
7] Because members of this generation grew up in the teacher-centric educational system, they often prefer to work in the background rather than speak up or engage in debates [
8]. They favor instructor-driven lectures and raise their hands to ask permission to speak. They do not like to be surprised; hence, lecturers should provide them with a structured and predictable class [
6].
The following generation was the Baby boomers, born between 1946 and 1964 [
7]. Baby boomers work hard, put pressure on themselves, and work extremely long hours, often at the expense of their private lives [
6]. This is the reason why Cilliers [
8] calls them workaholics. They prefer democratic classroom environments and enjoy working collectively, as they have a spirit of cooperation. On one hand, they enjoy interacting with others and face-to-face work, but on the other hand, they prefer to experiment with new skills independently. Lecturers should provide them with group interactions and discussions.
Thirdly, Generation X comprises people born between 1965 and 1980. These people work hard, and they want to have the freedom to make their own decisions. In the classroom settings, Generation X is reasonably tech savvy, wants answers, prefers openness, takes responsibility, and is comfortable with authority [
7]. According to Levonius [
6], Generation X views learning as an independent, self-directed activity. Educators should provide them with fun, relevant activities and help them understand what is in it for them, because they are “reality driven”. Moreover, clear instructions should be provided, and trainers should get to the point quickly, because this generation of students tends to be impulsive and impatient.
Cook and Macaulay [
7] describe the fourth generation as Generation Y, born between 1981 and 1999. People from this generation are the most educated in history [
8]. Millennials, as they are also known, favor participatory, activity-based group work and collaborative styles of learning, working, and problem solving, although they are accustomed to being evaluated on an individual level. They favor learning by experience and regular coaching and want immediate feedback but are not disposed to receiving negative feedback. This is the first generation using technology for their entire lives, and they expect to use it in the classroom setting. Network learning and e-learning are particularly comfortable for them. Generation Y is mostly connected and online, which is the reason for their social and community awareness. Information about the different social patterns mentioned above is very general and can serve a teacher from any field of study. In particular, the requirements of how to educate students from every generation also perfectly apply in the process of English language learning. Understanding student preferences can help to enhance language learning by using the appropriate methods, techniques, and tools of learning. However, all generational groups have their unique characteristics that result from the time period they grew up in. Despite sharing some characteristics, no one solution exists to accommodate a learning preference for all generations, as they are chiefly different when it comes to their learning styles.
Besides all this, some authors claim that the fifth generation—the one currently attending schools—is the most diverse ever [
1,
2]. This new generation of students is growing up in a very different environment from the previous generations, and as a result, thinking, preferences, expectations, and learning styles have changed completely.
2.2. Who is the Fifth Generation?
As mentioned above, previous generations were very different from the Z generation. This is the main reason why the nature of education should be innovated, i.e., in order to meet the needs of current students and to help raise the level of learning.
Generation Z, born after 2000, is the first generation born into the Internet connected world [
8]. Rothman [
5] describes them as people who come from smaller families with older parents holding traditional values. Their lives have been scheduled, monitored, and protected.
A few of their nicknames include N generation (for Net), D generation (for Digital), V generation (for Viral), or the Google generation. According to Cruz, these nicknames all have a common denominator—ICT [
9]. Prensky [
1] considers the name “Digital Natives” to be the most useful designation for students living their lives immersed in technology. They are tech-savvy and favor communication via technology rather than direct contact with people. Since they have used different technologies from a very young age, it is a seamless part of their lives. Recent studies [
5] show that teenagers use their smartphones for varied purposes, such as checking the time, getting directions, or taking photos.
Other research [
1,
5] has found that the brains of Generation Z are structurally different to those of previous generations. This is the result of how we use our brains to respond to our environment. Generation Z has wired itself to sophisticated, complex visual imagery. Hence, the part of the brain responsible for visual ability is far more developed, resulting in visual forms of learning being more effective. This generation of student favors interactive games, collaborative projects, experiments, challenges, and anything that can be tried or seen [
5].
It is said of the students currently attending school that they are characterized as experts in understanding technology, socially open through the use of technology, fast and impatient, and interactive and resilient multi-taskers [
9]. Rothman [
5] does not agree, though, with the ultimate definition of “multi-tasker” and states that the human brain has a limited ability to multitask. Therefore, she finds “task-switchers” to be more appropriate when describing this new generation. The current generation is better than any previous generation when it comes to task switching, but one side effect of this is the inability to focus on and analyze complex information. This point should be considered when preparing lesson activities.
Compared to earlier generations, the attention span of Generation Z is more limited, caused by the continuous interaction with the multimedia environment, which predisposes the brain with a shortened attention span. In the classroom, the average student attention span is seven to ten minutes. Nowadays, teenagers want to read less than 20% of a text because they want to get to the point as fast as possible. This is why they favor learning on the Internet over using paper-based materials [
5].
It is also noted that, in the process of education, Generation Z students are kinaesthetic, experimental learners with a need for interactive, fast delivered multimedia content. They need clear goals, challenges, feedback, and rewards. As they have a short attention span, learning needs to be delivered in small parts, which can be done by task switching. This generation learns more effectively by experimentation, but they still prefer quick answers over a longer problem solving approach. They have constant access to information, but they need to learn skills of discovery, curation, and management. Generation Z students favor creative work in small groups. They need options to choose from so that learning can be personalized and make them more independent learners than previous generations [
5].
Based on the above, it can be said that Prensky [
1] and Rothman [
5] were accurate when they claimed that Generation Z was the most different ever. It is the first generation that has never known a world without the Internet. Their lives are affected by its use, and they cannot imagine living without it, because it has become a natural part of their lives. People of this generation have a low tolerance for being without digital resources, as they use technology to find information from all the different areas of their life, including education. However, “googling” the solution for every problem causes a lack of critical thinking. In the past, books and educators were the most frequent sources of information. This has changed dramatically, as the Generation Z students prefer technology over books, and they expect this to be the case in the education process as well. Regarding this, teachers need to update the traditional methods of teaching and make the learning environment more appropriate to modern students.
Wang [
10] is convinced this can be achieved by using ICT in the class. According to him, it is necessary to support students in the use of mobile devices in the education process, including English language learning, rather than making it forbidden. The banning of phones in the classroom can have several non-beneficial results, such as surreptitious use in the classroom, separation from the student’s “real” life, or the perception of mobile devices as non-learning tools. On the contrary, the use of mobile devices in the classroom can have a number of positive outcomes, including integration of multimodal learning tasks, collaborative classroom activities, authentic resources through apps and online sites, personalized learning, digital literacy, and out-of-school lifelong learning.
Common use of mobile devices in the classroom has led to the creation of a field called Mobile Assisted Language Learning (MALL), which, according to Hashim, brings new methods that allow learners to learn on the move and to shape their learning styles [
11].
2.3. What is MALL?
There are many different definitions of MALL; however, some authors claim that MALL refers to learning while moving around or using mobile devices to learn something. The ubiquitous nature of MALL leads to advantages such as sharing information, learning without space constraints, and learning in a real context. The classroom is no longer the only learning environment, as students become part of the context and interact with their peers [
10].
The key attributes of mobile learning improve the opportunity to promote learning, which is personalized, situated, authentic, spontaneous, collaborative, and contain the learner at the center of the learning process [
12]. The primary motive for m-learning is a mutual combination of learning and mobile technology in such a way that learning materials can be used both inside and outside of the classroom [
13].
Nowadays, an increasing number of students use apps to support their language learning. As vocabulary is one of the most important aspects of language learning, the primary area of language learning for which learners use apps is vocabulary. Many language learners use apps informally rather than in planned study sessions. In formal learning, the difficulty lies with the teacher to choose the right app suited to the particular level of learner [
14].
For instance, Klimova [
15] states that a mobile application designed and based on students’ needs and continuously facilitated by a teacher is effective in the enhancement of students’ performance and contributes to positive learning outcomes. The same is true for the study by Rezaei et al. [
16] or Mahdi [
17]. In addition, the students using the app seem to retain more words than the students in the control group. This finding was confirmed in a study by Wu [
18], who claims that his students who used a mobile app could remember 89 more words than the students in the control group.
MALL is a student approach that includes the theory of constructivism, the main purposes of which are to develop critical thinking ability, enhance learning motivation, and increase learning outcomes. This theory trains students to be independent and self-directed learners [
19]. It is also claimed that constructivism can be supported by the integration of mobile technology into the process of education [
20].
An experiment dealing with a constructivism-based mobile application for English as a foreign language (EFL) vocabulary learning conducted by Wang and Suwanthep [
21] indicated that more than 68% of students from their experimental group preferred the use of mobile applications in the process of vocabulary acquisition compared to traditional methods. This was also confirmed by Davie and Hilber [
19], whose students found the use of the smartphone app Quizlet to learn English vocabulary an efficient and enjoyable learning method. Furthermore, the app contributed to collaborative learning, which is in line with the principles of constructivism.
Regarding the fact that many authors agree on the potential beneficial results of mobile technology usage in the class, it should be noted that mobile assisted language learning creates perfect conditions for Generation Z students to bring their learning to a higher level. Mobile devices have become an integral part of their lives; they use them in different situations and expect them to be used in school settings, too. Using mobile devices can help students to construct their own knowledge and develop their learning.
2.4. A Constructivist-Mobile Learning Environment
Constructivism represents the shift from an education based on behaviorism to an education based on cognitive theory [
22]. Piaget, the father of constructivism (1896–1980), suggested that the learner needs to be an active creator in constructing knowledge. Students need to know how to learn by taking new information and shaping it into an understanding. Constructivism embraces a top-down instructional methodology, which means that, rather than teaching all the details that lead to the main idea, instead, students discover the main idea, and after that, details are derived. In other words, constructivism is in the student’s mind—they construct reality based on their own experiences. Regarding this, experience is very important in constructivism, thus teaching and learning processes should be related to the practical world [
23].
Because mobile devices are neutral to teaching and learning theories, they can be used with traditional learning theories that focus on repetition and drills or with new learning theories such as constructivism. Many authors view mobile technology as a tool that can be used for the development of higher thinking skills [
24]. Technological integration can effectively support constructivism. He is convinced that constructivism is the strongest theory supporting the activation of mobile technology roles in the learning process [
25].
The best learning happens in the middle of social interaction. That is why constructivism in a technology environment promotes the full potential of technology for enhancing learning. Mobile devices allow learners the opportunity to collaborate in the creation of knowledge and the sharing of information among their peers. The advantage of mobile learning can be gained through collaborative, contextual, and constructivist learning environments. Teachers are responsible for helping and guiding learners throughout knowledge acquisition and for motivating them to develop their current skill level. In this case, learners are seen as active knowledge constructors [
26].
As mentioned above, contemporary students favor learning through multimedia, clear goals, challenges, feedback, and rewards. This is offered through mobile assisted language learning, which has the features of constructivist learning. The constructivist mobile learning method can be easily used in EFL classes as well, and it can help students to develop their learning.
With the hope that students will use their personal devices for the learning purpose, it is important for teachers to use mobile devices in the classroom to enhance learning but also to model their use for learning in general [
14].
2.5. The Teacher’s Role
The primary key to developing students’ digital competence is determined by the technological and the pedagogical skills of teachers. Their information and communication technology competencies remain a crucial element for educational development. However, several studies have explored that educators view the use of mobile devices in the classroom as harmful to learning because of their distracting nature [
14]. This opinion can be influenced by an inadequate competence and teachers’ lack of confidence in the field of ICT [
9]. Regarding this matter, in 2011, the United Nations Educational, Scientific, and Cultural Organization (UNESCO) published a document for states that had not yet created any specific recommendations about what their teachers should know in relation with the use of ICTs in education. To this end, UNESCO defined three levels of ICT competencies for teacher education, including technology literacy, knowledge deepening, and knowledge creation, which correspond to goals for national policies on future education [
27].
With mobile devices in the classroom, the teachers play a more active role, and they need to become designers of learning experiences for their students [
28]. Even if students are proficient users of their personal devices, studies show that, without guidance, they may struggle to use them effectively. One of the roles of the teacher is to bring the students to see the potential of mobile learning and to see the potential of becoming a personally empowered learner with the possibility of becoming part of an online community. It can be achieved in several ways, such as using classroom time to allow students to discuss their learning experience outside the school, enabling students to ask questions related to their learning online, or encouraging students to seek out and recommend online resources they find useful. This approach could lead to discussions on the advantages of different apps or services, potentially increasing the motivation of the students. In a classroom in which students are fully engaged in the learning process, there are unlikely to be bored or distracted students. Introducing mobile devices as a new teaching and learning tool follows an instructional pattern where the teacher is a guide and facilitator. It is advisable to use mobile phones in language learning for a short period of time with follow-up activities built around information generated by the mobile use [
14].
It is up to teachers to learn how to incorporate mobile phones in their routines, to become the role model, and to raise the motivation of students to use mobile devices as learning tools. Examples of mobile assisted language learning and its results are demonstrated in the following chapters.