Abstract
In recent years, navigation has attracted widespread attention across various fields, such as geomatics, robotics, photogrammetry, and transportation. Modeling the navigation environment is a key step in building successful navigation services. While traditional navigation systems have relied solely on 2D data, advancements in 3D sensing technology have made more 3D data available, enabling more realistic environmental modeling. This paper primarily focuses on voxel-based navigation and reviews the existing literature that covers various aspects of using voxel data or models to support navigation. The paper first discusses key technologies related to voxel-based navigation, including voxel-based modeling, voxel segmentation, voxel-based analysis, and voxel storage and management. It then distinguishes and discusses indoor and outdoor navigation based on the application scenarios. Additionally, various issues related to voxel-based navigation are addressed. Finally, the paper presents several potential research opportunities that may be useful for researchers or companies in developing more advanced navigation systems for pedestrians, robots, and vehicles.
1. Introduction
Path planning plays a critical role in optimizing travel efficiency, conserving resources, and enhancing safety, and is widely applied in various fields, such as personal travel, logistics, and emergency response. Early path-planning algorithms primarily focused on finding the shortest path between a starting point and an endpoint in static and structured environments. These algorithms are typically optimized for factors such as distance or time, using simple geometric or topological computations to quickly generate a feasible path. However, with the continuous advancement of computer technology and data-processing capabilities, path planning has evolved to address dynamic and complex real-world scenarios. In autonomous driving systems, path planning now considers not only traditional metrics like distance and time but also integrates multiple factors such as traffic conditions, fuel consumption, and environmental impact. This enables improved travel efficiency, reduced resource consumption, and the promotion of sustainable development [1,2,3,4]. In pedestrian navigation, the focus has expanded to include urban environmental factors, such as aesthetics, natural elements, and the built environment [5,6,7]. Incorporating these elements into navigation design not only enhances the enjoyment and comfort of walking but also effectively promotes healthier and more user-friendly travel options, supporting the creation of livable urban environments [8].
Environmental models are crucial in path planning, as they provide the necessary spatial information and environmental data, directly affecting the accuracy, efficiency, and safety of path planning. However, constructing high-precision environmental models poses numerous challenges, including accurately representing complex 3D spaces, dynamically updating environmental information, and managing and processing large-scale data with significant resource demands. One promising approach is the use of voxels, as illustrated in Figure 1. Voxel, short for “Volume Pixel”, can be seen as the 3D counterpart of a pixel in a 2D image. As a fundamental unit in 3D space, voxels are defined on a regular 3D grid and are used to represent spatial positions and their associated properties. Typically, a voxel is represented by its center point or a corner point rather than being directly stored as a geometric cube. Each voxel is associated with one or more values that describe measurable attributes or independent variables of real-world objects or phenomena, such as density, color, or other characteristics [9,10,11]. Table 1 compares several 3D-representation methods for navigation. As shown in the table, compared to other methods, voxel models not only support complex 3D path-planning algorithms but also allow for flexible resolution adjustments and easy dynamic information updates, adapting to various application scenarios. Moreover, their structured data format simplifies model processing, further enhancing their potential and value in navigation applications.
Figure 1.
A voxel-based urban model with different types of urban objects.
Table 1.
Comparison between typical map types in navigation.
Currently, there is still a lack of comprehensive summaries and discussions on voxel-based navigation, as well as on their advantages and disadvantages in practical applications. Therefore, this paper provides a systematic review of the existing applications of voxel-based modeling in research related to navigation and path planning, focusing on the characteristics, strengths, and weaknesses of voxel-based path planning. The contributions of this work are as follows:
- We provide a detailed discussion of the history and characteristics of voxel-based navigation. To the best of our knowledge, this is the first review focusing on voxel-based navigation.
- We review the key technologies required for voxel-based navigation, considering four critical aspects: voxel modeling, voxel segmentation, voxel analysis, and voxel management.
- We investigate various applications of voxel-based navigation and discuss their advantages and disadvantages in these applications.
- Based on the above, we analyze the potential and limitations of voxel-based navigation.
The remainder of this paper is organized as follows: In Section 2, we describe the methods used in this literature review. In Section 3, we discuss the advantages of voxel-based representation. In Section 4, we outline the key technologies required for voxel-based navigation. In Section 5, we review existing studies on voxel-based path planning. Section 6 discusses the potential applications of voxel-based navigation. After that, Section 7 delves into the limitations of voxel-based navigation and unresolved issues. Concluding insights and future research directions are summarized in Section 8.
2. Review Methodology
To identify the literature relevant to this review, we employed a widely used review methodology following previous studies [21,22]. First, we selected a set of keywords and data sources to gather papers potentially related to our review. Next, we refined the selection based on specific eligibility criteria and expanded the literature pool through citation tracking. Finally, we classified the papers in the final collection. Figure 2 illustrates our literature screening flowchart, presenting the specific steps of the screening process:
Figure 2.
Flowchart illustrating the methodology of this literature review, adapted from PRISMA.
2.1. Initial Search
This review selected three data sources: Web of Science (www.isiknowledge.com, accessed on 25 June 2024) Scopus (www.scopus.com, accessed on 25 June 2024), and Google Scholar (www.scholar.google.com, accessed on 25 June 2024). The initial search was conducted using a core keyword (“voxel”) to capture a wide range of the literature related to the research topic. We identified common themes and high-frequency terms by analyzing the search results, which were then used to optimize the keyword combinations. The optimized keywords mainly focused on the following research directions: “voxel AND 3D mapping”, “voxel AND pathfinding/navigation”, and “voxel AND GIS AND routing”. This process effectively helped us focus on the latest research findings related to voxel technology and its applications, providing more precise references for future research. Using the abovementioned keywords and data sources, we initially obtained 157 relevant papers. These papers spanned multiple disciplines, including computer vision, computing, engineering, and geology, demonstrating the wide range of applications and developments of voxel technology in various fields.
2.2. Eligibility Criteria and Selection Refining
We established a set of criteria for selecting the literature: (1) written in English; (2) published in 2010 or later; (3) related to navigation or addressing navigation issues; (4) using voxel models or voxel-based approaches. Based on these criteria, we initially selected 48 papers from the 157 retrieved documents, and through citation analysis we ultimately included 87 papers for the final review. The selection of 2010 as the starting point was made to focus on more contemporary research, reflecting the rapid progress in voxel-based techniques, computational methods, and their integration with emerging technologies like autonomous systems, which have gained considerable attention in recent years.
2.3. Literature Analysis and Classification
From the final pool of 83 papers, these publications were published between 2010 and 2024, including 32 conference papers and 51 journal papers. The top three sources of these publications are the following journals: ISPRS Annals of Photogrammetry, Remote Sensing and Spatial Information Sciences (7), International Journal of Applied Earth Observation and Geoinformation (6), and Automation in Construction (4). Figure 3a shows the number of relevant articles published each year. The number of articles from 2010 to 2015 was relatively low and exhibited minimal fluctuation. From 2016 to 2018, there was a significant increase in the number of articles, and from 2019 to 2024, the overall number remained at a high level, indicating a continued growth trend.
Figure 3.
(a) Annual number of articles on the topic of voxel-based navigation. (b) Number of papers on different techniques.
By referring to previous studies [23,24,25], we used VOSviewer for co-occurrence analysis of keywords, clustering, and visualizing 79 keywords that appeared at least three times, as shown in Figure 4. The size of each node represented the frequency of keyword occurrence, and the lines connecting two nodes indicated whether they co-occurred, with the line width reflecting the frequency of co-occurrence. These keywords were divided into 5 clusters, based on their association strength.
Figure 4.
Keyword co-occurrence analysis and clustering based on VOSviewer.
Cluster 1 (colored in red) primarily involved topics related to drone navigation and sensor-based path planning. Core keywords included map, environment, sensor, path, UAV, planning, and obstacle avoidance. This cluster focused on drone path planning, sensor data fusion, and obstacle detection, with an emphasis on dynamic obstacle avoidance and path optimization in drone navigation.
Cluster 2 (colored in blue) primarily involved topics related to 3D reconstruction, voxel modeling, and path navigation. Core keywords included voxel, navigation, point cloud, structure, and ground. This cluster emphasized 3D environmental reconstruction and voxel modeling, using voxelization of point cloud data to achieve spatial structure extraction and environmental representation while supporting robot path navigation in 3D environments.
Cluster 3 (colored in green) primarily involved topics related to indoor real-time navigation and performance optimization. Core keywords include object, scene, accuracy, indoor environment, position, performance, and real time. This cluster emphasized precise object and scene recognition in 3D spatial modeling and navigation systems, particularly achieving high-accuracy object localization and navigation performance evaluation in indoor environments to enhance the navigation performance of robots or autonomous systems.
Cluster 4 (colored in yellow) primarily involved topics related to algorithm development and optimization methods. Core keywords included algorithm, approach, time, accuracy, and density. This cluster emphasized algorithm design and method optimization in 3D modeling and path planning, focusing on time efficiency, accuracy improvement, and data density handling in algorithms, exploring efficient methods to improve the performance of environmental reconstruction, path optimization, and navigation tasks.
Cluster 5 (colored in purple) primarily involved topics related to SLAM (Simultaneous Localization and Mapping) and real-time environmental mapping. Core keywords included slam, robot, real-time, and mapping. This cluster highlighted the application of SLAM technology in robot navigation, focusing on real-time environmental mapping and localization estimation, aiming to achieve efficient spatial mapping and localization synchronization, and optimizing robot performance in dynamic environments.
Based on the above analysis, we first selected papers related to voxel navigation technologies. Further, we categorized them into voxel-based modeling, voxel segmentation, voxel-based analysis, and voxel data storage and management, with the number and proportion of papers shown in Figure 3b. In the second step, we selected papers related to the application of voxel navigation and categorized them based on the scenarios into indoor navigation and outdoor navigation. In the following sections, we will delve deeper into the examination of these research papers.
3. Advantages of Voxel-Based Representation
Based on a review of the literature, we found that voxel-based representation, a flexible and precise method for three-dimensional space representation, has been successfully applied in various fields, such as fire modeling [26], indoor navigation [27], and manufacturing simulation [28]. The following discusses the advantages of voxel-based representation:
Firstly, voxel models have significant advantages in storing and managing three-dimensional geographic information, supporting more comprehensive 3D spatial analysis. Compared to traditional 2D GIS data, voxel models not only represent terrain changes accurately but also convert urban elements traditionally modeled as 2D surfaces (such as buildings and roads) into 3D voxel structures. This transformation not only reveals urban features and spatial connections that are difficult to detect with 2D data but also significantly benefits navigation-related activities. Voxel models provide finer-grained information for path planning and obstacle detection, enhancing the decision-making capability of navigation systems in complex environments, helping researchers and urban planners better understand and analyze complex urban spaces [29,30].
Secondly, voxel models excel at handling spatial topology. Each voxel has a well-defined topological relationship with its surrounding voxels, which provides reliable data support for path planning, spatial connectivity analysis, and material propagation studies. In navigation applications, voxel representation can effectively describe the 3D shape of obstacles, allowing path-planning algorithms to avoid obstacles and optimize travel paths more accurately. Moreover, voxel models also have strong adaptability, enabling real-time environmental updates and path adjustments, enhancing navigation systems’ robustness in complex and dynamic environments [26,27].
Finally, voxel models’ flexibility makes them particularly well-suited to navigation tasks that require dynamic updates and rapid responses. By simplifying the representation of complex 3D environments, voxel models can quickly adapt to constantly changing environments, particularly in systems like autonomous driving and drone navigation, where real-time perception and decision making are essential. Voxel technology significantly improves the efficiency and accuracy of path planning and obstacle avoidance.
These advantages highlight the important role of voxel integration in navigation-related activities, improving the precision, safety, and real-time responsiveness of path planning. With the continued advancement of computational power and big data technologies, voxel technology is expected to provide more efficient and precise solutions for future intelligent navigation systems.
8. Conclusions
This paper presents the first systematic review of voxel-based navigation technology, covering key technologies, specific applications, development potential, and associated challenges. We have detailed the latest advancements in voxel-based navigation for both indoor and outdoor environments and explored the significant advantages of voxel models. These models excel in representing complex environments, handling dynamic scenarios, and supporting path planning. For instance, voxel models offer precise environmental representation and are dynamically updated to accommodate real-time changes, significantly enhancing the flexibility and reliability of navigation systems. Additionally, voxel models possess strong emergency-simulation capabilities, effectively supporting decision making in complex scenarios.
However, despite the extensive application of voxel modeling in navigation studies, several significant challenges still need to be solved, such as voxel granularity, path optimization, and model integration. Addressing these issues will require further advancements in algorithms and model improvements. Furthermore, this paper primarily focuses on voxel-based navigation models and does not delve into other related aspects, such as route communication, user interface, and localization. Our review aims to provide not only deep insights into voxel-based navigation technology but also valuable guidance for researchers in other fields considering the application of voxel models in their studies.
Author Contributions
Lei Niu: conceptualization, methodology, data collection, and theoretical analysis; Zhiyong Wang: formal analysis, writing—original draft; Zhaoyu Lin, Yueying Zhang, Yingwei Yan and Ziqi He: data collection and processing. All authors have read and agreed to the published version of the manuscript.
Funding
This research was funded by the Fundamental Research Funds for the Central Universities (NO.2023ZYGXZR056), the National Science Foundation of China (NSFC) (42171401 and 41771433), and the Natural Science Foundation of Gansu Province (20JR10RA247). Additionally, this research was conducted as part of the project “Integrating IndoorGML with Outdoors: Automatic Routing Graph Generation for Indoor-Outdoor Transitional Space for Seamless Navigation”, funded by the ISPRS council through the ISPRS Scientific Initiatives 2023.
Data Availability Statement
The data presented in this study are available on request from the corresponding author.
Acknowledgments
This research was conducted as part of the project “Integrating IndoorGML with Outdoors: Automatic Routing Graph Generation for Indoor-Outdoor Transitional Space for Seamless Navigation”. We also thank Xuke Hu for his constructive comments.
Conflicts of Interest
The authors declare no conflicts of interest.
Correction Statement
This article has been republished with a minor correction to the Funding statement. This change does not affect the scientific content of the article.
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