An Interaction–Engagement–Intention Model: How Artificial Intelligence and Augmented Reality Transform the User–Platform Interaction Paradigm
Abstract
:1. Introduction
2. Related Research
2.1. The User–Platform Interaction Paradigm
2.2. User Experience in AI–AR Interactions
2.3. Interaction-Based Stimuli Cues
2.4. Cognitive Engagement
2.5. Emotional Engagement
2.6. Continuance Intention
2.7. The Interaction–Engagement–Intention Model
3. Hypothesis Development and Research Model
3.1. Hypotheses Development
3.1.1. Interactivity, Product Fit, and Spatial Presence
3.1.2. Interactivity, AI-Driven Recommendation, Online Review, and Subjective Norm
3.1.3. Spatial Presence, Subjective Norm, Attitude, and Trust
3.1.4. Attitude, Trust, and Continuous Intention
3.2. Research Model Overview
4. Methods and Materials
4.1. Methodological Design Approach
4.2. Measurement Development
4.3. Procedures and Sample
5. Data Analysis and Results
5.1. Analytical Process
5.2. Measurement Model Assessment
5.3. Structural Model Assessment
6. Discussion
6.1. Theoretical Contribution
6.2. Practical Implications
6.3. Limitations and Future Work
7. Conclusions
Author Contributions
Funding
Data Availability Statement
Conflicts of Interest
Appendix A
Items | Construct | Measurement Items | Sources |
---|---|---|---|
IN | Interactivity | IN1: I was in control of navigating the AR mobile platform | Wang et al. [17] |
IN2: The AR mobile platform was responding to my specific needs quickly and efficiently | |||
PF | Product Fit | PF1: I could no longer doubt that the product would fit my desired spaces. | Sun et al. [1] |
PF2: I could measure the product size to check for my desired space. | |||
AIR | AI-driven Recommendation | AIR1: When interacting with the platform, AI marketing technology recommends what I want based on browsing habits. | Yin & Qiu [13] |
AIR2: With the support of AI marketing technology, the AR mobile platform can arouse my shopping desire. | |||
OR | Online review | OR1: Online user review is a deciding factor in continuing to use the AR mobile platform. | Chatterjee et al. [25] |
OR2: I follow the online review score to choose a product or service using the AR mobile platform. | |||
SP | Spatial Presence | SP1: I felt like the product meshed with the AR mobile platform. | Tawira and Ivanov [10] Smink et al. [18] |
SP2: It seemed to me that I could do whatever I wanted with the products in the AR mobile platform. | |||
SN | Subjective norm | SN1: AI marketing recommendations arouse my platform usage. | Belanche et al. [8] Kumar et al. [21] |
SN2: In my culture, online reviews play an important role when using a mobile platform. | |||
SN3: Most people I know would like to continue using the platform after observing the online trends. | |||
AT | Attitude | AT1: I think that an AR mobile platform benefits me | Sun et al. [1] |
AT2: I have gained positive perceptions about using an AR mobile platform. | |||
TR | Trust | TR1: I feel safer using the AR mobile platform. | Kang et al. [16] |
TR2: I am pretty sure what to expect from the platform. | |||
CI | Continuance Intention | CI1: I intend to stay on as a member of using this AR mobile platform. | Yin and Qiu [13] |
CI2: I will frequently use the AR mobile platform in the future. | |||
CI3: I would prioritize the AR mobile platform over other alternative means. |
Consent Matter | |||||
Please give your consent by agreeing to acknowledge the attached consent form | |||||
O Yes, Agree O No | |||||
Platform Interaction | |||||
You are invited to click the AR View button on the page to locate the virtual product in your physical space. To scan the QR code using your mobile phone(provided in the Qualtrics). Please click on the go back to continue the survey after interacting with the AR mobile platform. https://www.ikea.com/au/en/p/malm-chest-of-4-drawers-white-20354646/ (created on 19 October 2023) | |||||
Confirmation | |||||
By agreeing to participate, you confirm that you have interacted with an AR mobile platform. | |||||
O Yes O No | |||||
Verification (Identifiable questions) | |||||
What was the drawer’s colour when entered into the AR mobile platform using the above hyperlink? | |||||
O White O Blue O Red | |||||
What is the required click option to get the AR view page in the AR mobile platform? | |||||
O Upload O View in AR O Enter. | |||||
How many years have you been using shopping mobile platforms (mobile apps or responsive websites) | |||||
Participant information | |||||
How many years have you been using shopping mobile platforms (mobile apps or responsive websites) | |||||
O Less than 1 Year O 1–2 Years O More than 2 Years | |||||
Demographic Characteristics | |||||
What is your gender identification? | |||||
O Male O Female O Prefer Not to Say | |||||
How old are you? | |||||
18–26 Years | 27–42 Years | 43–58 Years | 59 Years and More | ||
What is the level of education you have attended in Australia? | |||||
Primary | Secondary | Bachelor’s | Vocational | Graduate | Not Attended in Australia |
Survey Questionnaire—Sources of Information | |||||
How did you feel about the control over navigating the IKEA AR mobile platform? | |||||
Not controlled | Somewhat not controlled | Neither controlled nor uncontrolled | Somewhat controlled | Controlled | |
How did the IKEA mobile platform respond to your requirements? | |||||
Non-responsive | Somewhat non-responsive | Neither non-responsive nor responsive | Somewhat responsive | Responsive | |
How did you confirm that the product fits in your desired space? | |||||
Extremely unfit | Somewhat unfit | Neither unfit nor fit | Somewhat fit | Extremely fit | |
How did you measure the product size to check for your desired space? | |||||
Not measurable | Somewhat not measurable | Neither measurable nor not measurable | Somewhat measurable | Measurable | |
How would you like to get recommendations using AI marketing technology from the platform based on browsing habits? | |||||
Extremely unlikely | Somewhat unlikely | Neither unlikely nor likely | Somewhat likely | Extremely likely | |
How would AI marketing technology arouse your shopping desire to use the IKEA AR mobile platform? | |||||
Strongly disagree | Somewhat disagree | Neither disagree nor agree | Somewhat agree | Strongly agree | |
How would online reviews act as a deciding factor in continuing to use the AR mobile platform? | |||||
Not influenced | Somewhat not influenced | Neither influenced nor not influenced | Somewhat influenced | Influenced | |
How do you follow the online review score to choose a product or service using the AR mobile platform? | |||||
Not regularly | Somewhat not regularly | Neither regularly nor not regularly | Somewhat regularly | Regularly | |
Survey Questionnaire—Cognitive Engagement | |||||
How did you feel about the product being meshed with the AR mobile platform? | |||||
Extremely displeased | Somewhat displeased | Neither displeased nor pleased | Somewhat pleased | Extremely pleased | |
It seemed that you could do whatever you wanted with the products in the AR mobile platform. How would you describe the statement? | |||||
Strongly disagree | Somewhat disagree | Neither disagree nor agree | Somewhat agree | Strongly agree | |
AI marketing recommendations arouse your platform usage. What do you think about the statement? | |||||
Strongly disagree | Somewhat disagree | Neither agree nor disagree | Somewhat agree | Strongly agree | |
How would online reviews play an essential role in using mobile platforms in your culture? | |||||
Unlikely | Somewhat unlikely | Neither likely nor unlikely | Somewhat likely | Likely | |
Most people you know would like to continue using the mobile platform after observing the online trends. What do you think? | |||||
Strongly disagree | Somewhat disagree | Neither disagree nor agree | Somewhat agree | Strongly agree | |
What do you think about the benefits that the IKEA AR mobile platform gives you? | |||||
Much lower | Slightly lower | About the same | Slightly higher | Much higher | |
How did you gain the perceptions about using the IKEA AR mobile platform? | |||||
Less perceived | Somewhat less perceived | Neither less perceived nor more perceived | Somewhat more perceived | More perceived | |
Do you trust using the IKEA mobile platform? | |||||
Highly untrusted | Somewhat untrusted | Neither untrusted nor trusted | Somewhat trusted | Highly trusted | |
Are you quite sure what to expect from the IKEA AR mobile platform? | |||||
Not clear | Somewhat not clear | Neither clear nor confirmed | Somewhat confirmed | Confirmed | |
What is your intention to stay on as a member of using this AR mobile platform? | |||||
Definitely not | Probably not | Might or might not | Probably yes | Definitely yes | |
Are you determined to use the AR mobile platform in the future frequently? | |||||
Definitely not | Probably not | Might or might not | Probably yes | Definitely yes | |
How would you give the AR mobile platform priority over other alternative means? | |||||
Less priority | Somewhat less priority | Neither less nor more priority | Somewhat more priority | More priority | |
End of Survey Thank you for your time spent taking this survey Your response has been recorded |
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Source Article | Relevant Models/Theories | Independent Variables | Moderators Variables | Method | Outcomes |
---|---|---|---|---|---|
Hsu et al. [5] | SOR model | Interactivity, vividness, authenticity | Product presence, instant gratification | Quantitative approach | Impulse buying intent |
David et al. [34] | SOR model | Aesthetics, position relevance | Service quality, visual quality, satisfaction | Quantitative approach | Recommendation intention |
Goel et al. [27] | SOR framework | Visual, acoustic, haptic, arousal, pleasure | Involvement | Quantitative | Urge to buy impulsively |
Wang et al. [17] | SOR theory | Interactivity, vividness, augmentation, aesthetics | Spatial presence, flow experience, decision comfort | Quantitative method | Purchase intention |
Barta et al. [28] | SOR model, cognitive load theory | No web AR vs. web AR, perceived similarity, confusion by over-choice, repurchase cognitive dissonance. | Product knowledge, preference for consistency | Mixed method | Purchase intention, willingness to pay more |
Nikhashemi et al. [2] | SOR model, Uses and Gratification Theory (UGT), Technology Continuance Theory (TCT) | AR interactivity, AR quality, AR vividness, AR novelty | Utilitarian benefit, hedonic benefit, AR engagement, psychological inspiration | Quantitative method | Continuance intention, willingness to pay |
Chatterjee et al. [25] | Socialisation theory, Theory of Reasoned Action, congruity theory, expected value theory. | Internal usage, Subjective norms, peer influence, eWOM intention, online customer review | Subjective norms | Quantitative | Purchase intention |
Qin et al. [4] | Cognitive–affect–conation (C-A-C) framework, SOR model | Virtual presence, experiential value, shopping benefits, perceived value, attitude, satisfaction | Attitude, satisfaction | Quantitative method | Continuance use intention, purchase intention |
Characteristics | Values | Frequency | Percentage (%) |
---|---|---|---|
Gender | Male | 486 | 55.2% |
Female | 394 | 44.8% | |
Age Group | Generation Z (18–26 years) | 225 | 25.6% |
Millennial (27–42 years) | 387 | 43.9% | |
Generation X (43–58 years) | 198 | 22.5% | |
Boomers II (59 years or above) | 70 | 8.0% | |
Education Level | Primary | 37 | 4.2% |
Secondary | 168 | 19.0% | |
Bachelor’s degree | 367 | 41.7% | |
Vocational or similar | 229 | 26.0% | |
Not attended in Australia | 79 | 8.1% |
Constructs | Items | Factor Loading | Cronbach’s Alpha | Composite Reliability (rho_a) | Average Variance Extracted (AVE) |
---|---|---|---|---|---|
Interactivity | IN1 | 0.938 | 0.858 | 0.859 | 0.876 |
IN2 | 0.933 | ||||
Product fit | PF1 | 0.929 | 0.853 | 0.855 | 0.872 |
PF2 | 0.938 | ||||
AI-driven recommendation | AIR1 | 0.937 | 0.858 | 0.858 | 0.876 |
AIR2 | 0.935 | ||||
Online review | OR1 | 0.921 | 0.789 | 0.799 | 0.825 |
OR2 | 0.895 | ||||
Spatial presence | SP1 | 0.936 | 0.868 | 0.869 | 0.883 |
SP2 | 0.943 | ||||
Subjective norm | SN1 | 0.846 | 0.773 | 0.783 | 0.786 |
SN2 | 0.798 | ||||
SN3 | 0.840 | ||||
Attitude | AT1 | 0.933 | 0.849 | 0.849 | 0.869 |
AT2 | 0.932 | ||||
Trust | TR1 | 0.897 | 0.713 | 0.721 | 0.776 |
TR2 | 0.864 | ||||
Continuance intention | CI1 | 0.852 | 0.707 | 0.717 | 0.741 |
CI2 | 0.881 | ||||
CI3 | 0.700 |
R2 Statistics | Collinearity Statistics (VIF) | |||
---|---|---|---|---|
Construct | R-Square | R-Square Adjusted | Relationship | VIF |
SP | 0.225 | 0.224 | IN -> SP | 1.003 |
SN | 0.212 | 0.210 | PF -> SP | 1.003 |
AT | 0.241 | 0.240 | IN -> SN | 1.013 |
TR | 0.223 | 0.222 | AIR -> SN | 1.051 |
CI | 0.227 | 0.225 | OR -> SN | 1.043 |
SP -> AT | 1.040 | |||
SN -> AT | 1.030 | |||
SP -> TR | 1.030 | |||
SN -> TR | 1.126 | |||
AT -> CI | 1.136 | |||
TR -> CI | 1.137 |
Hypothesis | Relationship | Mean (M) | Std. Deviation | T Statistics | p Values | Strength | Conclusion |
---|---|---|---|---|---|---|---|
H1 | Interactivity -> Spatial Presence | 0.124 | 0.034 | 3.667 | 0.000 *** | Moderate | Statistically supported |
H2 | Product Fit -> Spatial Presence | 0.064 | 0.032 | 2.000 | 0.000 *** | Weak | Statistically supported |
H3 | Interactivity -> Subjective Norm | 0.136 | 0.036 | 3.792 | 0.001 *** | Moderate | Statistically supported |
H4 | AI-driven Recommendation -> Subjective Norm | 0.153 | 0.034 | 4.469 | 0.000 *** | Moderate | Statistically supported |
H5 | Online Reviews -> Subjective Norm | 0.139 | 0.032 | 4.323 | 0.003 ** | Moderate | Statistically supported |
H6 | Spatial Presence -> Attitude | 0.050 | 0.035 | 1.439 | 0.001 *** | Weak | Statistically supported |
H7 | Subjective Norm -> Attitude | 0.214 | 0.036 | 5.893 | 0.000 *** | Strong | Highly significant and strong |
H8 | Spatial Presence -> Trust | 0.097 | 0.035 | 2.787 | 0.003 ** | Weak | Statistically supported |
H9 | Subjective Norm -> Trust | 0.240 | 0.038 | 6.320 | 0.000 *** | Strong | Highly significant and strong |
H10 | Attitude -> Continuance Intention | 0.217 | 0.033 | 3.245 | 0.002 ** | Strong | Highly significant and strong |
H11 | Trust -> Continuance Intention | 0.274 | 0.033 | 8.186 | 0.000 *** | Strong | Highly significant and strong |
Effect of Control Variables | Original Sample (O) | Sample Mean (M) | Standard Deviation (STDEV) | T Statistics (|O/STDEV|) | p Values | Significance |
---|---|---|---|---|---|---|
Male -> CI | 1.128 | 1.139 | 1.192 | 0.946 | 0.172 ns | Not significant |
Female -> CI | 1.199 | 1.210 | 1.194 | 1.004 | 0.158 ns | Not significant |
Generation Z -> CI | 0.543 | 0.545 | 0.221 | 2.459 | 0.010 ** | Significant |
Millennial -> CI | 0.508 | 0.512 | 0.226 | 2.244 | 0.025 * | Significant |
Generation X -> CI | 0.485 | 0.487 | 0.218 | 2.221 | 0.026 * | Significant |
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Share and Cite
Kabir, Z.S.; Kang, K. An Interaction–Engagement–Intention Model: How Artificial Intelligence and Augmented Reality Transform the User–Platform Interaction Paradigm. Electronics 2025, 14, 2499. https://doi.org/10.3390/electronics14122499
Kabir ZS, Kang K. An Interaction–Engagement–Intention Model: How Artificial Intelligence and Augmented Reality Transform the User–Platform Interaction Paradigm. Electronics. 2025; 14(12):2499. https://doi.org/10.3390/electronics14122499
Chicago/Turabian StyleKabir, Zian Shah, and Kyeong Kang. 2025. "An Interaction–Engagement–Intention Model: How Artificial Intelligence and Augmented Reality Transform the User–Platform Interaction Paradigm" Electronics 14, no. 12: 2499. https://doi.org/10.3390/electronics14122499
APA StyleKabir, Z. S., & Kang, K. (2025). An Interaction–Engagement–Intention Model: How Artificial Intelligence and Augmented Reality Transform the User–Platform Interaction Paradigm. Electronics, 14(12), 2499. https://doi.org/10.3390/electronics14122499