Development of a T2D App for Elderly Users: Participatory Design Study via Heuristic Evaluation and Usability Testing
Abstract
:1. Introduction
1.1. Current Research on Diabetes Management Apps for the Older Adult
Icons & Names 1 | Downloads (in 10,000 s) 2 | Main Interface | Features 3 | Interface Interaction | Expert Rating [19] |
---|---|---|---|---|---|
Nurse | 1096.32 | ①④ ⑤⑥ | Tab and grid navigation for clarity; minimalist icons; cool-toned colors; high-volume information disperses attention; dense information layout. [20] | 3.7 | |
803.86 | ①④ ⑤ | Tab navigation simplifies function transitions; multi-layered; interactive feedback via color and texture changes; mild interface colors [21]. | 3.12 | ||
Big Sugar Doctor | 758.59 | ①④ ⑤ | Tab navigation; 2–3 level structure; low recognizability of icons; text-heavy card layout leads to monotonous design [22]. | 3.12 | |
Sugar Friend | 731.99 | ①④ | Tab navigation for easy switching; 2–3 level structure; cool-toned interface; recognizable launch icon, low for launch icon [23]. | 3.00 | |
Sugar Circle | 883.22 | ①④ ⑤ | Tab and drawer navigation; information-dense homepage disperses attention; mild interface colors; high recognizability of function icons [21]. | 3.19 |
1.2. Limitations of Diabetes Mobile Health Apps in Elderly Patients
2. Materials and Methods
2.1. Experimental Setup
2.1.1. System Description
2.1.2. Usage Scenarios and Tasks
2.2. Assessment Process
2.2.1. Phase One: Heuristic Evaluation
2.2.2. Phase Two: Usability Testing
- Age ≥ 60 years;
- Diagnosed with Type 2 diabetes, as per the ‘Chinese Type 2 Diabetes Prevention and Treatment Guidelines (2017 Edition)’;
- Clear consciousness with normal communication and expression abilities.
- Previous experience with diabetes management apps and an expressed interest in participating;
- Able to read and write;
- Voluntary participation in the study.
- Individuals with mental illnesses or cognitive impairments;
- Patients in critical or emergency conditions;
- Individuals utterly dependent on others for daily living;
- Patients with visual impairments that obstruct clear viewing of content.
2.2.3. Institutional Review Board Statement
3. Results
3.1. Heuristic Evaluation Results
3.1.1. Evaluation Analysis across Different Views
3.1.2. Heuristic Evaluation Analysis
- Medication ManagementThe medication management interface presents complex, multilayered information and instructions that designers have not optimized for easy use by elderly users. Interface elements such as button sizes and touch-sensitive areas do not accommodate decreased hand dexterity and reduced tactile sensitivity typical of older users. The display of critical information, such as medication names, dosages, and times, involves small fonts or insufficient contrast, which could be more user-friendly for those with diminished vision. Furthermore, the high information density needs more visual separation, leading to difficulties in information parsing.
- Dietary ManagementThere is a lack of interactive and visual educational resources, such as video tutorials and step-by-step illustrations, to guide elderly users through healthy dietary management. Designers have densely packed the dietary recording and analysis interface. The design does not highlight critical information—such as calorie intake, blood sugar impact, and nutritional composition—lacks a clear visual hierarchy, and fails to meet the visual and cognitive requirements of elderly users.
- Medical ConsultationThe application lacks a rapid and intuitive emergency support function for elderly users who may face health crises, representing a significant oversight of their unique needs. The medical consultation content also includes extensive medical terminology, which can be challenging for elderly users to comprehend.
- User ServicesThe interface lacks clear guidance and simplified step prompts, making it difficult for elderly users to independently complete device pairing and synchronization. The presentation of essential information like dates, medication names, and dosages does not use formats easily readable by elderly users, such as sufficiently large font sizes or adequate color contrast.
- Data MonitoringThe presentation of charts and information in the data monitoring section is overly complex and not intuitive for elderly users. Chart font sizes do not accommodate their visual needs, color contrasts are insufficient to distinguish various data points, and there are no easy-to-understand legends, annotations, or dynamic aids, all of which affect elderly users’ ability to comprehend information.
- Exercise ManagementThe application’s exercise recommendations do not sufficiently consider the physical conditions and capabilities of elderly users. There is a lack of features designed specifically for elderly users, such as demonstration videos of exercise movements or recovery advice post-exercise. Elderly users may encounter operational difficulties when interacting with data visualization interfaces, such as using sliders or clicking on small chart elements. These interaction designs do not adequately consider the reduced hand dexterity and diminished tactile sensitivity of elderly users.
3.2. Usability Testing Results
3.2.1. Participant Feedback
Design
- /…/ The font really needs to be bigger; sometimes, I have to find my glasses to see it clearly. Also, there should be a big contrast between the background and the text color, so it is easy to see at a glance.—Elderly Patient 8
- /…/ The interface felt too large; I had to scroll down to see other items, initially thinking there was a problem with my phone.—Elderly Patient 27
- /…/ I tried using this app to track my blood sugar, but the buttons are too small, and I keep missing them. I wish they could make it as simple and easy to use as a TV remote.—Elderly Patient 11
- /…/ The icons are not easily recognizable, and it’s easy to press the wrong one when there are other similar icons, which is also straining on the eyes.—Elderly Patient 27
- /…/ After recording my blood sugar, pressing the back button on my phone didn’t work, but the back button in the app did.—Elderly Patient 27
- /…/ I try to follow the health advice in the app, but some of the diagrams are too complex for me to understand. It would be helpful if they could simplify them or include an explanation of what they mean.—Elderly Patient 17
- /…/ Is there a way to turn these health tips into video tutorials? I might find it easier to learn by watching videos, because sometimes I don’t quite understand the text explanations.—Elderly Patient 24
Functionality
Consistency in Operational Logic
- /…/ I’ve noticed that the buttons and menus in each part of this program look similar, which makes it easier for me to remember how to use it. As I get older, my memory isn’t what it used to be, so having the same operations everywhere helps me learn quickly and avoid mistakes.—Elderly Patient 14
- /…/ I really like this app because no matter which part I’m in, the way to operate it feels the same. This helps me avoid mistakes and get things done faster.—Elderly Patient 27
Optimization of Error Handling Mechanisms
- /…/ Every time I do something wrong, this app should alert me and give me the right guidance instead of making me guess. I’m getting older and my memory isn’t great, so these little prompts really save me a lot of trouble.—Elderly Patient 11
- /…/ I’m not very good with electronic devices and often make mistakes. If this program could give me a prompt when I mess up, something like ‘That’s not right, do it this way instead,’ that would be a huge help.—Elderly Patient 16
Comprehensiveness of Interaction Feedback
- /…/ I think whenever I enter information or complete a task, the app should have a very clear signal to tell me ‘success’ or ‘failure.’ This feedback could be a change in color or some simple sounds to help me understand what happened.—Elderly Patient 18
- /…/ I hope that whatever action I complete, I’m immediately told the result, whether it’s good or bad. It would be best to have both visual and auditory cues, because sometimes I can’t see the screen well, but I can hear sounds.—Elderly Patient 19
3.2.2. SUS Scoring
Similarity between Groups
4. Discussion
- Digital Blood Glucose Monitoring: CGM systems, with subcutaneous sensors, enable precise real-time blood glucose monitoring, providing instant feedback and hypo/hyperglycemia alerts via apps. IGMS enhances healthcare efficiency by syncing blood glucose data with hospital systems [73].
- Smart Insulin Delivery Systems: Closed-loop insulin pumps and the InPen system automate insulin dosing by integrating CGM data and connecting to mobile apps via Bluetooth, streamlining glucose management [74].
- Digital Dietary Management: Apps and online platforms improve adherence to dietary guidelines by optimizing personalized meal plans and enabling direct caloric measurement [75].
- Digital Exercise Intervention: Smartphones and wearables provide personalized exercise plans, monitor outcomes, and use gamification to increase patient engagement and adherence [76].
- Digital Health Education: Digital platforms like telehealth, video, social media, and dedicated apps deliver flexible and accessible diabetes education, supported by remote monitoring for continuous health management [74].
4.1. Future Research Directions
4.2. Limitations
5. Conclusions
Author Contributions
Funding
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
Appendix A
Appendix B
Expert | Q1 | Q2 | Q3 | Q4 | Q5 | Q6 | Q7 | Q8 | Q9 | Q10 | Score |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 3 | 3 | 4 | 2 | 4 | 3 | 3 | 1 | 3 | 2 | 65 |
2 | 4 | 2 | 3 | 2 | 3 | 2 | 3 | 1 | 3 | 2 | 67.5 |
3 | 3 | 1 | 4 | 2 | 4 | 2 | 3 | 2 | 4 | 2 | 72.5 |
4 | 5 | 2 | 3 | 2 | 4 | 2 | 4 | 2 | 3 | 1 | 75 |
5 | 4 | 1 | 4 | 3 | 5 | 2 | 4 | 3 | 3 | 2 | 72.5 |
6 | 3 | 2 | 3 | 2 | 3 | 1 | 3 | 2 | 4 | 1 | 70 |
Appendix C
Participant | Q1 | Q2 | Q3 | Q4 | Q5 | Q6 | Q7 | Q8 | Q9 | Q10 | Score |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 4 | 3 | 4 | 4 | 3 | 1 | 4 | 1 | 4 | 1 | 72.5 |
2 | 5 | 1 | 5 | 4 | 1 | 1 | 1 | 1 | 4 | 2 | 67.5 |
3 | 3 | 1 | 5 | 1 | 3 | 2 | 4 | 2 | 1 | 3 | 67.5 |
4 | 1 | 1 | 2 | 3 | 4 | 1 | 3 | 1 | 4 | 2 | 65 |
5 | 3 | 2 | 4 | 1 | 4 | 2 | 4 | 1 | 5 | 3 | 77.5 |
6 | 1 | 4 | 4 | 1 | 5 | 1 | 3 | 1 | 1 | 1 | 65 |
7 | 4 | 1 | 5 | 2 | 3 | 1 | 4 | 3 | 5 | 1 | 82.5 |
8 | 4 | 1 | 4 | 2 | 5 | 3 | 5 | 1 | 5 | 4 | 80 |
9 | 3 | 1 | 4 | 3 | 2 | 1 | 4 | 1 | 4 | 3 | 70 |
10 | 5 | 1 | 1 | 2 | 3 | 2 | 4 | 1 | 2 | 2 | 67.5 |
11 | 5 | 1 | 4 | 1 | 2 | 1 | 2 | 4 | 3 | 1 | 70 |
12 | 3 | 4 | 4 | 1 | 4 | 2 | 5 | 1 | 3 | 2 | 72.5 |
13 | 3 | 1 | 5 | 3 | 4 | 1 | 5 | 2 | 1 | 1 | 75 |
14 | 4 | 2 | 3 | 1 | 4 | 4 | 3 | 1 | 5 | 3 | 70 |
15 | 2 | 2 | 4 | 1 | 5 | 1 | 1 | 1 | 4 | 2 | 72.5 |
16 | 3 | 1 | 3 | 1 | 3 | 2 | 4 | 2 | 3 | 1 | 72.5 |
17 | 5 | 2 | 3 | 2 | 5 | 1 | 5 | 4 | 3 | 1 | 77.5 |
18 | 5 | 2 | 2 | 1 | 3 | 2 | 4 | 1 | 4 | 1 | 77.5 |
19 | 2 | 1 | 5 | 2 | 5 | 2 | 4 | 4 | 4 | 1 | 75 |
20 | 3 | 1 | 5 | 1 | 4 | 1 | 2 | 1 | 5 | 1 | 85 |
21 | 5 | 1 | 4 | 2 | 3 | 2 | 2 | 4 | 4 | 1 | 70 |
22 | 1 | 1 | 5 | 1 | 5 | 1 | 3 | 1 | 3 | 4 | 72.5 |
23 | 5 | 4 | 4 | 1 | 4 | 1 | 2 | 1 | 4 | 4 | 70 |
24 | 5 | 1 | 1 | 1 | 4 | 3 | 3 | 1 | 3 | 4 | 65 |
25 | 1 | 1 | 5 | 2 | 3 | 1 | 4 | 2 | 5 | 1 | 77.5 |
26 | 4 | 2 | 5 | 2 | 1 | 2 | 4 | 1 | 4 | 2 | 72.5 |
27 | 4 | 1 | 3 | 2 | 1 | 2 | 4 | 1 | 4 | 2 | 70 |
28 | 5 | 2 | 3 | 2 | 4 | 1 | 3 | 2 | 3 | 4 | 67.5 |
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Scenario | |
---|---|
Elderly diabetes patients use this management app for various daily health management activities. These activities include searching for and selecting doctors, locating nearby medical facilities, viewing other users’ reviews of doctors and medical facilities, scheduling appointments, receiving appointment reminders, consulting with doctors online, and purchasing medications. | |
No. | Task Description |
1 | Enter search criteria, filter results, and select a doctor. |
2 | On the doctor’s detail page, choose the time to schedule an in-person consultation |
3 | Use the “Nearby Doctors” feature to view recommendations for local hospitals and doctors and make an appointment. |
4 | View appointments and use the “Online Consultation” to text or video call with the doctor. |
No. | Heuristic | Explanation |
---|---|---|
1 | Visibility of system status | Keep users informed with timely and appropriate feedback. |
2 | Match between system and the real world | Use familiar language and conventions from the natural world. |
3 | User control and freedom | Provide an ‘emergency exit’ for users to undo actions without elaborate dialogues. |
4 | Consistency and standards | Maintain uniformity in words and actions across similar scenarios. |
5 | Error prevention | Design to eliminate or check for errors before they occur. |
6 | Recognition rather than recall | Make information visible to reduce users’ memory load. |
7 | Flexibility and efficiency of use | Adapt designs for all users, allowing customization of frequent actions. |
8 | Aesthetic and minimalist design | Avoid irrelevant information in dialogues to focus on important content. |
9 | Help users recognize, diagnose, and recover from errors | Use clear language for error messages and offer constructive solutions. |
10 | Help and documentation | Provide easy-to-search, task-focused help and documentation when necessary. |
Severity | Description |
---|---|
0 | I disagree that this is a usability problem at all |
1 | Cosmetic problem only: need not be fixed unless extra time is available on the project |
2 | Minor usability problem: fixing this should be given low priority |
3 | Major usability problem: essential to fix, so should be given high priority |
4 | Usability catastrophe: It is imperative to fix this before the product can be released |
Indicator | Category | Baseline M ± SD (%) |
---|---|---|
Gender | Male | 10 (35.7%) |
Female | 18 (64.3%) | |
Age (years) | - | 67.12 ± 6.03 |
Educational level | Primary school and below | 3 (10.7%) |
Junior high school | 12 (42.9%) | |
Vocational or senior high school | 7 (25.0%) | |
Junior college | 5 (17.9%) | |
University or above | 1 (3.6%) | |
Living arrangement | Occasionally lives with others | 18 (64.3%) |
Lives alone | 10 (35.7%) | |
Monthly income (CNY) | <1500 | 2 (7.1%) |
1501–3000 | 13 (46.4%) | |
3001–4500 | 10 (35.7%) | |
>4500 | 3 (10.7%) | |
Duration of illness (years) | - | 9.15 ± 4.80 |
Complications | Diabetic nephropathy and neuropathy | 3 (10.7%) |
Diabetic retinopathy | 8 (28.6%) | |
Diabetic neuropathy | 6 (21.4%) | |
Diabetic peripheral vascular disease | 4 (14.3%) | |
Diabetic foot disease | 2 (7.1%) | |
No complications | 5 (17.9%) | |
Duration of phone use (years) | - | 3.70 ± 2.45 |
Smartphone comfort level | Very uncomfortable | 3 (10.7%) |
Uncomfortable | 7 (25.0%) | |
Comfortable | 12 (42.9%) | |
Very comfortable | 6 (21.4%) |
No. | Question | User Feedback | ||||
---|---|---|---|---|---|---|
0 | 1 | 2 | 3 | 4 | ||
1 | I think that I would like to use this system frequently. | |||||
2 | I found the system unnecessarily complex. | |||||
3 | I thought the system was easy to use. | |||||
4 | I think that I would need the support of a technical person to be able to use this system. | |||||
5 | I found the various functions in this system were well integrated. | |||||
6 | I thought there was too much inconsistency in this system. | |||||
7 | I would imagine that most people would learn to use this system very quickly. | |||||
8 | I found the system very cumbersome to use. | |||||
9 | I felt very confident using the system. | |||||
10 | I needed to learn a lot of things before I could get going with this system. |
Nielsen’s Heuristic Principles | Common Issues Encountered by Elderly Users | UI (126) 1 | HV (179) 2 | SS 3 |
---|---|---|---|---|
Visibility of system status | Feedback: System delays in displaying operation feedback create user uncertainty. | 7 | 9 | 3.2 |
User Cognition: Difficulty understanding system status due to lack of explicit feedback. | 6 | 9 | 3.1 | |
Lighting: Screen brightness adjustments are unclear, hindering visibility for elderly users. | 2 | 3 | 1.4 | |
Match between system and the real world | User Cognition: Complex terminology and symbols complicate task understanding and completion. | 14 | 17 | 3.6 |
Color: Inappropriate color choices clash with elderly cognition. | 9 | 11 | 2.8 | |
Sound Alerts: Unfamiliar alert sounds are hard to comprehend. | 4 | 8 | 2.4 | |
User control and freedom | User Control: Absent immediate feedback and undo functions complicate error correction. | 7 | 11 | 3.4 |
Consistency and standards | Interface Style: Inconsistent interface elements affect operational anticipation, like button sizes and functions. | 12 | 15 | 3.8 |
Color: Color inconsistency across modules challenges adaptation. | 7 | 10 | 2.8 | |
Sound Alerts: Inconsistent alerts across interfaces confuse. | 4 | 7 | 1.7 | |
Error prevention | Function Design: Complex operations without simplification lead to frequent errors. | 4 | 6 | 1.9 |
Information Feedback: Delayed error notifications lead to unintended wrong entries. | 6 | 9 | 2.3 | |
Recognition rather than recall | User Cognition: No autocomplete or suggestions, increasing cognitive load. | 4 | 7 | 2.1 |
Function: Re-entry of information due to lack of history or shortcuts. | 5 | 7 | 1.9 | |
Flexibility and efficiency of use | Interface Style: No support for personal interface adjustments. | 3 | 5 | 2.6 |
Interface Visual Design: Fixed, non-customizable layout. | 3 | 5 | 1.6 | |
Aesthetic and minimalist design | Interface Visual: Cluttered interface with unnecessary animations. | 8 | 11 | 3.2 |
Color: Excessive decorative colors distract from information clarity. | 3 | 5 | 2.7 | |
Help users recognize, diagnose, and recover from errors | Feedback: Unclear or complex error messages take time to understand. | 5 | 6 | 2.1 |
Function Aspects: Ineffective error alerts or providing solutions. | 3 | 4 | 2.2 | |
Help and documentation | Documentation: Complex language and unclear guidance. | 4 | 5 | 2.1 |
User Cognition: Absence of intuitive guides or tutorials. | 4 | 6 | 1.9 | |
Sound Alerts: Lack of voice assistance in documentation. | 2 | 3 | 1.2 |
Median (Min–Max) | Mean | Standard Deviation | t-Statistic | p-Value | |
---|---|---|---|---|---|
Q1 | 4.0 (1–5) | 3.5 | 1.4 | 1.89 | 0.07 |
Q2 | 1.0 (1–4) | 1.64 | 0.99 | −7.26 | <0.01 |
Q3 | 4.0 (1–5) | 3.79 | 1.2 | 3.47 | <0.01 |
Q4 | 2.0 (1–4) | 1.79 | 0.92 | −7.01 | <0.01 |
Q5 | 4.0 (1–5) | 3.46 | 1.23 | 1.99 | 0.06 |
Q6 | 1.0 (1–4) | 1.61 | 0.79 | −9.38 | <0.01 |
Q7 | 4.0 (1–5) | 3.43 | 1.14 | 2 | 0.06 |
Q8 | 1.0 (1–4) | 1.68 | 1.09 | −6.41 | <0.01 |
Q9 | 4.0 (1–5) | 3.57 | 1.2 | 2.52 | 0.02 |
Q10 | 2.0 (1–4) | 2.07 | 1.15 | −4.26 | <0.01 |
SUS | 72.5 (65.0–85.0) | 72.41 | 5.2 | 70.59 | <0.01 |
Median (Min–Max) | Mean | Standard Deviation | t-Statistic | p-Value | |
---|---|---|---|---|---|
Q1 | 3.5 (3.0–5.0) | 3.67 | 0.82 | 2 | 0.1 |
Q2 | 2.0 (1.0–3.0) | 1.83 | 0.75 | −3.8 | 0.01 |
Q3 | 3.5 (3.0–4.0) | 3.5 | 0.55 | 2.24 | 0.08 |
Q4 | 2.0 (2.0–3.0) | 2.17 | 0.41 | −5 | <0.01 |
Q5 | 4.0 (3.0–5.0) | 3.83 | 0.75 | 2.71 | 0.04 |
Q6 | 2.0 (1.0–3.0) | 2 | 0.63 | −3.87 | 0.01 |
Q7 | 3.0 (3.0–4.0) | 3.33 | 0.52 | 1.58 | 0.17 |
Q8 | 2.0 (1.0–3.0) | 1.83 | 0.75 | −3.8 | 0.01 |
Q9 | 3.0 (3.0–4.0) | 3.33 | 0.52 | 1.58 | 0.17 |
Q10 | 2.0 (1.0–2.0) | 1.67 | 0.52 | −6.32 | <0.01 |
SUS | 71.25 (65.0–75.0) | 70.42 | 3.68 | 1.61 | 0.17 |
Metric | Cosine Similarity | Jaccard Index | Simple Matching Coefficient (SMC) |
---|---|---|---|
Average Value | 0.81 | 0.56 | 0.67 |
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Liu, Z.; Yu, X. Development of a T2D App for Elderly Users: Participatory Design Study via Heuristic Evaluation and Usability Testing. Electronics 2024, 13, 3862. https://doi.org/10.3390/electronics13193862
Liu Z, Yu X. Development of a T2D App for Elderly Users: Participatory Design Study via Heuristic Evaluation and Usability Testing. Electronics. 2024; 13(19):3862. https://doi.org/10.3390/electronics13193862
Chicago/Turabian StyleLiu, Zhengyang, and Xinran Yu. 2024. "Development of a T2D App for Elderly Users: Participatory Design Study via Heuristic Evaluation and Usability Testing" Electronics 13, no. 19: 3862. https://doi.org/10.3390/electronics13193862
APA StyleLiu, Z., & Yu, X. (2024). Development of a T2D App for Elderly Users: Participatory Design Study via Heuristic Evaluation and Usability Testing. Electronics, 13(19), 3862. https://doi.org/10.3390/electronics13193862