Systematic Literature Review on Virtual Electronics Laboratories in Education: Identifying the Need for an Aeronautical Radar Simulator
Abstract
:1. Introduction
2. Theoretical Background
2.1. Radar System
2.2. Bibliometric Analysis
3. Systematic Literature Review
3.1. Planning
3.2. Search Strategy
3.3. Review Protocol
- Participants—Publications in the databases ACM Digital Library, IEEE Digital Library, Science Direct, Scopus, Springer Link, and Web of Science Clarivate;
- Intervention—Publications reporting the application of AR (and immersive technologies) in the training and learning of students;
- Comparison—This does not apply;
- Outcome—Solutions that support student training and learning through immersive technologies, especially augmented reality.
3.4. Inclusion and Exclusion Criteria
3.5. Selection Procedure for Publications
3.6. Quality Assessment
4. Results and Discussion
5. Conclusions
Author Contributions
Funding
Data Availability Statement
Conflicts of Interest
References
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First Stage Questions | |
---|---|
Question 1 | Are virtual labs or virtual simulators with augmented reality being increased in student learning or training? |
Question 2 | What immersive technologies are being used in student learning or training? |
Question 3 | What are the main challenges in implementing augmented reality in student learning or training? |
Question 4 | What are the main opportunities in the implementation of augmented reality in student training? |
Question 5 | What are the main benefits of implementing augmented reality in student learning or training? |
Question 6 | Has the implementation of an augmented reality virtual laboratory increased the quality of student learning or training? |
Question 7 | How effective is augmented reality in learning or training of students? |
Question 8 | Has the implementation of a virtual laboratory with augmented reality increased students’ interest in the content presented in the radar course? |
Database | Qt |
---|---|
ACM Digital Library | 63 |
IEEE Digital Library | 45 |
Science Direct | 230 |
Scopus | 159 |
Springer Link | 724 |
Web of Science | 32 |
Total | 1253 |
Title | Title Score |
---|---|
Collaborative Game Model for Teaching Physics Using Smartphone Sensors [49] | 7.0 |
Immersive Visualization Techniques in Enhancing and Speeding Pedagogical Processes of Computing Concepts [50] | 9.0 |
Integrating Operations Simulation Results with an Immersive Virtual Reality Environment [51] | 8.5 |
Application of Virtual Reality Technology in Distance Higher Education [52] | 7.0 |
Velnet: Virtual Environment for Learning Networking [53] | 6.0 |
Teaching-Learning Process through VR Applied to Automotive Engineering [54] | 8.5 |
A Systematic Mapping Literature of Immersive Learning from SVR Publications [10] | 8.5 |
Analysis of Hot Spots and Themes on Virtual Reality Technology Study in Education [55] | 4.0 |
Virtual Reality Applied to Physics Teaching [56] | 8.5 |
Simulating Educational Physical Experiments in Augmented Reality [57] | 8.5 |
Virtual Reality For Anatomical Vocabulary Learning [58] | 8.5 |
Design of Water Supply and Drainage Virtual Experiment System [59] | 9.0 |
Remote Lab meets Virtual Reality—Enabling immersive access to high tech laboratories from afar [60] | 8.0 |
An Approach of Training Virtual Environment for Teaching Electro-Pneumatic Systems [61] | 9.0 |
Performance Impact of Simulation-Based Virtual Laboratory on Engineering Students [62] | 1.0 |
The Explore of Automation of Professional Practice Teaching Based on the Virtual Laboratory [63] | 6.0 |
The Use of New Information Technologies for the Development of Training Programs for the Training of Future Engineers [64] | 3.5 |
Element and Control System Simulation in CoDeSys and Unreal Engine 4 Development Environment [65] | 2.5 |
3D Virtual Learning and Measuring Environment for Mechanical Engineering Education [66] | 2.0 |
Remote vs. simulated, virtual or real-time automation laboratory [67] | 8.5 |
Design of Large Scale Virtual Equipment for Interactive HIL Control System Labs [68] | 2.5 |
Virtual Reality for Education? [69] | 2.5 |
A Photorealistic 3D Virtual Laboratory for Undergraduate Instruction in Microcontroller Technology [70] | 4.0 |
3D Augmented Reality Software Solution for Mechanical Engineering Education [71] | 8.5 |
Future of the Electrical Engineering Education on the AR and VR Basis [72] | 15.0 |
XR-LIVE: Enhancing Asynchronous Shared-Space Demonstrations with Spatial-Temporal [73] | 9.0 |
A Learning Resources Centre for Simulation and Remote Experimentation in Electronics [74] | 4.5 |
Immersive Visualization Tool for Pedagogical Practices of Computer Science Concepts: A Pilot Study [75] | 8.5 |
Remote Mixed Reality Collaborative Laboratory Activities: Learning Activities within the Inter Reality Portal [76] | 8.5 |
Implementation of a Virtual Laboratory of Industrial Robots [77] | 2.5 |
The Design and Development of Virtual Simulation Experiment for Online Learning [78] | 11.5 |
Development of Virtual Training Simulators with Modelica [79] | 1.0 |
Intelligent Biohazard Training Based on Real-Time Task Recognition [80] | 2.5 |
Students Experience on the Efficacy of Virtual Labs in Online Biology [81] | 3.0 |
A case study of virtual circuit laboratory for undergraduate student courses [82] | 3.0 |
Feasibility Evaluation: Virtual Laboratory Application Based on Virtual Reality for Lathe Engine Training Simulation [35] | 9.0 |
A study of how immersion and interactivity drive VR learning [83] | 7.5 |
New Techniques for Maintenance and Training in Process Supervision and Control [84] | 13.0 |
Paper | Title |
---|---|
Paper 1 | Feasibility Evaluation: Virtual Laboratory Application Based on Virtual Reality for Lathe Engine Training Simulation |
Paper 2 | Remote vs. simulated, virtual or real-time automation laboratory |
Paper 3 | Simulating Educational Physical Experiments in Augmented Reality |
Paper 4 | 3D Augmented Reality Software Solution for Mechanical Engineering Education |
Paper 5 | Virtual Reality for Anatomical Vocabulary Learning |
Paper 6 | Remote Mixed Reality Collaborative Laboratory Activities: Learning Activities within the Inter Reality Portal |
Paper 7 | Virtual Reality Applied to Physics Teaching |
Paper 8 | Integrating Operations Simulation Results with an Immersive Virtual Reality Environment |
Paper 9 | Application of Virtual Reality Technology in Distance Higher Education |
Paper 10 | A Systematic Mapping Literature of Immersive Learning from SVR Publications |
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Pereira Júnior, E.L.; Moreira, M.Â.L.; Portella, A.G.; de Azevedo Junior, C.M.; de Araújo Costa, I.P.; Fávero, L.P.; Gomes, C.F.S.; dos Santos, M. Systematic Literature Review on Virtual Electronics Laboratories in Education: Identifying the Need for an Aeronautical Radar Simulator. Electronics 2023, 12, 2573. https://doi.org/10.3390/electronics12122573
Pereira Júnior EL, Moreira MÂL, Portella AG, de Azevedo Junior CM, de Araújo Costa IP, Fávero LP, Gomes CFS, dos Santos M. Systematic Literature Review on Virtual Electronics Laboratories in Education: Identifying the Need for an Aeronautical Radar Simulator. Electronics. 2023; 12(12):2573. https://doi.org/10.3390/electronics12122573
Chicago/Turabian StylePereira Júnior, Enderson Luiz, Miguel Ângelo Lellis Moreira, Anderson Gonçalves Portella, Célio Manso de Azevedo Junior, Igor Pinheiro de Araújo Costa, Luiz Paulo Fávero, Carlos Francisco Simões Gomes, and Marcos dos Santos. 2023. "Systematic Literature Review on Virtual Electronics Laboratories in Education: Identifying the Need for an Aeronautical Radar Simulator" Electronics 12, no. 12: 2573. https://doi.org/10.3390/electronics12122573