The Box Interaction Game: Action-Based Divergent Thinking Tests for Chinese Preschoolers
Abstract
1. Introduction
2. Method
2.1. Participants
2.2. Materials
2.2.1. The BIG Box
2.2.2. Pattern Meanings Test
2.2.3. Unusual Uses Task
2.3. Procedure
Procedure for the Box Interaction Game
2.4. Coding
3. Results
3.1. Descriptive Statistics
3.2. Inter-Rater Reliability and Test-Retest Reliability of the BIG Test
3.3. Split-Half Reliability for BIG Test
3.4. Validity of the BIG Test
4. Discussion
5. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
Appendix A. Sample Scale: Subject 1—Egg Stand
Round Hole | Rectangular Room | Black Baffle | Gap | Stairs | Blocks | Rings | Strings | Edge of the Box | Side of the Box | Iron Wire | Whole Box | Out of the Box | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Jump | |||||||||||||
Walk | 1 | ||||||||||||
Hit | |||||||||||||
Roll | |||||||||||||
Flip roll | |||||||||||||
Turn | |||||||||||||
Revolve | |||||||||||||
Drop | 2 | ||||||||||||
Pass through | |||||||||||||
Touch | 3 | ||||||||||||
Hold in place | |||||||||||||
Place | |||||||||||||
Pull | |||||||||||||
Drag/stretch | |||||||||||||
Squeeze | |||||||||||||
Throw against | |||||||||||||
Shake | |||||||||||||
Whisk | |||||||||||||
Curl | |||||||||||||
Poke | |||||||||||||
Hang | |||||||||||||
Dial | |||||||||||||
Connect | |||||||||||||
Plane | |||||||||||||
Flight | 4 | ||||||||||||
Write | |||||||||||||
Slide |
Appendix B. Detailed Grading Rule
Actions | Description |
---|---|
Jump (old action) | During a 2 s interval, the object sequentially contacts (part of) the box two or more times. After these consecutive contacts, the object is elevated to a height greater than necessary for normal walking. The object continues to be held throughout the jumping action. |
Walk (old action) | During the interaction, a continuous displacement is initiated upon the object contacting (part of) the box. Throughout the subsequent walking motion, the object is consistently maintained in hand. |
Hit (old action) | The object strikes the box one or more times, making rapid and forceful contact with the box in a downward motion from top to bottom. |
Roll (old action) | The object is rolled over the surface of the box; the object is either held or let go. |
Flip roll (new action) | The object rolls along the surface of the box, performing a flipping motion. |
Turn (old action) | The object is turned around. |
Revolve (new action) | The object rotates around an axis that is perpendicular to the contact surface. This motion can be likened to rotating an egg rack when placing it into a box. |
Drop (old action) | The object is held above the place where it will land and then is let go. |
Pass through (new action) | While holding the object, it is guided through (part of) the box without stopping. |
Touch (old action) | During the interaction, the object momentarily contacted the box without releasing the grasp. Specifically, the object remained continuously held in hand throughout the brief contact event. |
Hold in place (old action) | The object remained in contact with the box for an extended period while being continuously held. |
Place (old action) | The object makes contact with the box and is then released, after which it remains stable and independent for a period of time. |
Pull (old action) | During the interaction, a (partial) section of the box or object is subjected to a pushing force. Specifically, only a portion of the box or object is pressed or moved in response to this applied force. |
Drag/Stretch (new action) | The (partial) movement of the box/object towards the participant. |
Squeeze (old action) | The object is squeezed, using thumb and index finger. |
Throw against (old action) | The object is thrown against the box. |
Shake (old action) | During the interaction, the object is securely held in the hand and is moved swiftly from side to side. This motion does not involve any contact with the box but allows for the accurate determination of the box’s position. |
Whisk (new action) | Walk back and forth over the same area on the surface of the box. |
Curl (new action) | In this procedure, soft objects such as the handle of a racket, a feather, or a strip are bent and deformed. These manipulations involve applying force to alter the shape and structure of the materials. |
Poke (new action) | Use the tip to apply forceful contact to the surface or interior of other objects, such as poking egg holders with strips or rubber toys or poking the side of the box with a paddle. |
Hang (new action) | Toys are suspended from a section of the box and remain hanging. |
Dial (new action) | Using the hand to make brief contact with a part of the box or an object, applying a short burst of force, causing the object to shift a short distance or a part of the box (such as a strip) to move away from its initial position. |
Connect (new action) | Use toys to connect the parts of the box, such as connecting the sides of the box with a beat, connecting the stairs to the edge of the box with a beat. |
Plane (new action) | In this procedure, the ground is shaped to resemble a digging motion, creating an inclined or structured surface. A force is then applied to the toy, causing it to move from the bottom upwards. |
Flight (new action) | Simulate the toy as a flying object and conduct flight experiments. |
Write (new action) | Simulate the toy as a writing instrument and conduct writing experiments. |
Slide (new action) | Simulate the toy or box as a slide and conduct sliding experiments. |
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Group | Sample Size | Age | PMT_ flu | PMT_ flex | PMT_ ori | UUT_ flu | UUT_ flex | UUT_ ori | BIG_flu | BIG_ori |
---|---|---|---|---|---|---|---|---|---|---|
3–4 y | 14 | 3.43 ± 0.39 | 2.70 ± 1.40 | 1.80 ± 1.28 | 1.05 ± 0.72 | 2.21 ± 1.16 | 2.43 ± 1.28 | 7.43 ± 6.20 | 35.64 ± 9.95 | 60.67 ± 20.69 |
4–5 y | 11 | 4.86 ± 0.23 | 3.98 ± 3.11 | 3.61 ± 3.13 | 2.14 ± 1.93 | 3.32 ± 1.59 | 3.27 ± 1.60 | 10.32 ± 7.15 | 37.39 ± 13.06 | 66.36 ± 28.77 |
5–6.5 y | 22 | 5.75 ± 0.34 | 3.10 ± 2.12 | 2.62 ± 1.60 | 1.84 ± 1.39 | 3.05 ± 1.53 | 3.11 ± 1.49 | 9.20 ± 6.39 | 45.59 ± 11.43 | 78.80 ± 22.87 |
Total | 47 | 4.84 ± 1.05 | 3.19 ± 2.22 | 2.61 ± 2.05 | 4.79 ± 8.22 | 2.86 ± 1.48 | 2.95 ± 1.47 | 8.94 ± 6.47 | 39.55 ± 12.29 | 70.33 ± 26.48 |
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Du, Y.; Xiao, Y.; Yang, H.; Ning, Y.; Zhi, F.; Chen, J.; Guo, Y.; Chen, Q. The Box Interaction Game: Action-Based Divergent Thinking Tests for Chinese Preschoolers. J. Intell. 2025, 13, 75. https://doi.org/10.3390/jintelligence13070075
Du Y, Xiao Y, Yang H, Ning Y, Zhi F, Chen J, Guo Y, Chen Q. The Box Interaction Game: Action-Based Divergent Thinking Tests for Chinese Preschoolers. Journal of Intelligence. 2025; 13(7):75. https://doi.org/10.3390/jintelligence13070075
Chicago/Turabian StyleDu, Ying, Yiduo Xiao, Haoran Yang, Yunqi Ning, Fei Zhi, Jing Chen, Yinghui Guo, and Qunlin Chen. 2025. "The Box Interaction Game: Action-Based Divergent Thinking Tests for Chinese Preschoolers" Journal of Intelligence 13, no. 7: 75. https://doi.org/10.3390/jintelligence13070075
APA StyleDu, Y., Xiao, Y., Yang, H., Ning, Y., Zhi, F., Chen, J., Guo, Y., & Chen, Q. (2025). The Box Interaction Game: Action-Based Divergent Thinking Tests for Chinese Preschoolers. Journal of Intelligence, 13(7), 75. https://doi.org/10.3390/jintelligence13070075