1. Introduction
NPOs, not-for-profit organisations, are private, independent, and self-governing organisations that set their policies and objectives [
1]. These organisations include museums, educational institutions, research facilities, human services, medical facilities, human rights groups, religious institutions, and foundations. The objectives of NPOs include personal actions in addition to the principles and motives that inspire individuals to be involved in charitable giving, philanthropy, volunteering, and other activities that advance society, the environment, and cultural heritage [
1]. The funding sources for NPOs vary; nearly 50% of income is self-generated in Australia, 33.5% is the government’s contribution, and only 9.5% is represented by gifts, giving, and public donations [
2]. NPOs can significantly impact society by enlisting volunteers and donors to offer their time and money, as well as by developing dependable relationships with clients. However, many NPOs experience financial difficulties due to decreased investment returns, constrained corporate budgets, and a decline in income from charitable trusts and foundations, significant contributors, and community contributions [
3]. At the same time, employees at NPOs spend more time maintaining relationships with partners and donors to deal with uncertainty [
3]. Moreover, NPOs spend more time on marketing to raise donors’ awareness of any difficulties or challenges [
3].
Donors support the goals of NPOs by giving money, gifts, volunteering time, and previous experiences. Private donations are significant in funding NPOs in the USA, which annually contribute to more than 10% of the Gross Domestic Product [
4]. Dietz and Keller [
5] reported that individuals donate to NPOs because of their deep passion or beliefs about NPOs’ needs, attracting around USD 260 billion in 2014 in the USA. The factors impacting peoples’ intentions towards donating include income, educational level, and previous giving history [
4]. Today’s NPOs focus on gaining donations by knowing donor behaviour, which requires them to interact with their donors [
6] authentically. One of the essential behaviours of donors is to return or intend to donate for a second time. Only 19% of donors donate for the second time, which is a major concern for NPOs [
6]. However, Sargeant and Jay [
7] mentioned that appropriate mapping with donors to corresponding charities and improving communications with them are critical for NPOs.
According to a study conducted by Dietz and Keller [
5], donors are divided into three categories: giving (money, donation of goods and services, purchases made, and so forth); doing (volunteering, attending events, serving in a leadership role, and so on); and communicating (spreading the word, advocating, following on social media, and staying informed). It has been found that donors who donate money and time live in well-established, familiar settings (they are older, married, and have children) and have solid financial backgrounds (higher incomes, receiving gifts, and inheriting) [
8]. Moreover, communication is an interaction in two ways (between donors, volunteers and NPOs) [
5]. Therefore, to narrow this study’s scope, we classified donors (who give money) and volunteers (who do activities) under donor behaviour to build a predictive and descriptive analysis that helps NPOs make better decisions.
Understanding the many factors influencing donor behaviour requires understanding how frequently donors donate and volunteer [
9]. Such understanding and analysis of donor behaviour can assist NPOs in increasing marketing and fundraising efficiency [
10]. Donor behaviour include donor intentions to donate either time or money, donor frequency (returning), donor engagement, donor communications, and volunteering engagement [
5,
8]. This donor behaviour can be understood better by NPOs using technologies, data science, AI, and ML [
11]. AI is found to be applicable to many fields to reduce dependable products and improve standards [
12]. Moreover, ML techniques provide a better understanding of donors for the NPOs, which can improve the chances of increasing interactions with and financial support from them [
13].
Analysing donor behaviour would enhance decision making, potentially providing high values to NPOs. Given this context, it is critical to understand the fundamentals of donors [
9]. NPOs can increase their current financial support and interact with outgoing donors for potential opportunities for repeat donation activities by analysing their behaviours using ML techniques [
13]. However, NPOs face significant challenges, such as a need for more technical skills [
14] and financial resources [
15] for applying data analytics. Most importantly, managers can use data to gain valuable insights into the organsation’s strengths and weaknesses, allowing them to make informed decisions [
16].
DSS became a common interest for many researchers from the year 1970 in various fields such as information science, math, economics, etc. [
17]. Decision Support is a main component of Information Systems (IS) research that is involved in improving and managing the decision-making process [
18]. The decision-making process is commonly defined as comprising three separate stages: (1) the processing of information references, (2) the evaluation of potential courses of action, and (3) the commitment to action [
19]. DSS is not based on combining all the ongoing alternatives but on choosing the right one based on priorities and goals [
17]. Thus, the process of DSS includes several options and stages as shown in
Figure 1.
The DSS process comprises multiple stages, as elucidated by Zeebaree and Aqel [
17]. Stage 1 focuses on identifying problems, offering a comprehensive overview of the current issue, defining the desired state, and assessing the specifications needed to achieve objectives. Stage 2, often deemed the intelligent phase, involves the creation of alternative solutions. Stages 3 and 4 encompass model development and analysis, where models are fashioned to evaluate the effectiveness of these alternatives. In Stage 5, the emphasis shifts to selecting choices, a process reliant on the models developed earlier. Finally, Stage 6 involves implementing the chosen decision and its delivery to managers to fulfill their specific requirements, completing the DSS journey.
It is argued by Zeebaree and Aqel [
17] that DSSs is a method that aims to fix organisational challenges in order to minimise confusion and improve decision-making. For this endeavour, the use of information technology and related DSSs are considered necessary [
20].
Creating a DSS for managing NPO activities is essential [
21]. The DSS system aids in the resolution of organisational problems in order to reduce uncertainty and improve decision-making [
17]. Nevertheless, the literature shows no attempts have been made to designing an AI-enabled DSS for analysing donor behaviour. Designing a DSS based on ML techniques is believed to be complex and requires self-learning and user interactions [
22].
Given our focus on donors giving and doing, this research aims to create a conceptual design of artefact (AI-enabled DSS) to analyse donor behaviours in NPOs. By extending the research process framework [
23], the conceptual design provides general answers to meet all user and consumer needs [
24]. Consequently, the conceptual design was evaluated and modified based on experts’ interviews. The evaluation results recommend that the AI-enabled DSS to analyse donor behaviour should be usable for NPOs’ decision-making. This research will further develop a design theory for an artefact (the AI-enabled DSS) that will use ML techniques to analyse donor behaviour. This artefact is intended to assist NPOs’ managers in making better decisions on future marketing, fundraising, and other NPOs’ missions. The design theory will explain the artefact’s functions, attributes, and features [
25]. The design theory also provides how the AI-enabled DSS is designed and constructed for future implications.
This paper is organised as follows:
Section 2, which contains a theoretical background of DSSs, donor behaviour, and reviewing the literature on DSS in NPOs. Following that is
Section 3, which covers an introduction to the design science approach, the research process model, the demonstration of the conceptual design, the evaluation of the conceptual design, and the data analysis.
Section 4 presents the evaluation results of the conceptual design and the next steps and expected results in
Section 5, followed by the research limitations in
Section 6.
4. Data Collection and Interview Analysis for Iteration One Evaluation
Iteration one of the evaluation phases was conducted using semi-structured interviews with a total of 16 interviewees from NPOs. In the context of qualitative research methods, the sample number of interviews varies depending on the number of questions and the research objectives. In qualitative research methods, the sample size is frequently less than in quantitative research methods [
47] because qualitative research methods are frequently concerned with gaining a thorough grasp of a phenomenon or determining its meaning [
46]. Therefore, 16 interviewees (details about the participants’ roles and experience are presented in
Section 4.1 were invited to participate in the interviews, considering the variety of their experience, their deep understanding of the research problem, and their availabilities for interviews within a certain period of the study.
Each interviewee was invited via email with a consent form and a brief introduction about the research problem and proposed solution. Each interviewee signed a consent form and gave an agreement for the recording used to analyse the interviews. After meeting with each interviewee at a certain time, the conceptual design is introduced briefly during the interviews using a short presentation. The presentation duration was 10 minutes, which included a brief introduction about the research problem, the research aims, the conceptual design, the expected output of the study, and an explanation of the interview process. This is followed by introducing 11 questions (shown in
Appendix A) distributed in five phases of Appreciative Inquiry Theory [
48]. Appreciative Inquiry is a method of focusing on what is excellent in a company to improve it and build a better future [
48]. Considering the Appreciative Inquiry in designing the questions would provide the best guidance in obtaining the best answers from the stakeholders. Also, the questions were designed to make it easier for the participants to understand the questions and provide sufficiently detailed solutions.
Following the flow of the Appreciative Inquiry, which contains five phases, experts were asked several questions relative to each phase. The five phases are:
Participants: the questions ask about experts’ experience working in NPOs.
Discovery: the questions ask experts about their experience working on DSS, ML, and data analytics, either in NPOs or in profitable organisations.
Dream: the questions collect the experts’ feedback on the conceptual design of AI-enabled DSSs for analysing donor behaviour.
Design: the questions ask experts about any additional design requirements, DPs and DFs that can be added to the conceptual design.
Destiny: the questions measure experts’ expectations of the AI-enabled DSS for analysing donor behaviour in NPOs.
Furthermore, all the records of the interviews were saved on the University of Technology Sydney OneDrive of the research investigator. Each interview lasted less than an hour, including an introduction to our research framework, an explanation of the conceptual design, and the questions.
Section 4 and
Section 5 present a comprehensive analysis and the results of the interviews. Qualitative data analysis strategies vary widely, depending on the purpose of each collected qualitative data point [
49]. However, in this study, two strategies for qualitative data analysis, which are to code and to categorise, were applied for the interview analysis. For some uses, coding entails giving a datum a symbolic meaning. Coding is a process of understanding the meanings of various data sections. On the other hand, categorising in qualitative data analysis is to group similar or comparable codes for further analysis. In this paper, four categories are provided to report the analysis results.
Interestingly, the four categories have various codes, which are explained accordingly. Thus, some codes from different categories are linked to provide such insightful information. To help the categories and the coding process, we use MaxQDA software that specialises in analysing qualitative data. The four categories of all answers to the interviews are as follows.
5. Research Results
The results of the analysis of the interviews provided insightful information about our conceptual design and what is required to analyse donor behaviour in NPOs using the AI-enabled DSS. The results are considered as iteration one to ensure the relevance of the DPs and DFs to our research aims. A key insight from iteration one is that a traditional DSS does not meet NPOs’ decision-makers requirement because they lack in efficiency and performance. However, DR1 supports the claim that a DSS should be designed to be effective and efficient. Thus, it is stated that decision-makers need to spend less time during the process of making decisions [
39], which supports our DR2. Most importantly, the interviews showed that decision-makers desire to obtain control and monitor the analysis while using the system. Therefore, “DR3 is an important requirement for any software designer” as stated by a software engineering expert in the interviews.
Iteration one evaluation led to learning about the problem (analysing donor behaviour), the solution (designing the AI-enabled DSS), and adding an essential DR to the conceptual design, which needs to be addressed during the initial conceptual design stage. This experiment reflected on how the different stakeholders, with rich experience of working and volunteering in NPOs, involved in the evaluation led to different insights (from literature and interviews with two experts). After finalising the analysis of the results, the research team looked at the results; considering the variety of experts interviewed and resources cited from the literature, the decision to modify the initial conceptual design is made necessary.
Most importantly, a minor change of the conceptual design is required based on the analysis of the interviews. Looking at the additional design requirements, we found that usability is an additional requirement because the main target of the AI-enabled DSS is to help the main end users from NPOs make better decisions on donors. Although the interviewees have a variety of experiences, terms, and considerations of usability are mostly repeated in the interviews. We added usability as a fourth main requirement in the design requirements in the conceptual design (See
Figure 4). Usability is the second level of user experience, according to the Nielsen Norman Group [
54], a leader in the user experience. Once it is shown that the product can solve users’ concerns, its usability is considered. The usability of a design is determined by how well its features suit users’ demands and surroundings [
54]. Furthermore, some key elements of usability should be applied when considering the “usability” during the design and development phase. Usability should include the following elements [
54]:
Effectiveness: it assists users in correctly performing actions.
Efficiency: users may do jobs quickly by following the simplest approach.
User engagement: Users find it enjoyable to use and relevant to the industry/topic.
Error tolerance: it covers a wide variety of user operations and only displays an error when something is truly wrong.
Ease of learning: new users will have no trouble achieving their objectives and will have even more success on subsequent visits.
Usability is an important element of the design process of any system to ensure that the users of that system do not desert the system [
54]. Usability is found to have a strong effect on the outcomes of any DSS [
55]. A well-designed DSS is an interactive software-based system that assists decision makers in compiling relevant information from various raw data, documents, personal knowledge, and business models to identify and solve problems and make decisions [
55].
Considering the additional DPs, DP7 was added, which states that the DSS should be usable and easy for NPOs’ stakeholders to use. Generally, most of the experts who required “usability” to be an additional DR claimed that the AI-enabled DSS should be usable to predict and describe donor behaviour in NPOs. Thus, this additional DP would reflect on the additional DR and lead us to considerably add a corresponding DF that interprets how the DP7 will be achieved.
The DF5 of usability is to add a tooltip feature on the contents of the AI-enabled DSS. For instance, a system designer and analyst stated, “When I move the cruiser on a graph, I would like to know what numbers are, find useful information, and act like these do not know about data analysis. Tooltips can provide this type of advice”. Tooltips appear when a user presses a button [
56]. Tooltips help the user effectively use the system, which, therefore, decreases the usage of commands of help [
57]. Consequently, it is concluded that the tooltip feature would achieve the DP7 reflected on DR4. Essentially, other DFs reported by other experts during the interviews, such as “choice of color” and “easy to navigate,” will be considered as fundamentals of designing the AI-enabled DSS for analysing donor behaviour.
The other elements of usability, such as quality of information, easy navigation, error tolerant, effective, and efficient performance, will be considered when building the interfaces of AI-enabled DSSs in a further study. In order to increase the validity of the experiment, there will be other evaluations of the conceptual design throughout the planned study. Our planned study will continue from this study and develop the artefact (the AI-enabled DSS), evaluate the analysis, and evaluate the design requirements, DPs, and DFs practically with NPOs’ stakeholders. The aim of the planned study is to practically measure the AI-enabled DSS’s conceptual design.
During the evaluation phase of the system’s conceptual design, the focus shifts from creative exploration to a thorough assessment of the proposed solution. This evaluation aims to ensure that the conceptual design aligns with the project’s goals, stakeholder requirements, and feasibility constraints. As systems designers move from the conceptual phase to a more concrete plan, they encounter the need for an effective method to represent complex relationships, interactions, and components within the system. This is where Unified Modeling Language (UML) diagrams become essential. Unified Modeling Language (UML) diagrams provide a standardized and visually transparent way for designers to represent a system’s architecture, behaviour, and functionalities [
58]. By utilizing UML diagrams, designers can streamline the design process, enhance collaboration among stakeholders, and improve system development’s overall quality and efficiency.
AI-enabled DSS empowers users with intelligent insights and predictive capabilities for data-driven decisions. UML diagrams offer standardized and visual representations of system components and interactions, making them invaluable in the complex landscape of AI-enabled DSS.