A Mapping Approach to Identify Player Types for Game Recommendations
Abstract
:1. Introduction
2. Preparation of Game Data
2.1. Game Data Collection
2.2. Game Tag Information
3. The Proposed Model for Mapping
3.1. Personality Diagnosis
3.2. Player Type
3.3. OCEAN Personality Analysis and Player Type Mapping
3.4. Mapping between Game Tags and Player Types
4. Overview of Game Recommendation System
4.1. User Interfaces in Android App
4.2. Server-Side Data Flow
4.3. Comparison with Other Recommendation Systems
5. Experimental Results
5.1. Player Type Analysis
5.2. Game Recommendation Based on the Identified Player Type
6. Discussion
7. Conclusions and Future Work
Author Contributions
Funding
Conflicts of Interest
References
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Name (Game Title) | Text (Detailed Description of the Game) | Date (Release Date) | Tags (Features of the Game/Genre) | Image URL (Game Title Image URL) |
---|---|---|---|---|
PLAYER UNKNOWN’S BATTLEGROUNDS | PLAYERUNKNOWN’S BATTLEGROUNDS is a battle royale shooter that pits 100 players against each other in a struggle for survival. Gather supplies and outwit your opponents to become the last person standing. | Dec 21, 2017 | /Survival/Shooter/Multiplayer/PvP/Third-PersonShooter/FPS/ Action/OnlineCo-Op/BattleRoyale/FPS/ Tactical/Co-op/First-Person/EarlyAccess/ Strategy/Competitive/ ThirdPerson/Team-Based/Difficult/ Simulation/Stealth | https://steamcdn-a.akamaihd.net/steam/apps/578080/header.jpg?t=1544485873 |
MONSTER HUNTER: WORLD | Welcome to a new world! In Monster Hunter: World, the latest installment in the series, you can enjoy the ultimate hunting experience, using everything at your disposal to hunt monsters in a new world teeming with surprises and excitement. | Aug 9, 2018 | /Action/Hunting/Co-op/Multiplayer/OpenWorld/ThirdPerson/RPG/Adventure/Fantasy/ CharacterCustomization/Difficult/Singleplayer/ActionRPG/Exploration/GreatSoundtrack/ReplayValue/Atmospheric/HackandSlash/JRPG/ Souls-like | https://steamcdn-a.akamaihd.net/steam/apps/582010/header.jpg?t=1544082685 |
Total Number of Unique Tags | Maximum Frequency of Occurrence | Minimum Frequency of Occurrence | Average Frequency of Occurrence |
---|---|---|---|
351 | 6754 | 1 | 233.79 |
Type | Detailed Description |
---|---|
Interest type | The type that seeks attention and wants to help people. There are times when people help or bully for attention. Corresponds to the philanthropist of the existing quadrilateral model. |
Honor type | A type that focuses on performance and achieving a high position within a game. Examples include users who try to complete the game’s achievements and those who aim to rank high in competitions. Applicable to the achiever of the existing quadrilateral model. |
Freedom type | A type that values free play within a game. This type can be divided into creators and explorers. Creators prefer to create new things and decorate avatars, and explorers tend to explore every corner of the game. Applicable to the free spirit of the existing quadrilateral model. |
SNS type (Social Network Services) | The type that values interaction between users. Importance is given to chatting and interacting with other users in many ways. Corresponds to the socializer of the existing quadrilateral model. |
Arcade type | A type that cannot play a game for a long time. They prefer games that end quickly or are simple to play, otherwise they quit. This type has been newly added to this study. |
Good loner type | They like to help others but are not interested in doing so if other users do not ask for help first. The type has been newly added from this study. |
Classic type | A type that likes classical games or old-style games. They like the graphics or the conservative style of gameplay. The type has been newly added from this study. |
Solo type | A type that likes to play alone. A typical example is a user who enjoys playing a story-oriented game by themselves. The type has been newly added from this study. |
Criticism type | A type that likes to make an assessment regarding a game. Most of them complain excessively about inconveniences. The type has been newly added from this study. |
Stubborn type | A type that plays without regard for other users. They usually play single-player games, but they also play multi-player games without hesitation. An example is the so-called ’troll’ who willfully acts against the team. The type has been newly added from this study. |
BEST | SECOND | WORST | TYPE |
---|---|---|---|
O | C | E | Freedom type |
A | Freedom, SNS type | ||
N | Freedom, SNS type | ||
A | E | Freedom, Solo type | |
C | Arcade, Interest type | ||
N | Freedom, SNS type | ||
E | N | Freedom, SNS type | |
C | Arcade type | ||
A | SNS type | ||
N | A | Freedom type | |
E | Freedom type | ||
C | Arcade type | ||
C | O | E | Honor, Freedom type |
A | SNS type | ||
N | SNS type | ||
A | E | Good loner type | |
O | Honor, Interest type | ||
N | SNS, Interest type | ||
E | N | SNS type | |
O | Honor, Interest type | ||
A | SNS type | ||
N | A | Honor type | |
E | Honor type | ||
O | Honor type | ||
A | C | E | Good loner type |
O | Interest, Honor type | ||
N | Interest type | ||
O | E | Freedom, Solo type | |
C | Arcade, Interest type | ||
N | Interest, Freedom, SNS type | ||
E | N | Interest type | |
C | SNS, Arcade, Interest type | ||
O | Interest type | ||
N | O | Interest, Classic type | |
E | Honor, Good loner type | ||
C | Arcade, Interest type | ||
E | C | O | Interest type |
A | SNS, Stubborn type | ||
N | SNS type | ||
A | O | Interest, Honor type | |
C | SNS type | ||
N | SNS type | ||
O | N | SNS type, Freedom type | |
C | SNS, Arcade, Interest type | ||
A | Freedom, SNS type | ||
N | A | Freedom, SNS, Honor type | |
O | Interest Classic type | ||
C | SNS, Criticism type | ||
N | C | E | Honor type |
A | Honor type | ||
O | Classic, Honor, Interest type | ||
A | E | Honor, Freedom, Solo type | |
C | Criticism, Arcade, Interest type | ||
O | Classic, Interest type | ||
E | O | Classic, Interest type | |
C | SNS type | ||
A | Honor, SNS, Stubborn type | ||
O | A | Honor, Freedom, SNS type | |
E | Honor, Freedom, Solo type | ||
C | Arcade, Interest type | ||
|
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Lee, Y.; Jung, Y. A Mapping Approach to Identify Player Types for Game Recommendations. Information 2019, 10, 379. https://doi.org/10.3390/info10120379
Lee Y, Jung Y. A Mapping Approach to Identify Player Types for Game Recommendations. Information. 2019; 10(12):379. https://doi.org/10.3390/info10120379
Chicago/Turabian StyleLee, Yeonghun, and Yuchul Jung. 2019. "A Mapping Approach to Identify Player Types for Game Recommendations" Information 10, no. 12: 379. https://doi.org/10.3390/info10120379
APA StyleLee, Y., & Jung, Y. (2019). A Mapping Approach to Identify Player Types for Game Recommendations. Information, 10(12), 379. https://doi.org/10.3390/info10120379