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Toward a Generative Model of Legend: Pizzas, Bridges, Vaccines, and Witches

Scandinavian Section, Humanities Division, UCLA, Los Angeles, CA 90095, USA
Humanities 2018, 7(1), 1; https://doi.org/10.3390/h7010001
Received: 16 November 2017 / Revised: 20 December 2017 / Accepted: 21 December 2017 / Published: 29 December 2017
(This article belongs to the Special Issue The Challenge of Folklore to the Humanities)
We propose a generative model of the legend. The model is elaborated based on two case studies, the first of contemporary storytelling related to vaccination on parenting blogs, and the second of historical storytelling related to witchcraft and folk healing in nineteenth century Denmark. The model reveals the interdependent levels of the multiscale model, solving a problem of poor fit related to many two level models of folklore genre structure. The model supports the study of rumor, and the dynamics of storytelling, including the hyperactive transmission state of “viral” stories. View Full-Text
Keywords: legend; structure; generative models; culture analytics; computational folkloristics; fake news legend; structure; generative models; culture analytics; computational folkloristics; fake news
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Tangherlini, T.R. Toward a Generative Model of Legend: Pizzas, Bridges, Vaccines, and Witches. Humanities 2018, 7, 1.

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