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Graphic Swim: 2D and 3D Printing in Glass Casting

National Glass Centre, University of Sunderland, Unit 4 Liberty Way, Sunderland SR6 0GL, UK
Received: 15 December 2018 / Revised: 4 February 2019 / Accepted: 6 February 2019 / Published: 4 March 2019
(This article belongs to the Special Issue Contemporary Glass Art: Materiality and Digital Technologies)
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This document is a report on developing processes to encourage flow of the graphic image in kilnformed glass. It is also a description and reflection on a body of artworks in glass in which new visual qualities were exposed through a mishap and turned into an aesthetic choice. The research links 2D print approaches to 3D printing and their integration in cast glass. It updates the author’s practice-based PhD research, a study that utilizes glass printing, cutting and fusing processes to combine the printed image within the glass object. The outcomes of the study can be organized under two approaches that have been developed, one appropriate to practical workshop teaching, and the other for the conceptualization and fabrication of new personal artworks. View Full-Text
Keywords: glass art; kilnforming; screenprinting; lost PLA casting; glass casting; 3D printing glass art; kilnforming; screenprinting; lost PLA casting; glass casting; 3D printing

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This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited (CC BY 4.0).

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Sarmiento, J. Graphic Swim: 2D and 3D Printing in Glass Casting. Arts 2019, 8, 29.

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