Next Article in Journal
At the Core of the Workshop: Novel Aspects of the Use of Blue Smalt in Two Paintings by Cristóbal de Villalpando
Next Article in Special Issue
Interview: Acclaimed Game Designer Ryan Kaufman Discusses Telltale Games, Star Wars, Harry Potter, and How Video Games Can Transform Us
Previous Article in Journal
The Retablos of Teabo and Mani: The Evolution of Renaissance Altars in Colonial Yucatán
Previous Article in Special Issue
Writing for Emotional Impact in Film and Video Games: Lessons in Character Development, Realism, and Interactivity from the Alien Media Franchise
Article

What Is a Videogame Movie?

Department of English/Graduate Program in Literature & Criticism, Indiana University of Pennsylvania, Indiana, PA 15705, USA
Academic Editor: Christian Thomas
Arts 2021, 10(2), 24; https://doi.org/10.3390/arts10020024
Received: 1 December 2020 / Revised: 5 February 2021 / Accepted: 25 March 2021 / Published: 12 April 2021
(This article belongs to the Special Issue The Art of Adaptation in Film and Video Games)
Cinematic adaptations of videogames are an increasingly common feature of film culture, and the adaptive relationship between these mediums is an increasingly common subject of film and videogame studies. However, our ability to historicize and theorize that relationship is hampered by a failure to fully define the generic character of our object of study. This essay asks, what is a videogame movie? It argues that film scholars (1) have not considered the full range of ways videogames have been represented in film; (2) have not attended fully to the historical, technological, figurative, and social dimensions of videogames; and therefore (3) have limited the set of possible texts that comprise the genre “videogame cinema.” The essay recommends a tropological approach to the problem, defining six tropes that comprise the “videogame movie” as a genre, and applying them to two films, Her and 1917, neither of them a direct adaptation of a videogame, the latter not “about” or referencing videogames in any way, yet both exemplary of a broadened concept of “videogame cinema”. View Full-Text
Keywords: videogames; film; adaptation; genre; tropes; methodology videogames; film; adaptation; genre; tropes; methodology
Show Figures

Figure 1

MDPI and ACS Style

Sell, M. What Is a Videogame Movie? Arts 2021, 10, 24. https://doi.org/10.3390/arts10020024

AMA Style

Sell M. What Is a Videogame Movie? Arts. 2021; 10(2):24. https://doi.org/10.3390/arts10020024

Chicago/Turabian Style

Sell, Mike. 2021. "What Is a Videogame Movie?" Arts 10, no. 2: 24. https://doi.org/10.3390/arts10020024

Find Other Styles
Note that from the first issue of 2016, MDPI journals use article numbers instead of page numbers. See further details here.

Article Access Map by Country/Region

1
Back to TopTop