A Narrative Review of Screen Time and Wellbeing among Adolescents before and during the COVID-19 Pandemic: Implications for the Future
Abstract
:1. Introduction
2. Methods
2.1. General Eligibility Criteria
Target Age Group
2.2. Literature Search Process
2.2.1. Information Sources
2.2.2. Time Periods of Studies
2.3. Study Selection
Focus on Systematic Reviews and Highly-Powered Studies
3. Discussion
3.1. The Impact of Screen Time on Adolescents’ Wellbeing
3.2. Trends of Screen Time across Pandemic Stages
3.3. Pre-Pandemic Screen Time among Adolescents
3.4. Adolescents’ Screen Time during the Pandemic
3.5. The Impact of Screen Time on Adolescents’ Wellbeing
3.5.1. Screen Time and Physical Wellness
3.5.2. Screen Time and Sleep
3.5.3. Screen Time and Social and Emotional Wellness
3.6. Future Directions
- be beneficial in promoting greater physical activity (e.g., exergaming through active video games);
- be particularly detrimental for sleep outcomes, given possible increases in screen time before bed;
- be beneficial for maintaining social connectedness during lockdowns;
- and is still detrimental for adolescents’ wellbeing in large quantities.
3.7. The Importance of Integrated Activity Guidelines
4. Limitations
4.1. Underrepresented by African and Less Affluent Asian Population
4.2. Subjectivity of the Studies Selected for Review
5. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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Paper | Methods | Period of Studies | Findings | |
---|---|---|---|---|
Screen Time and Physical Wellness | ||||
Stiglic and Viner (2019) [14] | Effects of screentime on the health and well-being of children and adolescents: a systematic review of reviews | Systematic review of reviews Included 13 meta-analyses examining screen time and health and well-being among children and adolescents (0–18 years old) published before February 2018. | Pre-pandemic | The six meta-analytic reviews (five of medium quality and one of low quality) examining the relationship between screen time and obesity included longitudinal studies, case-control studies, and cross-sectional studies. Altogether, there was consistent evidence that screen time was associated with greater adiposity (p. 8). The three meta-analytic reviews (two of medium quality and one of low quality) examining the relationship between screen time and obesity included experimental studies, longitudinal studies, and cross-sectional studies. Altogether, there was moderate evidence for an association between screen time (particularly television screen time) and a poorer diet (p. 10). |
Kovacs et al. (2022) [15] | Physical activity, screen time and the COVID-19 school closures in Europe—An observational study in 10 countries | Large-scale observational study Included 8395 children (6–11 years old) and adolescents (12–18 years old) from Germany, Hungary, the Russian Federation, Slovenia, Spain, France, Italy, and Portugal; Parents completed the survey on behalf of children aged 12 and below. | During Pandemic | More than half of all participants were active at least sometimes during online P.E. lessons. Being active during online P.E. was associated with healthy levels of physical activity (OR = 1.27, 95% CI = [1.12, 1.44]). Subgroup analyses found that this was true for children and adolescents in mildly affected countries and adolescents from severely affected countries (See [15], Table 3, p. 1099). |
Screen Time and Sleep | ||||
Mei et al. (2018) [16] | Sleep problems in excessive technology use among adolescent: a systemic review and meta-analysis | Systematic review and meta-analysis Included 23 studies examining screen time and sleep among adolescents (11–20-years-old) published between 1999 and 2018; nine studies were conducted in Europe, 10 in East Asia, and four in West Asia. | Pre-pandemic | There were significant associations (ps < 0.05) between excessive technology use and sleep duration (standardised mean difference = −0.25, p. 3), sleep onset latency (standardised mean difference = 0.16, p. 6), and sleep problems (OR = 1.10, p. 6). |
Bruni et al. (2022) [17] | Changes in sleep patterns and disturbances in children and adolescents in Italy during the COVID-19 outbreak | Large-scale cross-sectional study comparing sleep and screen time pre- and during the pandemic. Included 4314 children and adolescents (29.3% 1–3 years old, 20.7% 4–5 years old, 42.8% 6–12 years old, and 7.2% 13–18 years old) from Italy. | Pre-pandemic and during pandemic | Proportion of adolescents (6–12 years old) who had more than 2 h of screen time per day increased from 9.00% to 69.29%. Proportion of adolescents (13–18 years old) who had more than 2 h of screen time per day increased from 25.61% to 93.06% (See [17], Table 7, p. 171). Adolescents (6–18 years old) had later sleep times (See [17], Table 2, p. 169), later rise times (See [17], Table 3, p. 169), greater sleep latency (Table 5, p. 170), and greater difficulty falling asleep (See [17], Table 8, p. 172) during the pandemic compared to before the pandemic. |
Screen Time and Emotional Wellbeing | ||||
Oswald et al. (2020) [18] | Psychological impacts of “screen time” and “green time” for children and adolescents: A systematic scoping review | Systematic review Included 186 studies examining screen time, green time, and mental health outcomes among children (0–11 years old; n = 58), young adolescents (12–14 years old; n = 39 examining screen time), and older adolescents (15–18 years old; n = 13 examining screen time) published before 18 February 2019. | Pre-pandemic | Among studies examining early adolescents (12–14 years old), 32 of 39 studies found at least one significant association between screen time and poorer psychological outcomes. These outcomes included increased anxiety symptoms, increased depressive symptoms, greater overall mental health issues, and poorer psychological well-being, among others (p. 17). Among studies examining older adolescents (15–18 years old), all 13 studies found at least one significant association between screen time and poorer psychological outcomes. These outcomes included increased anxiety and depressive symptoms, among others (p. 22). |
Marciano et al. (2022) [19] | Digital Media Use and Adolescents’ Mental Health During the COVID-19 Pandemic: A Systematic Review and Meta-Analysis | Systematic review and meta-analysis Included 30 studies (for a systematic review; 12 studies from Asia, 11 from Europe, three from Oceania, two from America, one from the Middle East, and one from Italy, Argentina, and the United Kingdom)/23 studies (for meta-analysis) examining the relationship between digital media use and adolescents’ (10–24-years-old) mental health during the COVID-19 pandemic before September 2021. | During pandemic | Time spent on social media was significantly positively correlated with ill-being (k = 11, r = 0.17; p. 6). The authors conclude that “social media use was helpful in mitigating the feeling of loneliness during COVID-19, but only when a one-to-one or one to-few communication (e.g., use of VoIP apps), rather than a general social media use, was promoted” (p. 24). |
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Lua, V.Y.Q.; Chua, T.B.K.; Chia, M.Y.H. A Narrative Review of Screen Time and Wellbeing among Adolescents before and during the COVID-19 Pandemic: Implications for the Future. Sports 2023, 11, 38. https://doi.org/10.3390/sports11020038
Lua VYQ, Chua TBK, Chia MYH. A Narrative Review of Screen Time and Wellbeing among Adolescents before and during the COVID-19 Pandemic: Implications for the Future. Sports. 2023; 11(2):38. https://doi.org/10.3390/sports11020038
Chicago/Turabian StyleLua, Verity Y. Q., Terence B. K. Chua, and Michael Y. H. Chia. 2023. "A Narrative Review of Screen Time and Wellbeing among Adolescents before and during the COVID-19 Pandemic: Implications for the Future" Sports 11, no. 2: 38. https://doi.org/10.3390/sports11020038
APA StyleLua, V. Y. Q., Chua, T. B. K., & Chia, M. Y. H. (2023). A Narrative Review of Screen Time and Wellbeing among Adolescents before and during the COVID-19 Pandemic: Implications for the Future. Sports, 11(2), 38. https://doi.org/10.3390/sports11020038