Emotions and Behavior Regulation in Decision Dilemmas
Abstract
:“Everyone must choose one of two pains: The pain of discipline or the pain of regret.”Jim Rohn
1. Introduction
1.1. Self-Control in Decision Dilemmas
1.2. Inconsistent Intertemporal Choice
1.3. Emotions and Behavior Calibration
2. Behavior Regulation in a Dynamic Decision Dilemma
2.1. The Model
2.2. The Optimal Decision Path
3. Discussion: The Role of Negative Emotions in Dynamic Decision Dilemmas
3.1. Approach and Avoidance
3.2. Impulse Buying, Shopping Momentum
3.3. Diet Regulation: Feasting and Fasting
3.4. Exercise vs. Rest
3.5. Work vs. Leisure
3.6. Staying Awake Vs. Sleeping
3.7. Social Dilemmas: Trust, Cooperation, Contest, and Competition
4. Conclusions
Supplementary Materials
Acknowledgments
Author Contributions
Conflicts of Interest
Appendix
References
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1 | We are grateful that an anonymous referee called our attention to this example emphasizing the difference between preference for flexibility and preference for commitment. |
2 | |
3 | Thaler and Shefrin [50] model the “planner” and “doer” using a principal-agent framework, similar to the agency conflict between the owners and managers of a firm. |
4 | |
5 | |
6 | Gómez-Miñambres [66] considers a similar modeling approach to formalize dual-system preferences in a monopoly pricing model where products are horizontally differentiated. |
7 | In this model we treat foregone-temptation capital () and foregone-control capital () emotions symmetrically. This assumption is made for the sake of simplicity and exposition. Alternatively, we can consider that and are not equally important emotions (a more realistic assumption). In particular, we can define the emotional balance as , where is the relative weight of with respect to , so if is relatively more important than and if e is relatively more important than g for the DM. The asymmetry of and g would include a new parameter and hence an extra degree of freedom in the model but the main qualitative results would remain unchanged. |
8 | As we mentioned above, our formalization of negative emotions as stock of previous experiences affecting current choices is inspired by the notion of an extended utility function [67] widely used in the economic models of addiction and habit formation. These models provide a function, not only defined by present consumption trade-offs, but also “extended” to include a stock of past consumption, called “consumption capital”. The important feature of this class of models is that, while preferences remain stable, they are defined by not only “ordinary goods” but also by features (e.g., past consumption, social desirability, or emotions) not normally thought of as “goods”. Although related, our extended utility analysis includes several novelties with important implications. First, in considering an individual’s two internally-conflicted preferences we specify not one but two different extended utilities. More importantly, in determining the marginal utility of consumption we model emotional capital as captured by stocks of previous forgone utilities (and their emotional consequences), not just a single stock of previous consumption. Since forgone utilities depend upon options not chosen, the menu’s set of alternatives (specifically, the available options) plays a very important role in determining our extended utilities, while it would be irrelevant under the concept of consumption capital in models of addiction. Finally, our concept of negative emotions departs from models of addiction because the emotionally regulated consumption in our model presents “adjacent substitutability” (instead of “adjacent complementarity”) across periods. In other words, in contrast to the standard consumption capital in models of addiction, the marginal utilities in our model decrease with the experience of negative emotions. |
9 | Other self-control models in the economics literature (e.g., [19,35]) only address consumers’ revealed preferences that are stable over time, making choices time invariant. In our model, decision paths indicated by revealed preferences can be non-stationary. Gómez-Miñambres and Schniter [48] provide a detailed discussion of the related literature and further explore how, in contrast to the existing models, a theory with recalibrational emotions can explain the back and forth intertemporal switching behavior that we describe here. |
10 | A popular string of literature in economics, not mention in this section, proposes to formalize individual decision making in terms of a battle between two opposing forces such as the “hot system” versus the “cool system” [73], “doing” versus “planning” [50], “now” versus “later” [74], and “temptation” versus “commitment” [19]. This intrinsic conflict between opposing systems of cognition constitutes an essential part of the explanation for impulsivity in economic decisions. The reader interested in the technical details of these types of decision models can find a comprehensive survey of the literature in Lipman and Pesendorfer [75]. We also discuss some of these papers as well as the differences and similarities of a model with emotions in Gómez-Miñambres and Schniter [48]. |
11 | As in Cornelissen et al. [27] there is another type who is able to achieve stable decisions over time. Mukhopadhyay and colleagues [30] refer to them as “non-impulsive consumers”. As we mentioned above, our model predicts the existence of both impulsive and non-impulsive types depending on the degree of impact of negative emotions and memory of past experienced emotions. |
12 | Related to these concepts of emotional or reputational capital, Rabin [135] proposed a model of a self-interested DM without moral concerns, but guided by a system that imposes self-restraint whenever tempting actions produce a negative externality on others. In his model, if social harm is not a consequence, then the DM can pursue self-interested and immoral actions. |
13 | Soutschek and colleagues [59] have suggested that the brain regions underlying self-control mechanisms involved in individual decision dilemmas (e.g., trading off impulsive short vs. restrained long-term goals) are also underlying decisions in social dilemmas (e.g., trading off exploitative and individually beneficial vs. cooperative and mutually beneficial goals). Soutschek et al.’s suggestion that a common neural mechanism involved in interpersonal and intertemporal decision-making makes the strong prediction that preference for delayed (over immediate) rewards in studies of temporal discounting correlates with preference for cooperation in iterated prisoner’s dilemma games, as also suggested by others [138]. This correlation has been reported in the context of Prisoner’s Dilemmas played among college students [139,140] and opioid abusers [141]. |
14 | Similarly, DMs in competitive markets may be facing decision dilemmas trading off benefits of maximizing their short-term pay-offs (at others’ expense) and benefits of maximizing their contribution to others’ welfare (which can encourage loyal mutualism over the long-term). Game theoretic solutions to models of spatial competition (e.g., [45]) show that as DMs in a competitive market change their locations to capture optimal customer traffic (a limited resource that they compete over), the costs of competition are affected—changing the landscape of profitability for competitors. Thus, DMs in a dynamic ecology of spatial competition are constantly trading off what is best for their short-term profits and what may be better for their long-term profits because it is optimal from a social welfare perspective, that is, in their customers interest (which contributes to customer loyalty and positive brand reputation). These tradeoffs inherent in market competition may also be motivating behavior seen in other contest domains. |
Topic and Decision Dilemma * | Decision Maker Habit or Type | Goal 1—Temptation Utility (Benefits of Achieving Goal 1) † [Possible Negative Emotions from Foregoing Goal 2] | Goal 2—Control Utility (Benefits of Achieving Goal 2) † [Possible Negative Emotions from Foregoing Goal 1] |
---|---|---|---|
I. Approach/avoidance: | a. “Scaredy-cat” | Avoid danger (Morbidity/mortality reduction) [craving, frustration] | Obtain resource (Consumption gratification) [effort, fear, pain] |
b. “Greedy person” | Obtain resource (Consumption gratification) [regret, fear, pain] | Avoid danger (Morbidity/mortality reduction) [effort, craving, frustration] | |
II. Consumer purchasing: | a. “Impulsive shopper”, “Spendthrift” | Purchase (Satisfy acquisition needs, satiate consumption cravings) [regret, guilt] | Save (Maintain wealth and purchasing power) [effort, anxiety, craving] |
b. “Tight-wad”, “Miser” | Save (Maintain wealth and purchasing power) [craving, regret] | Purchase (Satisfy acquisition needs) [effort, frustration] | |
III. Diet regulation: | a. “Overweight dieter” | Consume, overindulge (Satiation, gratification) [regret, guilt] | Abstain or restrain (Morbidity/mortality reduction, avoid weight gain) [effort, exhaustion, craving] |
b. “Competitive eater”, “Anorexic”, “Persistence hunter” | Abstain or restrain (Avoid feeling over-full, avoid unpleasant consumption, avoid weight gain/delay) [regret] | Consume, overindulge (Gain competitive eating ability; Stock-up on nutrition) [effort, pain, nausea] | |
IV. Exercise regulation: | a. “Sedentary non-athlete”, “Burn-out athlete” | Do not Exercise, do not maintain regular exercise schedule (Avoid effort and opportunity costs of exercise) [guilt, regret, depression] | Exercise, maintain schedule (Maintain/ improve fitness and health; Achieve personal goals; Reduce exercise effort and pain) [effort, exhaustion, pain] |
b. “Fitness freak”, “Exercise dependent athlete” | Exercise, maintain schedule (Maintain or improve fitness/low effort habit; Avoid exercise withdrawal costs, Achieve personal goals) [fatigue, regret] | Do not Exercise (Rest/tissue repair, rejuvenation; Avoid opportunity costs of exercise) [effort, guilt, frustration, anxiety, craving, depression, pain] | |
V. Work/leisure: | a. “Reluctant worker” | Leisure (Relaxation, recreation, socialization, gratification) [guilt, regret] | Work (Labor production) [effort, frustration, craving, exhaustion] |
b. “Workaholic” | Work (Labor production; Achieve personal goals) [fatigue, exhaustion, regret] | Leisure (Relaxation, recreation, socialization) [effort, frustration, anxiety, craving] | |
VI. Sleep regulation: | a. “TV binge-watcher tempted to stay up late watching” | Wakeful activity (Avoid opportunity costs associated with sleep) [regret, guilt, exhaustion] | Restorative sleep (Improve health and long-term productivity; Wake refreshed) [effort, frustration, craving] |
b. “Tired machine operator/driver”, “Worker or student pulling an all-nighter” | Restorative sleep (Reduce driving/operating danger; Improve health and long-term productivity; Wake refreshed) [frustration, regret] | Wakeful activity (Operate machine/drive for longer; Improve short-term productivity or information recall) [effort, guilt, craving, exhaustion] | |
VII. Charity and helping behavior: | a. “Self-interested tightwad” | Keep, withhold, refuse (Maintain capital) [guilt, embarrassment, shame] | Donate, help, give (Help others) [effort, regret, frustration] |
b. “Altruistic”, “Ascetic” | Donate, help, give (Help others; self-discipline; achieve personal goals) [craving, regret] | Keep, withhold, refuse (Maintain capital) [guilt, embarrassment, shame, effort, frustration] | |
VIII. Trust, cooperation: | a. “ Non-cooperator”, “Exploiter”, “Opportunist” | Lie, defect, cheat, exploit, defend (Short-term gain, security, and exploitation of available opportunity) [guilt, embarrassment, shame] | Tell truth, trust, reciprocate, cooperate, share (Develop cooperative relationship; Avoid contracting, monitoring, defense) [effort, craving] |
b. “Cooperator”, “Trusting trustor”, “Trustworthy reciprocator” | Tell truth, trust, reciprocate, cooperate, share (Develop cooperative relationship; Avoid contracting, monitoring, defense) [craving] | Lie, defect, cheat, exploit, defend (Short-term gain, security, and exploitation of available opportunity) [effort, guilt, embarrassment, shame] |
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Gómez-Miñambres, J.; Schniter, E. Emotions and Behavior Regulation in Decision Dilemmas. Games 2017, 8, 22. https://doi.org/10.3390/g8020022
Gómez-Miñambres J, Schniter E. Emotions and Behavior Regulation in Decision Dilemmas. Games. 2017; 8(2):22. https://doi.org/10.3390/g8020022
Chicago/Turabian StyleGómez-Miñambres, Joaquin, and Eric Schniter. 2017. "Emotions and Behavior Regulation in Decision Dilemmas" Games 8, no. 2: 22. https://doi.org/10.3390/g8020022
APA StyleGómez-Miñambres, J., & Schniter, E. (2017). Emotions and Behavior Regulation in Decision Dilemmas. Games, 8(2), 22. https://doi.org/10.3390/g8020022