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Coordination Games on Dynamical Networks

Information Systems Institute, Faculty of Business and Economics, University of Lausanne, CH-1015 Lausanne, Switzerland
Author to whom correspondence should be addressed.
Games 2010, 1(3), 242-261;
Received: 8 June 2010 / Revised: 7 July 2010 / Accepted: 28 July 2010 / Published: 29 July 2010
(This article belongs to the Special Issue Social Networks and Network Formation)
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We propose a model in which agents of a population interacting according to a network of contacts play games of coordination with each other and can also dynamically break and redirect links to neighbors if they are unsatisfied. As a result, there is co-evolution of strategies in the population and of the graph that represents the network of contacts. We apply the model to the class of pure and general coordination games. For pure coordination games, the networks co-evolve towards the polarization of different strategies. In the case of general coordination games our results show that the possibility of refusing neighbors and choosing different partners increases the success rate of the Pareto-dominant equilibrium. View Full-Text
Keywords: evolutionary game theory; coordination games; games on dynamical networks; co-evolution evolutionary game theory; coordination games; games on dynamical networks; co-evolution

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This is an open access article distributed under the Creative Commons Attribution License (CC BY 3.0).

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Tomassini, M.; Pestelacci, E. Coordination Games on Dynamical Networks. Games 2010, 1, 242-261.

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