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Review

A Scoping Review of Ontologies Relevant to Design Strategies in Response to the UN Sustainable Development Goals (SDGs)

Department of Creative Product Design, I-Shou University, Kaohsiung City 84001, Taiwan
Sustainability 2021, 13(18), 10012; https://doi.org/10.3390/su131810012
Submission received: 9 August 2021 / Revised: 2 September 2021 / Accepted: 4 September 2021 / Published: 7 September 2021

Abstract

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Since the initiation of the 2030 Agenda for Sustainable Development in 2015, academia and industry have been taking action to seek how to address the Sustainable Development Goals (SDGs) via research, practice, and community engagement. Due to the UN SDGs comprising comprehensive domain-centric ontologies for reaching a consensus on their achievement, so far there has been a literature gap on how and what product design strategies can help achieve which of the SDGs. Inspired by the implication of creating a better world with design, this study conducted a scoping review to synthesize existing design strategies toward the implementation of the SDGs. More than 110 design strategies/methods were collected and synthesized as evidence to map onto the ontological domains of the SDGs. The results indicate that Goals 8, 9, 11, and 12 can be correspondingly addressed by the current body of design strategies, whereas a gap exists in the design strategies to address Goals 15, 16, and 17. Most of the corresponding strategies can be workable to Goals 3, 4, 6, and 7 to a certain extent and, in a broad sense, are in line with the contextual implications of Goals 1, 2, 5, 10, 13, and 14. This study provides a useful starting point for researchers to explore how design has been contributing to the sustainability goals. It also contributes to existing knowledge of the design discipline by providing methodological guidance for researchers and practitioners to conduct further research and practice on the UN SDGs.

1. Introduction

Industrialization plays a crucial role in promoting an ever-advancing human civilization. However, it contributes to negative externalities that could be harmful to either the general public directly or via the environment such as pollution, greenhouse gas emission, and global warming. There has been a significant income inequality between laborers and those who dominate capital resources due to the decoupling of capital and labor. The consequences of over-industrialization have resulted in a great impact on our society, economics, and environment. These effects are profound, ranging from human development, lifespan, and health span to social improvements and the impact on natural resources, public health and sanitation, energy usage, and biodiversity loss. Currently, the international community is at a historic crossroads, since the world is facing extreme challenges, not only climate change and environmental degradation but also many social and economic disturbances. Over the past few decades, there have been numerous advances in discussing sustainable development issues. Much more progress has been observed in developed countries, and many developing countries are also aware of the need of seeking sustainability. The concept of sustainable development was coined in a report by the United Nations Commission on Environment and Development (the commission later adopted the name World Commission on Environment and Development, WCED) entitled “Our Common Future” (also known as the Brundtland Report). It advocates that development should be planned in order to meet the needs of the present without compromising the ability of future generations to meet their own needs [1]. This concept implies conditional rather than absolute limits, where limitations were imposed by the current impact of technology and social development on environmental resources and by the capacity of the biosphere to absorb the impact from various human activities. However, Conard [2] indicated that most political leaders did not intend to act on the global sustainability agenda readily or significantly, still less on a more comprehensive list of challenges. The world needs distinct leadership and passionate efforts on sustainable development issues. In this context, the United Nations (UN) plays an important role in assisting countries to overcome present and future sustainability challenges, by which the Millennium Development Goals (MDGs) were established in the Millennium Declaration in 2000. These goals set eight initiatives to make the world a better place to live by 2015 [3,4]. The 2012 UN Conference on Sustainable Development (UNCSD), also known as “Rio+20” or “Rio Earth Summit 2012”, is recognized as a historical event, as it marked the 20th anniversary of the UN Conference on Environment and Development (UNCED) held in 1992. It sought to ensure confirmations for the political commitments and established the global environmental agenda for the next two decades through discussing new and emerging issues.
“Rio+20” evinced the progress of international cooperation on sustainable development. However, there remained former problems worldwide to be solved, additionally the emergence of new and more complicated challenges with respect to an extensive range of global compact issues [5]. Serving as a continuation of the MDGs, the Sustainable Development Goals (SDGs) were created in 2015, whereby the SDGs are an integral part of the 2030 Agenda that is a formal declaration adopted by UN Members and attempts to address the global challenges we face. These goals are considered the most significant points for understanding and achieving human and environmental development ambitions up to 2030 [6,7]. In this context, incentives for research on sustainability have become even more crucial. The initiative of the UN SDGs is more profound and comprehensive than previous action plans created for sustainable development, involving high-level, cross-border cooperation with multidimensional political negotiations. According to Leal Filho et al. [8], the SDGs provide opportunities to reinvigorate the sustainable development research agenda, since the current progress is insufficient to keep humans from exceeding their limits on the use of natural resources. Salvia et al. [9] found that experts worldwide attempt to respond to many SDGs, according to their specialties and research areas, through examining emerging issues between these SDGs and the main local issues/challenges in each area. Ospina-Forero et al. [10] introduced the most suitable estimation methods for SDG networks and classified SDG studies into subjective and statistical ones, where the former relies on qualitative information (e.g., the conceptual description of the variables), while the latter makes use of panel data (e.g., data observations on different countries over time). Current research on the SDGs requires multidisciplinary, interdisciplinary, and transdisciplinary approaches to generating knowledge [11] in which hot topics include public health [12], management education [13], building assessment and management [14], environmental assessment and management [15], sustainable manufacturing [16], and food security and nutrition [17]. A considerable amount of research has been conducted with respect to the implementation and achievability of the sustainable development targets across distinct pathways and domains [18,19,20,21].
In addition to topic-specific research, literature reviews on SDGs have been conducted extensively in recent years to provide an overview of current knowledge and evidence and to allow researchers to identify relevant theories, methods, and gaps in the existing research. For example, Allen et al. [22] conducted a review of the evidence for 26 countries to analyze their initial progress in implementing the SDGs. They found that there has been some progress in initial planning stages, but there are still key gaps in terms of the assessment of interlinkages, trade-offs, and synergies between targets. Caiado et al. [23] presented a literature review and developed a framework to tackle the barriers and challenges for operationalizing and monitoring the implementation of the SDGs. Their review particularly focused on the application and linkage of the emerging SDGs with sustainability science and knowledge management aspects. Pizzi et al. [24] conducted a bibliometric investigation and systematic review on management research and the UN SDGs. They argued that researchers should pay particular attention to understanding how and to what extent the SDGs can strengthen business strategy and performance measurement. Most notably, recent reviews of the literature have shown that the SDGs could be considered possible strategic drivers for business-related research due to the face of their value relevance [25,26,27]. Beyond business strategies, sustainable development requires innovative product design strategies in a variety of contexts to support social, economic, and environmental responsibility across the entire value chain. However, due to the fact that the UN SDGs involve complex issues and heterogeneous domain knowledge, it is difficult for researchers to conduct a comprehensive review only in terms of a product design perspective. So far, there has been a lack of a literature review on how design strategies can assist designers, policy makers, and other stakeholders in implementing the SDGs.
Product designers would be responsible for delivering the SDGs, as they turn people’s visions and attitudes into products and services to make life better. Moreover, any product or service requires material resources and ineluctably produces waste. If design is capable of imparting attitudes and values to people, it is also capable of translating the SDGs into the language and codes of products, services, systems, business models, and infrastructures. In this context, this study aimed to provide an overview of the literature through collecting and synthesizing evidence about existing design strategies, the purpose of which was to survey whether these strategies can adequately address the implementation of the UN SDGs. For structuring the scoping review and addressing the aim of this study, the research questions are outlined as follows:
- What ontologies exist relevant to design strategies toward the UN SDGs?
- What eligible design strategies already exist and to what extent are they suitable for addressing the SDGs?
- What gaps exist in the current body of design strategies in response to the SDGs?
The rest of this paper is structured as follows: Section 2 introduces the materials and methods. Section 3 presents the results of the scoping review. The discussion and concluding remarks, along with future research suggestions, are provided in Section 4.

2. Materials and Methods

This section provides background information and related works, including the scoping review method, design strategy and global sustainable development, and ontologies of the SDGs.

2.1. Scoping Review Method

A scoping review is an approach of research synthesis commonly used when a general research definition or definitive study procedure has not been well established [28]. It is used to evidence synthesis of domain knowledges, aiming to map the existing literature in a given field and provide an overview of the available research evidence without summarizing the specific research question [29,30]. Scoping reviews can help analyze and identify gaps in a body of knowledge and existing literature. According to Munn et al. [31], the scoping review framework includes: (1) determination of existing evidence types in a given field; (2) clarification of key concepts/definitions in the literature; (3) survey of how research was conducted on a certain topic/area; (4) examination of key characteristics relevant to a certain topic/area; (5) identification of knowledge gaps.
Scoping reviews help outline existing literature and relevant information sources, enabling researchers to explore the extent, range, and essence of research activity on a topic. They can be of particular use when the topic involves a complex and heterogeneous nature or has not thus far been comprehensively reviewed. Since the scoping review method can help to map broad topics and can offer a descriptive overview of the available materials without critically assessing individual studies or synthesizing evidence from different studies, compared with the systematic review method [28,29,32], it is appropriate for use in this study to synthesize existing design strategies toward the implementation of the UN SDGs. Figure 1 presents the flow diagram of the scoping review process. The search strategy mainly includes academic research databases, such as Web of Science, ScienceDirect, JSTOT, SpringerLink, Taylor & Francis Online, Wiley Online Library, as well as gray literature searches.

2.2. Design Strategy and Global Sustainable Development

The term design strategy refers to an integrated planning process that articulates business with design to guide designers with the goal for merging business objectives with creative solutions through creating innovative products and/or services. A good design strategy should provide designers with a clear vision and impact; give insight into what will make the product/service successful; guide the development path and support design decision making; incorporate other relevant disciplines into the entire process. Product design strategies tactically require various theories, methodologies, techniques, approaches, and/or guidelines to help achieve the product goal. Over the past few decades, they have evolved from the improvement of cost- and time-efficiency to the intervention of human concerns. Due to the dramatic growth of ecological implications and public awareness of environmental issues, environmental considerations have become a new industrial strategy for product design and development since the 1990s. How to integrate design, development, and processes into an effective methodology as well as develop environmentally conscious manufacturing and product recovery is of vital importance to industries [33,34]. Taking into consideration the three pillars of economic, social, and environmental dimensions, sustainable development has become strategically important to every life cycle aspect of product design, development, manufacturing, production, packaging, logistics, and even end-of-life (EoL) treatment. Incorporating product design with the concept of sustainability has been carried out for over three decades. However, due to the UN SDGs extending a previous sustainability agenda and comprising comprehensive domain-centric ontologies for reaching a consensus on their achievement, there is still a literature gap on how and what product design strategies can help achieve which of the SDGs. This remains to be addressed.
Figure 2 presents the significant milestones in global sustainable development. The Declaration of the UN Conference on the Human Environment (also known as the Stockholm Declaration), announced in 1972, was the first official document in international environmental policy to recognize the rights and responsibilities for ensuring a healthy environment. It marked a turning point for the global environment and development. The UNCED, also known as the Earth Summit/Rio Summit, held in Rio de Janeiro, Brazil, in 1992, was a new blueprint for international environmental action. Under the conference, the Rio Declaration reaffirmed the Stockholm Declaration and envisioned a global pact for environmental governance. The UN Programme of Action on the Sustainable Development of Small Island Developing States (also referred to as the Barbados Program of Action, BPoA) was introduced in 1994 as a policy document to address the vulnerabilities of economic, environmental, and social development facing islands as well as outlined a strategy seeking to mitigate those vulnerabilities. Beyond the sequential achievements of the Rio Summit and BPoA, the Millennium Summit took place at the United Nations Headquarters in 2000, adopted the UN Millennium Declaration that built on a decade of major UN conferences and summits to a series of time-bound targets. On the basis of this declaration, the Millennium Development Goals (MDGs) paved the way for a new vision of global sustainable development.
In 2015, the UN General Assembly published the historic document “Transforming our world: the 2030 Agenda for Sustainable Development”. It is a plan of action with respect to people, planet, prosperity, peace, and partnership, aiming to achieve a better and more sustainable future for all by 2030. The 2030 Agenda comprises four sections: (1) a political declaration, (2) a set of 17 Sustainable Development Goals and 169 targets, (3) means of implementation, and (4) a framework for follow up and review of the Agenda. Although the SDGs draw heavily on the previous efforts given above, the implementation of these goals requires more ambition and comprehensiveness than the preceding attempts at global governance, making the SDGs an intriguing new global initiative in environmental policy and sustainable development [35].

2.3. Ontologies of the Sustainable Development Goals (SDGs)

The term ontology is an explicit specification of a conceptualization by where an ontology represents a systematic account of existence [32]. It can be used to help acquire knowledge and develop an understanding of a concept [36]. From the knowledge management perspective, Park and Ramaprasad [37] defined an ontology as a model or knowledge base used to construct and deconstruct the problem constituents in a logical, systematic, and meaningful manner to map and appraise current research in the domain. In this study, ontology is used to conceptualize the specification of the UN SDGs in order to map existing design strategies onto ontological domains.
According to the 2030 Agenda for Sustainable Development, the SDGs consist of 17 goals translated from the ambitions of administration; 169 targets which help to set-up a clear course of action toward the corresponding goals; 247 indicators used to measure progress toward reaching the targets [38]. The 17 goals and their corresponding descriptions are listed in Table 1. The original indicators include the global indicator framework for SDGs as contained in the Resolution A/RES/71/313. So far, the latest version of refinement E/CN.3/2021/2, Annex was approved by the 52nd Statistical Commission in March 2021. Of the 247 indicators, 8 and 4 indicators, respectively, repeat under two and three different targets, so that the actual number of indicators is 231. As of 29 March 2021, the updated tier classification contains 136 Tier I indicators (those which have a clear methodology and data gathered to support them), 107 Tier II indicators (those which have an established methodology but do not have regular data collection), and 4 indicators classified into both Tier I and Tier II [39].
Classification has been very useful for evidence syntheses, as it allows similarities and differences among interventions to be made explicitly. Various classifications of the SDGs have been presented from distinct perspectives, such as governance (Goals 16 and 17), economy (Goals 8–12), society (Goals 1–5), and planet (Goals 6, 7, and 13–15) [40]; dignity (Goals 1 and 5), people (Goals 2–4), planet (Goals 6 and 12–15), partnership (Goal 17), justice (Goal 16), and prosperity (Goals 7–11) [8]; efficient and sustainable resource use (Goals 2, 6, 7, and 12), earth system (Goals 13–15), human development goals (Goals 1, 3, 4, 5, 8, and 10), and good governance and infrastructure (Goals 9, 11, 16, and 17) [41]. The classification based on the triple bottom line (TBL or noted as 3Ps) was generally adopted by researchers [42,43]. Otherwise, according to the UN Environment Assembly of the UNEP, nearly half of the SDGs are directly environmental, and more than 86 targets involve environmental sustainability, with at least one in each of the 17 SDGs [44].
In the context of product design evolution, this study classified the 17 SDGs into four domains, namely, human (Goals 3, 5, and 17), economic (Goals 8–12), social (Goals 1, 2, 4, and 16), and environmental (Goals 6, 7, and 13–15). The human domain focuses on human performance, user satisfaction and accessibility, and usable and interactive quality of products, services, systems and/or environments. The economic domain aims to improve industrial productivity, profitability, and innovations. The social domain focuses on promoting social equality and inclusion and enhancing societal well-being. The environmental domain aims to minimize the unintended consequences of production and consumption processes in order to reduce the negative environmental impact. The ontology of the SDGs comprises four layers: 4 domains, 17 goals, 169 targets, and 247 indicators that aim to represent the knowledge structure of the UN SDGs for mapping of the corresponding design strategies. Since the ontology of the SDGs is an explicit claim with certain overlapping consensus, there exist intra-linkages within the 17 goals and interlinkages among the goal domains as shown in Figure 3. It is worth mentioning that the goals and their associated targets constitute a complicated network of interlinkages. Achieving one goal/target may contribute to achieving other goals/targets, whereas the achievement of one goal/target may conflict with the fulfillment of others. Such interlinkages are not constant and changeless but can be defined by causalities or by other types of relations/situations. To build the science-to-policy connections, the Institute for Global Environmental Strategies (IGES) developed the SDG Interlinkages Tool in 2017 and updated in 2019 (V3.0), which enables users to visualize the interlinkages among the targets as well as explore and download indicator-level data for the selected targets and countries (for more detailed information, please refer to the IGES website: https://sdginterlinkages.iges.jp/index.html (accessed on 31 August 2021)).

3. Results

According to the scoping review, the results corresponding to the four domains are elaborated in the following subsections.

3.1. Design Strategies toward Human Domain

The UN SDGs predominantly focus on human development through the implementations of economic, social, and environmental sustainability to achieve a better and more sustainable future for everyone. Human concerns have been systematically involved in product design since the mid-20th century. The term human factors and ergonomics (HFE) was developed as a scientific methodology for product, process, and system design to improve human performance, reduce human error, increase productivity, and enhance safety and comfort [45,46,47]. Human-centered design (HCD), defined by ISO 9241-210 and updated in 2019, is an approach to interactive system development aiming to make systems usable and useful by focusing on the users, their needs and requirements, and by applying HFE, and usability knowledge and techniques. This approach has the potential to contribute to strategic innovation and can help enhance effectiveness and efficiency, improve human well-being, user satisfaction, accessibility, and sustainability as well as counteract the possible adverse effects on human health, safety, and performance [48]. The term user-centered design (UCD) seems to be much more commonly used by the current design communities than that of HCD. HCD aims to address impacts on a number of stakeholders, while UCD focuses on those typically considered as users. However, in practice, these terms are often used synonymously [49]. These strategies can address the issues of Target 3.6, Target 4.a, Target 8.8, Target 9.1, and Target 11.2. To avoid repetition and redundancy, the descriptions of the corresponding targets mentioned above and afterward are listed in Appendix A, and the mapping correlations and mapping diagram are shown in Table 2 and Figure 4, respectively. Quality function deployment (QFD) was originally developed by Akao in the late 1960s as a method to transform qualitative customer requirements into quantitative parameters through deploying the functions forming quality and methods for achieving the design quality [50]. The term Kansei engineering (KE) was mentioned first by Yamamoto [51] and later founded by Nagamachi [52] as a customer-oriented technology for product design and development through translating customers’ feelings into concrete product parameters. Axiomatic design (AxD), initially proposed by Suh in the late 1970s, is an approach using matrix methods to systematically analyze the transformation of customer needs into physical and process variables, functional requirements, and design parameters [53]. The design structure matrix (DSM, also known as dependency and structure modeling) is relevant to AxD, which focuses on the elements of a complex system and how these elements relate to each other to support the management of complexity [54]. Moreover, adaptable design (AD) aims to develop adaptable products to satisfy the various requirements of customers [55], while empathic design (ED) focuses on the emotional relationship between customers and the product to achieve a better understanding of users’ needs in the early design stage [56,57]. Through focusing on the human as well as capturing customers’ feelings/emotions and requirements/needs, these strategies can be used to address Target 4.a, Target 8.2, Target 9.1, Target 9.b, and Target 11.2.
There have been significant social changes concerning human rights and civil consciousness since the mid-20th century, turning societal attention to disadvantaged minorities in particular. Beyond disability-specific design (DSD), barrier-free design (BFD), and accessible design (AcD), universal design (UD) is an approach to creating everyday products and environments that are usable by all people to the greatest extent possible, regardless of age, gender, or ability, without the need for adaptation or specialized design [58]. The seven principles of UD (equitable use, flexibility in use, simple and intuitive use, perceptible information, tolerance for error, low physical effort, and size and space for approach and use) allow for the design of products and environments to meet the needs of potential users with a wide variety of characteristics in a wide range of situations [59]. Similar approaches, such as design for all (DFA) and inclusive design (ID), are also available in the literature [60]. Otherwise, user-sensitive inclusive design (USID) aims to understand disabled users and their specific needs [61]. Design for user empowerment (DUE) underlines the importance of user participation in the design process including those users with disabilities [62]. Ability-based design (ABD) encourages designers to focus on users’ abilities to make the system efficient and adaptable [63]. Although there is no absolute consensus among these approaches, all of them recognize the essence of human diversity and social inclusion and highlight the importance of equal use of products, services, systems, and environments. These strategies can help to ensure the achievement of Target 1.4, Target 4.a, Target 8.8, Target 9.1, Target 11.2, and Target 11.7. The connotation and denotation of these strategies also correspond to the achievement of Goal 3, Goal 5, and Goal 10.
The emerging information age has brought about a new product design paradigm since the late 20th century. Beyond interacting with physical entities, human–computer interaction (HCI) explores the design and use of computer technology focused on the interaction between humans and computers [64]. Interaction design (IxD) assists designers in creating interactive digital products, environments, systems, and services [65]. These two strategies can help enhance the use of information and communications technology (ICT) to promote the empowerment of women (Target 5.b) and increase access to ICT and provide universal and affordable access to the Internet (Target 9.c). Usability is one of the core issues in HCI, defined as “the extent to which a system, product, or service can be used by specified users to achieve specified goals with effectiveness, efficiency, and satisfaction in a specified context of use” [66]. Nielsen [67] developed usability engineering (UE) as a method to use throughout a product design process that ensures designers take into consideration the barriers to learnability, efficiency, memorability, error-free use, and subjective satisfaction before developing the product. Contextual design (CD’) provides methods to collect data relevant to the product via field studies, interpret and consolidate the data in a structured way, apply the data to prototyping product and service concepts, and refine these concepts with users iteratively [68]. Empathic design (ED) assists designers in analyzing and applying information gleaned from observation in the field to help identify the users’ underlying needs [69], whereas Participatory Design (PD) entails user participation for work practice based on the argument that users should be involved in designs [70]. The term user experience was coined by Norman in the early 1990s [71]. User experience design (UXD) aims to develop artifacts that allow users to meet their needs in an effective, efficient, and satisfying manner. It draws from design methods, such as HCI and UCD, and includes elements from similar disciplines such as IxD, usability, information architecture and user research [72,73]. The abovementioned strategies highlight the necessity of understanding users as well as meeting their needs, which can be applied to developing both physical and digital products/services/systems. Through improving the usable and interactive quality, these strategies can address the issues of Target 8.2, Target 8.8, Target 9.1, Target 9.b, Target 11.2, and Target 11.7.

3.2. Design Strategies toward Economic Domain

Design strategies toward the economic domain can look backward to the history of the Industrial Revolution in the mid-18th century. Individual manual labor was replaced by mechanical production to boost the development of the industrial economy. The strategies of design for mechanical production and design for mass production ushered in a new era of mass production and mass consumption [74]. Increasing global competition associated with the changing economic environment, meant industries must focus on cost reduction and efficiency improvement to achieve higher levels of productivity and profitability. The Taguchi method (TM) was proposed by Taguchi in the 1950s, which aims to improve product and process quality throughout the entire product life cycle in a parametric design manner [75,76]. The failure mode and effect analysis (FMEA) was developed in the early 1960s as a systematic approach for dealing with potential product failure problems [77]. It can be used to analyze postulated component failures as well as identify the resultant effects on products or system operation. In addition to quality improvement and failure avoidance, how to rapidly develop a product and launch it on the market has been a crucial issue since the 1980s. Industry and academia have made great efforts to develop new approaches that focus on reducing lead time for product design and development through parallelizing or subdividing all possible activities in overall product design and development processes. Concurrent engineering (CE) is defined as a systematic approach to the integrated design of products and their related processes simultaneously, enabling designers to consider all elements of the product life cycle in the early design stage including quality, cost, schedule, and user requirements [78]. CE and collaborative engineering (CE II) have emerged as new paradigms instead of traditional sequential engineering (SE) with significant impact on the development of products and processes [79,80]. Modular product design (MPD) aims to reduce complexity through subdividing complex products and systems into components instead of as an amalgamated whole [81]. Reverse engineering (RE) refers to a process or an approach in which products and systems are deconstructed to extract design information from them, enabling designers to analyze how a component was designed so that they can recreate it rapidly [82]. These strategies can assist designers in achieving Target 8.2 and Target 9.b. On the other hand, various design techniques have been developed in response to the extensive application of computer and information technologies in products and production processes, such as computer-aided design (CAD), computer-aided manufacturing (CAM), computer-aided engineering (CAE), computer-aided process planning (CAPP), and computer-integrated manufacturing (CIM) [83,84,85]. The employment of these techniques makes product design more powerful and efficient and, thus, can help address Target 8.2, Target 8.3, Target 9.1, Target 9.2, and Target 9.5. Such computer-aided techniques can also be beneficial to make cities and human settlements inclusive, safe, resilient, and sustainable (Goal 11) through efficient and reliable design and planning.
Design for X (DfX) refers to a set of strategies adopted by design communities to achieve specific engineering objectives through improving an X property of the product/system [86,87,88]. These strategies include design for manufacturing (DfM) [89], design for assembly (DfA) [90], design for modularity (DfMo) [91], design for availability (DfAv) [92], design for cost (DfC) [93], design for reliability (DfR) [94], design for adaptability (DfAd) [95], design for quality (DfQ) [96], design for variety (DfV) [97], and design for variation (DfVa) [98]. The family of DfX comprises methods, guidelines, and standards to develop products at the conceptual design phase [99]. They are used as an integral part of the product design process to create products with higher quality, lower cost, and shorter development cycles. Such improvements can help achieve Target 8.2, Target 9.2, Target 9.5, and Target 9.b. The implementation of the UN SDGs inevitably involves trade-offs and contradictions. Of the various design strategies, TRIZ (theory of inventive problem solving) is a unique one that can provide designers with the processes of repeatability, predictability, and reliability due to the fact of its structural and algorithmic characteristics. It was initially developed by Althuller and his colleagues in the mid-1940s. TRIZ is a systematic and knowledge-based methodology for designers to analyze inventive problems and further resolve them in a strategy-directed manner [100]. It has been extensively employed by both academia and industry over the past half century [101], not only in traditional engineering fields for product development [102] but also in business and management [103], service design [104], maintenance [105], education [106], building industry [107], renewable energy [108], green supply chain [109], eco-design [110], eco-innovation [111]/eco-improvement [112], cleaner production [113], sustainable innovation [114], and even gene selection for cancer classification [115]. Due to the fact of its excellent performance and broad applicability, TRIZ methodology has great potential to address most of the SDG issues relevant to conflict-oriented problem solving for innovations.

3.3. Design Strategies toward Social Domain

Social responsibility has been a recurring topic for design communities over the past few decades. Papanek [116] indicated that design is an attitude of constant awareness in professional practice to avoid producing excessive and useless products. He argued that design should not only serve the people (both healthy and disabled people) but also serve the protection of the limited resources of the planet we live on. Whiteley [117] also pointed out the dilemma of unsound consumerism and highlighted that good design should consider a product’s social usefulness and environmental effects. In addition to promoting accessible and usable products, services and environments for everyone, social design (SD’) refers to design for society and with society that seeks for a new networking of the individual, civil society, and government in response to the global economic growth and its consequences for humans and the environment [118]. Socially responsive design (SRD II) aims to improve equitable arrangements among stakeholders to ensure the effective delivery of design for social change and to make proper contributions to addressing societal goals in a sustainable way [119], while SRD responds to all stakeholders and investigates the consequences of design that positively impacts on societal aspirations and expectations, health, and lifestyle [120]. Ethical design (ED’) emphasizes that designers should have a responsibility to take ethical requirements of product design into account through conducting risk and ethical analyses and countermeasures of the designed products [121]. Design anthropology (DA) comprises both business sense and social responsibility to develop a product through conducting with users or potential users for articulating the everyday practices, symbolic meanings, and forms of sociality with the product [122]. Design activism (DAc) highlights the strength of design for social and environmental progress that positively impacts our living and working, and challenges and reinvigorates design praxis in sustainable ways [123]. Moreover, design for well-being (DFW) focuses on improving the individual and societal well-being and happiness of people through the development and application of design research [124]. Social product development (SPD) refers to an emerging engineering approach and design processes, encompassing such phenomena as crowdsourcing, open innovation, collective intelligence, and mass collaboration [125,126]. These strategies can be applied to ensuring the achievement of Goal 3 and Goal 11. Beyond product functionality and utility, these strategies also imply that designers should pay more attention to other sustainable issues, such as improving poverty (Goal 1), hunger (Goal 2), education and gender equality (Goal 4 and Goal 5), and even reducing inequalities (Goal 10).
Another type of DfX is available in the social domain. Inspired by inclusive design (ID), design for social inclusion (DfSIn) recognizes the need for co-design with people from marginalized segments of the population who act as design partners in efforts to create environmental, cultural, economic, and social sustainability [127]. Design for social change (DfSC) entails the adoption of various strategies toward human-centered innovation to bring positive results, especially in marginalized communities, where living conditions can be improved in many aspects [128]. DfSIm aims at the practice of interrogation systems to clarify opportunities for change by giving voice to those who have been disenfranchised or marginalized by design [129]. Pack et al. [130] found that social impact assessments (SIAs) and social life cycle assessments (SLCAs) are two of the most common techniques for assessing social impact. SIAs can be used to analyze, monitor, and manage the intended and unintended social consequences of planned interventions [131], while SLCAs can be applied to understanding social issues arising in the value chains of products and services [132]. Design for social innovation (DfSI) aims to produce meaningful social innovation through dealing with all kinds of social change toward sustainability [133,134]. On the other hand, corporate social responsibility (CSR) is a management concept whereby enterprises take social and environmental responsibility in their business operations and interactions with their stakeholders [135,136]. The International Organization for Standardization (ISO) also launched a guidance integrating international expertise on the concept of the social responsibility to harmonize the socially responsible behavior of enterprises at international level [137]. The abovementioned strategies can be useful for ensuring the achievement of Goal 3, Goal 8, Goal 9, and Goal 11. In a broader sense, design has the potential to trigger and support social change so that it should focus on the most important challenges and complex social problems we are facing such as reducing poverty (Goal 1), hunger (Goal 2), inequality (Goals 5 and 10), and ensuring inclusive and equitable quality education (Goal 4). Although these design strategies perhaps cannot directly address such specific goals, they can be used to assist designers in connecting innovative design practices with the goals, and further exploring the know-how behind designing new products/services to help people shape a positive future.

3.4. Design Strategies toward Environmental Domain

Design strategies addressing ecological challenges and sustainable development issues typically fall under the umbrella of various concepts. End-of-pipe (EoP) approaches are regarded as pollution control strategies through physically separating pollutant treatment from production processes to minimize the potential environmental damage caused by untreated pollutants [138]. Since the mid-20th century, the reaction of humans to environmental degradation has changed from EoP treatment to a focus on prevention strategies. This essentially means that research and innovation efforts have shifted from the passive depollution of systems to the positive pollution management at source [139,140]. Product stewardship (PS) attempts to minimize environmental impact at one stage of a product’s life cycle which may actually increase the impact at other life cycle stages [141,142]. Regenerative design (RD) is defined as a process-oriented system approach that envisions a community based on the value of living within the limits of available energy and material resources without environmental degradation [143]. On the other hand, green consumerism emerged as an ecopedagogical issue in the late 1980s, influencing human activities, societies, and even an interdisciplinary reflection on environmental ethics. green design (GD) treats environmental attributes as product design objectives by introducing the principle of the 3Rs: reducing, reusing, and recycling [144], while eco-design (EcD) integrates environmental considerations into the product design and development process [145]. Cradle-to-cradle design (C2C) presents an alternative design concept based on the strategies of eco-efficiency and zero emission to create products and systems in a positive relationship with ecological and economic benefits [146]. Sustainable design (SD) intends to reduce negative environmental impact completely through skillful, sensitive design, which implies that SD requires renewable resources and innovation to minimalize the impact of the environment and connect people with the natural environment [147]. The transition from GD, EcD, and C2C to SD steady broadens the scope of ecology and design in theory and practice. It also shifts the design focus from mass production and mass consumption to sustainable consumption and production (SCP) patterns. Emotionally durable design (EDD) underlines the importance of consumers’ behavioral drivers toward SD as well as develops strategies to increase resource productivity and reduce waste by elongating the lifespan of products [148]. Design for sustainable behavior (DFSB) is an emerging strategy under the theme of SD, aiming to examine how design can be used to affect user behavior toward more sustainable practices [149]. Design stages have been recognized as a key phase in a product’s life cycle for the sustainability implementation [150]. Biomimetic design (BD) facilitates the design by taking inspiration from nature to design as well as transferring biological mechanisms into design concepts to achieve innovation and sustainability [151], while ecological product design (EPD) integrates environmental considerations into product design in advance rather than an afterthought [152]. Arising out of an ecological metaphor, industrial ecology (IE) refers to a framework for product and process design to achieve the strategic implementation of SCP [153], while product ecology (PE) is a theoretical framework to describe how products evoke social behavior, and an approach for conducting qualitative design research with the goal of understanding the interactions between people and products [154]. Environmentally conscious design (ECD) aims to ensure superior environmental performance of products through identifying environmentally friendly design alternatives [155,156]. Life cycle design (LCD) considers entire life cycle phases of products in the early design stage to fulfill the environmental requirements [157]. The abovementioned strategies can be used to help achieve Target 6.3, Target 7.3, Target 8.4, Target 9.2, Target 9.4, Target 11.3, Target 11.6, and Goal 12.
There are also some DfX approaches available to address ecological issues, such as design for disassembly (DfD) [158], design for reuse (DfRu) [159], design for recycling (DfR) [160], design for maintenance [161]/design for maintainability (DfMa) [162], design for supportability (DfSu) [163], design for recovery (DfRc) [164], and design for service [165]/design for serviceability (DfS) [166]. Moreover, design for life cycle (DfLC) broadens the ecological perspective beyond the reduction, elimination, and prevention of waste, which comprises the entire product life cycle from initial conceptual design, through use phase, to EoL of the product [167]. Design for environment (DfE) also takes a life cycle approach to product design and development, considering such novel concerns as environmental consequences, and human health and safety [168]. A notable strategy for implementing sustainability is design for sustainability (D4S), which builds on the work of EcD to comprise social, economic, and environmental concerns and outlines methodologies for making sustainable improvements to products by applying lifecycle thinking components [169]. Ceschin and Gaziulusoy [170] provided a systematic overview of the D4S domain and found that the D4S has increasingly evolved from a technical and product-centric focus to an extensive system level change in which sustainability is perceived as a socio-technical challenge. Accompanied by the growing service-centered economy, the strategy of Product-Service Systems (PSS), motivated by customers, shifts the business focus from just physical product design and selling, to a system offering which combines services with the product to fulfill customers’ needs without increasing environmental impact [171,172]. PSS particularly fits with the SDG strategies as it can allow product lifetime extension, intensive use of products, and minimization of resource consumption [173,174]. Beyond the strategy of DfR, circular design (CD) [175] or circular product design (CPD) [176] focuses on minimizing the use of primary raw materials to curtail a value loss embedded in the product by keeping them in a closed-loop circulation mode. Through effective elimination, reduction, minimization, and prevention of the life cycle management and implementation, these strategies can be used to address Target 6.3, Target 7.3, Target 8.4, Target 9.2, Target 9.4, Target 11.3, Target 11.6, and Goal 12. They would also be helpful in addressing Target 3.9 and Target 14.1.
Various life cycle approaches have been employed to assist designers in assessing the performance of sustainability [177], such as life cycle management (LCM) [178], life cycle assessment [179]/life cycle analysis (LCA) [180], life cycle costing (LCC) [181], life cycle sustainability analysis (LCSA) [182], life cycle inventory analysis (LCI) [183], life cycle impact assessment (LCIA) [184], life cycle engineering (LCE) [185], and screening life cycle modeling (SLCM) [186]. There are many guidelines and standards to provide solutions and help achieve benefits for sustainable performances, such as BS 8887-3:2018 for guiding to choosing an appropriate EoL design strategy [187]; UNE 150008:2008 for environmental risk analysis and assessment [188]; IEC 62430:2019 describing principles, specifying requirements, and providing guidance for organizations to integrate ECD into their product design and development [189]; ISO 14006:2020 that provides guidelines for incorporating EcD [190]; ISO 14,040 series for dealing with LCA [191]; ISO 14091:2021 that gives guidelines for assessing the risks related to the potential impacts of climate change [192]. Other simplified LCA methods include ERPA (environmentally responsible product assessment)-matrix and MECO (materials, energy, chemicals, and others) method [193]. Some visualization tools and checklists are also available for use in product design processes to help achieve eco-innovation through identifying potential environmental impacts, including the life cycle design strategy (LiDS) wheel [194], EcoCompass (EcC) [195], EcoDesign Checklist (EcDC) [196], MET (material, energy, and toxicity)-matrix [146], product ideas tree (PIT) diagram [197], the methodology of selection of strategic environmental challenges (STRETCH) [198]. Otherwise, eco-indicators (Eci) provide designers with easy-to-use tools to develop products, taking into consideration the recycling quotas, energy consumption, amount of material used, and waste produced in the early design stage [199]. EcoDesign Pilot (EcDP) can be used as a tool to investigate, discover, and optimize products for achieving sustainable development [200]. These strategies can provide effective information to help achieve Target 3.9, Target 6.3, Target 7.3, Target 8.4, and Target 14.1. They can also be helpful to the implementation of Goal 9, Goal 11, and Goal 12 and, in a broad sense, might have a potential implication for the mitigation of climate change and its impact on the environment (Goal 13).

4. Discussion and Concluding Remarks

Since the UN SDGs involve complex topics and the heterogeneous nature of domain knowledge, it is difficult for researchers to conduct a comprehensive review only in terms of the product design perspective. This study combined the conception of ontology with the scoping review method and presented a literature review on how design strategies can potentially be employed to achieve certain aspects of the SDGs, so far lacking in the scientific literature. According to the research questions, the specification of the UN SDGs was conceptualized as the domain ontology to map existing design strategies onto the ontological domains. Based on the four pillars of human, economic, social, and environmental domains, more than 110 design strategies were collected and synthesized as existing evidence in the literature to survey how they would be pertinent to help address the implementation challenges of the SDGs. As a whole, the existing design strategies have a potential for use toward Goal 8 (Decent Work and Economic Growth), Goal 9 (Industry, Innovation and Infrastructure), Goal 11 (Sustainable Cities and Communities) as well as Goal 12 (Responsible Consumption and Production). To some extent, the corresponding strategies can be workable to Goal 3 (Good Health and Well-being), Goal 4 (Quality Education), Goal 6 (Clean Water and Sanitation), and Goal 7 (Affordable and Clean Energy), even if they are not immediately obvious. Despite the lack of substantial evidence of effectiveness, goals where the design strategies corresponded to their contextual implications include Goal 1 (No Poverty), Goal 2 (Zero Hunger), Goal 5 (Gender Equality), and Goal 10 (Reduced Inequalities). Although Goal 13 (Climate Action), Goal 14 (Life below Water), and Goal 15 (Life on Land), in particular, are regarded as environmental issues, there has been little evidence to support the effective implementation in the context of applying these design strategies.
In addition, there has been a gap in the current body of design strategies in response to Goal 16 (Peace, Justice, and Strong Institutions) and Goal 17 (Partnerships for the Goals). This is mainly because they require more political consensus than practical operation that design strategies can manage. Of the various design strategies, TRIZ has great potential to address most of the SDG issues relevant to conflict-oriented problem solving for innovations, while D4S is a notable strategy that not only directly links the term “design” with the goal “sustainability” in its literal sense but also equally underlines social, economic, and environmental sustainability. It is worth noting that there has been relatively little concrete evidence on how the corresponding design strategies can directly address the social development issues of the SDGs. This is due primarily to the characteristics of social issues, which are not static situations but changes over time and space and have different impacts on different individuals. Although there has been an increasing interest in social responsibility in both research and practice, most of it has focused on the environmental dimension of responsibility [201]. Rocha et al. [202] also indicated that the social dimension of D4S is not well established and has yet to be tackled in a non-systemized way. Hence, there is still room for development in this research theme. The scoping review results imply that policy makers should make more effort to reach a consensus on the issues of Goal 16 and Goal 17, while designers could pay more attention to the social development issue of the SDGs. The implementation and achievability of Goal 13, Goal 14, and Goal 15 still need a progressive action by design communities as well as by stakeholders around the world.
Similar to other studies, scoping reviews have risk of bias from different sources even if crucial risk assessment of the bias is not considered mandatory [30]. The important limitation lies in the fact that this scoping review has only considered the context of evidence but did not formally evaluate the quality of evidence in the literature. Research on the 2030 Agenda for Sustainable Development is still in progress. Since the importance of empathy, collaboration, and non-linear problem solving has raised attention to academia and industry, there has been growing interest in applying design thinking (DT) to sustainability research and practice [203,204,205]. This can be a potential research direction. In conclusion, this is the first study that has presented comprehensive evidence for coupling the existing design strategies with the implementation of the SDGs. Academically, this study offers a starting point for researchers to explore how design has been contributing to the sustainability goals. In practice, this work contributes to existing knowledge of the design discipline by providing methodological guidance for researchers and practitioners to conduct further research and practice on the UN SDGs. In addition to the 17 goals and 169 targets, the 2030 Agenda comprises a total of 247 indicators to map and assess the achievement and implementation of the corresponding goals/targets. Extending the scoping review study, future research could focus on developing a sustainability assessment method associated with a condensed set of indicators to evaluate the quality of evidence for the available design strategies.

Funding

This research was funded by Ministry of Science and Technology, Taiwan, grant number MOST 109-2221-E-214-021.

Acknowledgments

The author would like to thank the Ministry of Science and Technology, Taiwan, for financially supporting this research under grant number MOST 109-2221-E-214-021.

Conflicts of Interest

The author declares no conflict of interest.

Appendix A

TargetDescription
Target 1.4All men and women, in particular the poor and the vulnerable, having equal lefts to economic resources, as well as access to basic services and appropriate new technology
Target 3.6Reducing the number of global deaths and injuries from road traffic accidents
Target 3.9Reducing the number of deaths and illnesses from hazardous chemicals and air, water and soil pollution and contamination
Target 4.aBuilding and upgrading education facilities that are child, disability and gender sensitive and providing safe, inclusive, and effective learning environments for all
Target 6.3Improving water quality by reducing pollution, eliminating dumping and minimizing release of hazardous chemicals and materials
Target 7.3Improving energy efficiency
Target 8.2Achieving higher levels of economic productivity through diversification, technological upgrading and innovation
Target 8.3Supporting productive activities, creativity, and innovation
Target 8.4Improving global resource efficiency in consumption and production, and endeavoring to decouple economic growth from environmental degradation
Target 8.8Promoting safe and secure working environments for all workers
Target 9.1Developing quality, reliable, sustainable and resilient infrastructure to support economic development and human well-being with a focus on affordable and equitable access for all
Target 9.2Promoting inclusive and sustainable industrialization
Target 9.4Upgrading infrastructure and retrofitting industries to make them sustainable with increased resource-use efficiency and greater adoption of clean and environmentally sound technologies and industrial processes
Target 9.5Upgrading the technological capabilities and encouraging innovation
Target 9.bSupporting domestic technology development, research and innovation that ensures industrial diversification and value addition to commodities
Target 11.2Providing access to safe, affordable, accessible and sustainable transport systems for all, improving road safety and expanding public transport with special attention to the needs of those in vulnerable situations, women, children, persons with disabilities, and older persons
Target 11.3Enhancing inclusive and sustainable urbanization
Target 11.6Reducing the adverse environmental impact of cities by paying special attention to air quality and other waste management
Target 11.7Providing universal access to safe, inclusive and accessible, green and public spaces, in particular for women and children, older persons, and persons with disabilities
Target 14.1Preventing and reducing marine pollution of all kinds, in particular from land-based activities

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Figure 1. Flow diagram of the scoping review process.
Figure 1. Flow diagram of the scoping review process.
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Figure 2. Significant milestones in global sustainable development.
Figure 2. Significant milestones in global sustainable development.
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Figure 3. Ontologies of the UN SDGs for mapping of the corresponding design strategies.
Figure 3. Ontologies of the UN SDGs for mapping of the corresponding design strategies.
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Figure 4. Mapping from the 4 domains of design strategies to the range of SDGs.
Figure 4. Mapping from the 4 domains of design strategies to the range of SDGs.
Sustainability 13 10012 g004
Table 1. List of the Sustainable Development Goals.
Table 1. List of the Sustainable Development Goals.
NumberGoalDescriptionNumber of Target/Indicator
1No PovertyEnding poverty in all its forms everywhere7 targets and 13 indicators
2Zero HungerEnding hunger, achieving food security and improved nutrition, and promoting sustainable agriculture8 targets and 14 indicators
3Good Health and Well-BeingEnsuring healthy lives and promoting well-being for all at all ages13 targets and 28 indicators
4Quality EducationEnsuring inclusive and equitable quality education and promoting lifelong learning opportunities for all10 targets and 12 indicators
5Gender EqualityAchieving gender equality and empowering all women and girls9 targets and 14 indicators
6Clean Water and SanitationEnsuring availability and sustainable management of water and sanitation for all8 targets and 11 indicators
7Affordable and Clean EnergyEnsuring access to affordable, reliable, sustainable and modern energy for all5 targets and 6 indicators
8Decent Work and Economic GrowthPromoting sustained, inclusive and sustainable economic growth, full and productive employment and decent work for all12 targets and 16 indicators
9Industry, Innovation, and InfrastructureBuilding resilient infrastructure, promoting inclusive and sustainable industrialization, and fostering innovation8 targets and 12 indicators
10Reduced InequalitiesReducing inequality within and among countries10 targets and 14 indicators
11Sustainable Cities and CommunitiesMaking cities and human settlements inclusive, safe, resilient, and sustainable10 targets and 14 indicators
12Responsible Consumption and ProductionEnsuring sustainable consumption and production patterns11 targets and 13 indicators
13Climate ActionTaking urgent action to combat climate change and its impacts5 targets and 8 indicators
14Life below WaterConserving and sustainably using the oceans, seas, and marine resources for sustainable development10 targets and 10 indicators
15Life on LandProtecting, restoring, and promoting sustainable use of terrestrial ecosystems, sustainably managing forests, combatting desertification, and halting and reversing land degradation, and halting biodiversity loss12 targets and 14 indicators
16Peace, Justice, and Strong InstitutionsPromoting peaceful and inclusive societies for sustainable development, providing access to justice for all, and building effective, accountable and inclusive institutions at all levels12 targets and 24 indicators
17Partnerships for the GoalsStrengthening the means of implementation and revitalizing the global partnership for sustainable development19 targets and 24 indicators
Table 2. List of mapping correlations.
Table 2. List of mapping correlations.
ItemStrategyDirect CorrelationIndirect Correlation
Design strategies toward human domain
A1Human Factors and Ergonomics (HFE)Target 3.6; Target 4.a; Target 8.8; Target 9.1; Target 11.2
A2/A3Human-Centered Design (HCD)/User-Centered Design (UCD)
A4Quality Function Deployment (QFD)Target 4.a; Target 8.2; Target 9.1; Target 9.b; Target 11.2
A5Kansei Engineering (KE)
A6Axiomatic Design (AxD)
A7Design Structure Matrix (DSM)
A8Adaptable Design (AD)
A9Empathic Design (ED)
A10Disability-Specific Design (DSD)Target 1.4; Target 4.a; Target 8.8; Target 9.1; Target 11.2; Target 11.7Goal 3; Goal 5; Goal 10
A11Barrier-Free Design (BFD)
A12Accessible Design (AcD)
A13Universal Design (UD)
A14Design for All (DFA)
A15Inclusive Design (ID)
A16User-Sensitive Inclusive Design (USID)
A17Design for User Empowerment (DUE)
A18Ability-Based Design (ABD)
A19Human–Computer Interaction (HCI)Target 5.b; Target 9.c
A20Interaction Design (IxD)
A21Usability Engineering (UE)Target 8.2; Target 8.8; Target 9.1; Target 9.b; Target 11.2; Target 11.7
A22Contextual Design (CD’)
A23Participatory Design (PD)
A24User Experience Design (UXD)
Design strategies toward economic domain
B1Taguchi Method (TM)Target 8.2; Target 9.b
B2Failure Mode and Effect Analysis (FMEA)
B3Concurrent Engineering (CE)
B4Collaborative Engineering (CE II)
B5Modular Product Design (MPD)
B6Reverse Engineering (RE)
B7Computer-Aided Design (CAD)Target 8.2; Target 8.3; Target 9.1; Target 9.2; Target 9.5Goal 11
B8Computer-Aided Manufacturing (CAM)
B9Computer-Aided Engineering (CAE)
B10Computer-Aided Process Planning (CAPP)
B11Computer-Integrated Manufacturing (CIM)
B12Design for Manufacturing (DfM)Target 8.2; Target 9.2; Target 9.5; Target 9.b
B13Design for Assembly (DfA)
B14Design for Modularity (DfMo)
B15Design for Availability (DfAv)
B16Design for Cost (DfC)
B17Design for Reliability (DfR)
B18Design for Adaptability (DfAd)
B19Design for Quality (DfQ)
B20Design for Variety (DfV)
B21Design for Variation (DfVa)
B22TRIZ (Theory of Inventive Problem Solving)Conflict-oriented problem solving for innovations
Design strategies toward social domain
C1Social Design (SD’)Goal 3; Goal 11Goal 1; Goal 2; Goal 4; Goal 5; Goal 10
C2Socially Responsive Design (SRD II)
C3Socially Responsible Design (SRD)
C4Ethical Design (ED’)
C5Design Anthropology (DA)
C6Design Activism (DAc)
C7Design for Well-Being (DFW)j
C8Social Product Development (SPD)
C9Design for Social Inclusion (DfSIn)Goal 3; Goal 8; Goal 9; Goal 11Goal 1; Goal 2; Goal 4; Goal 5; Goal 10
C10Design for Social Change (DfSC)
C11Design for Social Impact (DfSIm)
C12Social Impact Assessments (SIA)
C13Social Life Cycle Assessments (SLCA)
C14Design for Social Innovation (DfSI)
C15ISO 26000
Design strategies toward environmental domain
D1End-of-Pipe (EoP)Target 6.3; Target 7.3; Target 8.4; Target 9.2; Target 11.3; Target 9.4; Target 11.6;
Goal 12;
D2Product Stewardship (PS)
D3Regenerative Design (RD)
D4Green Design (GD)
D5Eco-Design (EcD)
D6Cradle-to-Cradle Design (C2C)
D7Sustainable Design (SD)
D8Emotionally Durable Design (EDD)
D9Design for Sustainable Behavior (DfSB)
D10Biomimetic Design (BD)
D11Ecological Product Design (EPD)
D12Industrial Ecology (IE)
D13Product Ecology (PE)
D14Environmentally Conscious Design (ECD)
D15Life Cycle Design (LCD)
D16Design for Disassembly (DfD)Target 6.3; Target 7.3; Target 8.4; Target 9.2; Target 9.4; Target 11.3; Target 11.6;
Goal 12
Target 3.9; Target 14.1
D17Design for Reuse (DfRu)
D18Design for Recycling (DfR)
D19Design for Maintenance/Design for Maintainability (DfMa)
D20Design for Supportability (DfSu)
D21Design for Recovery (DfRc)
D22Design for Service/Design for Serviceability (DfS)
D23Design for Life Cycle (DfLC)
D24Design for Environment (DfE)
D25Design for Sustainability (D4S)
D26Product-Service Systems (PSS)
D27/D28Circular Design (CD)/Circular Product Design (CPD)
D29Life Cycle Management (LCM)Target 3.9; Target 6.3; Target 7.3; Target 8.4; Target 14.1;
Goal 9; Goal 11; Goal 12
Goal 13
D30Life Cycle Assessment/Analysis (LCA)
D31Life Cycle Costing (LCC)
D32Life Cycle Sustainability Analysis (LCSA)
D33Life Cycle Inventory Analysis (LCI)
D34Life Cycle Impact Assessment (LCIA)
D35Life Cycle Engineering (LCE)
D36Screening Life Cycle Modelling (SLCM)
D37BS 8887-3 (2018)
D38UNE 150,008 (2008)
D39IEC 62,430 (2019)
D40ISO 14,006 (2020)
D41ISO 14,040 series
D42ISO 14,091 (2021)
D43Environmentally Responsible Product Assessment Matrix (ERPA)
D44MECO Method
D45Life Cycle Design Strategy (LiDS)
D46EcoCompass (EcC)
D47EcoDesign Checklist (EcDC)
D48MET-Matrix
D49Product Ideas Tree (PIT) Diagram
D50STRETCH
D51Eco-Indicators (Eci)
D52Ecodesign Pilot (EcDP)
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Chou, J.-R. A Scoping Review of Ontologies Relevant to Design Strategies in Response to the UN Sustainable Development Goals (SDGs). Sustainability 2021, 13, 10012. https://doi.org/10.3390/su131810012

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Chou J-R. A Scoping Review of Ontologies Relevant to Design Strategies in Response to the UN Sustainable Development Goals (SDGs). Sustainability. 2021; 13(18):10012. https://doi.org/10.3390/su131810012

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Chou, Jyh-Rong. 2021. "A Scoping Review of Ontologies Relevant to Design Strategies in Response to the UN Sustainable Development Goals (SDGs)" Sustainability 13, no. 18: 10012. https://doi.org/10.3390/su131810012

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