The Future of the Human–Machine Interface (HMI) in Society 5.0
Abstract
:1. Introduction
1.1. Societal and Industrial Transformation in the Form of Revolutions
1.2. Vision and Pillars of Industry 5.0 and Society 5.0
- Cyber-physical systems (CPS): this refers to the integration of physical and digital systems, allowing for real-time monitoring and control of manufacturing processes [11].
- Artificial Intelligence (AI) and Machine Learning: AI algorithms can be used to analyze vast amounts of data to identify patterns and optimize manufacturing processes, improving productivity and reducing waste [12].
- The Internet of Things (IoT): The IoT connects devices and sensors throughout the manufacturing process, providing real-time data on the status of equipment and materials [13].
- Additive Manufacturing (AM): AM technologies such as 3D printing allow for the creation of complex and customized parts, reducing waste and increasing efficiency [14].
- eXtended Reality (XR): XR technologies can be used to train workers and provide real-time information on the manufacturing process, improving safety and productivity [15].
1.3. Building Society 5.0: Challenges and Opportunities
1.4. Humachine Definition
Definition: the word “Humachine” first appeared on the cover of a 1999 MIT Technology Review Special Edition and coined to describe “the symbiosis that is currently developing between human beings and machines–Humachines”.
1.5. Humachine Modus Operandi
- (1)
- Generate accurate quantitative information based on sensor signal processing that exceeds the range of human feeling;
- (2)
- Supervision of human actions and provision of advice/warnings to human operators in the event of identification of a possible danger/human error.
- (1)
- Help the machine in the generation of qualitative information that the machine sensing devices cannot interpret;
- (2)
- Supervise the tasks executed by the machines and intervene whenever appropriate.
1.6. Paper Organization
2. Literature Review Methodology
3. Human–Computer Interaction (HCI)
3.1. Key Milestones
- Command-line interface (CLI): The earliest HCI was based on the command-line interface (CLI), which required users to enter text commands to interact with the computer. This type of interface was difficult to use for non-experts and required extensive knowledge of computer commands.
- Graphical user interface (GUI): In the 1980s, the graphical user interface (GUI) was developed, which used icons, menus, and windows to make computing more intuitive and user-friendly. The GUI made it easier for users to navigate and interact with the computer and is still used widely today.
- Touchscreens: The introduction of touchscreen technology in the 1990s and early 2000s revolutionized HCI by allowing users to interact directly with graphical elements on the screen. This technology made computing even more intuitive and accessible and paved the way for the development of mobile devices.
- Natural language processing (NLP): In recent years, natural language processing (NLP) has become a major area of research in HCI. NLP allows users to interact with computers using spoken or written language rather than commands or mouse clicks. This technology is still in its early stages but has the potential to make computing even more natural and intuitive.
- Virtual Reality (VR) and Augmented Reality (AR): With the advent of VR and AR technologies, HCI is moving beyond the traditional screen-based interface. These technologies allow users to interact with digital content in a more immersive and natural way and have the potential to revolutionize HCI in areas such as gaming, education, and healthcare.
- Metaverse: The metaverse is a virtual world where users can interact in a 3D space using avatars. Human–computer interaction in the metaverse involves natural language processing, haptic feedback, and Virtual Reality to create a more immersive and natural experience. It has the potential to revolutionize the way we interact with digital content and with each other.
3.2. From HCI to Human Perception
- User interface: traditional human–machine interaction only incorporates human perception from system output;
- Physiology: improved models include personal capabilities, individuality, and actual conditions;
- Interpersonally: with regard to physiological processes involved in interpersonal communication.
4. Human–Machine Interaction (HMI)
4.1. Key Enabling Technologies and Goals of HMI
4.2. Augmented Intelligence
4.3. Brain Computer Interface (BCI)
- Signal quality: One of the key challenges in the development of BCIs is obtaining high-quality signals from the human brain. By default, brain signals are weak and can be easily contaminated by noise and interference from other sources, such as muscles and other electronic devices. Therefore, accurate detection and interpretation of brain activity is a challenging task [42];
- Invasive vs. non-invasive BCIs: The current implementations of BCIs can be divided into two major categories: i) invasive and ii) non-invasive. Invasive BCIs require the implantation of electrodes directly into the brain, while non-invasive BCIs use external sensors to detect brain activity. Despite the fact that invasive BCIs can provide higher-quality signals, they are also riskier and more expensive. On the contrary, non-invasive BCIs are safer for humans and more accessible, at the expense of lower-quality signals [43];
- Training and calibration: BCIs require substantial effort in terms of training and calibration in order to work effectively. Furthermore, it is imperative for users to learn how to control their brain activity in such a way that can be detected and interpreted by the BCI. As a result, this can be a time-consuming and frustrating process for some users, causing discomfort [44];
- Limited bandwidth: BCIs often have limited bandwidth, thus allowing only a limited range of brain activity to be detected and interpreted. Therefore, the types of actions that can be controlled using a BCI are still limited [45];
- Ethical and privacy concerns: Indeed, BCIs have been evidenced to be really useful for the future of human–computer interfaces. However, there are certain ethical and privacy concerns. For example, data ownership legislation needs to be established. Furthermore, issues regarding data misuse and the development of suitable mechanisms to counteract such issues need to be explored [46].
5. Human–Centric Manufacturing (HCM)
5.1. Importance of Human-Centric Smart Manufacturing
5.2. Parallelism of Biological Vision System with Cyber-Physical Vision System
5.3. Human Digital Twins
5.4. Contribution of Human Digital Twins
- Proxy (virtual agent) meetings between digital twins: digital twins with the personality and characteristics of individual people can react as if they were the real people in response to approaches from others in cyberspace [56];
- Creating a personal/virtual agent to work on your behalf: you can extend the range of human activity from the real world to cyber space using digital twin computing [57];
- Enabling dialogue that would be impossible in the real world: digital twins can also be used to communicate with people who do not currently exist, such as the deceased, to gain knowledge and experience [58];
- Using digital twins as an interface: creation of a derivative of your own digital twin endowed with abilities you do not possess [15];
- Enabling dialogue: language skills can be fabricated by exchanging or merging the abilities of your own Digital Twin with someone else’s [15];
- Personalized healthcare: Human digital twins can be used to develop personalized treatment plans based on an individual’s unique characteristics and responses to different stimuli. By simulating and predicting how an individual will respond to different medications or therapies, healthcare providers can optimize treatments and improve outcomes [25];
- Disease prevention: Human digital twins can be used to monitor an individual’s health and detect early signs of disease or illness. By analyzing data from wearable devices and other sources, the twin can identify patterns and anomalies that may indicate a potential health problem [59];
- Sports performance optimization: Human digital twins can be used to optimize sports performance by simulating and predicting how an individual will respond to different training regimens and environmental conditions. This can help athletes and coaches develop more effective training plans and prevent injuries [60];
- Workplace safety: Human digital twins can be used to improve workplace safety by simulating and predicting how an individual will respond to different work environments and hazards. This can help to identify and mitigate potential risks before they occur [61];
- Social science research: Human digital twins can be used to study human behavior and social dynamics in a controlled environment. By simulating and predicting how individuals will interact with each other under different conditions, researchers can gain insights into complex social phenomena [62].
5.5. Use Cases of Human DTC
5.5.1. Collective Consensus Building
- A human digital twin has a memory of personal knowledge, experience, etc., so it can think and judge while having the same personality and sense of values as the real-life person and engage in various tasks;
- A digital twin replicates communication that takes place in the real world, so it can engage in advanced tasks that require communication with multiple people;
- A typical example is consensus building during a meeting.
5.5.2. Towards Personalized Healthcare with Augmented Reality and Digital Twins
5.5.3. Future Prediction and Growth Support
6. Discussion
6.1. Humachine Framework
- Enhanced productivity and efficiency: humachines can augment human capabilities with the speed, accuracy, and consistency of machines, leading to higher productivity and efficiency in many industries;
- Improved decision making: combining human reasoning and intuition with Machine Learning algorithms can lead to better decision making, reducing errors and improving outcomes;
- Advanced healthcare: Humachines can help healthcare professionals in diagnoses, treatment planning, and monitoring, leading to more accurate and personalized healthcare;
- Innovation and creativity: by collaborating with machines, humans can access vast amounts of data, tools, and insights that can fuel innovation and creativity in various fields;
- Automation of mundane tasks: automation of repetitive and mundane tasks can free up human time and energy to focus on more meaningful and creative tasks, leading to higher job satisfaction and engagement.
6.2. Latest Advances in AI
6.3. Limitations and Risks of AI Adoption
7. Conclusions and Outlook
Author Contributions
Funding
Data Availability Statement
Conflicts of Interest
References
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Similarities between Industry 5.0 and Society 5.0 | |
---|---|
Challenges | Opportunities |
1. Aging population | 1. Human–cyber-physical systems (HCPS) |
2. Resource shortages | 2. Green intelligent manufacturing (GIM) |
3. Environmental pollution | 3. Human–robot collaboration (HRC) |
4. Complex international situations | 4. Future jobs and operators 5.0 |
5. Human digital twins (HDTs) |
Human: “Relating to or characteristic of humankind. … Of or characteristic of people as opposed to God or animals or machines, especially in being susceptible to weaknesses. … Showing the better qualities of humankind, such as kindness.” | Humachine The combination of the better qualities of humankind—creativity, intuition, compassion, and judgment—with the mechanical efficiency of a machine—economies of scale, Big Data processing capabilities—augmented by Artificial Intelligence, in such a way as to shed the limitations and vices of both humans and machines while maintaining the virtues of both |
Machine: “An apparatus using mechanical power and having several parts, each with a definite function and together performing a particular task. … Any device that transmits a force or directs its application. … An efficient and well-organized group of powerful people. … A person who acts with the mechanical efficiency of a machine.” |
Cluster 1 (7 Items) | Cluster 2 (7 Items) | Cluster 3 (3 Items) |
---|---|---|
Artificial Intelligence Embedded systems Human–machine interface Industry 4.0 Industry 5.0 Internet of Things Machine Learning | Human–robot interaction Human–robot collaboration Human–robot interaction Human–robot interactions Industrial research Man–machine systems Manufacture | Human-centric Human-centric interaction Smart manufacturing |
Model | No of Parameters | Training Dataset | Max Sequence Length | Release Date |
---|---|---|---|---|
GPT 1 | 0.12 × 109 | Common Crawl, BookCorpus | 1024 | 2018 |
GPT 2 | 1.5 × 109 | Common Crawl, BookCorpus, Web Text | 2048 | 2019 |
GPT 3 | 175 × 109 | Common Crawl, BookCorpus, Wikipedia, Books, Articles, etc. | 4096 | 2020 |
GPT 3.5 | 355 × 109 | Common Crawl, BookCorpus, Wikipedia, Books, Articles, etc. | 4096 | 2022 |
GPT 4 | 1 × 1012 | Common Crawl, BookCorpus, Wikipedia, Books, Articles, etc. | 8192 | 2023 |
Risk | Description |
---|---|
Control problem | AI becomes a singularity with a decisive strategic advantage and goals that are orthogonal to human interests |
Accountability gap | Those most affected by AI have no ownership or control over its development and deployment |
Affect recognition | Unethical applications of facial recognition technology to judge interior mental states |
Surveillance | Intrusive gathering of civilian data that undermines privacy and creates security risks from data breaches |
Built-in bias | When AI is fed data that contains historical prejudices, resulting in bias in, bias out |
Weaponization | Using bots to negatively impact the public through social media or cyberattacks |
Deepfakes | Creating lifelike video fakery to sabotage the subject of the video and undermine public trust |
Wild AI | Unleashing AI applications in public settings without oversight |
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Mourtzis, D.; Angelopoulos, J.; Panopoulos, N. The Future of the Human–Machine Interface (HMI) in Society 5.0. Future Internet 2023, 15, 162. https://doi.org/10.3390/fi15050162
Mourtzis D, Angelopoulos J, Panopoulos N. The Future of the Human–Machine Interface (HMI) in Society 5.0. Future Internet. 2023; 15(5):162. https://doi.org/10.3390/fi15050162
Chicago/Turabian StyleMourtzis, Dimitris, John Angelopoulos, and Nikos Panopoulos. 2023. "The Future of the Human–Machine Interface (HMI) in Society 5.0" Future Internet 15, no. 5: 162. https://doi.org/10.3390/fi15050162
APA StyleMourtzis, D., Angelopoulos, J., & Panopoulos, N. (2023). The Future of the Human–Machine Interface (HMI) in Society 5.0. Future Internet, 15(5), 162. https://doi.org/10.3390/fi15050162