From Immersion to Purchase: How Live Streaming Catalyzes Impulse Buying Among Consumers
Abstract
1. Introduction
2. Literature Review and Theoretical Foundation
2.1. Impulse Buying Intention
2.2. Stimulus-Organism-Response (S–O–R)
2.3. Research Hypotheses
2.3.1. Effects of Live-Streaming Contextual Features on Impulsive Buying
- (1)
- Live-stream interactivity and impulse buying intention
- (2)
- Live-stream novelty and impulse buying intention
- (3)
- Streamer attractiveness and impulse buying intention
2.3.2. Immersive Experience and Impulse Purchase Intention
2.3.3. Consumer Loneliness and Impulse Purchase Intention
3. Research Methods and Data Sources
3.1. Data-Analytic Techniques and Research Procedure
3.2. Questionnaire Design
3.3. Data Collection and Procedure
4. SEM Analysis
4.1. Descriptive Statistics
4.2. Reliability and Validity Testing
4.3. Structural Model Evaluation
4.4. Hypothesis Testing
4.5. Mediation Analysis
4.6. Moderation Analysis
5. Fuzzy-Set Qualitative Comparative Analysis
5.1. Variable Selection and Calibration
5.2. Analysis of Necessary Conditions
5.3. Sufficiency Analysis
6. Discussion and Conclusions
6.1. Discussion
6.2. Research Limitations and Future Directions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
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| Primary Dimension | Secondary Explanatory Variable | Questionnaire Item Description |
|---|---|---|
| Live-Streaming Interactivity (LSI) | Interaction Frequency | The number of interactions within a unit of time, serving as the quantitative basis for interactivity. |
| Interaction Quality | The effectiveness and relevance of interaction content, such as whether the streamer responds to questions in a targeted manner. | |
| Interaction Depth | Whether the interaction involves deeper communication, such as emotional exchange or sharing of personal experiences. | |
| Live-Streaming Novelty (LSN) | Content Novelty | Whether the live-streaming content is unique, interesting, or unexpected, e.g., cross-industry collaborations or scenario-based streaming. |
| Format Novelty | Whether the organizational format of the live stream is innovative, such as blind box streaming, plot-driven sales, or multi-host PK sessions. | |
| Technological Attractiveness | Whether the technological features used in the live stream are novel, such as VR try-on, AR effects, or virtual red envelope rain. | |
| Streamer Attractiveness (SA) | Physical Attractiveness | The attractiveness brought by the streamer’s appearance, image, and temperament. |
| Social Attractiveness | The streamer’s qualities such as approachability, sense of humor, and charisma that make viewers willing to interact with them. | |
| Professional Attractiveness | The credibility derived from the streamer’s expertise, experience, and skills in specific product domains. | |
| Immersive Experience (IE) | Cognitive Immersion | The degree of focused attention and deep involvement of users while watching live streams. |
| Emotional Immersion | The extent to which users emotionally resonate and connect with the content, streamer, and other viewers. | |
| Social Immersion | The sense of belonging and interaction users perceive as members of the live-streaming “community.” | |
| Consumer Loneliness (CL) | Emotional Loneliness | The sense of loneliness resulting from a lack of intimate and trustworthy emotional attachment relationships. |
| Social Loneliness | The loneliness caused by a lack of a broad, affiliative social network or group of friends. | |
| Existential Loneliness | The deepest form of loneliness, referring to the individual’s awareness of an insurmountable gap between themselves and others or the world. | |
| Impulsive Buying Intention (IBI) | Impulsive Buying Intention | The tendency to make purchases without careful consideration or regard for consequences. |
| Emotional Impulsiveness | The tendency to make immediate purchases driven by strong and sudden emotions or desires. | |
| Behavioral Impulsiveness | The tendency to make quick purchase decisions and take action within a short period of time. |
| Construct | Estimate | Cronbach’s α | CR | AVE | |
|---|---|---|---|---|---|
| LSI | LSI 1 | 0.767 | 0.848 | 0.849 | 0.653 |
| LSI 2 | 0.825 | ||||
| LSI 3 | 0.831 | ||||
| LSN | LSN 1 | 0.747 | 0.810 | 0.789 | 0.553 |
| LSN 2 | 0.815 | ||||
| LSN 3 | 0.661 | ||||
| SA | SA 1 | 0.739 | 0.786 | 0.811 | 0.588 |
| SA 2 | 0.761 | ||||
| SA 3 | 0.800 | ||||
| IE | IE 1 | 0.820 | 0.864 | 0.864 | 0.680 |
| IE 2 | 0.828 | ||||
| IE 3 | 0.825 | ||||
| CL | CL 1 | 0.850 | 0.878 | 0.878 | 0.706 |
| CL 2 | 0.836 | ||||
| CL 3 | 0.835 | ||||
| IBI | IBI 1 | 0.836 | 0.822 | 0.824 | 0.611 |
| IBI 2 | 0.714 | ||||
| IBI 3 | 0.790 | ||||
| KMO | 0.901 | |
|---|---|---|
| Bartlett’s sphericity | spherical test | 4539.569 |
| df-value | 153 | |
| p-value | 0.000 | |
| IBI | CL | IE | SA | LSN | LSI | |
|---|---|---|---|---|---|---|
| IBI | 0.739 | |||||
| CL | 0.393 | 0.855 | ||||
| IE | 0.525 | 0.419 | 0.960 | |||
| SA | 0.330 | 0.302 | 0.393 | 0.547 | ||
| LSN | 0.368 | 0.472 | 0.396 | 0.328 | 0.626 | |
| LSI | 0.443 | 0.458 | 0.484 | 0.293 | 0.360 | 0.742 |
| IBI | CL | IE | SA | LSN | LSI | |
|---|---|---|---|---|---|---|
| IBI | ||||||
| CL | 0.495 | |||||
| IE | 0.623 | 0.463 | ||||
| SA | 0.519 | 0.442 | 0.543 | |||
| LSN | 0.541 | 0.646 | 0.511 | 0.560 | ||
| LSI | 0.598 | 0.575 | 0.573 | 0.460 | 0.528 |
| Category | Fit Index | Fit Criterion | Model Result | Model Fit Status |
|---|---|---|---|---|
| Absolute fit indices | CMIN/DF | <3 | 1.707 | Yes |
| GFI | >0.9 | 0.954 | Yes | |
| AGFI | >0.9 | 0.934 | Yes | |
| RMSEA | ≤0.05 | 0.038 | Yes | |
| Incremental fit indices | NFI | >0.9 | 0.956 | Yes |
| TLI | >0.9 | 0.976 | Yes | |
| IFI | >0.9 | 0.981 | Yes | |
| CFI | >0.9 | 0.981 | Yes | |
| RFI | >0.9 | 0.943 | Yes | |
| Parsimonious fit indices | PCFI | ≥0.5 | 0.769 | Yes |
| PNFI | ≥0.5 | 0.749 | Yes | |
| PGFI | ≥0.5 | 0.669 | Yes |
| Hypothesis | Estimate | S.E. | C.R. | p | Testing the Hypothesis | |||
|---|---|---|---|---|---|---|---|---|
| H1 | IBI | <--- | LSI | 0.270 | 0.061 | 4.458 | 0.000 *** | Established |
| H2 | IBI | <--- | LSN | 0.178 | 0.069 | 2.573 | 0.010 ** | Established |
| H3 | IBI | <--- | SA | 0.153 | 0.071 | 2.155 | 0.031 | Established |
| H4 | IBI | <--- | IE | 0.268 | 0.054 | 4.978 | 0.000 *** | Established |
| H4a | IE | <--- | LSI | 0.412 | 0.068 | 6.093 | 0.000 *** | Established |
| H4b | IE | <--- | LSN | 0.203 | 0.081 | 2.500 | 0.012 * | Established |
| H4c | IE | <--- | SA | 0.387 | 0.082 | 4.711 | 0.000 *** | Established |
| Mediation Path | Effect | Estimate | Lower | Upper | p |
|---|---|---|---|---|---|
| LSI—IE—IBI | Indirect Effect | 0.111 | 0.050 | 0.188 | 0.001 |
| Direct Effect | 0.271 | 0.123 | 0.400 | 0.001 | |
| Total Effect | 0.382 | 0.220 | 0.510 | 0.001 | |
| LSN—IE—IBI | Indirect Effect | 0.050 | 0.004 | 0.102 | 0.033 |
| Direct Effect | 0.164 | 0.026 | 0.309 | 0.025 | |
| Total Effect | 0.214 | 0.072 | 0.363 | 0.005 | |
| SA—IE—IBI | Indirect Effect | 0.090 | 0.420 | 0.151 | 0.001 |
| Direct Effect | 0.133 | 0.010 | 0.275 | 0.029 | |
| Total Effect | 0.223 | 0.093 | 0.368 | 0.001 |
| Hypothesis | Effect Type | Effect Size | Standard Deviation | T | Confidence Interval | |
|---|---|---|---|---|---|---|
| LLCI | ULCI | |||||
| H5a | CL × LSI→IE→IBI | 0.067 | 0.032 | 2.072 | 0.003 | 0.131 |
| H5b | CL × LSN→IE→IBI | 0.080 | 0.035 | 2.283 | 0.011 | 0.148 |
| H5c | CL × SA→IE→IBI | 0.106 | 0.041 | 2.595 | 0.026 | 0.187 |
| Variable | Fully Affiliated Points | Crossing Points | Fully Unaffiliated Points | |
|---|---|---|---|---|
| Outcome Variable | IBI | 4.67 | 3.67 | 2 |
| Condition Variable | LSI | 5 | 4.33 | 1.67 |
| LSN | 4.67 | 4 | 2 | |
| SA | 4.67 | 4 | 2 | |
| IE | 5 | 4 | 1.67 | |
| CL | 5 | 4.33 | 1.67 | |
| Variable | High Outcome Variables | |
|---|---|---|
| Consistency | Coverage | |
| LSI | 0.677911 | 0.815748 |
| ~LSI | 0.568778 | 0.643598 |
| LSN | 0.692166 | 0.821271 |
| ~LSN | 0.540957 | 0.620380 |
| SA | 0.723114 | 0.826557 |
| ~SA | 0.511039 | 0.608435 |
| IE | 0.725083 | 0.815679 |
| ~IE | 0.499717 | 0.605097 |
| CL | 0.672656 | 0.814752 |
| ~CL | 0.572952 | 0.644360 |
| Conditional Variable | NH1 | NH2 | NH3 | NH4 |
|---|---|---|---|---|
| LSI | ● | ⊗ | ||
| LSN | • | • | ⊗ | |
| SA | ● | ● | ● | ⊗ |
| IE | ● | ● | ● | |
| CL | ⊗⊗ | ⊗ | ● | |
| Original Coverage | 0.408595 | 0.502768 | 0.371151 | 0.234621 |
| Unique Coverage | 0.0310795 | 0.12315 | 0.0297747 | 0.0345915 |
| Consistency | 0.922861 | 0.924338 | 0.949735 | 0.920383 |
| Solution Coverage | 0.552973 | |||
| Solution Consistency | 0.925778 | |||
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Share and Cite
Wang, Y.; Tang, H.; Zhang, J.; Wang, Y.; Liu, X. From Immersion to Purchase: How Live Streaming Catalyzes Impulse Buying Among Consumers. J. Theor. Appl. Electron. Commer. Res. 2026, 21, 68. https://doi.org/10.3390/jtaer21020068
Wang Y, Tang H, Zhang J, Wang Y, Liu X. From Immersion to Purchase: How Live Streaming Catalyzes Impulse Buying Among Consumers. Journal of Theoretical and Applied Electronic Commerce Research. 2026; 21(2):68. https://doi.org/10.3390/jtaer21020068
Chicago/Turabian StyleWang, Yonggang, Huanchen Tang, Jingchun Zhang, Yubo Wang, and Xiaodong Liu. 2026. "From Immersion to Purchase: How Live Streaming Catalyzes Impulse Buying Among Consumers" Journal of Theoretical and Applied Electronic Commerce Research 21, no. 2: 68. https://doi.org/10.3390/jtaer21020068
APA StyleWang, Y., Tang, H., Zhang, J., Wang, Y., & Liu, X. (2026). From Immersion to Purchase: How Live Streaming Catalyzes Impulse Buying Among Consumers. Journal of Theoretical and Applied Electronic Commerce Research, 21(2), 68. https://doi.org/10.3390/jtaer21020068

