Study on Livestreaming Shopping Behavior of the Elderly Based on SOR Theory
Abstract
1. Introduction
2. Literature Review and Hypotheses Development
2.1. Livestreaming Shopping
2.2. SOR Theory
2.3. Flow Theory
2.4. ISSM
2.5. Perceived Pleasure
2.6. External Stimulating Factors
2.6.1. Interactivity
2.6.2. Authenticity
2.6.3. Attractiveness
2.6.4. Entertainment
2.6.5. Easy to Use
3. Methods
3.1. Data Collection and Samples
3.2. Measurement
3.3. Analytical Method
4. Results
4.1. Reliability and Validity
4.2. Common Method Bias
4.3. Results of Hypothesis Validation
5. Discussion
6. Conclusions and Contribution
6.1. Conclusions
6.2. Contribution
6.2.1. Theoretical Contributions
6.2.2. Practice Implications
6.3. Limitations and Further Research
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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| Profile | Items | Number | Percentage (%) |
|---|---|---|---|
| Gender | Male | 159 | 47.2 |
| Female | 178 | 52.8 | |
| Age | 60~69 years old | 151 | 44.8 |
| 70~79 years old | 134 | 39.8 | |
| ≥80 years old | 52 | 15.4 | |
| Education | Junior high school and below | 176 | 52.2 |
| Senior high school | 135 | 40.1 | |
| Graduate and above | 26 | 7.7 | |
| Nearly three years of livestreaming shopping experience | 1~9 times | 135 | 40.1 |
| 10~19 times | 111 | 32.9 | |
| 20~29 times | 70 | 20.8 | |
| ≥30 times | 21 | 6.2 |
| Constructs | Loading | Cronbach’s Alpha | CR | AVE |
|---|---|---|---|---|
| Attractiveness | 0.851 | 0.780 | 0.869 | 0.690 |
| 0.748 | ||||
| 0.887 | ||||
| Authenticity | 0.777 | 0.797 | 0.879 | 0.708 |
| 0.883 | ||||
| 0.861 | ||||
| Easy to use | 0.906 | 0.891 | 0.931 | 0.817 |
| 0.875 | ||||
| 0.930 | ||||
| Entertainment | 0.893 | 0.892 | 0.933 | 0.823 |
| 0.911 | ||||
| 0.918 | ||||
| Flow in livestreaming shopping | 0.911 | 0.915 | 0.940 | 0.797 |
| 0.910 | ||||
| 0.890 | ||||
| 0.859 | ||||
| Information quality | 0.928 | 0.908 | 0.922 | 0.748 |
| 0.888 | ||||
| 0.736 | ||||
| 0.895 | ||||
| Interactivity | 0.614 | 0.809 | 0.854 | 0.598 |
| 0.834 | ||||
| 0.861 | ||||
| 0.762 | ||||
| Livestreaming shopping intention | 0.863 | 0.765 | 0.863 | 0.680 |
| 0.879 | ||||
| 0.722 | ||||
| Perceived pleasure | 0.913 | 0.899 | 0.930 | 0.771 |
| 0.932 | ||||
| 0.892 | ||||
| 0.766 |
| Constructs | Attractiveness | Authenticity | Easy to Use | Entertainment | Flow in Livestream Shopping | Information Quality | Interactivity | Livestreaming Shopping Intention | Perceived Pleasure |
|---|---|---|---|---|---|---|---|---|---|
| Attractiveness | 0.830 | ||||||||
| Authenticity | 0.498 | 0.842 | |||||||
| Easy to use | −0.076 | −0.093 | 0.904 | ||||||
| Entertainment | 0.377 | 0.370 | −0.045 | 0.907 | |||||
| Flow in livestream shopping | 0.345 | 0.337 | 0.015 | 0.362 | 0.893 | ||||
| Information quality | 0.015 | −0.054 | −0.004 | −0.119 | −0.079 | 0.865 | |||
| Interactivity | 0.145 | 0.367 | −0.032 | 0.309 | 0.237 | −0.054 | 0.773 | ||
| Livestreaming shopping intention | 0.325 | 0.452 | 0.011 | 0.418 | 0.423 | −0.088 | 0.308 | 0.825 | |
| Perceived pleasure | 0.387 | 0.347 | −0.094 | 0.438 | 0.397 | −0.063 | 0.265 | 0.486 | 0.878 |
| Hypothesis | Original Sample | Standard Deviation | T Statistics | p Values | Results |
|---|---|---|---|---|---|
| H1: Flow in livestreaming shopping → Livestreaming shopping intention | 0.273 | 0.055 | 4.927 | *** | Supported |
| H2: Information quality → Perceived pleasure | −0.028 | 0.075 | 0.365 | 0.715 | Not supported |
| H3: Perceived pleasure → Livestreaming shopping intention | 0.378 | 0.057 | 6.651 | *** | Supported |
| H4: Interactivity → Flow in livestreaming shopping | 0.096 | 0.047 | 2.050 | * | Supported |
| H5: Authenticity → Flow in livestreaming shopping | 0.130 | 0.065 | 1.992 | * | Supported |
| H6: Attractiveness → Flow in livestreaming shopping | 0.186 | 0.067 | 2.777 | ** | Supported |
| H7: Attractiveness → Perceived pleasure | 0.257 | 0.052 | 4.970 | *** | Supported |
| H8: Entertainment → Flow in livestreaming shopping | 0.214 | 0.068 | 3.148 | ** | Supported |
| H9: Entertainment → Perceived pleasure | 0.335 | 0.055 | 6.076 | *** | Supported |
| H10: Easy to use → Perceived pleasure | −0.060 | 0.052 | 1.156 | 0.248 | Not supported |
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Huang, T.; Weng, Z.; Huang, C. Study on Livestreaming Shopping Behavior of the Elderly Based on SOR Theory. J. Theor. Appl. Electron. Commer. Res. 2026, 21, 9. https://doi.org/10.3390/jtaer21010009
Huang T, Weng Z, Huang C. Study on Livestreaming Shopping Behavior of the Elderly Based on SOR Theory. Journal of Theoretical and Applied Electronic Commerce Research. 2026; 21(1):9. https://doi.org/10.3390/jtaer21010009
Chicago/Turabian StyleHuang, Tianyang, Zhen Weng, and Chiwu Huang. 2026. "Study on Livestreaming Shopping Behavior of the Elderly Based on SOR Theory" Journal of Theoretical and Applied Electronic Commerce Research 21, no. 1: 9. https://doi.org/10.3390/jtaer21010009
APA StyleHuang, T., Weng, Z., & Huang, C. (2026). Study on Livestreaming Shopping Behavior of the Elderly Based on SOR Theory. Journal of Theoretical and Applied Electronic Commerce Research, 21(1), 9. https://doi.org/10.3390/jtaer21010009

