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Keywords = coastline simplification

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25 pages, 18203 KiB  
Article
VE-GCN: A Geography-Aware Approach for Polyline Simplification in Cartographic Generalization
by Siqiong Chen, Anna Hu, Yongyang Xu, Haitao Wang and Zhong Xie
ISPRS Int. J. Geo-Inf. 2025, 14(2), 64; https://doi.org/10.3390/ijgi14020064 - 6 Feb 2025
Viewed by 1021
Abstract
Polyline simplification is a critical process in cartographic generalization, but the existing methods often fall short in considering the overall geographic morphology or local edge and vertex information of polylines. To enhance the graph convolutional structure for capturing crucial geographic element features and [...] Read more.
Polyline simplification is a critical process in cartographic generalization, but the existing methods often fall short in considering the overall geographic morphology or local edge and vertex information of polylines. To enhance the graph convolutional structure for capturing crucial geographic element features and simultaneously learning vertex and edge features within map polylines, this study introduces a joint vertex–edge feature graph convolutional network (VE-GCN). The VE-GCN extends the graph convolutional operator from vertex features to edge features and integrates edge and vertex features through a feature transformation layer, enhancing the model’s capability to represent the shapes of polylines. To further improve this capability, the VE-GCN incorporates an architecture for retaining crucial geographic information. This architecture is composed of a structure for retaining local positional information and another for extracting multi-scale features. These components capture high–low dimensional and large–small scale features, contributing to polylines’ comprehensive local and global representation. The experimental results on road and coastline datasets verified the effectiveness of the proposed network in maintaining the overall shape characteristics of simplified polylines. After fusing the edge features, the differential distance between the roads before and after simplification decreased from 1.06 to 0.18. The network ensures invariant global spatial relationships, making the simplified data well suited for cartographic generalization applications, especially in simplifying vector map elements. Full article
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14 pages, 13626 KiB  
Article
An Adaptive Simplification Method for Coastlines Using a Skeleton Line “Bridge” Double Direction Buffering Algorithm
by Lulu Tang, Lihua Zhang, Jian Dong, Hongcheng Wei and Shuai Wei
ISPRS Int. J. Geo-Inf. 2024, 13(5), 155; https://doi.org/10.3390/ijgi13050155 - 7 May 2024
Cited by 2 | Viewed by 1445
Abstract
Aiming at the problem that the current double direction buffering algorithm is easy to use to seal the “bottleneck” area when simplifying coastlines, an adaptive simplification method for coastlines using a skeleton line “bridge” double direction buffering algorithm is proposed. Firstly, from the [...] Read more.
Aiming at the problem that the current double direction buffering algorithm is easy to use to seal the “bottleneck” area when simplifying coastlines, an adaptive simplification method for coastlines using a skeleton line “bridge” double direction buffering algorithm is proposed. Firstly, from the perspective of visual constraints, the relationship between the buffer distance and the coastline line width and the minimum recognition distance of the human eye is theoretically derived and determined. Then, based on the construction of the coastline skeleton binary tree, the “bridge” skeleton line is extracted using the “source tracing” algorithm. Finally, the shoreline adaptive simplification is realized by constructing a visual buffer of “bridge” skeleton lines to bridge the original resulting coastline and the local details. The experimental results show that the proposed method can effectively solve the problem that the current double direction buffering algorithm has, which can significantly improve the quality of simplification. Full article
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15 pages, 4010 KiB  
Technical Note
PolySimp: A Tool for Polygon Simplification Based on the Underlying Scaling Hierarchy
by Ding Ma, Zhigang Zhao, Ye Zheng, Renzhong Guo and Wei Zhu
ISPRS Int. J. Geo-Inf. 2020, 9(10), 594; https://doi.org/10.3390/ijgi9100594 - 10 Oct 2020
Cited by 6 | Viewed by 4481
Abstract
Map generalization is a process of reducing the contents of a map or data to properly show a geographic feature(s) at a smaller extent. Over the past few years, the fractal way of thinking has emerged as a new paradigm for map generalization. [...] Read more.
Map generalization is a process of reducing the contents of a map or data to properly show a geographic feature(s) at a smaller extent. Over the past few years, the fractal way of thinking has emerged as a new paradigm for map generalization. A geographic feature can be deemed as a fractal given the perspective of scaling, as its rough, irregular, and unsmooth shape inherently holds a striking scaling hierarchy of far more small elements than large ones. The pattern of far more small things than large ones is a de facto heavy tailed distribution. In this paper, we apply the scaling hierarchy for map generalization to polygonal features. To do this, we firstly revisit the scaling hierarchy of a classic fractal: the Koch Snowflake. We then review previous work that used the Douglas–Peuker algorithm, which identifies characteristic points on a line to derive three types of measures that are long-tailed distributed: the baseline length (d), the perpendicular distance to the baseline (x), and the area formed by x and d (area). More importantly, we extend the usage of the three measures to other most popular cartographical generalization methods; i.e., the bend simplify method, Visvalingam–Whyatt method, and hierarchical decomposition method, each of which decomposes any polygon into a set of bends, triangles, or convex hulls as basic geometric units for simplification. The different levels of details of the polygon can then be derived by recursively selecting the head part of geometric units and omitting the tail part using head/tail breaks, which is a new classification scheme for data with a heavy-tailed distribution. Since there are currently few tools with which to readily conduct the polygon simplification from such a fractal perspective, we have developed PolySimp, a tool that integrates the mentioned four algorithms for polygon simplification based on its underlying scaling hierarchy. The British coastline was selected to demonstrate the tool’s usefulness. The developed tool can be expected to showcase the applicability of fractal way of thinking and contribute to the development of map generalization. Full article
(This article belongs to the Special Issue Geographic Complexity: Concepts, Theories, and Practices)
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