HOTGAME: A Corpus of Early House and Techno Music from Germany and America
Abstract
:1. Introduction
- Valid Data
- Few Data Duplicates
- Large Sample Size
- Good Data Balance
- Few Missing Data
- No Gender Bias
- Explanatory Features
- Low Feature Multicollinearity
2. Materials
2.1. Statements
2.2. Corpus
2.3. Features
2.3.1. Phase Space
2.3.2. Channel Correlation
2.3.3. Peak
2.3.4. Root Mean Square
2.3.5. Crest Factor
2.3.6. Beats per Minute
3. Method
3.1. Corpus
3.2. Features
4. Results and Discussion
4.1. Corpus
4.2. Features
4.3. Limitations
5. Conclusions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
Abbreviations
BPM | Beats Per Minute |
HOTGAME | House and Techno music from Germany and AMErica |
MANOVA | Multivariate Analysis Of VAriance |
P | Pearson’s correlation coefficient |
p | Probability value |
RMS | Root Mean Square |
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Ziemer, T. HOTGAME: A Corpus of Early House and Techno Music from Germany and America. Metrics 2025, 2, 8. https://doi.org/10.3390/metrics2020008
Ziemer T. HOTGAME: A Corpus of Early House and Techno Music from Germany and America. Metrics. 2025; 2(2):8. https://doi.org/10.3390/metrics2020008
Chicago/Turabian StyleZiemer, Tim. 2025. "HOTGAME: A Corpus of Early House and Techno Music from Germany and America" Metrics 2, no. 2: 8. https://doi.org/10.3390/metrics2020008
APA StyleZiemer, T. (2025). HOTGAME: A Corpus of Early House and Techno Music from Germany and America. Metrics, 2(2), 8. https://doi.org/10.3390/metrics2020008