1. Introduction
Figureheads—monuments, buildings, well-known individuals, and other creations of art that are ingrained in the memories of generations—are the primary means by which every nation and culture has amassed its cultural heritage (CH) over the ages. According to UNESCO, “Cultural heritage includes artefacts, monuments, a group of buildings and sites, museums that have a diversity of values including symbolic, historic, artistic, aesthetic, ethnological or anthropological, scientific and social significance. It includes tangible heritage (movable, immobile, and underwater), and intangible cultural heritage (ICH) embedded in cultural and natural heritage artifacts, sites, or monuments. The definition excludes ICH related to other cultural domains such as festivals, celebrations, etc. It covers industrial heritage and cave paintings” [
1]. Because of their physical character, the material assets that make up a country’s cultural heritage are susceptible to erosion, damage, major changes, and even loss, despite their essential and irreplaceable intrinsic value [
1]. Physical monuments that decorate postcards and T-shirts, such as the Eiffel Tower in Paris or the Statue of Liberty in New York, are well-known illustrations that stamp people’s memories all throughout the world, shaping the image of a place or a country. The revitalization and development of cultural heritage and intangible cultural heritage have become a major part of national development policies worldwide, e.g., by adopting a public–private partnership approach to the conservation and reuse of historic buildings [
2].
While frugal innovation is regarded as an efficient method of providing low-income clients with sustainable products and services, sustainable business models are a developing topic in the business discourse [
3]. Both developed and emerging countries are seeing an increase in the number of frugal innovations. The increasing appearance of frugal innovation in developed markets challenges earlier definitions that often characterized frugal innovation, particularly in the context of emerging markets [
4]. Frugal innovation can be described as a resource-constrained solution that fulfills three criteria: substantial cost reduction, a focus on core functionalities, and an optimized performance level. Furthermore, the main dimensions of frugal innovation comprise affordability, adaptability, resource scarcity, accessibility, and sustainability; however, what qualifies as a frugal innovation is still largely up for debate [
5]. Studies explore how frugal innovations emerge at the grassroots level and employ novel business models to contribute to sustainable development. Various business model elements are mainly distinguished by value proposition, value creation, and value capture [
6]. Frugal innovations ensure that products are appropriate for the local context—meaning they work reliably with the available infrastructure, materials, and user skills. Frugal innovation is often associated with (ecological and social) sustainability because it is characterized by minimizing the use of resources (raw material, production resources, energy, fuel, water, waste, financial resources), it is more affordable, and better accessible than conventional innovations [
7].
Digitalization has transformed numerous sectors of the physical world, business, and society by providing alternative representations of reality [
8] and providing a wide field for frugal innovations [
9]. This is increasingly being used for objects of Cultural Heritage, and the term “Cultural Heritage Digital Twin” was coined [
2]. With their continuously improving functionality and decreasing costs, digital devices have expanded beyond the personal domain into a broader sociocultural context [
10]. As a result, they offer a method for transdisciplinary approaches (e.g., digital guides) [
11]. Consumer demand, consumption norms, and ethical, cultural, and power issues have all changed due to the new cultural practices that have developed between customers and these devices and between devices and markets [
12]. In this way, mobile devices work as an entry point (front-end) of the Cultural Heritage’s digital twin. The definition and taxonomy of DT were used from Ref. [
8].
Digitalization has also supported conservation and the maintenance of cultural heritage, making physical monuments appear more like inventory items [
13,
14]. Sketches, casts, photographs, and postcards are just a few of the ways that the desire to reproduce works of cultural heritage has been met over the years. There are numerous methods and applications for these “digital twins” once they have been digitally captured. Similar to industrial practice, such a twin can be used as a constituent in the virtual world, for example, to create a digital experience and digital enlightenment by using augmented reality, digital museums, and virtual walkthroughs (
Figure 1). The need or desire to create twin duplicates is now satisfied digitally since computers have taken over as the medium of our day and are creating a vast array of possibilities and scenarios beyond the straightforward copying of artwork [
2]. These twins offer a technological foundation for the maintenance of the tangible asset (physical twin) in addition to enlightenment and experience.
However, since the physical twin does not consist of an active, working unit, there is no need for an optimization loop, and the data transfer and synchronization from digital twin to physical twin do not take place [
8].
Digital twins of heritage assets can be reproduced in a variety of methods, such as making a physical copy of the authentic object for exhibition, instruction, training, or decorating. The creation of associated decorative items (souvenirs, statues, sacral gifts, bells, chess, relics, crests, and plaquettes) is one potential commercial use. These products are very much in demand and fabricated in regions with significant tourism, like Croatia [
15]. Due to unforeseen circumstances, fashion trends, and customer behavior, the market demand for these products is prone to significant variations [
16].
The providers of these products are primarily micro-businesses, particularly family-run craft businesses that have been passed down through generations. These businesses specialize in metal processing, especially metal casting and surface treatment, as well as stone processing, producing and selling their goods within their local regions.
One such three-person business, which creates decorative items from metal and stone (including cast brass, aluminium, granite, and marble), aims to expand its product portfolio. By leveraging digital tools, they plan to produce small-scale replicas of cultural heritage artifacts with complex shapes. Until now, the size and complexity, as well as the accessibility of the original, the cost of scanning, and the subsequent process chain to create the mold have presented significant hurdles.
In total, when it comes to producing decorative items that belong to the cultural heritage at a marketable cost, quantity, and quality, and delivering them on the desired deadline, three significant gaps exist in the current product emergence process and its commercial application.
Firstly, the process primarily encompasses manual work (artists and craftsmen) with a low level of digitalization. The product models exist only in the imagination of the artist and craftsman, and are hardly transferable and reusable. The use of software tools is almost not recognized here.
This raises the first research question: How can the product emergence process for decorative items that belong to cultural heritage be improved by using low-cost software tools for capturing and editing the shape of physical objects that are appropriate for a small business? Are professional tools necessary?
Secondly, there is a lack of integration between singular phases in the product lifecycle (“downstream process” within the product lifecycle management [
17]), especially related to production, that impairs the sustainability of the entire process. This implies the second research question: How can the process chain be streamlined to improve sustainability (reduce material and energy consumption, scrap, and waste)?
Thirdly, reverse engineering techniques have been known for years to produce replicas of physical objects [
18]. The appropriate products for the entire process chain have already been on the market. However, due to their high price, they are not affordable for a craft business.
This raises the third research question: Can the selected approach fulfill the criteria for a sustainable frugal innovation [
5]? Can it be expected that the product emergence process for decorative items is improved to achieve a high level of maturity, which can become the foundation for a new business model?
From this perspective, this paper presents a methodological proposal to promote cultural heritage through the production of related decorative items. This proposal includes validation in a use case from practice following a transdisciplinary approach to bring digital twins into widespread use [
19]. It considers cultural and educational needs, in addition to various technological requirements and economic considerations. The outline of the paper is as follows. In
Section 2, the challenges of digital twins for cultural heritage and the transdisciplinary approach are outlined, followed by the literature review in
Section 3. In
Section 4, the process chain requirements for frugal innovation are formulated, followed by the description of the conceptual solution in
Section 5. In
Section 6, the way of a pilot implementation in a use case is explored, followed by a discussion of achievements, barriers, and commercialization in
Section 7. Conclusions and outlook are presented in
Section 8.
2. Challenges
In the midst of the emerging Fifth Industrial Revolution and an increasingly competitive global economy, organizations must prioritize sustainability, resilience, and agility. Traditional process configurations are now being augmented with cutting-edge technologies and digital tools across the production process to enhance efficiency, flexibility, and productivity, leading to the development of smart manufacturing systems. However, this transformation also brings new challenges, such as the integration of advanced monitoring technologies, cyber–physical production systems, and collaborative production processes [
20]. Craft businesses cannot ignore this general development without jeopardizing their existence.
To address the aforementioned three research gaps, our research is based on four key principles that enable the definition of the process chain throughout the product lifecycle. These principles form the foundation for the structure improvement of the product emergence process:
The product emergence process should be supported by IT tools and models, without gaps, to preserve flexibility and enable instant responses to fluctuations in customer requirements.
- 2.
Principle of collaboration across stakeholders and disciplines (P2)
The convergence of various stakeholders and disciplines supposes a collaboration that includes a continuous trade-off among primary requirements such as visual perception, technical quality, cost, and timeline.
- 3.
Principle of sustainable frugal innovation (P3)
The new process chain should provide a resource-constrained solution that fulfills seven criteria of a sustainable frugal innovation: affordability, essential functionality, resource efficiency, environmental sustainability, social inclusivity, scalability and adaptability, and durability and reliability.
- 4.
Principle of sustainable process definition (P4)
In particular, the new process should contribute to the significant reduction of material consumption, energy, and waste.
Developing a low-cost, adaptable, and user-friendly process chain that considers the particular limitations and needs of a micro-business is crucial to closing the three gaps. This process involves transforming the original (physical object, 3D model, or photo) into a product (replica) that is fabricated of the required material with a specific surface refinement in the desired size range (scale approx. 1 to 5).
A market impact analysis that covers the launching of marketing and alternative commercialization channels (such as licensing to other producers) should be drawn for the intermediate products [
21], especially if the generation of the DT offers or requires interaction with the customer.
5. Conceptualization of a Solution
A solution will be conceptualized to fulfill four principles, starting with the principle of the continuous process chain (P1). The overall (technical) project framework consists of six work packages (modules), in addition to commercialization, which includes all non-technical efforts to complete the customer order (
Figure 4). While the manufacturing sub-process (cast model preparation, final casting) as a whole stays largely unaltered, two packages run in the virtual world (scan and 3D model generation—right column), two in the real world (cast model preparation, final casting—left column), and two in the mixed world (prepare scanning and 3D print—mid column). Supposing an appropriate commercial agreement, good teaming, and adequate IT tools, this approach can foster collaboration across stakeholders and disciplines (P2). The remaining two principles (P3, P4) should be implemented by singular measures along the continuous process chain. Modularity should streamline the process chain as a cross-principle criterion.
Because process flexibility is of essential relevance (Criteria 2 and 3 in
Table 3), the singular packages should be treated as modules and become interchangeable [
52]. The following is a more thorough description of these three parts, as well as the commercialization.
5.1. Manufacturing Technique
Investment casting ought to be the favored technology for producing the final products to maintain the customary workflow of a hand-crafted business [
49]. This technique is typically used when manufacturing parts with distinct shapes, small details, and low tolerances. In manufacturing industries where accuracy and complex designs are essential, investment casting is commonly employed. This method can ensure parts with superior surface qualities and offers a wide span of design freedom, which is essential for working with unknown forms. Although it can be more expensive and time-consuming than other casting techniques, it is appropriate for applications where the requirement for precision and fine details outweighs these drawbacks.
Innovation potential is leveraged in the method for preparing molds for investment casting. AM technologies promise significant improvements in terms of speed and accuracy. Hence, an optimal approach selection and operating parameters are crucial for a successful application, considering the specific requirements of a hand-crafted business. Wherever possible, an IT-supported process template should be generated and used [
53] to increase reliability and lower the costs.
5.2. Shape Acquisition (Scan)
As explored in
Section 3.2, numerous devices based on scanning or photogrammetry are available on the market for shape acquisition. A scanner is costly, sluggish, accurate, and challenging to use. A camera, on the other hand, is inexpensive, simple to operate, and enables speedy operations. However, its accuracy can be a concern [
40]. In the meantime, there are a few low-cost or open-source applications available that can create 3D point clouds from a collection of images. This method makes it possible for practically anyone to take pictures of an object of interest anywhere and then forward them for further processing. Consequently, the initial pilot will use images from a consumer camera.
Furthermore, photogrammetry provides a unique opportunity to involve the customers in this process chain from the first step by using their photos, potentially transmitted via the internet [
54]. This offers up a new customer group in addition to making communication with the customer easier. Otherwise, this provides an additional potential source of errors in the customer process and is a reason for potential mutual misunderstanding.
5.3. 3D Print of Molds
Using FDM 3D printers and temperature-resistant 3D printing materials, 3D molds for investment casting can be created. Molds can be produced quickly and affordably with 3D printing, but layer lines will result in an insufficient surface finish that needs more sanding. In some circumstances, aluminum tooling may be able to endure 10,000 part runs, but a 3D-printed mold is likely to withstand only 100 shots. Resins are the most often used material for 3D printing molds. They can produce accurate, superior parts with a variety of properties, including hardness, flexibility, heat resistance, and chemical resistance.
The digital models were obtained using photogrammetry [
55]. For this purpose, photogrammetry software (e.g., Meshroom 2021.1.0) was used to create a detailed 3D model. The resulting mesh model was then exported in STL format and underwent basic editing in Autodesk
® Meshmixer™ software (3.5.0), which provides tools for repairing topology irregularities, smoothing surfaces, and checking model integrity [
56].
For 3D printing, the chosen material was 3D4Makers Facilan C8 PLA filament with a diameter of 1.75 mm. This is a high-quality PLA filament developed specifically for enhanced strength, surface smoothness, and dimensional stability during printing. Unlike standard PLA, Facilan C8 offers improved mechanical resistance, reduced brittleness, and excellent surface finish, making it particularly suitable for models where aesthetic details and precision are crucial. One of its most notable advantages is its excellent layer quality, with smooth transitions and minimally visible print lines, even at higher layer heights. The material also features strong layer adhesion, resulting in better structural cohesion of the printed object. Although it has a lower glass transition temperature compared to some technical materials (approximately 60 °C), it exhibits significantly greater resistance to cracking and deformation than standard PLA. Facilan C8 is also biocompatible and produced from renewable sources, placing it in the category of environmentally friendly materials. For all of these reasons, this filament was important to achieve detailed surface features, a stable large-scale structure, and an aesthetically appealing final appearance without the need for extensive post-processing.
Facilan C8 PLA has already been used in previous studies related to 3D printing of cultural heritage, including the production of a replica of a 13th-century metal spur from the archaeological site of Biskupija [
57], and a Roman sarcophagus from the Rižinice site [
58]. In both cases, the material proved highly suitable for producing dimensionally stable and visually high-quality models with pronounced surface details, further confirming its appropriateness for demanding museum and presentation purposes.
Initially, it was planned to use the 3D print as a positive for subsequent casting of the bust using traditional foundry methods. Accordingly, the first print attempt was executed using the so-called “Vase mode” setting, a spiral printing method with a single wall and no internal infill. Although this configuration allows for faster printing with reduced material consumption, it proved unsuitable for this application. Therefore, it was decided to proceed with a print using defined infill density, with all parameters optimized to produce a stable and technically usable model.
Based on the defined settings, the estimated total print time was 32 h and 57 min. A standard 0.4 mm brass nozzle was used for printing, providing a good balance between precision and speed. The infill type used was Gyroid, which offers a good compromise between strength and flexibility while optimizing material consumption. The final dimensions of the 3D model were 174.67 mm (X) × 130.62 mm (Y) × 198.92 mm (Z), fully utilizing the print volume of a mid-range printer for the desired object size. However, the long print time sets a limit on time-to-market and costs.
5.4. Copyright and License
Monuments (statue, sculpture, architectural work) in public spaces are protected by copyright as artistic works. The creator holds copyright automatically upon creation, unless it is transferred to a copyright holder [
59]. Copyright lasts for the life of the author plus 50 to 70 years (depending on jurisdiction). Regulations vary from country to country [
60]. For works of art created before World War II, it can therefore be assumed that copyright has expired.
Commercial use requires a license from the creator. A public institution (e.g., municipality where the monument is situated) can become a partner because it tends to acquire the copyright to have the possibility for re-use in different ways and media. The rules for further protection of intellectual property apply as for any other technical product [
61].
In a broader perspective that goes beyond the interests of a single company, key heritage policy frameworks, such as UNESCO’s 2003 Convention for the Safeguarding of the Intangible Cultural Heritage [
62] and the International Council of Museums (ICOM) ethical guidelines [
63], provide essentials for ensuring that sustainable frugal innovations in cultural heritage are implemented responsibly. With the commitment of public authorities, these frameworks emphasize preservation, authenticity, and community involvement, which are crucial when using digital twins to produce decorative items inspired by cultural heritage monuments.
By following UNESCO’s principles, digitalization efforts can respect the cultural significance of heritage objects while promoting accessibility and inclusivity. The use of digital twins enables craft businesses, particularly small family-run enterprises, to innovate in a cost-effective way while safeguarding original artifacts from physical damage.
5.5. Commercialization Affects Customer Groups
Digital twin can be commercialized as a method (service), as a virtual product, and as a physical product [
64]. The main purpose of this research is to explore the process from an existing object to a physical replica. Nevertheless, sales remain a big challenge for a small business. The solution should be commercialized by an interest group, formulated according to the European Economic Interest Group (EEIG) model to ensure the sustainability of the product after the pilot project is completed, and comprises three alternative offerings [
65]: the direct delivery model (DDM), the cluster delivery model (CDM), and the research, innovation, and initiatives model (RIIM). On DDM, new customers will receive direct delivery of the merchandise. On CDM, clusters (tourist offices, SMEs, etc.) will advertise and run the entire offering using the channels already in place. On RIIM, the selected outcome will be made available to the research community as open source with full access for research purposes in order to increase its popularity [
66].
Table 4 highlights the comparison of six main characteristics for three delivery models. While DDM reinforces the traditional way of business with moderate costs, low or limited collaboration, innovation, and scalability that preserve brand control, DDM requires high collaboration, and offers high scalability and almost no brand control. RRID poses a special case that combines high costs with high innovation and scalability. Based on these preliminary results, a craft business making decorative items might start with direct delivery to build a customer base. After a period, it could join a cluster model for wider distribution. In parallel, the option exists to use research and innovation to stand out with unique, trend-driven products [
67,
68].
Additionally, CDM can be used to engage public authorities, which can help build up a library of digital twins of monuments of interest. In the subsequent step, participation in an ecosystem such as Etsy [
70] is a conceivable development. However, these presuppose strict conditions that are difficult for a craft business to meet [
71].
6. Pilot Application in a Use Case
A medium-sized bust was chosen as an example for the pilot application, which is supposed to demonstrate the minimal viability of this approach. Franjo Tuđman (1922–1999), the first president of the Republic of Croatia, is presented in this bust. He is still highly regarded in the nation and is honored in dozens of monuments of all sizes and compositions. These distinguishing characteristics—size, material, and a few detail features—led to the selection of a bust from Pisarovina, Croatia [
72], for this project (
Figure 5, left). This object is easily accessible, adequately lit, clearly visible from all sides at eye level, well-maintained, and without surface damage. As such, this object is very suitable for trying out and comparing different capturing options. Additionally, it was anticipated that a product associated with a well-known individual would induce more attention from potential buyers. Finally, the artist agreed to this re-use of her intellectual property.
The most feasible method of acquiring shapes of an outdoor monument was to shoot dozens of ordinary images around the object of interest using a smartphone, as indicated by the ranking in
Table 1. This procedure takes ten minutes under ideal settings and is accessible to anyone. Almost everyone can complete this task. Photogrammetry was used to construct the 3D bust model (
Figure 5, second from left). Overall, the photogrammetry yields good results, although occasionally, minor problems occur (point cloud outliers) that cannot be attributed to a specific cause. As a result, the CAD system is required to update, adjust, and slightly improve the final model. Moreover, an object with these characteristics does not require the use of a scanner (a day rental charge in the range of EUR 1000).
The most difficult part of this project was the transition from digital to the physical process. Initially, it was agreed to produce the final product at a 1:2 scale of the original. The available 3D printer’s capabilities (workpiece extension) determined this dimension. Two or more pieces would need to be joined after the production in their original size. A mold with a 10 mm shell was made after multiple attempts to print a thin shell workpiece suitable for a lost-wax method failed (
Figure 5 mid).
Using the worker’s craft skills, the next steps were completed as usual. Plaster was used to create the initial casting, which was then painted in a brass-like color (
Figure 5, second from the right). This is necessary to approve the outer shape of the object. Finally, a brass object (
Figure 5, far right) was cast, chemically treated to achieve a specific finish, and mounted on a granite base. The overall weight of the 18-cm bust, including its foundation, is 8.6 kg. A limited series of ten pieces was produced and widely distributed to collect consumer feedback.
Table 5 provides a summary of the project’s results and experiences with reference to
Table 3. Generally speaking, producing a small batch of ten products with these characteristics is both feasible and possible. However, no requirement could be entirely fulfilled. Such a “trial-and-error” method has numerous drawbacks and ought to be further enhanced, for example, by processing additional objects. Like in any manufacturing process, the overall process design is given special consideration [
73]. There are still system breaks in the process chain; therefore, they should be avoided. Despite its high potential for total productivity, the virtual sub-process appears too sophisticated for a micro-business and is hence a candidate for outsourcing [
74]. When numerous challenges are overcome, the process chain’s modularity can finally be realized.
The total share of manual work is reduced, but it remains in each step of physical work (column left,
Figure 4). Otherwise, it is hard to imagine a craft business without manual work.