An Item Retrieval Algorithm in Flexible High-Density Puzzle Storage Systems
Abstract
:1. Introduction
2. Related Literature
3. Methodology
3.1. Network Elements
3.2. Retrieval Scenarios
3.2.1. Assigning White Cells to Specific Areas of the Puzzle
3.2.2. At Least One Empty Cell in Each Column and Row
3.2.3. Assigning a White Cell Specifically to Each Requested Item
3.2.4. Assigning a White Cell to a Called Item Based on the Nearest Distance
3.3. Puzzle Setup
3.4. Algorithm
3.4.1. Deadlock Prevention
3.4.2. Methodology Flowcharts
3.4.3. The Novelty Aspects of the Present Algorithm
- We considered a deadlock prevention algorithm in our main algorithm. This prevents the algorithm to stick in deadlock situations. Therefore, our algorithm always results in a solution.
- Our high-density puzzle algorithm is capable of retrieving items from all sides of the puzzle. This increases the flexibility of our storage system and improves the average retrieval movements (ARM) needed to retrieve the items.
- We introduced a novel search algorithm which works based on sending a message to all four directions of the black cell to seize a white cell. If the algorithm cannot find a white cell next to the black cell, each cell which has received the message sends it to three different directions to find an empty spot. The main advantage that our search algorithm provides is decreasing ARM by finding the nearest empty spot to the requested item.
3.5. Examples
3.5.1. Example 1
3.5.2. Example 2
4. Analysis and Results
4.1. Simulation Results
- Options Effect: increasing the number of white cells increases the options that the black cell has for seizing the nearest white cell;
- Deadlock Effect: increasing the number of white cells increases the possibility of reaching a deadlock.
4.2. Comparison of Our Algorithm with Previous Studies
5. Conclusions
- Including a deadlock prevention algorithm into our main algorithm;
- Retrieving items from all sides of the puzzle;
- Introducing a new search algorithm to find the nearest empty cell to the requested item.
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
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Path | (a) | (b) | (c) | (d) | (e) |
---|---|---|---|---|---|
Number of movements with white cell number 1 | 23 | 21 | 19 | 15 | 19 |
Number of movements with white cell number 5 | 21 | 19 | 21 | 17 | 17 |
Case Number | Black Cell Location (i,j) | Mathematical Optimum Number of Movements | Software Program Simulation Results |
---|---|---|---|
1 | 5,5 | 29 | 29 |
2 | 15,15 | 109 | 109 |
3 | 25,25 | 189 | 189 |
4 | 50,50 | 389 | 389 |
5 | 5,15 | 87 | 87 |
6 | 15,25 | 167 | 167 |
7 | 25,35 | 247 | 247 |
8 | 35,50 | 357 | 357 |
9 | 15,5 | 87 | 87 |
10 | 25,15 | 167 | 167 |
11 | 35,25 | 247 | 247 |
12 | 35,50 | 297 | 297 |
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Shirazi, E.; Zolghadr, M. An Item Retrieval Algorithm in Flexible High-Density Puzzle Storage Systems. Appl. Syst. Innov. 2021, 4, 38. https://doi.org/10.3390/asi4020038
Shirazi E, Zolghadr M. An Item Retrieval Algorithm in Flexible High-Density Puzzle Storage Systems. Applied System Innovation. 2021; 4(2):38. https://doi.org/10.3390/asi4020038
Chicago/Turabian StyleShirazi, Ehsan, and Mohammad Zolghadr. 2021. "An Item Retrieval Algorithm in Flexible High-Density Puzzle Storage Systems" Applied System Innovation 4, no. 2: 38. https://doi.org/10.3390/asi4020038
APA StyleShirazi, E., & Zolghadr, M. (2021). An Item Retrieval Algorithm in Flexible High-Density Puzzle Storage Systems. Applied System Innovation, 4(2), 38. https://doi.org/10.3390/asi4020038