Gomes, P.V.; Donga, J.; Marques, A.; Azevedo, J.; Pereira, J.
Analysis and Definition of Data Flows Generated by Bio Stimuli in the Design of Interactive Immersive Environments. Proceedings 2020, 54, 26.
https://doi.org/10.3390/proceedings2020054026
AMA Style
Gomes PV, Donga J, Marques A, Azevedo J, Pereira J.
Analysis and Definition of Data Flows Generated by Bio Stimuli in the Design of Interactive Immersive Environments. Proceedings. 2020; 54(1):26.
https://doi.org/10.3390/proceedings2020054026
Chicago/Turabian Style
Gomes, Paulo Veloso, João Donga, António Marques, João Azevedo, and Javier Pereira.
2020. "Analysis and Definition of Data Flows Generated by Bio Stimuli in the Design of Interactive Immersive Environments" Proceedings 54, no. 1: 26.
https://doi.org/10.3390/proceedings2020054026
APA Style
Gomes, P. V., Donga, J., Marques, A., Azevedo, J., & Pereira, J.
(2020). Analysis and Definition of Data Flows Generated by Bio Stimuli in the Design of Interactive Immersive Environments. Proceedings, 54(1), 26.
https://doi.org/10.3390/proceedings2020054026