Augmented Reality and Perception of Analogue and Digital Images and Maps †
Abstract
:1. Introduction
2. Digital Map and Its Usefulness in Information Society
- If cartographical paper map yet is not the niche product, one should at least attempt to diagnose the several reasons of this situation [5]:
- First, habits, shaped during the curricular and extracurricular education i.e., formal and tacit knowledge of printed maps, atlases and guidebooks.
- Second, lack of WiFi or GPS signal (regardless of reason).
- Third, lack of knowledge and skills which make possible generation on demand of digital (professional) maps by the users from accessible sources in net and ever more widely available software and geolocation tools.
- Fourth, psychological human mechanism, i.e., belief in “durability” of printed image, which is available any time without additional equipment.
- Fifth, hardcopy, i.e., printed map documents the state of real world in defined point of time and may be the proof (according to law) to any public or individual decisions, actions, projects and claims.
- It can be enumerated the several (omitted above) other reasons, e.g., maps become historical documentation and present also aesthetical values as the works of art.
3. Augmented Reality
- combines real & virtual [elements],
- interactive in real time,
- registered in 3D.
- geolocation using GPS and Geographic Information Systems (GIS),
- geonavigation, especially marine and air traffic,
- geovisualizations of interactive maps, i.e., displaying and interactive analysis of terrain, interactive 3D maps and landscape visualizations,
- Building Information Modeling (BIM): visualization and modeling of buildings and urban fabric,
- support for visitors: displaying tags and labels of observed objects,
- simulations: flight and drive simulators,
- virtualization of conferences,
- entertainment and education.
4. Geographic Information System versus Augmented Reality
4.1. Mobile AR and Paper Maps
4.2. Map Context and AR Technology in Details
- Image capturing capabilities of smartphones camera, which are dependent on lighting conditions.
- Energy consumption, which remained an open challenge for smartphones.
- Access a large amount of data of AR applications over networks for locating/navigating point of interests; any downtime of network access may harm instant response to users.
- Accuracy of sensor information, which is a vital component for indoor and outdoor navigation.
- Lighting Conditions, with which technologies are struggling, to remain readable in bright outdoor conditions.
- Technology Adoption Life Cycle rising from the fact, that people resists change to adopt new operating mechanism for handling devices and learning new methods of interactivity and realism.
5. Intelligent Augmented Digital and Paper Map
- digital and classic steganography,
- augmented reality, software applications,
- fiducial markers,
- mobile devices with different sensors, GPS, etc.
- access to GPS and WiFi signal,
- (last but not least) analogue (printed) paper map (or image/photo).
Acknowledgments
Conflicts of Interest
References
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Werner, P.A. Augmented Reality and Perception of Analogue and Digital Images and Maps. Proceedings 2017, 1, 56. https://doi.org/10.3390/IS4SI-2017-03923
Werner PA. Augmented Reality and Perception of Analogue and Digital Images and Maps. Proceedings. 2017; 1(3):56. https://doi.org/10.3390/IS4SI-2017-03923
Chicago/Turabian StyleWerner, Piotr A. 2017. "Augmented Reality and Perception of Analogue and Digital Images and Maps" Proceedings 1, no. 3: 56. https://doi.org/10.3390/IS4SI-2017-03923
APA StyleWerner, P. A. (2017). Augmented Reality and Perception of Analogue and Digital Images and Maps. Proceedings, 1(3), 56. https://doi.org/10.3390/IS4SI-2017-03923