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Technological Aspects for Pleasant Learning: A Review of the Literature

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Technical University of Machala, Machala 070213, Ecuador
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Facultad de Ingeniería de Sistemas (FISI), National University of San Marcos, Lima District 15081, Peru
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Center of Sciences and Technology (CCT), Laboratory of Mathematical Sciences (LCMAT), State University of North Fluminense, Campos dos Goytacazes-RJ 28015-602, Brazil
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National University of Chimborazo, Chimborazo 1407, Ecuador
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Author to whom correspondence should be addressed.
Academic Editor: Antony Bryant
Informatics 2021, 8(2), 25; https://doi.org/10.3390/informatics8020025
Received: 5 March 2021 / Revised: 1 April 2021 / Accepted: 6 April 2021 / Published: 8 April 2021
(This article belongs to the Section Human-Computer Interaction)
The teaching–learning process, at each educational level, is often an open problem for educators and researchers related to the stated topic. Researchers combine emerging technologies to formulate learning tools in order to understand the abstract contents of the subjects; however, the problem still persists. A technological learning tool would be effective when projected into an educational model that looks at motivation, usability, engagement, and technological acceptability. Some of these aspects could be attributed through the use of augmented reality and games. The aim of this work is to analyze, in the literature, the trends of learning models based on computer technologies for an effective and enjoyable learning activity. The analysis of the literature in that context—emphasizing acceptability, categories, entertainment, educational models—shows that it is still not well explored. View Full-Text
Keywords: enjoyable learning; augmented reality; educational games; learning models; learning tools enjoyable learning; augmented reality; educational games; learning models; learning tools
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MDPI and ACS Style

Quezada, R.; Rivera, L.; Delgadillo, R.; Cajo, B.H. Technological Aspects for Pleasant Learning: A Review of the Literature. Informatics 2021, 8, 25. https://doi.org/10.3390/informatics8020025

AMA Style

Quezada R, Rivera L, Delgadillo R, Cajo BH. Technological Aspects for Pleasant Learning: A Review of the Literature. Informatics. 2021; 8(2):25. https://doi.org/10.3390/informatics8020025

Chicago/Turabian Style

Quezada, Ramiro, Luis Rivera, Rosa Delgadillo, and Byron H. Cajo 2021. "Technological Aspects for Pleasant Learning: A Review of the Literature" Informatics 8, no. 2: 25. https://doi.org/10.3390/informatics8020025

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