Gamified Exercise in Virtual Reality: A Novel Intervention for Enhancing Mental Health and Reducing Suicidal Ideation in Older Adults
Abstract
:1. Introduction
2. Materials and Methods
2.1. Type of Research and Study Participants
2.2. Measurement Tool and Test Process
2.3. Statistical Analysis
2.4. Steps for Developing the Exercise Protocol
3. Results
4. Discussion
5. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
Abbreviations
VR | Virtual Reality |
References
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Type | Frequency | Percentage | |
---|---|---|---|
Gender | Male | 72 | %100 |
Female | 0 | %0 | |
Age | 52–57 years | 14 | %19.4 |
58–63 years | 28 | %38.8 | |
Over 63 years | 30 | %41.6 |
Statistic | df | Sig. | |
---|---|---|---|
Control group | 0.118 | 200 | 0.103 |
Experiment group | 0.121 | 200 | 0.089 |
Pre Test | Post Test | Average Difference Between Pre-Test and Post-Test | |||
---|---|---|---|---|---|
Mean | SD | Mean | SD | ||
Control group | 23.89 | 1.97 | 26.81 | 2.41 | 2.92 |
Experiment group | 23.25 | 2.50 | 43.06 | 3.53 | 19.81 |
F | Sig. | T | df | Sig. (2-Tailed) |
---|---|---|---|---|
12.255 | 0.001 | −26.693 | 70 | 0.001 |
−26.693 | 58.219 | 0.001 |
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Dong, Y.; Faridniya, H.; Ebrahimi, Z.; Zhao, Z. Gamified Exercise in Virtual Reality: A Novel Intervention for Enhancing Mental Health and Reducing Suicidal Ideation in Older Adults. Healthcare 2025, 13, 859. https://doi.org/10.3390/healthcare13080859
Dong Y, Faridniya H, Ebrahimi Z, Zhao Z. Gamified Exercise in Virtual Reality: A Novel Intervention for Enhancing Mental Health and Reducing Suicidal Ideation in Older Adults. Healthcare. 2025; 13(8):859. https://doi.org/10.3390/healthcare13080859
Chicago/Turabian StyleDong, Yujie, Hossein Faridniya, Zinat Ebrahimi, and Zijian Zhao. 2025. "Gamified Exercise in Virtual Reality: A Novel Intervention for Enhancing Mental Health and Reducing Suicidal Ideation in Older Adults" Healthcare 13, no. 8: 859. https://doi.org/10.3390/healthcare13080859
APA StyleDong, Y., Faridniya, H., Ebrahimi, Z., & Zhao, Z. (2025). Gamified Exercise in Virtual Reality: A Novel Intervention for Enhancing Mental Health and Reducing Suicidal Ideation in Older Adults. Healthcare, 13(8), 859. https://doi.org/10.3390/healthcare13080859