Effective Evolutionary Principles for System-of-Systems: Insights from Agent-Based Modeling in Vehicular Networks
Abstract
:1. Introduction
2. Preliminaries
2.1. The Concept of SoS Evolution
2.2. Guiding Principles for SoS Evolution
2.2.1. Facilitate Information Exchange
2.2.2. Implementing Uniform Standards
2.2.3. Enhancing Transparency of Information
2.2.4. Establishing Common Goals
2.3. Agent-Based Modeling
3. Methodology
3.1. Overall Model Structure
3.2. SoS Evolution
3.3. Agent Behaviors
3.4. Principle
3.5. Indicators
3.6. Monte Carlo Simulation and Model Verification
3.7. Time Complexity Analysis
4. Results
- (1)
- The misalignment metrics in all four graphs showed an increasing and then decreasing trend. The reason for this phenomenon is that the initial interactions between some of the constituent systems increased the degree of difference among all nodes in the SoS under the influence of the external environment. As the interactions continued, evolution caused the degree of difference between most of the constituent systems to decrease, eventually leading to complete evolution;
- (2)
- The peak misalignment values in the plot for principle 2 (Implementing Uniform Standards) occurred earlier than those without the application of the principle. The reason for this phenomenon is that the application of this principles increased the overall efficiency of the system at an early stage and different nodes in the installation received more new information in a short period of time, thus creating differences between the self-managed systems. Meanwhile, the peak misalignment values in the plot of principle 1 (Facilitating Information Exchange) was significantly lower than that without the application of the principle, probably as the exchange of information between nodes somewhat mitigated the degree of difference between the self-managed systems;
- (3)
- Compared to the control group, the misalignment values of the SoS with different principles applied were all improved, in terms of the rate of decline after reaching the peak. As such, the time to complete SoS evolution was also shorter in all cases. This indicates that the application of different principles can enhance the efficiency of system evolution, to some extent.
- (1)
- Figure 6a shows the average evolution time of the SoS with the different principles applied. The evolution time for the SoS without applying any principles was 1181.2 s. The evolution times for the systems with principle 1 and principle 2 applied were close, at 989.8 s and 965.0 s, respectively (roughly 82% of the original time). Meanwhile, the average evolution time with principle 4 applied was 954.8 s (80.8% of the original time), and the lowest evolution time was obtained with principle 3, which was only 892.8 s (or 75.6% of the original time);
- (2)
- Figure 6b shows the degree of variation accumulated in the evolution of the SoS with the application of the different principles. All four principles reduced the degree of variation to a greater extent. The smallest reduction was obtained with principle 2 (Implementing Uniform Standards), which was 83.8% of the baseline variance, while the greatest reduction in the degree of variation was achieved with principle 1 (Facilitating information exchange), which was 72.3% of the baseline degree of variation.
5. Discussion
5.1. Elaboration of Experimental Outcomes
5.2. Evaluating the Efficacy and Limitations of the Model
5.3. Bridging Natural and Social Sciences: A Methodological Discourse
6. Conclusions
Author Contributions
Funding
Data Availability Statement
Conflicts of Interest
Appendix A
Parameters | Experimental Values | Test Values | Units | Finding |
---|---|---|---|---|
Number of knowledge values contained in a single knowledge set | 30 | 10 20 50 | N/A | Parameter variation has a large effect on the simulation time, but a small effect on the trend of the results. |
Number of agents of the same type | 25 | 20 30 | N/A | Parameter variation has a large effect on the simulation time, but a small effect on the trend of the results. |
Number of groups of the same type of agents | 3 | 1 2 4 | N/A | Parameter variation has a large effect on the simulation time, but a small effect on the trend of the results. |
Number of simulations per experimental condition | 80 | 60 100 | N/A | Low parameter sensitivity. |
Number of vehicle status changes initially generated | 3 | 1 2 5 | N/A | Low parameter sensitivity. |
Number of natural environmental changes initially generated | 3 | 1 2 5 | N/A | Low parameter sensitivity. |
Number of man-made environmental changes initially generated | 3 | 1 2 5 | N/A | Low parameter sensitivity. |
Number of knowledge points that need to be received as a result of a vehicle status change | 5 | 3 7 10 | N/A | Low parameter sensitivity. |
Number of knowledge points that need to be received as a result of a natural environmental change | 3 | 1 5 7 | N/A | Low parameter sensitivity. |
Number of knowledge points that need to be received as a result of a man-made environmental change | 2 | 1 3 4 | N/A | Low parameter sensitivity. |
Percentage of communication in the same group | 15 | 10 20 30 | % | Low parameter sensitivity. |
Cost of communication in the same group | 1 | 0.5 2 3 | Gbps | Low parameter sensitivity. |
Percentage of communication of the same type agents | 10 | 5 15 20 | % | Low parameter sensitivity. |
Cost of communication of the same type agents | 2 | 1 3 4 | Gbps | Low parameter sensitivity. |
Percentage of communication of the different type agents | 5 | 2 8 15 | % | Low parameter sensitivity. |
Cost of communication of the different type agents | 3 | 1 5 7 | Gbps | Low parameter sensitivity. |
Percentage of negotiation | 10 | 5 15 20 | % | Low parameter sensitivity. |
Cost of negotiation | 2 | 1 3 4 | Gbps | Low parameter sensitivity. |
Profit of negotiation success | 10 | 5 15 20 | % | Low parameter sensitivity. |
Loss of negotiation failure | 10 | 5 15 20 | % | Low parameter sensitivity. |
Percentage of learning | 10 | 5 15 20 | % | Low parameter sensitivity. |
Cost of learning | 2 | 1 3 4 | Gbps | Low parameter sensitivity. |
Profit of learning success | 5 | 3 7 12 | % | Low parameter sensitivity. |
Profit of learning failure | 10 | 5 15 20 | % | Parameter variation has a large effect on learning. The choice of parameters satisfies the balance with other behaviors. |
Time cycle of cooperation | 8 | 5 10 15 | s | Parameter variation has a large effect on cooperation. The choice of parameters satisfies the balance with other behaviors. |
Percentage of cooperation | 20 | 10 30 40 | % | Low parameter sensitivity. |
Cost of cooperation | 8 | 5 10 15 | Gbps | Low parameter sensitivity. |
Profit of cooperation success | 10 | 5 15 20 | % | Low parameter sensitivity. |
Loss of cooperation failure | 20 | 10 15 30 | % | Parameter variation has a large influence on cooperation. The choice of parameters satisfies the balance with other behaviors. |
Percentage of competition | 10 | 5 15 20 | % | Low parameter sensitivity. |
Cost of competition | 2 | 1 3 4 | Gbps | Low parameter sensitivity. |
Loss of competition failure | 5 | 3 7 15 | s | Low parameter sensitivity. |
Probability increase value of principle 1 (Facilitate Information Exchange) on communication | 30 | 10 20 40 | % | High parameter sensitivity. |
Probability increase value of principle 1 (Facilitate Information Exchange) on negotiation | 30 | 10 20 40 | % | High parameter sensitivity. |
Probability increase value of principle 2 (Implementing Uniform Standards) on learning | 30 | 10 20 40 | % | High parameter sensitivity |
Probability increase value of principle 2 (Implementing Uniform Standards) on competition | 30 | 10 20 40 | % | High parameter sensitivity. |
Probability increase value of principle 3 (Enhancing Transparency of Information) on communication | 30 | 10 20 40 | % | High parameter sensitivity. |
Probability increase value of principle 3 (Enhancing Transparency of Information) on cooperation | 60 | 30 50 70 | % | High parameter sensitivity. |
Time cycle decrease value of principle 3 (Enhancing Transparency of Information) on cooperation | 4 | 2 3 6 | s | High parameter sensitivity. |
Probability increase value of principle 4 (Establishing Common Goals) on negotiation | 30 | 10 20 40 | % | High parameter sensitivity. |
Probability increase value of principle 4 (Establishing Common Goals) on cooperation | 60 | 30 50 70 | % | High parameter sensitivity. |
Time cycle decrease value of principle 4 (Establishing Common Goals) on cooperation | 4 | 2 3 6 | s | High parameter sensitivity. |
Appendix B. Experimental Pseudo-Code
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Liu, J.; Liu, J.; Zhang, M. Effective Evolutionary Principles for System-of-Systems: Insights from Agent-Based Modeling in Vehicular Networks. Systems 2024, 12, 98. https://doi.org/10.3390/systems12030098
Liu J, Liu J, Zhang M. Effective Evolutionary Principles for System-of-Systems: Insights from Agent-Based Modeling in Vehicular Networks. Systems. 2024; 12(3):98. https://doi.org/10.3390/systems12030098
Chicago/Turabian StyleLiu, Junjie, Junxian Liu, and Mengmeng Zhang. 2024. "Effective Evolutionary Principles for System-of-Systems: Insights from Agent-Based Modeling in Vehicular Networks" Systems 12, no. 3: 98. https://doi.org/10.3390/systems12030098
APA StyleLiu, J., Liu, J., & Zhang, M. (2024). Effective Evolutionary Principles for System-of-Systems: Insights from Agent-Based Modeling in Vehicular Networks. Systems, 12(3), 98. https://doi.org/10.3390/systems12030098