Correction: Wu et al. Critical Factors for Predicting Users’ Acceptance of Digital Museums for Experience-Influenced Environments. Information 2021, 12, 426
Text Correction
Missing Citation
Citation Correction
Appendix A
Construct | Indicator | Description | References |
---|---|---|---|
Confirmation (CON) | CON1 | My experience with using the digital museum (DM) was better than what I expected. | Bhattacherjee [5] |
CON2 | The service level or system quality provided by the DM was better than what I expected. | ||
CON3 | Overall, most of my expectations from using the DM were confirmed. | ||
Media richness (MR) | MR1 | The DM can provide me instant feedback upon my requests. | Hung et al. [1] Huang et al. [49] |
MR2 | The DM presents information about objects in different formats (e.g., text, picture, video, audio, animation, and 3D virtual environment). | ||
MR3 | The DM provides accurate information in pictures, texts, and numbers. | ||
Perceived playfulness (PP) | PP1 | When interacting with the DM, I do not realize the time elapsed. | Moon and Kim [41] |
PP2 | When interacting with the DM, I am not aware of any noise. | ||
PP3 | When interacting with the DM, I often forget the work I must do. | ||
Perceived ease of use (PEOU) | PEOU1 | My interaction with the DM is clear and understandable. | Venkatesh [50] |
PEOU2 | Interacting with the DM does not require a lot of my mental effort. | ||
PEOU3 | I find it easy to get the DM to do what I want it to do. | ||
Perceived usefulness (PU) | PU1 | Using the DM improves my academic or research performance. | Davis [39] |
PU2 | Using the DM improves the efficiency of my access to resources. | ||
PU3 | Using the DM can get what I want knowledge or information. | ||
Satisfaction (SAT) | SAT1 | I am satisfied with the performance of the DM. | Hsu and Chiu [51] |
SAT2 | I am pleased with the experience of using the DM. | ||
SAT3 | My decision to use the DM was a wise one. | ||
Continuance Intention (CI) | CI1 | I intend to continue using DMs rather than discontinue their use. | Bhattacherjee [5] Roca et al. [52] |
CI2 | My intentions are to continue using DMs rather than use any alternative means. | ||
CI3 | I will frequently use DMs to acquire knowledge in the future. | ||
CI4 | I intend to increase my use of DMs to acquire knowledge in the future. |
References Information Update
References
- Wu, Y.; Jiang, Q.; Ni, S.; Liang, H. Critical Factors for Predicting Users’ Acceptance of Digital Museums for Experience-Influenced Environments. Information 2021, 12, 426. [Google Scholar] [CrossRef]
- Li, J.; Ye, F.; Cao, Y. User Experience Dynamic Behavior Model and Empirical Study of Mobile Digital Reading. J. Mod. Inf. 2019, 39, 24–34+149. (In Chinese) [Google Scholar]
- Hung, S.Y.; Chen, C.C.; Hung, H.M.; Ho, W.W. Critical Factors Predicting the Acceptance of Digital Museums: User and System Perspectives. J. Electron. Commer. Res. 2013, 14, 240–243. [Google Scholar]
- Huang, Y.-M.; Chen, M.-Y.; Mo, S.-S. How do we inspire people to contact aboriginal culture with Web2.0 technology? Comput. Educ. 2015, 86, 71–83. [Google Scholar] [CrossRef]
- Dong, S.; Xu, S.; Wu, G. Earth Science Digital Museum (ESDM): Toward a new paradigm for museums. Comput. Geosci. 2006, 32, 793–802. [Google Scholar] [CrossRef]
- Bhattacherjee, A. Understanding information systems continuance: An expectation-confirmation model. MIS Q. 2001, 25, 351–370. [Google Scholar] [CrossRef]
- Thong, J.Y.; Hong, S.-J.; Tam, K.Y. The effects of post-adoption beliefs on the expectation-confirmation model for information technology continuance. Int. J. Hum.-Comput. Stud. 2006, 64, 799–810. [Google Scholar] [CrossRef]
- Choi, B.; Kim, J. Changes and Challenges in Museum Management after the COVID-19 Pandemic. J. Open Innov. Technol. Mark. Complex. 2021, 7, 148. [Google Scholar] [CrossRef]
- Zhang, X. Study on the Definition of Digital Museum From the Social Development and the User Requirements. Southeast Cult. 2011, 97–100. Available online: https://d.wanfangdata.com.cn/periodical/ChVQZXJpb2RpY2FsQ0hJMjAyNTA2MjISDWRud2gyMDExMDIwMTUaCGRxenh1c2p5 (accessed on 17 September 2021). (In Chinese).
- Tong, F. The Design of User Experience Elements of “Pocket Museum”. J. Nanjing Arts Inst. Fine Arts Des. 2016, 126–133. Available online: https://d.wanfangdata.com.cn/periodical/ChVQZXJpb2RpY2FsQ0hJMjAyNTA2MjISGG5qeXN4eXhiLW1zeXNqYjIwMTYwMzAyNhoIeWpsaW13dmg%253D (accessed on 17 September 2021). (In Chinese).
- Tong, F. Digital Narrative: Research on Museum Design in the Context of New Technology. J. Nanjing Arts Inst. Fine Arts Des. 2020, 165–171. Available online: https://d.wanfangdata.com.cn/periodical/ChVQZXJpb2RpY2FsQ0hJMjAyNTA2MjISGG5qeXN4eXhiLW1zeXNqYjIwMjAwMzAzMhoIcmc2YTNxcG0%253D (accessed on 17 September 2021). (In Chinese).
- Peng, J.; Wang, G. The new value of museum APP service based on user needs. View Publ. 2018, 73–75. Available online: https://link.cnki.net/doi/10.16491/j.cnki.cn45-1216/g2.2018.21.021 (accessed on 17 September 2021). (In Chinese).
Disclaimer/Publisher’s Note: The statements, opinions and data contained in all publications are solely those of the individual author(s) and contributor(s) and not of MDPI and/or the editor(s). MDPI and/or the editor(s) disclaim responsibility for any injury to people or property resulting from any ideas, methods, instructions or products referred to in the content. |
© 2025 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
Share and Cite
Wu, Y.; Jiang, Q.; Ni, S.; Liang, H. Correction: Wu et al. Critical Factors for Predicting Users’ Acceptance of Digital Museums for Experience-Influenced Environments. Information 2021, 12, 426. Information 2025, 16, 923. https://doi.org/10.3390/info16110923
Wu Y, Jiang Q, Ni S, Liang H. Correction: Wu et al. Critical Factors for Predicting Users’ Acceptance of Digital Museums for Experience-Influenced Environments. Information 2021, 12, 426. Information. 2025; 16(11):923. https://doi.org/10.3390/info16110923
Chicago/Turabian StyleWu, Yue, Qianling Jiang, Shiyu Ni, and Hui’e Liang. 2025. "Correction: Wu et al. Critical Factors for Predicting Users’ Acceptance of Digital Museums for Experience-Influenced Environments. Information 2021, 12, 426" Information 16, no. 11: 923. https://doi.org/10.3390/info16110923
APA StyleWu, Y., Jiang, Q., Ni, S., & Liang, H. (2025). Correction: Wu et al. Critical Factors for Predicting Users’ Acceptance of Digital Museums for Experience-Influenced Environments. Information 2021, 12, 426. Information, 16(11), 923. https://doi.org/10.3390/info16110923