We have looked into the evolution of some crucial variables with 20 replications (with randomly generated seeds) for each simulation experiment running over 10,000 rounds/periods, resulting in 9 × 20 datasets. Preliminary experimentation has shown that the institutional landscape may stabilize after approximately 5000 simulation periods, to this end we decided to gather an overview for the long run and have doubled this crucial time horizon. For every dataset we have created aggregated measures for the evolution of the following variables: mean societal trust, mean share of non-members in the population, mean number of institutions, mean age of institutions, and heterogeneity within the age structure of institutions. At first we are interested in the evolution of societal trust.
3.3. Institutional Life-Cycles
Since the population structure is rather stable, we have anticipated that the dynamics are more volatile in the evolution of institutions, dealing with entry, (in)stability and exit of institutions.
Figure 6 shows the spectrum of institutional life cycles in a grand comparison of all computed permutations in simulation experiments 1–9. Accordingly, we have derived a deeper analysis on the mean age of institutions, in particular the accumulation process dependent on individual action and social structure. This full picture illustrates that our model produces two main results concerning the demography of institutions. On the one hand, institutions accumulate quickly from start due to a high number of free-riders in the initial population. Thereby, agents take refuge in governed institutional structures under leader supervision preventing exploitation in non-member state. Simulation experiments 1 and 2 result into this finite state of the simulation, where institutions do not fall apart anymore,
i.e., their life-time is infinite. We call this result a
static and ordered scenario of institutional change. On the other hand, simulation experiments 8 and 9 indicate that institutions cannot stabilize, because their leaders are not able to influence the periphery of their institutions effectively, thereby, the sum of collected membership fees remains too small for long maintenance of larger institutions, or ultimately any institution at all. In this case institutions have a very short life-time, they “pop up” very frequently in pulses. This final state of institutional change delivers the second main result in the “
in silico” analysis of the model. We call this result a
dynamic but highly fluctuating scenario of institutional change.
Figure 6.
Mean age of institutions—Full picture long run.
Figure 6.
Mean age of institutions—Full picture long run.
However, we further identify a third result characterized by a more complex behavior. This result is best illustrated via the system behavior of simulation experiments 3, 5, 6, and 7. We call this result a
dynamic and complex scenario of institutional change. Here, institutions cycle over a long period of time where it is undecidable to which state they may converge. Simulation experiments 5 and 7 converge to the highly fluctuating (almost chaotic) state of institutional change. We dub this process
institutional learning, since the early advancing life-time of institutions experiences a turning point, where societal trust reaches significant levels that agents are tempted to get rid of social structures and switch to non-member status. Institutions in this model support social learning, which will be described in more detail at the end of this section. Otherwise, experiments 3 and 5 tend to develop towards the static and ordered scenario of institutional change, although with continuous fluctuations in the mean age of institutions. In order to confirm these results we provide an exploded view of this picture in
Figure 7 and discuss some more details.
Figure 7a–c highlight these results by showing just the medium run where the diversity within the mean institutional age becomes better visible.
Figure 7.
Mean age of institutions—Exploded view medium run.
Figure 7.
Mean age of institutions—Exploded view medium run.
The most interesting cases of institutional learning are given in
Figure 7b,c with λ = 0.2. The standard deviations indicate that these processes are not as deterministic as it seems in comparison to those with lower or higher leadership distance decrement. In this generic model of institutional change institutions may act as learning vehicles even with higher values of initial societal trust. The diversity within the age structure of institutions is high in these cases fluctuating between 10 and 100 periods. A closer view on the heterogeneity of institutional life-cycles among institutions within each time step (
Figure 8) confirms this finding.
We observe that the higher the initial level of societal trust, the lower the heterogeneity within the age structure. Thus different values of λ may lead to phase-transitions towards another scenario. To conclude we want to turn the attention to the similarity in the trend of the aforementioned processes, which is not recognizable from the aggregated measures shown previously.
Figure 9 gives the overall trend of replications within simulation experiment 5. It shows that institutions change indeed in cyclical processes, what we have dubbed
institutional learning. The accumulation of these generic governed structures follows a similar trend, the cyclical behavior is of course leveled out in the aggregated views we have shown previously.
Figure 8.
Mean age of institutions—Heterogeneity within the age structure of institutions.
Figure 8.
Mean age of institutions—Heterogeneity within the age structure of institutions.
Figure 9.
Similarity in trend for α0 = 0.3 and λ = 0.2 over replications.
Figure 9.
Similarity in trend for α0 = 0.3 and λ = 0.2 over replications.
The diversity within institutional change that our model produces is a distinct feature that becomes evident only in a heterogeneous multi-agent configuration. The two main results indicate the deterministic corner solutions that can also be derived from a closed form equation-based game-theoretical model in continuous time, but an analysis of the complexity between these deterministic solutions is out of range in this type of models. In this respect the discovery of
institutional learning makes our study distinct in this realm of game-theoretical inspired evolutionary institutional economics and political economy. Again it is the interdependent interplay between agency and structure in space and time, which delivers such insights. The complex adaptive system dynamics in our model open a spectrum of potential institutional life-cycles over time. A crucial feature given by the model concerns the cognitive capabilities of agents, their potential to learn adaptively from the past and reevaluate their membership status in particular. Learning is, here, considered not just as a temporal processes, as mostly conceived in population games, but is severely dependent on the dynamically changing spatial distribution of agents, because institutions emerge and exit on certain places in the artificial political economy. Their bounded rationality in terms of [
30] develops due to spatiotemporal adaptation (a mesoeconomic process), thereby depending on the complex evolution of the system as a whole but also on their institutional subsystems [
31]. This finding is still in line with the socio-cybernetic theory of institutional change by Veblen, advanced by the means of evolutionary and complexity theory. Such a transdisciplinary approach to political economy may further stimulate novel modes of teaching in economics, see [
32]. However it’s these properties that are responsible for the likely volatile system dynamics, but they are also the major contributors to more noise and more complicated data analysis. Since the analysis of contingent path-dependent processes and emerging structures lies at the heart of evolutionary institutional economics and political economy, people are aware that results and moreover interpretations are never unambiguous.
However, we are able to conclude some major dependencies and dynamics in our model of institutional change. The evolution of societal trust is the major driving force behind the building up of institutions. If trust runs high on average, the need for institutions as we designed them decreases, because agents don’t need executive protection. Consequently, this logic also works in the opposite direction, if trust runs low, agents demand institutions, and the absolute number of them will increase. Although this observation seems trivial it has some crucial ramifications dealing with the frequency of emergence and exit,
i.e., institutional change in cyclical patterns. These dynamics are majorly dependent on the initial values of exogenous variables, like the initial level of trust and the leadership distance decrement. As our experiments have shown, this parameter space determines the different paths and processes of institutional change. According to them we can identify three scenarios of institutional change generated by the computational simulation of our artificial political economy. Interestingly, our three scenarios share some generic characteristics of the results given by the complex system analysis in [
33]. Stuart Kauffman has shown that in ordered regimes the elements freeze very fast and form a bigger cluster, which spans across the system. In the chaotic regime there is no frozen component; instead, a connected cluster of unfrozen elements appears. Small changes in the initial parameters may lead to strong reactions of the whole system. Transitions from the ordered to the chaotic state are possible through phase transitions, where the transition region is called a complex regime. In this regime frozen and unfrozen elements are percolating simultaneously with very sensitive conditions on the complex edge between chaos and order. The three scenarios found in our experiments are correspondingly called:
static and ordered scenario of institutional change- ➔
a non-cooperative world indicated by simulation experiments 1 and 2
dynamic but highly fluctuating scenario of institutional change- ➔
a cooperative world indicated by simulation experiments 8 and 9
dynamic and complex scenario of institutional change- ➔
complex institutional learning indicated by simulation experiments 3, 5, 6, and 7
To give a more vivid and intuitive understanding of the different cases compare
Figure 10,
Figure 11,
Figure 12 and
Figure 13, which visualize the artificial landscape of exemplary runs of experiments 1, 3, and 9. The subfigures show snapshots of the landscape of agents and institution in different points of time—please note that there are different timespans between subfigures in
Figure 10,
Figure 11,
Figure 12 and
Figure 13, since the different classes have gravely varying convergence speeds. The subfigures show non-member agents, who have not yet been member of any institution depicted as blue squares and non-member agents who have already been in an institution before depicted as red squares. Furthermore, green circles depict leaders and green squares depict members of institutions, with black connections between members of the same institution. The darkness of institutional leaders and members indicates the age of the institution—
i.e., light green reflects a young institution, where dark green depicts a relatively old institution.
Figure 11 and
Figure 13 additionally show pink (light red) squares and circles, which indicate agents in attempted institutions,
i.e., institutions that only existed for one evaluation period (technically these have an institution age of 0). These come into existence when the overall level of α is very high and no stable institutions exist anymore and are disbanded immediately. When taking a look at the following figures, please keep in mind that we interpret the grid as a torus; it might look like there are one or two-person institutions at the edges of the landscape, but in truth they continue on the opposing edge of the landscape.
Figure 10, now, is an the visualization of the landscape of an exemplary run of experiment 1 (λ = 0.15, α
0 = 0.2, other parameters as given in
Table 1) and shows what we called a
static and ordered scenario of institutional change. The first subpicture on the left hand side shows that after a very short time (at
t = 10) most agents already are members of institutions, with a number of agents still wandering around. The next subpictures show that very quickly (at
t = 50) most of the agents are now members of institutions, that most institutions are already relatively old and stable, with only very few agents still wandering around. Shortly after (at
t = 250) all agents are members of institutions, which are completely stable (old). The society is now ordered, in the sense that there is only cooperation enforced in institutions and static since there are no elements of change anymore,
i.e., the landscape is identical for all following time steps. Since this lock-in happened so fast, there was almost no change in the societal trust level—a graph of the development of societal trust over time would show a flat line.
Figure 10.
Institutional landscape of an exemplary simulation run (λ = 0.15, α0 = 0.2).
Figure 10.
Institutional landscape of an exemplary simulation run (λ = 0.15, α0 = 0.2).
Figure 11 now shows the visualization of the landscape of an exemplary run of experiment 9 (λ = 0.25, α
0 = 0.4, other parameters as given in
Table 1) and shows what we called a
dynamic but highly fluctuating scenario of institutional change. The first subpicture on the left hand side shows that after a very short time (at
t = 10) most agents have already been members in very shortly lived institutions, with only a very small number of institutions (in this example only 1), because the initial level of societal trust was very high to begin with. The next subpicture shows that in the short run a small number of institutions emerged (
t = 250). This was the result of an already highly heterogeneous distribution of α, which lead to agents with lower α to still seek shelter in institutions—during this process, societal trust even went down a little. Nevertheless, the system quickly returns to converge against full cooperation, while institutions have not needed anymore for a long time due to the already high level of trust.
Figure 11.
Institutional landscape of an exemplary simulation run (λ = 0.25, α0 = 0.4).
Figure 11.
Institutional landscape of an exemplary simulation run (λ = 0.25, α0 = 0.4).
Figure 12 shows the development of societal trust over time of the same exemplary simulation run, which was depicted in
Figure 11. As can be seen, societal trust rises rather quickly, while the process of reaching full cooperation can take quite long in singular runs. There is almost no difference between member and non-member agents in terms of average trust, since there are only few, short-lived institutions early on,
i.e., agents are non-members almost all of the time.
Figure 12.
Societal trust timeline of an exemplary simulation run (λ = 0.25, α0 = 0.4).
Figure 12.
Societal trust timeline of an exemplary simulation run (λ = 0.25, α0 = 0.4).
Figure 13 now shows the visualization of the landscape of an exemplary run of experiment 3 (λ = 0.25, α
0 = 0.2, other parameters as given in
Table 1) and shows what we called a
dynamic and complex scenario of institutional change. The first subpicture on the left hand side shows that after a very short time (at
t = 10) a number or institutions already exist, with the majority of agents not being members of institutions. The next subpicture (
t = 250) shows that a number of institutions have existed for some time, while there also are some quite young institutions, as well as a number of non-member agents. The following subpictures show that the number of institutions rose, since in this particular simulation run societal trust went down to quite low levels (at
t = 2500). Nevertheless, in the medium run, as depicted in the following subpictures (
t = 10,000 to
t = 15,000), overall trust rose again, thus requiring less institutions and in the long run (at
t = 35,000) the artificial society arrived at full cooperation again.
Figure 13.
Institutional landscape of an exemplary simulation run (λ = 0.25, α0 = 0.2).
Figure 13.
Institutional landscape of an exemplary simulation run (λ = 0.25, α0 = 0.2).
Figure 14 now shows the development of societal trust over time of the same exemplary simulation run, as depicted in
Figure 13. As can clearly be seen initially
α increases and decreases again, which is then followed by a kick-in of the self-reinforcing process. In the long run, societal trust rises until full cooperation is reached.
Figure 14.
Societal trust timeline of the exemplary simulation run (λ = 0.25, α0 = 0.2).
Figure 14.
Societal trust timeline of the exemplary simulation run (λ = 0.25, α0 = 0.2).
In summary institutions in our model indirectly support social learning. Those agents with a low α are more likely to join institutions and thus become sedentary—compare
Figure 14, where it can be seen that the average α of non-member is consistently higher than that of members (in the timeframe in which institutions are needed). In case of larger institutions a number of these low α agents are even out of reach of non-members or members of other institutions, as the former are embedded deep within the institution’s realm. Thus, these agents on average play fewer or even no informal games at all, during their membership in the institution. Non-member agents with a higher α stay mobile and then have a higher chance to encounter other agents, which also have a higher α. Thus they learn to cooperate even more over time, eventually increasing overall trust over time. These agents then function as “emissaries” of cooperation, slowly increasing the trust of agents situated on the outskirts of institutions (“teaching” them to cooperate). Since these are further away from their leader, their expected formal payoff can be quite low—depending on the λ parameter, which leads to larger institutions, but lower formal payoff. Thus, they can be quite sensitive to changes in cooperative behavior shown by informal games with wandering non-member agents and start to leave institutions quickly.
This notion seems to be quite intuitive since in the early phases agents tend to take refuge in institutions, because trust is very low, then trust rises and then the system experiences a crucial transition, because life outside of the institution promises higher short-term payoffs on average and agents start to cooperate even more, but without institutions. Since a personal α > 0.5 means that the agent will cooperate more often than defect, and thus rather cause “positive” than “negative” memories in other agents. “Positive” memories lead to more cooperative behavior in other agents, which reinforces itself and, in the very long run, defection is crowded out and the society arrives at full cooperation, which is then stable.
On the other hand this scenario may also converge to a static state of frozen institutions quite quickly. This is the case when cooperation without institutions takes too high costs in the long run, or when defection is still beneficial. It is also likely to occur when setting the memory parameter (κ) to a small value, with the result that the wandering agents (what we called “emissaries” before) learn non-cooperative behavior through playing with members of institutions, while the level of α is still low. This can also lower the emissary’s α to such a degree that he himself wishes to join the institution, because he now feels “safer” as a member of the institution. Consequently societal trust may converge to a constant level, once all agents have founded or attached to an institution. However the dynamic attractors for a transition in the one or the other direction are sensitively depending on certain permutations of initial societal trust and leader influence in the periphery.