1. Introduction
The parlor game
baccara chemin de fer was one of the motivating examples that led to the development of noncooperative two-person game theory [
1]. We can classify game-theoretic models of
baccara in two ways. First according to how the cards are dealt:
And second according to the information available to Player and Banker about their own two-card hands:
Model 1 (Player total, Banker total). Each of Player and Banker sees the total of his own two-card hand but not its composition.
Model 2 (Player total, Banker composition). Banker sees the composition of his own two-card hand while Player sees only his own total.
Model 3 (Player composition, Banker composition). Each of Player and Banker sees the composition of his own two-card hand.
(We do not consider the fourth possibility.) Under Model A1
baccara is a
matrix game, which was solved by Kemeny and Snell [
2]. Under Model B2
baccara is a
matrix game, which was solved in part by Downton and Lockwood [
3] and in full by Ethier and Gámez [
4]. Under Model B3
baccara is a
matrix game, which was solved in part by Ethier and Gámez [
4].
Each of these works was concerned with the parlor game
baccara chemin de fer, in contrast to the casino game. The rules of the parlor game, which also apply to the casino game, are as in [
4]: The role of Banker rotates among the players (counter-clockwise), changing hands after a Banker loss or when Banker chooses to relinquish his role. Banker announces the amount he is willing to risk, and the total amount bet on Player’s hand cannot exceed that amount. After a Banker win, all winnings must be added to the bank unless Banker chooses to withdraw. The game is played with six standard 52-card decks mixed together. Denominations A, 2–9, 10, J, Q, K have values 1, 2–9, 0, 0, 0, 0, respectively, and suits are irrelevant. The total of a hand, comprising two or three cards, is the sum of the values of the cards, modulo 10. In other words, only the final digit of the sum is used to evaluate a hand. Two cards are dealt face down to Player and two face down to Banker, and each looks only at his own hand. The object of the game is to have the higher total (closer to 9) at the end of play. A two-card total of 8 or 9 is a
natural. If either hand is a natural, the game is over. If neither hand is a natural, Player then has the option of drawing a third card. If he exercises this option, his third card is dealt face up. Next, Banker, observing Player’s third card, if any, has the option of drawing a third card. This completes the game, and the higher total wins. Winning bets on Player’s hand are paid by Banker at even odds. Losing bets on Player’s hand are collected by Banker. Hands of equal total result in a tie or a
push (no money is exchanged). Since several players can bet on Player’s hand, Player’s strategy is restricted. He must draw on a two-card total of 4 or less and stand on a two-card total of 6 or 7. When his two-card total is 5, he is free to stand or draw as he chooses. (The decision is usually made by the player with the largest bet.) Banker, on whose hand no one can bet, has no constraints on his strategy under classical rules.
There is one important additional rule in the casino game: The house collects a five percent commission on Banker wins. (This commission has been known to be as high as ten percent; see Villiod [
5] (p. 165). Thus, our aim in the present paper is to generalize the aforementioned results to allow for a
percent commission on Banker wins. We will assume that
. This makes
baccara chemin de fer a bimatrix game instead of a matrix game, one that depends on a positive integer parameter
d (under Model B), the number of decks, as well as a continuous parameter
(under Model A or B), the commission on Banker wins. In the case of Model A1 all Nash equilibria were identified in an unpublished paper by the authors (
https://arxiv.org/abs/1308.1481v1, accessed on 5 September 2023), assuming only
. Under Model A1 and the present assumption (
), the Nash equilibrium is unique for each
.
There are also unimportant additional rules in the casino game. Specifically, in modern casino baccara chemin de fer, Banker’s strategy is severely restricted. With a few exceptions, these restrictions are benign, but because of the exceptions we ignore them entirely.
Ethier and Gámez [
4] studied Models A2, A3, B1, B2, and B3 in the special case
. That was part I, and the present paper, with
, is part II.
To keep the paper from becoming unduly long, we will focus our attention on Models B2 and B3, leaving the simpler models A2, A3, and B1 to the interested reader. The key to solving the parlor game under Model B2 was what we called Foster’s algorithm, which applies to additive
matrix games. Foster [
6] called it a computer technique. Here “additive” means that the payoffs are additive in the
n binary choices that comprise a player II pure strategy.
In
Section 2 we generalize Foster’s algorithm to additive
bimatrix games. The generalization is not straightforward. In
Section 3 we show that, with rare exceptions, the Nash equilibrium is unique under Model B2. Uniqueness is important because it ensures that optimal strategies are unambiguous. The proof of uniqueness is computer assisted, with computations carried out in infinite precision using
Mathematica. In
Section 4 we obtain a Nash equilibrium under Model B3, based on Model B2 results, but here, just as for the parlor game, we are unable to prove uniqueness.
2. Two Lemmas for Additive Bimatrix Games
A reduction lemma for additive
matrix games was stated by Ethier and Gámez [
4]. It had already been used implicitly by Kemeny and Snell [
2], Foster [
6], and Downton and Lockwood [
3]. Here we generalize to additive
bimatrix games.
Lemma 1 (Reduction by strict dominance).
Let and and consider an bimatrix game of the following form. Player I has m pure strategies, labeled . Player II has pure strategies, labeled by the subsets . For , there exist probabilities , , …, with together with a real number , and for , there exists a real matrixAssume that the bimatrix game has player II payoff matrix with entry given byfor and . Here .We defineand put . Then, given , player II’s pure strategy T is strictly dominated unless . Therefore, the bimatrix game can be reduced to an bimatrix game with no loss of Nash equilibria.
Remark 1. The game can be thought of as follows. Player I chooses a pure strategy . Then Nature chooses a random variable with distribution for . Given that , the game is over and player II’s conditional expected payoff is . If , then player II observes (but not u) and based on this information chooses a “move” . Given that and player II chooses move 0 (resp., move 1), player II’s conditional expected payoff is (resp., ). Thus, player II’s pure strategies can be identified with subsets , with player II choosing move 0 if and move 1 if . The lemma implies that, regardless of player I’s strategy choice, it is optimal for player II to choose move 0 if and move 1 if .
Proof. Suppose that the condition
fails. There are two cases. In case 1, there exists
with
. Here define
. In case 2, there exists
with
(so
). Here define
. Then, for
,
where the ± sign is a plus sign in case 1 and a minus sign in case 2. This tells us that player II’s pure strategy
T is strictly dominated by pure strategy
, as required. □
Ethier and Gámez [
4] formulated Foster’s [
6] algorithm for solving additive
matrix games. Here we generalize that result to additive
bimatrix games.
Lemma 2 (Foster’s algorithm).
Let and consider a bimatrix game of the following form. Player I has two pure strategies, labeled 0 and 1. Player II has pure strategies, labeled by the subsets . For , there exist probabilities , , …, with together with a real number , and for , there exists a real matrixAssume that the bimatrix game has payoff bimatrix with entry given by , where is an arbitrary real number andfor and . Here .We defineand assume that . If player I uses the mixed strategy for some , then player II’s unique best response is the pure strategy whereprovided p does not belong to . If for exactly one choice of , namely , then player II’s set of best responses is the set of mixtures of the two pure strategies , as in Equation (1), and . If for exactly two choices of , namely and , then player II’s set of best responses is the set of mixtures of the four pure strategies , as in Equation (1), , , and . For each with , assume that . Assume also that and . Then every Nash equilibrium must have for some .
Under the assumptions of part , if for exactly one choice of , namely , then every Nash equilibrium must have and with entries and at the coordinates corresponding to player II pure strategies and s elsewhere), where is called an equalizing strategy. Under the assumptions of part , if for exactly two choices of , namely and , then every Nash equilibrium must have and with entries (with at the coordinates corresponding to player II pure strategies , , , and s elsewhere), whereAgain, is called an equalizing strategy. Remark 2.
(a) Lemma 1 implies that every player II pure strategy T that does not satisfy is strictly dominated. Thus, the bimatrix game can be reduced to a bimatrix game, where , with no loss of Nash equilibria.
(b) The reason for referring to this lemma as an algorithm is that it gives straightforward conditions for determining all Nash equilibria. These conditions primarily involve checking for equalizing strategies in a limited number of cases.
Proof.
For
to be player II’s unique best response, it must be the case that
is uniquely maximized at
. Now, for arbitrary
T that excludes
, the additivity of player II’s payoffs implies that
if and only if
But Inequality (
4) is equivalent to
which holds if and only if
Similarly,
if and only if
If we assume that
, then Inclusion (
6) is equivalent to
. The first conclusion of part
follows. For the second conclusion, notice that Inequalities (
3)–(
5), with the inequalities replaced by equalities, are equivalent to each other and to
. This suffices. The third conclusion follows similarly.
For with , we have seen that the pure strategy is the unique best response to . However, for , the mixed strategy cannot be a best response to the pure strategy unless , which has been ruled out. To extend this to and , we note that neither nor is a pure Nash equilibrium, by virtue of the other assumptions of part .
We assume that
for a unique
. By part (a), any mixture of the pure strategies
and
will be a best response to the mixed strategy
, but at most one such mixture, namely the equalizing strategy that chooses
with probability
and
with probability
q, where
q satisfies Equation (
2), will result in a Nash equilibrium.
The proof is similar to that of part . □
3. Model B2
In this section we study Model B2. Here cards are dealt without replacement from a d-deck shoe, and Player sees only the total of his two-card hand, while Banker sees the composition of his two-card hand. Player has a stand-or-draw decision at two-card totals of 5, and Banker has a stand-or-draw decision in situations (44 compositions corresponding to Banker totals of 0–7, and 11 Player third-card values, 0–9 and ⌀), so baccara chemin de fer is a bimatrix game.
We denote Player’s two-card hand by
, where
, Banker’s two-card hand by
, where
, and Player’s and Banker’s third-card values (possibly ⌀) by
and
. Note, for example, that
and
are not Player’s first- and second-card values; rather, they are the smaller and larger values of Player’s first two cards. We define the function
M on the set of nonnegative integers by
that is,
is the remainder when
i is divided by 10. We define Player’s two-card total by
. We further denote by
and
Banker’s profit in the parlor game from standing and from drawing, respectively, assuming a one-unit bet. More precisely, for
(Banker stands) and
(Banker draws),
We next define the relevant probabilities when cards are dealt without replacement. Let
be the probability that Player’s two-card hand is
, where
, and Banker’s two-card hand is
, where
. To elaborate on this formula, we note that the order of the cards within a two-card hand is irrelevant, so the hand comprising
and
can be written as
, and the factor
adjusts the probability accordingly. The factors of the form
take into account the fact that cards valued as 0 are four times as frequent as cards valued as 1, for example. Finally, the terms of the form
are the effects of previously dealt cards. In practice, the order in which the first four cards are dealt is Player, Banker, Player, Banker. But it is mathematically equivalent, and slightly more convenient, to assume that the order is Player, Player, Banker, Banker.
Second,
is the probability that Player’s two-card hand is
, where
and
, Banker’s two-card hand is
, where
and
, and the fifth card dealt has value
. Note that
.
Third,
is the probability that Player’s two-card hand is
, where
and
, Banker’s two-card hand is
, where
and
, the fifth card dealt has value
, and the sixth card dealt has value
. Note that
.
Given a function
f on the set of integers, let us define, for
,
with
, and
,
and
where
denotes Player’s pure strategy (
if Player always stands on two-card totals of 5,
if Player always draws on two-card totals of 5). Notice that the denominators of Equations (
11) and (
12) are equal; we denote their common value by
.
We further define, for
and
with
,
and
where
has the same interpretation as above. Notice that the denominators of Equations (
13) and (
14) are equal; we denote their common value by
.
We turn to Banker’s payoffs in the casino game. Let us define
If Banker has two-card hand
, where
and
, and Player’s third-card value is
, then Banker’s standing (
) and drawing (
) expectations are, with
f as in Equation (
15),
where
u denotes Player’s pure strategy (
if Player always stands at two-card totals of 5,
if Player always draws at two-card totals of 5). Here
is the percent commission on Banker wins. Throughout we assume that
.
If Banker has two-card hand
, where
and
, and Player stands, then Banker’s standing (
) and drawing (
) expectations are, with
f as in Equation (
15),
where
u denotes Player’s pure strategy, as above.
We now define the payoff bimatrix
to have
entry
for
and
, where
using Equations (
16) and (
17) and
and where
with
. Here
. Notice that Equation (
18) does not depend on
u.
We want to find all Nash equilibria of the casino game baccara chemin de fer under Model B2, for all positive integers d and for . We apply Lemma 2, Foster’s algorithm. Lemma 1 also applies, reducing the game to , but that is not needed. We demonstrate the method by treating the case and in detail. Then we state results for all d.
The first step is to derive a preliminary version of Banker’s optimal move at each information set for
and for
. At only three of the
information sets does Banker’s optimal move differ at
and
. Because
is linear in
, if the optimal move at
is the same for
and
, then it is also the same for
. Results are shown in
Table 1.
Table 1.
Banker’s optimal move (preliminary version) in the casino game baccara chemin de fer under Model B2 with and with and , indicated by S (stand) or D (draw), except in the 20 cases indicated by S/D (stand if a Player always stands at two-card totals of 5, draw if a Player always draws at two-card totals of 5) or D/S (draw if a Player always stands at two-card totals of 5, stand if a Player always draws at two-card totals of 5) in which it depends on a Player’s pure strategy.
Table 1.
Banker’s optimal move (preliminary version) in the casino game baccara chemin de fer under Model B2 with and with and , indicated by S (stand) or D (draw), except in the 20 cases indicated by S/D (stand if a Player always stands at two-card totals of 5, draw if a Player always draws at two-card totals of 5) or D/S (draw if a Player always stands at two-card totals of 5, stand if a Player always draws at two-card totals of 5) in which it depends on a Player’s pure strategy.
Banker’s | Player’s Third-Card Value (⌀ If Player Stands) |
---|
Total | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
⌀
|
| D | D | D | D | D | D | D | D | D | D | D |
3 | D | D | D | D | D | D | D | D | S | | D |
4 | S | | D | D | D | D | D | D | S | S | D |
5 | S | S | S | S | | D | D | D | S | S | D |
6 | S | S | S | S | S | S | | D | S | S | |
7 | S | S | S | S | S | S | S | S | S | S | S |
| | | |
: | , , , | S/D | S/D |
| , |
: | , , | S | S |
| | S/D | S |
| , | S/D | S/D |
: | , , | S/D | S/D |
| , | S | S |
: | , , , | S/D | S/D |
| , , |
: | , , | D | D |
| , | D | D/S |
| | D/S | D/S |
The sets
and
of Lemma 2 are the best-response discontinuities. In the present setting, the sets
and
depend on
, call them
and
. We call
, which has 17 elements, and
, which has three elements,
best-response-discontinuity curves. The 20 such curves can be evaluated as follows:
In
Figure 1 these 20 best-response-discontinuity curves are graphed simultaneously. Notice that
,
,
,
, and
(red) intersect
,
, and
(blue);
and
(green) and
,
,
,
,
, and
(black) intersect
(orange). Thus, there are 23 points of intersection.
We notice also that three of the curves are only partially defined, in that they intersect the horizontal line
. These are
(green) and
and
(orange). They correspond to the three entries in
Table 1 that differ at
and
.
We are now ready to identify the cases that must be checked for equalizing strategies. If
r is the number of best-response-discontinuity curves and
s is the number of points of intersection of these curves, then there are
-intervals and
s-values that must be checked for equalizing strategies. When
we have seen that
and
, hence there are 66
-intervals and 23
-values that require attention. We have summarized these 89 cases in
Table 2 and
Table 3.
Let us provide more detail on
Table 2. For each best-response-discontinuity curve, if it is intersected by
m other best-response-discontinuity curves, that divides the interval
into
subintervals, each of which contributes a row to
Table 2. The Banker strategy for a given row can be deduced from Lemma 2. Let us consider row 44. The Banker strategy DDDDD-SSS-DDD-MSSSSD-DDD, together with
Table 1, allows us to evaluate Player’s
payoff matrix, which is
and solving
yields the equalizing strategy
For row 45, Banker’s strategy differs from that in row 44 only at
and we obtain
which yields the equalizing strategy
Next we provide more detail on
Table 3. In row 18, corresponding to the intersection of
and
, which occurs at
the Banker strategy DDDDD-SSS-DDD-MSSSSD-DDM, together with
Table 1, allow us to evaluate Player’s
payoff matrix, which is
where, for example, the Banker strategy SD means S at
and D at
.
There are exactly four equalizing strategies with supports of size two, namely
To summarize then, if
, then there is a unique Nash equilibrium
, with
and with
q as in Equation (
19) if
and
q as in Equation (
20) if
. If
, uniqueness fails. Nash equilibria include
, with
p as in Equation (
25) and
as in Equations (
21)–(24). Moreover, any mixture of these four Nash equilibria is a Nash equilibrium.
Notice that the Nash equilibrium with
p as in Equation (
25) and
as in Equation (
21) coincides with the one from row 45 of
Table 2, the Nash equilibrium with
p as in Equation (
25) and
as in Equation (24) coincides with the one from row 44 of
Table 2. The two others, with
p as in Equation (
25) and
as in Equation (22) or Equation (23), are new.
The next step is to verify the three conditions in part (b) of Lemma 2. The first condition is easy because the work has already been done in checking for equalizing strategies. Consider
minus the union of the 20 best-response-discontinuity curves, as shown in
Figure 1. It is the union of 43 disjoint connected open regions. The best response
is constant on each of these regions, so we can see that the entries of
corresponding to column
have already been computed in analyzing the 66 cases of
Table 2.
The second condition is easiest because the strategy is the same for and all . (The case is an exception, and it can be checked separately.)
The third condition is a little more involved because of the three best-response-discontinuity curves that intersect . They divide into four intervals, and the third condition can be confirmed for each.
This completes the analysis of the case
. Statistics for other values of
d are shown in
Table 4.
Next, we summarize results under Model B2 for all
. See
Table 5. First, all Nash equilibria
have the same
p, namely
which generalizes Equation (
25).
Table 6 indicates the strategies on which Banker mixes, with drawing probability
q. For
,
For , q is as in Equation (33) if .
q is as in Equation (
32) if
, and
q is as in Equation (33) if
.
q is as in Equation (
34) if
, and
Finally, for
,
q is as in Equation (
35) if
.
We can obtain the uniqueness of the Nash equilibrium for each . For , we observe that the best-response-discontinuity curves are ordered in a way that does not depend on d. The six curves corresponding to intersect the six partial curves corresponding to , and intersects . Thus, there are 37 points of intersection for all . With this information we can apply Foster’s algorithm with a variable d to get the desired uniqueness.
At each of the exceptional points (), and (), (), (), and (), there are exactly four Nash equilibria with Banker equilibrium strategy having support size 2, just as we saw in the case . We leave the evaluation of the various mixing probabilities to the reader.
We have established the following theorem.
Theorem 1. Consider the casino game baccara chemin de fer under Model B2 with d a positive integer and . With rare exceptions, there is a unique Nash equilibrium. Player’s equilibrium strategy is to draw at 5 with probability as in Equation (26). Banker’s equilibrium strategy is as in Table 5 and Table 6. The number of exceptions is two if , one if , and none otherwise. For each of these exceptional values of α, there are four Banker equilibrium strategies of support size 2. Let us briefly compare the Nash equilibrium of the casino game (Theorem 1) with that of the parlor game [
4], under Model B2 in both cases. We also compare them in the limit as
.
In the casino game, Player’s mixing probability (i.e., Player’s probability of drawing at two-card totals of 5) is as in Equation (
26), which depends explicitly on
d and
. Banker’s mixing probability (i.e., Banker’s probability of drawing at
) depends on
d and is a step function in
with zero, one, or two discontinuities (zero, hence no
dependence, if
or
). In the limit as
, Player’s mixing probability converges to
while Banker’s mixing probability converges to
. It follows that Banker’s limiting probability of drawing at
, including
and
, is
and we recognize Equations (
37) and (
38) as the parameters of the Model A1 Nash equilibrium.
In the parlor game, the results of the preceding paragraph apply with .
4. Model B3
In this section we study Model B3. Here cards are dealt without replacement from a d-deck shoe, and each of Player and Banker sees the composition of his own two-card hand. Player has a stand-or-draw decision in the five situations corresponding to a two-card total of 5, and Banker has a stand-or-draw decision in situations (44 compositions corresponding to Banker totals of 0–7, and 11 Player third-card values, 0–9 and ⌀), so baccara chemin de fer is a bimatrix game.
The
pure strategies of Player can be labeled by the numbers 0–31 in binary form. For example, strategy
denotes the Player pure strategy of drawing at
, standing at
, standing at
, drawing at
, and drawing at
. More generally, for each
, write
, where
, and define
to be the set of two-card hands at which Player, using pure strategy
u, draws:
The complement of
with respect to
, written
, is the set of two-card hands at which Player, using pure strategy
u, stands.
The random variables
,
,
,
,
, and
, as well as the function
M, have the same meanings as in
Section 3.
We continue to use Equations (
8)–(
10).
Given a function
f on the set of integers, let us define, by analogy with Equations (
11) and (
12), for
,
with
, and
,
and
Notice that the denominators of Equations (
39) and (
40) are equal; we denote their common value by
.
We further define, for
and
with
,
and
Notice that the denominators of Equations (
41) and (
42) are equal; we denote their common value by
. In Equations (
39)–(
42),
u denotes Player’s pure strategy.
If Banker has two-card hand
, where
and
, and Player’s third-card value is
, then Banker’s standing (
) and drawing (
) expectations are, with
f as in Equation (
15),
Here
is the percent commission on Banker wins. Throughout we assume that
.
If Banker has two-card hand
, where
and
, and Player stands, then Banker’s standing (
) and drawing (
) expectations are, with
f as in Equation (
15),
In Equations (
43) and (
44),
u denotes Player’s pure strategy.
We now define the payoff bimatrix
to have
entry
for
and
, where
using Equations (
43) and (
44) and recalling Equation (
18), and where
with
.
We want to find a Nash equilibrium of the casino game baccara chemin de fer under Model B3, for all positive integers d and for . We demonstrate the method by treating the case and in detail. Then we state results for all d.
Let
. We begin by applying Lemma 1, both with
and
, reducing the game to
, where 20 refers to the same 20 information sets we identified in Model B2. In fact, if we attempt to derive the analogue of
Table 1 under Model B3, we find that it is identical to
Table 1. But here an S entry, for example, means that S is optimal versus each of Player’s
pure strategies. An S/D entry, for example, means that S is optimal versus Player’s pure strategy SSSSS (
) and D is optimal versus Player’s pure strategy DDDDD (
).
We recall that, under Model B2, the support of Banker’s unique equilibrium strategy comprises the two pure strategies
at
,
,
,
,
; at
,
,
; at
,
,
; at
,
,
,
,
,
; and at
,
,
. (This assumes
. For
, there is one change: D at
is changed to S.)
The key idea is quite simple. We consider the bimatrix game obtained from Model B3 by restricting Banker’s pure strategies to these two alternatives. Reversing the roles of Player and Banker, we then have a bimatrix game to which Foster’s algorithm (Lemma 2) applies. The resulting Nash equilibrium yields a candidate for a Nash equilibrium under Model B3, which we can then, we hope, confirm. (The method fails for , which must be treated separately. It works otherwise, but an additional -interval appears when , 9, or 12.)
To apply Lemma 2, we will have to redefine our notation. Temporarily, Banker is player I and Player is player II. Let
correspond to the two pure strategies in Display (
45); specifically,
and
are the collections of information sets at which Banker draws. Given a function
f on the set of integers, let us define, for
and
with
,
and
Notice that the denominators of Equations (
46) and (
47) are equal; we denote the common value by
, which does not actually depend on
u.
If Player has two-card hand
, where
and
, Banker’s expectation when Player stands (
) or draws (
) is, with
f as in Equation (
15),
where
denotes Banker’s pure strategy. For convenience, this definition ignores the rule that Player has a choice only with a two-card total of 5.
We can now define the
payoff bimatrix
to have
entry
for
and
, where
and where
with
. Note that
is additive, so this game fits into the framework of Lemma 2.
We find that
and the best-response discontinuities, which do not depend on
, satisfy
This leads to a Player equilibrium mixed strategy of DMSDD at
,
,
,
, and
, drawing at
with equalizing probability
Banker’s equilibrium mixed strategy is DDDDD-SSS-DDD-MSSSSD-DDD at
,
,
,
, and
, together with
Table 1, where Banker draws at
with probability
Recall that this was derived from Banker’s equilibrium mixed strategy under Model B2 when
. For
, we obtain the same
as in Equation (
48), but now Banker’s equilibrium mixed strategy is DDDDD-SSS-DDD-MSSSSD-DDS at
,
,
,
, and
, together with
Table 1, where Banker draws at
with probability
In both cases we have found Nash equilibria of the
bimatrix game obtained by restricting Banker to two specific pure strategies, those that arise from Model B2. We now return to regarding Player as player I and Banker as player II, so we redefine
and
q as in Equations (
49) and (
50), resulting in two versions of
that we hope to confirm as Nash equilibria for the
bimatrix game of Model B3 under suitable conditions on
.
Let
be the
payoff bimatrix. Let
be the Player mixed strategy with
and
p (as in Equation (
51)) at entries
and
of 0–31 (0s elsewhere). Let
be the Banker mixed strategy with
and
q (as in Equation (
49)) at entries
and
of 0–1,048,575 (0s elsewhere). Then
is a Nash equilibrium of
if and only if
Now Condition (
52) is automatic by virtue of how
was chosen, so it remains to verify Condition (53), which concerns only rows 19 and 27 (of 0–31) of
. Let
be the
submatrix of
comprising rows 19 and 27, so that Condition (53) is equivalent to
We apply Lemma 2 once again, this time to
, where
is the
submatrix of
comprising rows 19 and 27 (of 0–31). We find that
, for both
and
, while
and
. See
Figure 2 for the best-response-discontinuity curves. Furthermore,
and
intersect when
is
This is enough to conclude that there is a Nash equilibrium for
and another for
. Both have the same
, namely a
mixture of DSSDD and DDSDD (rows 19 and 27 of 0–31), with
p as in Equation (
51). But the mixture
differs in the two cases. The first is a
mixture of DDDDD-SSS-DDD-SSSSSD-DDD and DDDDD-SSS-DDD-DSSSSD-DDD (columns 1,019,407 and 1,019,663 of 0–1,048,575), together with
Table 1, with
q as in Equation (
49). The second is a
mixture of DDDDD-SSS-DDD-SSSSSD-DDS and DDDDD-SSS-DDD-DSSSSD-DDS (columns 1,019,406 and 1,019,662 of 0–1,048,575), together with
Table 1, with
q as in Equation (
50).
Finally, just as in Model B2, we obtain multiple Nash equilibria when
. Player strategy DMSDD and Banker strategy DDDDD-SSS-DDD-MSSSSD-DDM, together with
Table 1, allow us to evaluate Player’s
payoff matrix, which is
where, for example, the Banker strategy SD means S at
and D at
.
Here there are exactly four equalizing strategies with supports of size two, namely
This completes the description of the Nash equilibria under Model B3 when
.
Next, we summarize results under Model B3 for all
. First, there is a Nash equilibrium
with Player strategy DMSDD at
,
,
,
, and
, drawing at
with probability
if
, and
if
.
Table 7 indicates the strategies on which Banker mixes, with drawing probability
q. For
,
For , q is as in Equation (62) if .
q is as in Equation (
61) if
, and
q is as in Equation (62) if
.
q is as in Equation (
63) if
,
q is as in Equation (
61) if
, and
q is as in Equation (62) if
.
For
,
q is as in Equation (
64) if
,
q is as in Equation (
63) if
, and
For
,
q is as in Equation (
64) if
and
Finally, if
,
q is as in Equation (
64) if
.
At each of the exceptional points (), (), and (), (), and (), there are exactly four Nash equilibria with Banker equilibrium strategy having support size 2, just as we saw in the case . We leave the evaluation of the various mixing probabilities to the reader.
We have established the following theorem.
Theorem 2. Consider the casino game baccara chemin de fer under Model B3 with d a positive integer and . There is a Nash equilibrium of the following form. Player’s equilibrium strategy is to draw at , , and , stand at , and mix at , drawing with probability as in Equation (54) if , and with probability as in Equation (55) if . Banker’s equilibrium strategy is as in Table 5 and Table 7. For certain values of α (namely, of Table 7), multiple Nash equilibria are known to exist. The number of such α-values is three if , two if , one if , and none otherwise. For each of these α-values, Player’s equilibrium strategy is as above and Banker has four equilibrium strategies of support size 2. Let us briefly compare the Nash equilibrium of the casino game (Theorem 2) with that of the parlor game [
4], under Model B3 in both cases. We also compare them in the limit as
.
In the casino game, Player’s mixing probability (i.e., Player’s probability of drawing at
) is as in Equation (
54), which depends explicitly on
d and
. Banker’s mixing probability (i.e., Banker’s probability of drawing at
) depends on
d and is a step function in
with zero, one, two, or three discontinuities (zero, hence no
dependence, if
or
). In the limit as
, Player’s mixing probability converges to
, while Banker’s mixing probability converges to
. It follows that Player’s limiting probability of drawing at two-card totals of 5, including
,
, and
, is
and Banker’s limiting probability of drawing at
, including
and
, is
and we recognize Equations (
67) and (
68) as the parameters of the Model A1 Nash equilibrium.
In the parlor game, the results of the preceding paragraph apply with .
Table 7.
-intervals where a Nash equilibrium under Model B3 exists.
is the
at which
intersects
.
(resp.,
,
,
,
) is the
at which
intersects
(resp.,
,
,
,
). Also,
,
,
,
,
,
,
,
,
(
),
,
,
,
,
(
), and
,
,
(
). See
Table 5 for the full Banker strategies.
Table 7.
-intervals where a Nash equilibrium under Model B3 exists.
is the
at which
intersects
.
(resp.,
,
,
,
) is the
at which
intersects
(resp.,
,
,
,
). Also,
,
,
,
,
,
,
,
,
(
),
,
,
,
,
(
), and
,
,
(
). See
Table 5 for the full Banker strategies.
d | | Banker Strategy at | Mixing |
---|
Interval | , , , , | Probability |
---|
1 | | SSDSD-SSSSDD-SSSSS-SSSSSM-DDDSDD | (56) |
| SSDDD-SSSSDD-SSSSS-SSSSSM-DDDSDD | (57) |
2 | | SSSSS-SSSSDD-DSSDD-MSSSSD-DDDSDD | (58) |
| SSSSS-SSSSDD-DSSSD-MSSSSD-DDDSDD | (59) |
| SSSSS-SSSSDD-SSSSD-MSSSSD-DDDSDD | (60) |
3 | | SSSSS-SSSSSS-DSSDD-MSSSSD-DDDSDD | (62) |
4–7 | | SSSSS-SSSSSS-DSSDD-MSSSSD-DDDDDD | (61) |
| SSSSS-SSSSSS-DSSDD-MSSSSD-DDDSDD | (62) |
8 | | SSSSS-SSSSSS-DDSDD-MSSSSD-DDDDDD | (63) |
| SSSSS-SSSSSS-DSSDD-MSSSSD-DDDDDD | (61) |
| SSSSS-SSSSSS-DSSDD-MSSSSD-DDDSDD | (62) |
9 | | SSSSS-SSSSSS-DDDDD-MSSSSD-DDDDDD | (64) |
| SSSSS-SSSSSS-DDSDD-MSSSSD-DDDDDD | (63) |
| SSSSS-SSSSSS-DSSDD-MSSSSD-DDDDDD | (61) |
| SSSSS-SSSSSS-DSSDD-MSSSSD-DDDSDD | (62) |
| | SSSSS-SSSSSS-DDDDD-MSSSSD-DDDDDD | (64) |
| SSSSS-SSSSSS-DDSDD-MSSSSD-DDDDDD | (63) |
| SSSSS-SSSSSS-DDSDD-MSSSSD-DDDSDD | (65) |
12 | | SSSSS-SSSSSS-DDDDD-MSSSSD-DDDDDD | (64) |
| SSSSS-SSSSSS-DDDDD-MSSSSD-DDDSDD | (66) |
≥13 | | SSSSS-SSSSSS-DDDDD-MSSSSD-DDDDDD | (64) |