Next Article in Journal
Implications of Value Co-Creation in Green Hotels: The Moderating Effect of Trip Purpose and Generational Cohort
Next Article in Special Issue
The Influence of Social Networks within Educational and Social Fields: A Comparative Study between Two Generations of Online Students
Previous Article in Journal
Production and Optimization of Hermetia illucens (L.) Larvae Reared on Food Waste and Utilized as Feed Ingredient
Previous Article in Special Issue
Digital Competence of Future Secondary School Teachers: Differences According to Gender, Age, and Branch of Knowledge
Article

DigiCraft: A Pedagogical Innovative Proposal for the Development of the Digital Competence in Vulnerable Children

Department of Didactics, Organization and Research Methods, University of Salamanca, 37008 Salamanca, Spain
*
Author to whom correspondence should be addressed.
Sustainability 2020, 12(23), 9865; https://doi.org/10.3390/su12239865
Received: 20 October 2020 / Revised: 23 November 2020 / Accepted: 24 November 2020 / Published: 25 November 2020
(This article belongs to the Special Issue ICT and Sustainable Education)
The integration of citizens in the society of information and knowledge is a pillar in social cohesiveness. The digital gap, a direct consequence of socioeconomic inequality among citizens enables e-exclusion, which is a new way of social exclusion that excludes people from different economic, social and economic backgrounds out of the society of information and knowledge. The aim of this paper is to present an educational programme lead by the Foundation Vodafone Spain with the assessment of educators and experts at university. The objective is focused on the development of the digital competence centred on vulnerable childhood. This program uses a method based on learning-by-doing and the “maker” movement. The majority of educators who have participated have underlined that children have improved their digital competence and also some transversal competencies and have defined it as an innovative and creative programme. DigiCraft contributes to the acquisition and development of digital competence from a social perspective. The proposal avoids discrimination of children depending on their sociable heterogeneous factors in their education. View Full-Text
Keywords: ICT; digital competence; pedagogical innovation; vulnerable childhood ICT; digital competence; pedagogical innovation; vulnerable childhood
Show Figures

Figure 1

MDPI and ACS Style

Casillas-Martín, S.; Cabezas-González, M.; García-Valcárcel Muñoz-Repiso, A. DigiCraft: A Pedagogical Innovative Proposal for the Development of the Digital Competence in Vulnerable Children. Sustainability 2020, 12, 9865. https://doi.org/10.3390/su12239865

AMA Style

Casillas-Martín S, Cabezas-González M, García-Valcárcel Muñoz-Repiso A. DigiCraft: A Pedagogical Innovative Proposal for the Development of the Digital Competence in Vulnerable Children. Sustainability. 2020; 12(23):9865. https://doi.org/10.3390/su12239865

Chicago/Turabian Style

Casillas-Martín, Sonia, Marcos Cabezas-González, and Ana García-Valcárcel Muñoz-Repiso. 2020. "DigiCraft: A Pedagogical Innovative Proposal for the Development of the Digital Competence in Vulnerable Children" Sustainability 12, no. 23: 9865. https://doi.org/10.3390/su12239865

Find Other Styles
Note that from the first issue of 2016, MDPI journals use article numbers instead of page numbers. See further details here.

Article Access Map by Country/Region

1
Back to TopTop