Next Article in Journal
A Global Review of Monitoring, Modeling, and Analyses of Water Demand in Dairy Farming
Next Article in Special Issue
Interactive Game-Content-Based Storytelling for the Environment
Previous Article in Journal
Global Sourcing Strategies: A Framework for Lean, Agile, and Leagile
Article

Rapid Games Designing; Constructing a Dynamic Metaphor to Explore Complex Systems and Abstract Concepts

1
School of International Development, University of East Anglia, Norwich NR4 7TJ, UK
2
Food Systems Transformation Programme, Environmental Change Institute, University of Oxford, Oxford OX1 3QY, UK
*
Author to whom correspondence should be addressed.
Sustainability 2020, 12(17), 7200; https://doi.org/10.3390/su12177200
Received: 15 July 2020 / Revised: 20 August 2020 / Accepted: 31 August 2020 / Published: 3 September 2020
Initiated by a research project examining agricultural and water resilience in South Africa and tested in workshops on a range of topics, we reflect on our application of a half-to-one day “games designing” format for constructing dynamic metaphors for complex systems and related concepts (e.g., the resilience or sustainability of a catchment/agricultural marketing system). While this short format gives rich and detailed games that potentially could be played in an extended version of the workshop, we did not go ahead with this step. Instead, we devoted the limited time available to supporting participants in designing, comparing and discussing their games and to exploring the concepts and meanings of a given complex system, even if the latter was initially deemed by participants to be abstract and “academic”. Our abridged term for short-format games designing is “rapid games designing” (RGD). Key benefits to participating individuals, the whole group and workshop organizers include (a) the highly productive and creative use of limited time; (b) an inclusive group exercise that draws everyone into the process; (c) rich discussion of pluralist viewpoints through the comparison of the remarkable variety of games generated, including their differences in purpose, players and rules; and (d) observations on how the games construct a dynamic metaphor for the system and its properties, leading to deeper insights and knowledge building regarding system concepts and components. Here, we use two case studies in South Africa to explore what value RGD provides and how it does so, and then we briefly compare it to other similar methods. We also provide practical guidance for facilitating RGD workshops. In conclusion, we argue this format offers an option for the ongoing evolution of games about complex human, natural and socio-ecological systems and that it generates considerable creativity, learning, discussion and insights amongst all participants. View Full-Text
Keywords: board games; games designing; knowledge creation; metaphor; stakeholder participation; serious gaming; serious play board games; games designing; knowledge creation; metaphor; stakeholder participation; serious gaming; serious play
Show Figures

Figure 1

MDPI and ACS Style

Lankford, B.A.; Craven, J. Rapid Games Designing; Constructing a Dynamic Metaphor to Explore Complex Systems and Abstract Concepts. Sustainability 2020, 12, 7200. https://doi.org/10.3390/su12177200

AMA Style

Lankford BA, Craven J. Rapid Games Designing; Constructing a Dynamic Metaphor to Explore Complex Systems and Abstract Concepts. Sustainability. 2020; 12(17):7200. https://doi.org/10.3390/su12177200

Chicago/Turabian Style

Lankford, Bruce A., and Joanne Craven. 2020. "Rapid Games Designing; Constructing a Dynamic Metaphor to Explore Complex Systems and Abstract Concepts" Sustainability 12, no. 17: 7200. https://doi.org/10.3390/su12177200

Find Other Styles
Note that from the first issue of 2016, MDPI journals use article numbers instead of page numbers. See further details here.

Article Access Map by Country/Region

1
Back to TopTop