Local Path Planning for Autonomous Vehicles Based on the Natural Behavior of the Biological Action-Perception Motion
Abstract
:1. Introduction
2. Literature Review
- Space configuration. These algorithms seek to decompose the surrounded space of the vehicle into cells, for each collision-free cell a candidate solution is applied, such as lattices, Voronoi diagrams, or sampling points, to mention a few. The main purpose of them is to find the correct configuration of connected cells to reach a local way-point avoiding collision. This category of algorithms has the advantage that they are fast; however, in many cases, the given solutions are not dynamically feasible for the vehicle. Additionally, the obstacles and the state of the ego-vehicle have a great influence on how to decompose the space [23,24,25].
- Path-finders. They are based on the search of a path between two nodes inside a graph. The main task is to build a graph and to find the best path in terms of at least one cost function such as distance or traveled time. There are three main algorithms into the state-of-art: A*, Dijkstra, and Rapidly Random Tree (RRT) algorithms. The first two are used mainly when the environment is previously known while the RRT-based algorithms are used in unknown environments. As well as the space configuration algorithms, one of the main drawbacks is that the given solutions may not be feasible for the vehicle [26,27,28].
- Attractive and repulsive forces. They are based on the creation of artificial forces that lead the vehicle to the desired target and deviates from obstacles or interest areas. The sum of forces results in the new state of the vehicle’s motion. There are some drawbacks of these algorithms, for instance, while a search for a solution is performed, the algorithm can be stuck into local minima or the generated solution may be unstable for the vehicle [29].
- Curves. They are based mainly on parametric or/and semi-parametric curves. According to the state of the vehicle and the driveway ahead, a set of curves are generated according to a specific mathematical form such as clothoid, bezier curves, and splines, among others. Inside this category, there are mainly two approaches for the implementation of these algorithms: point-free scheme and point-to-point scheme. In the first one, the curves are generated to let the vehicle follow a feasible kinematic/dynamic trajectory with a given legal maneuver, whereas in the point-to-point scheme the curves are used to adjust the trajectory between two waypoints. Limitations of these techniques belongs to the generated curves, which are candidates to represent a local path for the vehicle. In other words, each one must be analyzed to ensure a kinematic/dynamic feasibility and free collision path [30,31]. As a result, the practical implementation of the resulting local path in real-time digital processors is a challenge.
- Artificial intelligence schemes. They are a set of algorithms that solves the problem with a certain level of human reasoning. There are several techniques used to solve the problem of local path planning, for instance, fuzzy logic, artificial neural networks, swarm intelligence, or genetic algorithms [32,33]. The main advantage of those schemes is that accurate mathematical models are not needed for their design stage. For instance, fuzzy logic (FL) depends on the designer’s know-how, and its design stages are divided on: fuzzification, interpretation or inference and defuzzification. Differing this straightforward route, the FL’s complication differs between the number and type of rules, the defuzzification algorithm, and the amount and variety of the membership functions. Indeed, those can be as uncomplicated or difficult as the designer’s abilities. More details of artificial intelligent schemes applied on local path development of autonomous vehicles can be found in [34,35] and the references therein. Unfortunately, the implementation of these artificial intelligence techniques into real time processors is still bulky and complicated.
- A novel MP’s local path planning for autonomous vehicles, based on attractor and repellor, called Vehicle Attractor Dynamic Approach (VADA) is reported in this manuscript. The proposal guarantees a free-obstacle local path along a reference global one given by a mission planner.
- To represent the load transfer forces generated by the longitudinal acceleration and the effect in the cornering stiffness of the friction coefficient, in this work the Single-Track Model is used. It is necessary to mention that, and with the main aim to develop a manageable mode, restrictions to under- or oversteer, nor driving close to physical capacities of the vehicle were given.
- Numerical results of the proposed VADA obtained in Carla Simulator for different driving scenarios are reported. Results shown that the proposed technique is able to generate a velocity profile and a free-collision trajectory.
3. Materials and Methods
3.1. The Classic Attractor Dynamic Approach
3.2. The Attractor Dynamic Approach for Non-Holonomic Vehicles
3.3. The Lateral Vehicle Dynamic Model
3.4. Local Path Planning Based on VADA
- Maximum curvature velocity: It is the maximum velocity that the ego-vehicle can reach when is driving along a curve. It is delimited by the maximum lateral acceleration and the road’s curvature as shown in Equation (23)
- Maximum regulatory velocity: It is managed by the regulatory elements of the road such as stop & yield signs, traffic lights, velocity limit signals, among others. The information comes from level (II) of the MP.
- Vehicle leader’s maximum velocity: It is defined as the maximum velocity to keep a constant time gap from a preceding vehicle to the ego-vehicle. Such velocity is determined by integrating a longitudinal desired acceleration which is calculated according to [53].
Algorithm 1: Local path planning: trajectory and velocity profile generation. |
|
Algorithm 2: Local path planning (Continue). |
|
3.5. Path Planning Environment
4. Results and Discussion
4.1. CS1: Following Reference Global Path, and Velocity Adjust
4.2. CS2: Evading a Static Obstacle
4.3. CS3: Evading Dynamic Obstacles
- To take into account both accelerations and decelerations to avoid collisions; by choosing the safest option for the ego-vehicle.
- Set a dynamic reference path, for example, when the vehicle generates a trajectory that converges to another lane, in order to change the reference route so that it is established in that lane and thus, the ego-vehicle converges to that lane.
- To move the location of repellers for dynamic obstacles along its predicted trajectory. This would take into account the actual location of the dynamic object at the time of the collision and would adjust the location of the repeller accordingly. This would ensure that the repeller is always in the correct location to avoid the dynamic object. This approach may be more computationally expensive, but it may provide a more accurate collision response.
- It is possible to extend the present work by incorporating other types of velocity profiles.
5. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
Abbreviations
MP | Motion Planning |
ADA | Attractor Dynamic Approach |
RRT | Rapidly Random Tree |
APF | Artificial Potential Field |
FL | Fuzzy Logic |
MPC | Model Predictive Control |
VADA | Vehicle Attractor Dynamic Approach |
CS1 | Case study 1 |
CS2 | Case study 2 |
CS3 | Case study 3 |
SOM | System On Module |
IMU | Inertial Measurement Unit |
LiDAR | Laser Imaging Detection and Ranging |
GPU | Graphics Processing unit |
GNSS | Global Navigation Satellite System |
FPGA | Field Programmable Gate Array |
Appendix A
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Symbol | Name | Units | Symbol | Name | Units |
---|---|---|---|---|---|
x position in the XY frame | m | y position in the XY frame | m | ||
Stering angle | rad | Rate of change of stering angle | rad/s | ||
Velocity | m/s | Yaw angle | rad | ||
Rate of change of yaw angle | rad/s | Yaw angle acceleration | |||
Side slip angle | rad | Longitudinal acceleration | |||
Lateral acceleration | g | Gravitational acceleration | |||
Friction coefficient | - | m | Mass | kg | |
Distance of the front tire to C.G. | m | Distance of the rear tire to C.G. | m | ||
Inertia moment on the axis | Cornering stiffness coefficient on the front tire | ||||
Cornering stiffness coefficient on the rear tire | Distance of C.G. to ground plane | m |
Reference | Algorithm | Complexity | Marks |
---|---|---|---|
[54] | Improved RRT * | a: Samples | |
b: Nodes | |||
[55] | DynEFWA-APF | a: Obstacles | |
b: Road marks | |||
c: Fireworks | |||
d: Iterations | |||
[40] | APF-ERN | a: Edges | |
b: Nodes | |||
Our approach | VADA | n: Collision obstacles | |
m: Surrounded obstacles |
Algorithm | Avoidance of Dynamic Obstacles | Reference Path Requierement | Require Smoothing Post-Process | Type of Trajectory |
---|---|---|---|---|
Improved RRT * | No information | Vectorized map | No | Discrete |
DynEFWA-APF | ✔ | Continuous curvature | No | Discrete |
APF-ERN | ✔ | Continuous curvature | Yes | Discrete |
VADA | ✔ | Continuous curvature | No | Discrete |
Algorithm | Support technique | Real time | Driving scenario | Reference |
Improved RRT * | - | ✔ | Production | [54] |
DynEFWA-APF | Meta-heuristic optimization | ✔ | Highway | [55] |
APF-ERN | Space configuration | ✔ | Highway | [40] |
VADA | Aceleration rules | ✔ | Highway/Urban | This paper |
Dynamic Model | Constraints | VADA/Control | |||
---|---|---|---|---|---|
Symbol | Value | Symbol | Range/Value | Symbol | Range/Value |
m | 1400 | ||||
3.5 | 0.4 | ||||
0.711 | 0.5 | ||||
1.711 | 3 | ||||
20.89 | 1 | ||||
20.89 | 1.4 | 0 | |||
0.25 | f | 1 | 0.1 | ||
g | 9.81 | c | 0 | 10/12 | |
1538 | r | −1 | |||
0.1 | 5.6 | ||||
2 | 5 |
CS1—Figure 7 | CS2—Figure 9A,B | CS3—Figure 10A | |||
---|---|---|---|---|---|
Reference | Path Smoothness (m) | Reference | Path Smoothness (m) | Reference | Path Smoothness (m) |
t = 0.4 (s) | 2.50 × | Red path | 0.0643, 0.1495 | Red path | 0.002 |
t = 5.1 (s) | 0.3264 | Blue path | 0.1609, 0.1227 | Blue path | 0.1469 |
t = 9.8 (s) | 0.3891 | Magenta path | 0.1399 | ||
t = 14.5 (s) | 0.4327 | ||||
t = 19.2 (s) | 0.3053 |
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Bautista-Camino, P.; Barranco-Gutiérrez, A.I.; Cervantes, I.; Rodríguez-Licea, M.; Prado-Olivarez, J.; Pérez-Pinal, F.J. Local Path Planning for Autonomous Vehicles Based on the Natural Behavior of the Biological Action-Perception Motion. Energies 2022, 15, 1769. https://doi.org/10.3390/en15051769
Bautista-Camino P, Barranco-Gutiérrez AI, Cervantes I, Rodríguez-Licea M, Prado-Olivarez J, Pérez-Pinal FJ. Local Path Planning for Autonomous Vehicles Based on the Natural Behavior of the Biological Action-Perception Motion. Energies. 2022; 15(5):1769. https://doi.org/10.3390/en15051769
Chicago/Turabian StyleBautista-Camino, Pedro, Alejandro I. Barranco-Gutiérrez, Ilse Cervantes, Martin Rodríguez-Licea, Juan Prado-Olivarez, and Francisco J. Pérez-Pinal. 2022. "Local Path Planning for Autonomous Vehicles Based on the Natural Behavior of the Biological Action-Perception Motion" Energies 15, no. 5: 1769. https://doi.org/10.3390/en15051769
APA StyleBautista-Camino, P., Barranco-Gutiérrez, A. I., Cervantes, I., Rodríguez-Licea, M., Prado-Olivarez, J., & Pérez-Pinal, F. J. (2022). Local Path Planning for Autonomous Vehicles Based on the Natural Behavior of the Biological Action-Perception Motion. Energies, 15(5), 1769. https://doi.org/10.3390/en15051769