Can Immersive Virtual Reality Videogames Help Parkinson’s Disease Patients? A Case Study
Campo-Prieto, P.; Rodríguez-Fuentes, G.; Cancela-Carral, J.M. Can Immersive Virtual Reality Videogames Help Parkinson’s Disease Patients? A Case Study. Sensors 2021, 21, 4825. https://doi.org/10.3390/s21144825
Campo-Prieto P, Rodríguez-Fuentes G, Cancela-Carral JM. Can Immersive Virtual Reality Videogames Help Parkinson’s Disease Patients? A Case Study. Sensors. 2021; 21(14):4825. https://doi.org/10.3390/s21144825
Chicago/Turabian StyleCampo-Prieto, Pablo, Gustavo Rodríguez-Fuentes, and José Mª Cancela-Carral. 2021. "Can Immersive Virtual Reality Videogames Help Parkinson’s Disease Patients? A Case Study" Sensors 21, no. 14: 4825. https://doi.org/10.3390/s21144825