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Keywords = DreamSim

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20 pages, 3265 KB  
Article
Enhancing Rare Class Performance in HOI Detection with Re-Splitting and a Fair Test Dataset
by Gyubin Park and Afaque Manzoor Soomro
Information 2025, 16(6), 474; https://doi.org/10.3390/info16060474 - 6 Jun 2025
Viewed by 960
Abstract
In Human–Object Interaction (HOI) detection, class imbalance severely limits the performance of a model on infrequent interaction categories. To overcome this problem, a Re-Splitting algorithm has been developed. This algorithm implements DreamSim-based clustering and performs k-means-based partitioning to restructure the train–test splits. By [...] Read more.
In Human–Object Interaction (HOI) detection, class imbalance severely limits the performance of a model on infrequent interaction categories. To overcome this problem, a Re-Splitting algorithm has been developed. This algorithm implements DreamSim-based clustering and performs k-means-based partitioning to restructure the train–test splits. By doing so, the approach balances the rarities and frequent classes of interaction equally, thereby increasing robustness. A Real-World test dataset has also been introduced. This dataset is comparable to a truly independent benchmark. It is designed to address class distribution bias, which is commonly present in traditional test sets. However, as shown in the Experiment and Evaluation subsection, a high level of performance can be achieved for the general case using different few-shot and rare-class training instances. Models trained solely on the re-split dataset show significant improvements in rare-class mAP, particularly for one-stage models. Evaluation on the test dataset from the real world further emphasizes previously overlooked model performance and supports fair structuring of dataset. The methods are validated with extensive experiments using five one-stage and two two-stage models. Our analysis shows that reshaping dataset distributions increases rare-class detection by as much as 8.0 mAP. This study paves the way for balanced training and evaluation leading to the formulation of a general framework for scalable, fair, and generalizable HOI detection. Full article
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22 pages, 4957 KB  
Article
SLAV-Sim: A Framework for Self-Learning Autonomous Vehicle Simulation
by Jacob Crewe, Aditya Humnabadkar, Yonghuai Liu, Amr Ahmed and Ardhendu Behera
Sensors 2023, 23(20), 8649; https://doi.org/10.3390/s23208649 - 23 Oct 2023
Cited by 1 | Viewed by 4504
Abstract
With the advent of autonomous vehicles, sensors and algorithm testing have become crucial parts of the autonomous vehicle development cycle. Having access to real-world sensors and vehicles is a dream for researchers and small-scale original equipment manufacturers (OEMs) due to the software and [...] Read more.
With the advent of autonomous vehicles, sensors and algorithm testing have become crucial parts of the autonomous vehicle development cycle. Having access to real-world sensors and vehicles is a dream for researchers and small-scale original equipment manufacturers (OEMs) due to the software and hardware development life-cycle duration and high costs. Therefore, simulator-based virtual testing has gained traction over the years as the preferred testing method due to its low cost, efficiency, and effectiveness in executing a wide range of testing scenarios. Companies like ANSYS and NVIDIA have come up with robust simulators, and open-source simulators such as CARLA have also populated the market. However, there is a lack of lightweight and simple simulators catering to specific test cases. In this paper, we introduce the SLAV-Sim, a lightweight simulator that specifically trains the behaviour of a self-learning autonomous vehicle. This simulator has been created using the Unity engine and provides an end-to-end virtual testing framework for different reinforcement learning (RL) algorithms in a variety of scenarios using camera sensors and raycasts. Full article
(This article belongs to the Section Vehicular Sensing)
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