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Search Results (6)

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Authors = José Carlos Piñero Charlo ORCID = 0000-0001-7583-4729

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15 pages, 283 KiB  
Article
Mathematical Anxiety among Primary Education Degree Students in the Post-Pandemic Era: A Case Study
by María Teresa Costado Dios and José Carlos Piñero Charlo
Educ. Sci. 2024, 14(2), 171; https://doi.org/10.3390/educsci14020171 - 7 Feb 2024
Cited by 2 | Viewed by 2722
Abstract
The study of the affective domain has grown in relevance ever since educators and researchers showed its influence in the process of teaching and learning, playing a fundamental role in the evolution of student learning. Anxiety is one component of the affective domain. [...] Read more.
The study of the affective domain has grown in relevance ever since educators and researchers showed its influence in the process of teaching and learning, playing a fundamental role in the evolution of student learning. Anxiety is one component of the affective domain. The study of mathematical anxiety in pre-service primary teachers at university is the focus of this study. We analyse mathematical anxiety by examining specific data from the sample (age, gender, the subjects they studied in upper-secondary education, and academic performance). One hundred and nineteen students from the Primary Education degree completed the mathematical anxiety questionnaire, obtaining an average anxiety score considered negative (3.08 above the neutral value of 3). The results show a high anxiety toward examinations (3.68) and a negative relation with academic performance. Furthermore, the results show that women, 19-year-old university students, and those from a humanities-based upper-secondary education present greater levels of anxiety than men, older students, or students from other areas of upper-secondary education, respectively. All values of mathematical anxiety are higher than pre-pandemic levels. We can conclude from the studied sample that the students show low–medium global anxiety over mathematics, medium anxiety over problem solving, and high anxiety about exams. Full article
(This article belongs to the Special Issue Cognitive and Emotional Aspects of Academic Performance)
21 pages, 4514 KiB  
Article
Influence of the Algorithmization Process on the Mathematical Competence: A Case Study of Trainee Teachers Assessing ABN- and CBC-Instructed Schoolchildren by Gamification
by José Carlos Piñero Charlo, Rocío Noriega Bustelo, María del Carmen Canto López and María Teresa Costado Dios
Mathematics 2022, 10(16), 3021; https://doi.org/10.3390/math10163021 - 22 Aug 2022
Cited by 2 | Viewed by 2847
Abstract
In this manuscript, schoolchild mathematical competencies have been assessed by using educational gamification methodologies; specifically, Educational Escape Rooms (EER). To ease the interpretation of results, Spanish schoolchildren trained by using two different methodologies (ABN and CBC) were selected to participate in the experience. [...] Read more.
In this manuscript, schoolchild mathematical competencies have been assessed by using educational gamification methodologies; specifically, Educational Escape Rooms (EER). To ease the interpretation of results, Spanish schoolchildren trained by using two different methodologies (ABN and CBC) were selected to participate in the experience. The gamified environment used as assessment tool was co-designed by trainee teachers, on-service teachers, and university researchers. The design was implemented in different educational centers and the results were transcribed to deliver a didactic analysis. Among the findings of this study, we uncovered: (i) the reduction of the math anxiety, (ii) the different performance of the schoolchild involved—ABN students show an additional and positive 10% development of certain mathematical competences—and (iii) a positive didactic-mathematic development of the participant trainee teachers. Full article
(This article belongs to the Section E2: Control Theory and Mechanics)
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6 pages, 225 KiB  
Editorial
Preface for the Special Issue “Trends in Educational Gamification: Challenges and Learning Opportunities”
by José Carlos Piñero Charlo, Nadja Belova, Eduardo Quevedo Gutiérrez, Alberto Zapatera Llinares, Elena Arboleya-García, Jakub Swacha, Paula López-Serentill and Enrique Carmona-Medeiro
Educ. Sci. 2022, 12(3), 179; https://doi.org/10.3390/educsci12030179 - 4 Mar 2022
Cited by 12 | Viewed by 4518
Abstract
Readers of the journal Education Sciences probably agree that playing games comes naturally—we all know how to play some game—however, because of the complexity of gaming, it is almost exclusively limited to mammals with regard to all animals: almost 80% of mammals use [...] Read more.
Readers of the journal Education Sciences probably agree that playing games comes naturally—we all know how to play some game—however, because of the complexity of gaming, it is almost exclusively limited to mammals with regard to all animals: almost 80% of mammals use some sort of game for learning [...] Full article
18 pages, 1098 KiB  
Article
Face-to-Face vs. E-Learning Models in the COVID-19 Era: Survey Research in a Spanish University
by María Teresa Costado Dios and José Carlos Piñero Charlo
Educ. Sci. 2021, 11(6), 293; https://doi.org/10.3390/educsci11060293 - 15 Jun 2021
Cited by 31 | Viewed by 35940
Abstract
This study shows the results of an autobiographical questionnaire of Spanish university students regarding two different educational models caused by the COVID-19 pandemic: face-to-face and e-learning. The aim is to discover their perceptions and opinions about their experiences during the learning process and [...] Read more.
This study shows the results of an autobiographical questionnaire of Spanish university students regarding two different educational models caused by the COVID-19 pandemic: face-to-face and e-learning. The aim is to discover their perceptions and opinions about their experiences during the learning process and what they have experienced during this global emergency and period of home confinement. The sample is made up of 100 students from the Primary Education Degree programme and the research was carried out through a qualitative study of the questionnaire. The results, divided into categories of each educational model, show the interpretation that the students make of the current reality and their own learning process. The most important aspect of the face-to-face learning model, according to 75% of the students, is direct communication with the teacher, and for 88% of them this model was effective. For the e-learning model, the flexible schedule, the economic savings and explanatory videos are the relevant ideas that the students express, with 68% stating that it was an effective model. The main conclusion is that the students prefer to continue with the face-to-face learning process (49%) rather than online teaching (7%) or, failing that, mixed or blended learning (44%), where the theoretical classes could be online and the practical classes could be face-to-face. Full article
(This article belongs to the Special Issue Online and Distance Learning during Lockdown Times: COVID-19 Stories)
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24 pages, 4025 KiB  
Article
Formative Potential of the Development and Assessment of an Educational Escape Room Designed to Integrate Music-Mathematical Knowledge
by José Carlos Piñero Charlo, Paula Ortega García and Sara Román García
Educ. Sci. 2021, 11(3), 131; https://doi.org/10.3390/educsci11030131 - 18 Mar 2021
Cited by 12 | Viewed by 4372
Abstract
In the particular case of Spain, student and teacher difficulties associated with the mathematical discipline have been evidenced in PISA and TEDS-M reports. As we consider that the teachers’ difficulties are connected to the students’ performance, we propose a multi-disciplinary approach to deliver [...] Read more.
In the particular case of Spain, student and teacher difficulties associated with the mathematical discipline have been evidenced in PISA and TEDS-M reports. As we consider that the teachers’ difficulties are connected to the students’ performance, we propose a multi-disciplinary approach to deliver specific didactic/mathematical knowledge to the trainee teachers. Such additional instruction shall be meaningfully connected to the real needs of the schools, so a service-learning approach is proposed here. In the present manuscript, the trainee teachers have co-designed educational escape rooms (in coordination with local schools) with the aim of mobilizing curricular knowledge. The goal of the educational escape rooms is to foster the mathematic-related competencies by establishing meaningful connections to other curricular disciplines (music-related knowledge, in the case of this study). This paper reports on the particular experience developed with a group of students (trainee teachers) while designing their educational escape rooms, focusing on the particular case of a specific student to evidence the formative potential of the procedure. The didactic suitability of the proposed escape room has been analyzed and professional development has also been discussed, showing the mobilization of relevant professional skills and fostering the related music and mathematical didactic competencies by shifting the teaching perspective from an algorithmic point of view to a more “reasoning and designing” strategy. This constitutes an evidence of the formative potential on the co-design of educational escape rooms, when designed in the frame of a service learning approach. Full article
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17 pages, 986 KiB  
Article
Educational Escape Rooms as a Tool for Horizontal Mathematization: Learning Process Evidence
by José Carlos Piñero Charlo
Educ. Sci. 2020, 10(9), 213; https://doi.org/10.3390/educsci10090213 - 20 Aug 2020
Cited by 29 | Viewed by 7394
Abstract
The curricular perspective based on teaching processes which takes formal mathematical knowledge as a starting point has been severely criticized. This traditional perspective considers that the formal mathematical knowledge has to be taught prior to the application so, once taught, it can be [...] Read more.
The curricular perspective based on teaching processes which takes formal mathematical knowledge as a starting point has been severely criticized. This traditional perspective considers that the formal mathematical knowledge has to be taught prior to the application so, once taught, it can be used to solve problems. Along with this criticism, curricular alternative proposals that have focused attention on the learning process (rather than in the teaching one) have been developed. Recently, game-based learning has been developed as a problem-based learning methodology, able to achieve a deeper implication of the students. In line with this approach, the main scope of this paper is to provide evidence of the learning process in game-based learning environments. To do this, student teachers have designed an educational escape room that fits curricular learning outcomes. This manuscript reports on an educational escape room experience that was implemented in three different Primary Education Schools (total student population of 117 students, while here we present a fragment of 5 participants). In order to evaluate the development of certain knowledge, a transcribed fragment is presented and analyzed. In the reported experience, evidence of learning processes and horizontal mathematization are reported in the frame of an educational escape room. This constitutes an evidence of learning processes in gamified environments. Full article
(This article belongs to the Section Early Childhood Education)
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