Next Article in Journal
Ten Years of Participatory Cinema as a Form of Political Solidarity with Refugees in Italy. From ZaLab and Archivio Memorie Migranti to 4CaniperStrada
Previous Article in Journal
Rock Art of Soqotra, Yemen: A Forgotten Heritage Revisited
Previous Article in Special Issue
A Redneck Head on a Nazi Body. Subversive Ludo-Narrative Strategies in Wolfenstein II: The New Colossus
Open AccessEditorial

“Gaming and the Arts of Storytelling” Introduction

Division of Games and Arts, School of Design and Informatics, Abertay University, Dundee DD1 1HG, UK
Arts 2018, 7(4), 100; https://doi.org/10.3390/arts7040100
Received: 27 November 2018 / Revised: 28 November 2018 / Accepted: 30 November 2018 / Published: 4 December 2018
(This article belongs to the Special Issue Gaming and the Arts of Storytelling)
Note: In lieu of an abstract, this is an excerpt from the first page.

The title of this Special Issue of Arts makes use of some ambiguous terms: ‘gaming’ rather than ‘videogames’; the plural ‘arts’ rather than the singular ‘art’. [...] View Full-Text
MDPI and ACS Style

Jayemanne, D. “Gaming and the Arts of Storytelling” Introduction. Arts 2018, 7, 100.

Show more citation formats Show less citations formats
Note that from the first issue of 2016, MDPI journals use article numbers instead of page numbers. See further details here.

Article Access Map by Country/Region

1
Search more from Scilit
 
Search
Back to TopTop