Predictors of Problematic Video Gaming in Elementary School Boys with ADHD
Abstract
:1. Introduction
1.1. Problematic Video Gaming
1.2. Impact of Problematic Video Gaming
1.3. Problematic Video Gaming in Individuals with ADHD
1.4. Age, Gender, and Problematic Video Gaming
1.5. Patterns of Playing Video Games and Problematic Video Gaming
1.6. Academic Achievement and Problematic Video Gaming
1.7. Research Aim
2. Materials and Methods
2.1. Sample
2.2. Data Collection
2.3. Measures
2.3.1. Symptoms of Inattention, Hyperactivity/Impulsivity
2.3.2. Patterns of Playing Video Games
2.3.3. Problematic Video Gaming
3. Statistical Analysis
4. Results
5. Discussion
Limitations and Future Directions
6. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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ADHD Group (N = 57) | Control Group (N = 70) | ANOVA | |||
---|---|---|---|---|---|
M | SD | M | SD | F | |
Child Age | 10.70 | 2.10 | 10.91 | 2.17 | 0.31 |
Grade Average | 4.02 | 1.01 | 4.60 | 0.62 | 15.90 * |
Inattention Symptoms | 34.68 | 4.12 | 21.79 | 8.21 | 116.88 * |
Hyperactivity/ Impulsivity Symptoms | 32.11 | 5.77 | 17.43 | 6.86 | 165.658 * |
Average Playtime Week | 1.75 | 0.91 | 1.91 | 1.07 | 0.12 |
Average Playtime Weekend | 2.33 | 1.03 | 2.67 | 1.03 | 1.18 |
Problematic Video Gaming Scale | 50.29 | 12.91 | 47.77 | 12.32 | 1.27 |
Variables | 2 | 3 | 4 | 5 |
---|---|---|---|---|
1. Age | −0.19 | 0.01 | −0.17 | 0.27 * |
2. Academic Achievement | −0.43 * | −0.28 * | −0.23 * | |
3. Attention Symptoms | 0.77 * | 0.44 * | ||
4. Hyperactivity/Impulsivity Symptoms | 0.26 * | |||
5. Problematic Video Gaming |
Problematic Video Gaming | ||
---|---|---|
Predictors | 1st Step | 2nd Step |
Age | 0.30 * | 0.27 * |
Inattention Symptoms | 0.52 ** | |
Hyperactivity/Impulsivity Symptoms | −0.14 | |
R | 0.30 * | 0.52 ** |
R2 | 0.09 * | 0.27 ** |
R2 Change | 0.18 |
Problematic Video Gaming | ||||||
---|---|---|---|---|---|---|
ADHD Group | Control Group | |||||
Predictors | 1st Step | 2nd Step | 3rd Step | 1st Step | 2nd Step | 3rd Step |
Age | 0.36 ** | 0.34 * | 0.13 | 0.27 * | 0.15 | −0.06 |
No. of Available Devices | 0.31 * | 0.12 | 0.21 | 0.10 | ||
Presence of Device in Bedroom | −0.15 | −0.10 | 0.29 * | 0.05 | ||
Length of Play during Week | 0.43 ** | 0.27 * | ||||
Length of play during Weekend | 0.32 * | 0.54 *** | ||||
R | 0.36 ** | 0.48 ** | 0.78 *** | 0.27* | 0.48 ** | 0.80 *** |
R2 | 0.13 ** | 0.28 ** | 0.61 *** | 0.07* | 0.23 ** | 0.63 *** |
R2 change | 0.10 * | 0.38 *** | 0.15 ** | 0.41 *** |
Academic Achievement | |||
---|---|---|---|
Predictors | 1st Step | 2nd Step | 3rd Step |
Age | −0.19 * | −0.18 * | −0.17 * |
Inattention Symptoms | −0.47 *** | −0.47 ** | |
Hyperactivity/Impulsivity Symptoms | 0.05 | 0.05 | |
Problematic video gaming | −.006 | ||
R | 0.19 * | 0.47 *** | 0.47 *** |
R2 | 0.04 | 0.22 *** | 0.22 *** |
R2 Change | 0.197 *** | 0.00 |
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Cvitković, D.; Stanić, K.; Salkičević Pišonić, S. Predictors of Problematic Video Gaming in Elementary School Boys with ADHD. Int. J. Environ. Res. Public Health 2023, 20, 6239. https://doi.org/10.3390/ijerph20136239
Cvitković D, Stanić K, Salkičević Pišonić S. Predictors of Problematic Video Gaming in Elementary School Boys with ADHD. International Journal of Environmental Research and Public Health. 2023; 20(13):6239. https://doi.org/10.3390/ijerph20136239
Chicago/Turabian StyleCvitković, Daniela, Karla Stanić, and Svjetlana Salkičević Pišonić. 2023. "Predictors of Problematic Video Gaming in Elementary School Boys with ADHD" International Journal of Environmental Research and Public Health 20, no. 13: 6239. https://doi.org/10.3390/ijerph20136239